The key changes are:
- Function output parameters are now prefixed with `out`, and more
consistently formatted as named parameters.
- Function and inst output arguments are now written as part of the inst
form, rather than as one of the inst arguments.
As a drive-by fix, this also changes `Temporary::storage_id` from
`DestInstId` to `InstId`, because it doesn't represent an output
parameter of the `Temporary` inst itself.
See the review of
[#6532](https://github.com/carbon-language/carbon-lang/pull/6532) and
[this Discord
discussion](https://discord.com/channels/655572317891461132/999638000126394370/1458268977020141589)
for additional background.
Also clarify and enforce that `ConversionTarget::init_id` is used only
as storage for in-place initialization, and correspondingly rename it to
`storage_id`.
Support an implicit conversion from `T*` to `Cpp.void*` and to `const
Cpp.void*`, and an `unsafe as` conversion in the opposite direction.
In order to support C++ calls taking and returning `void*` (which get
mapped to Carbon `Optional(Cpp.void*)`, also support conversions from
`Optional(T)` to `Optional(U)` if there's a conversion from `T` to `U`.
Fix a bug in `OptionalStorage` for `T*` where its `HasValue` was exactly
backwards.
This doesn't appear to be causing any problems, but seems worth avoiding
anyway.
---------
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
Also add the code to support interop with simple assignment. This
doesn't yet work because we don't support overloaded simple assignment
in general yet.
Not all functions have a return slot, and once we have composite forms,
functions will be able to have any number of return slots. Obtaining a
unique return slot for a function only makes sense in `returned var`
handling.
Remove the unnecessary two-phase creation of variables in C++ import. We
don't need to create a placeholder and overwrite it here, so stop doing
so.
Also, add the patterns to the imports table and don't create a
NameBindingDecl. The NameBindingDecl would never be used for anything.
This matches what we do when importing a Carbon variable, and improves
the formatted SemIR output.
This avoids us trying to produce a reference to the C++ destructor,
which Clang won't emit because it believes it's unnecessary. This
previously led to link errors.
Fixe #6502.
Pursuant to recent decisions on #6124, switch `Destroy` to use a
`CustomWitness` for its implementation. Right now this is manufacturing
no-op implementation functions on each lookup, which obviously isn't
ideal but is intended as a first pass. I'm mostly trying to find the
right balance between updating the approach to reflect new decisions,
while still breaking apart work in a way.
The `CoreInterface` logic is intended to build on `CoreIdentifier`
support. We have a number of additional interfaces that require
specialized logic, and that'll extend pretty far with C++ interop, so it
seemed easiest to have a generic function for it. That's what's
replacing the logic inside C++ interop that was doing string comparisons
(which could have already been moved to `CoreIdentifier`, I just missed
it in my first pass).
This adds `CustomWitness` support because the `Destroy` witnesses can be
imported cross-file. `CustomWitness` was previously only used for C++
types, which don't yet support import, which is why that wasn't
previously an issue. The addition of `query_specific_interface_id` is
similarly needed in order to get correct sorting of witness blocks when
imported.
This PR also removes builtin constraint logic (note this is in a
separate commit to help review; it's not a separate PR because it's
difficult to split apart without tests breaking). This had been made
generic with the expectation that destroy, copy, move, and conversions
would all need related support. Under the new decision, we are not going
to do blanket impls and will instead just manufacture a `CustomWitness`
for everything.
A lot of SemIR fingerprints change, but that's probably because the
addition of `Destroy` on core classes is yielding structural changes.
Instead of naming the root namespace `package` (because it's accessed by
the `package` keyword), change it to use the current package name. Note,
buried in the checksum changes,
`toolchain/check/testdata/package_expr/fail_not_found.carbon`:
```
- // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `package` [MemberNameNotFoundInInstScope]
+ // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `Main` [MemberNameNotFoundInInstScope]
```
for:
```
// CHECK:STDERR: var y: i32 = package.x;
// CHECK:STDERR: ^~~~~~~~~
```
I'll leave it to you if you prefer this; the alternative I see is to
just rename `IsCorePackage` to `IsImportedCorePackage`, and/or change it
to a helper that takes a `Context` and does the right thing with
`parse_tree` (which, I need for `Destroy`-related reasons and was my
default approach).
This separates the return type from the return pattern, and replaces the
return pattern with a block of return patterns. This is a step toward
support for `ref` returns (where there's no corresponding return
pattern) and compund-form returns (where there may be multiple return
patterns).
This is a prerequisite for support for interop with C++ template names.
No behavior change here, except that it sadly changes the fingerprinting
for a lot of tests.
We already did this translation in the other direction, but we had no
mapping from `Optional(T)` to anything, so round-tripping a nullable
pointer from C++ through Carbon and back to C++ was previously rejected.
Don't attempt to defer overload resolution by creating a
`CppOverloadSet`; this was incorrect as we weren't saving the complete
clang::OverloadCandidateSet, resulting in template candidates not being
found. Moreover, saving the overload candidate set would be expensive,
as the representation is surprisingly large, and is unnecessary since
we're about to build a call.
In passing, improve the diagnostics for overload resolution failure to
use Clang's operator overload resolution messages rather than its call
overload resolution messages.
This fixes calls to templated operator overloads, which is the final
piece needed for us to successfully compile an iostream-based "Hello
world" program.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
I was trying to figure out the right way to get specifics to be added to
the work.
Technically, we could keep the pending_specific list; this is taking a
different approach of inserting inside the work stack, which will do
extra work moving entries, although typically that should be expected to
be small. One challenge of `pending_specifics` is that if we would need
to shift them to work after both `Done` (for immediate processing) and
`Retry` (for processing after the current instruction is later revisited
and done). That feels kind of awkward as additional tracking to do.
Also, the common case is probably that there's either 0 or 1 specifics
being added, so an additional vector may be significant overhead. That's
why I leaned more in this direction of just inserting them in the vector
of work.
For now, treat such classes as being final, since we can't correctly
derive from them.
This removes the last category of C++ class that we are entirely unable
to interop with, and is a prerequisite for interop with C++ iostreams
(which have a virtual base class).
This continues work to eliminate pending generics/specifics and get them
to be interleaved with instruction imports. I'm trying to use
`FinishGenericOrDone` here as a way to help ensure that code correctly
handles generics, where the simple alternative would be for each
`TryResolveTypedInst` call `SetGenericData` directly (but which might
make it easier to call the wrong `ResolveResult` function, and we do
need the `GenericId`s to be passed).
Following #6357, map C++ `void` to a prelude class type
`Core.CppCompat.VoidBase`, not to a builtin type. This is mostly just
moving logic around, but does notably change `Cpp.void` from being an
incomplete type to being a complete-but-abstract type.
Also change `NullptrT` to be an adapter for `void*` instead of `()*`, to
follow the approved design.
Implicit conversions to `void` and to `void*` are still absent.
Part of #6280.
Give TupleLiteral and StructLiteral a constant value, if their contents
have constant values. Their constant values are TupleValue and
StructValue respectively. This supports their ability to convert to a
constant type (or facet type).
This way when deduce finds a TupleLiteral as the argument to a
_symbolic_ facet type, it can also find a constant value to use for that
argument. This allows deduction to move onto step two, where it can
substitute into the symbolic parameter from previous deduced arguments,
and then perform the conversion from the TupleValue to the desired facet
type.
Allow `PerformBuiltinConversion()` to convert from a canonical
TupleValue or StructValue to `type` instead of only from literals. Then,
also support conversion from a symbolic binding of type TupleType or
StructType to `type`.
Add a `Core.CppCompat.NullptrT` type that C++'s `nullptr_t` maps into.
Map `nullptr` to an uninitialized constant of that type -- `nullptr`
doesn't actually have any defined bits within it, despite having the
same representation as `void*`.
They are not used for impl lookup or verifying anything yet, but now
they appear in the textual semir.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
If the value representation of `T` is a copy representation, but it
copies all of the bits of `T`'s object representation, then it's OK to
use that as the value representation of `MaybeUnformed(T)` too.
This fixes the behavior of interop with nullable pointers, which are
represented as an adapter of `MaybeUnformed(T*)`, and need to be passed
to and returned from functions on the Carbon / C++ boundary as `T*`s.
If `T` implicitly converts to `U`, then:
* `const T` implicitly converts to `U`,
* `T` implicitly converts to `const U`, and
* `T` implicitly converts to `Optional(U)`.
Adds a flag `--optimize=<mode>` that specifies what to optimize for:
* `--optimize=none` turns off the optimizer as much as possible, but
still respects always_inline.
* `--optimize=debug` aims to be the equivalent of `-Og` / `-O1`, and
provides optimizations that don't affect the ability to debug the
program. This is the default.
* `--optimize=size` optimizes for the size of the produced program, and
aims to be the equivalent of `-Oz`.
* `--optimize=speed` optimizes for the execution time of the produced
program, and aims to be the equivalent of `-O3`.
Following the approach taken by Clang, the optimization level feeds into
both the configuration of the LLVM pass pipeline and the attributes
added to function definitions generated by the frontend.
Optimization is performed in a new phase, `optimize`, which runs between
`lower` and `codegen`.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
#6289 absentmindedly added fields in more places, and this is undoing
that plus further fixes.
This does some cleanup of types with relation to singletons. For
`TypeType` and `ErrorInst`, they're always complete due to a
`SetComplete` call in `file.cpp`. For `CppVoidType`, it's intended to be
incomplete by construction, and so a `TypeId` should be okay. The intent
though on not generally providing these had been that `GetSingletonType`
needs to be called to get a type to be marked as complete.
In the case of `AutoType`, removing `TypeId`does change a small printing
detail. I think that's old legacy that's just been carried forward.
Otherwise, for both `InstType` and `AutoType`, I've added
`GetSingletonType` calls where they were used in order to ensure
completeness is applied correctly. These calls cause small SemIR
permutations.
This causes `AutoType` to be seen by lowering, so I'm adding a
placeholder for it. Also merging two functions that look like they're
identical in intent -- not sure why they're separate.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This defines `Cpp.void` as a custom type.
`Cpp.void*` is mapped to C++ `void*`.
Not supported yet: Conversions from and to other pointer types.
C++ Interop Demo:
```carbon
// main.carbon
library "Main";
import Core library "io";
import Cpp inline '''
#include <cstdio>
auto GetPointer() -> void* _Nonnull {
static int x = 8;
return &x;
}
auto GetValue(void* _Nonnull ptr) -> int {
return *static_cast<int*>(ptr);
}
''';
fn Run() -> i32 {
let ptr: Cpp.void* = Cpp.GetPointer();
Core.Print(Cpp.GetValue(ptr));
return 0;
}
```
```shell
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link main.o --output=demo
$ ./demo
8
```
Part of #6280.
For now, map C++ reference types to const-qualified Carbon pointer types
rather than picking between a (non-const) pointer or a value type. This
fixes misbehavior in lowering for reference members in classes and
reference return types.
Update the special-case handling for references as function parameters
so that it continues to map const reference parameters to Carbon
pass-by-value, and unify the code paths for `self` parameters and other
parameters, which were mostly doing the same thing but had some subtle
differences.
Add references to the list of types that we can pass to and from C++
directly, without needing an additional layer of thunks.
Remove duplication between determining whether a parameter needs custom
thunk mapping and whether a function needs a thunk. Now a function needs
a thunk if any parameter or the return type does.
This fixes some inconsistencies; previously:
- We would not require a thunk when passing an `unsigned int`, but if we
had a thunk we'd pass `unsigned int` indirectly.
- We would always require a thunk for an enum parameter, even though
we'd actually pass it directly if its underlying type is a 32- or
64-bit integer.
- We would require a thunk for a nullable pointer, even though
we arrange for all pointer types to have the same ABI in Carbon and
C++, including nullable pointers / Optional(T*).
This also causes us to use a thunk for rvalue reference return types,
which we used to miscompile.
Depends on #6276.
Don't go through the `PerformCall` machinery a second recursive time --
this is redundant, creates additional unnecessary temporaries, and is in
theory wrong because `PerformCall` takes a syntactic argument list (one
argument per callee parameter pattern), but we have a call argument list
(one argument per callee parameter).
---------
Co-authored-by: David Blaikie <dblaikie@gmail.com>
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.
Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.