[lldb/Lua] Remove redundant variable (NFC)

This commit is contained in:
Jonas Devlieghere
2020-06-20 23:28:22 -07:00
parent e13fca4fac
commit 6e3faaeb44
@@ -70,19 +70,16 @@ void ScriptInterpreterLua::ExecuteInterpreterLoop() {
static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
Timer scoped_timer(func_cat, LLVM_PRETTY_FUNCTION);
Debugger &debugger = m_debugger;
// At the moment, the only time the debugger does not have an input file
// handle is when this is called directly from lua, in which case it is
// both dangerous and unnecessary (not to mention confusing) to try to embed
// a running interpreter loop inside the already running lua interpreter
// loop, so we won't do it.
if (!debugger.GetInputFile().IsValid())
if (!m_debugger.GetInputFile().IsValid())
return;
IOHandlerSP io_handler_sp(new IOHandlerLuaInterpreter(debugger, *this));
debugger.RunIOHandlerAsync(io_handler_sp);
IOHandlerSP io_handler_sp(new IOHandlerLuaInterpreter(m_debugger, *this));
m_debugger.RunIOHandlerAsync(io_handler_sp);
}
bool ScriptInterpreterLua::LoadScriptingModule(