Files
carbon-lang/toolchain/check/testdata/interop/cpp/enum/using.carbon
T
Geoff RomerandDana Jansens e67b6db910 Give files shorthand names in textual SemIR (#8104)
Shorthand names are intended to be used in the textual format of
references to instructions in another IR (which can't happen now, but
will be possible in a forthcoming PR). The shorthand name uses the file
name (minus the `.carbon` suffix) as a base, and if that base name is
ambiguous within the compilation, it is given a numerical suffix `.N`,
just like other textual IR names. Shorthand names are prefixed with `$`
in the textual format, to distinguish them from inst and scope names.

For example, a file `foo/bar.carbon` has the shorthand name `$bar`, and
an instruction `@baz.%qux` in that file can be referenced from another
file as `$bar.@baz.%qux`.

This PR adds `toolchain/check/testdata/basics/file_name.carbon` to test
this behavior. All other test changes are just applying this change to
the existing textual SemIR dumps.

---------

Co-authored-by: Dana Jansens <danakj@orodu.net>
2026-11-12 23:34:32 +00:00

150 lines
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// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
// INCLUDE-FILE: toolchain/testing/testdata/min_prelude/uint.carbon
//
// AUTOUPDATE
// TIP: To test this file alone, run:
// TIP: bazel test //toolchain/testing:file_test --test_arg=--file_tests=toolchain/check/testdata/interop/cpp/enum/using.carbon
// TIP: To dump output, run:
// TIP: bazel run //toolchain/testing:file_test -- --dump_output --file_tests=toolchain/check/testdata/interop/cpp/enum/using.carbon
// --- enum.h
enum class Color {Red, Blue, Green};
// CHECK:STDERR: ╷ ╭── included from: import_enum.carbon [InCppInclude]
// CHECK:STDERR: ├─┤ ./enum.h:[[@LINE+7]]:7
// CHECK:STDERR: -> │ using enum Color;
// CHECK:STDERR: · ┳
// CHECK:STDERR: · ┗━━┫ warning: using enum declaration is a C++20 extension
// CHECK:STDERR: · ┃ [CppInteropParseWarning]
// CHECK:STDERR: ╰────
// CHECK:STDERR:
using enum Color;
class Zoo {
public:
enum class Animal { Cat, Dog, Horse };
};
// CHECK:STDERR: ╷ ╭── included from: import_enum.carbon [InCppInclude]
// CHECK:STDERR: ├─┤ ./enum.h:[[@LINE+7]]:7
// CHECK:STDERR: -> │ using enum Zoo::Animal;
// CHECK:STDERR: · ┳
// CHECK:STDERR: · ┗━━┫ warning: using enum declaration is a C++20 extension
// CHECK:STDERR: · ┃ [CppInteropParseWarning]
// CHECK:STDERR: ╰────
// CHECK:STDERR:
using enum Zoo::Animal;
// --- import_enum.carbon
library "[[@TEST_NAME]]";
import Cpp library "enum.h";
//@dump-sem-ir-begin
fn F() {
let unused col : Cpp.Color = Cpp.Color.Red;
let unused colb : Cpp.Color = Cpp.Blue;
let unused pet : Cpp.Zoo.Animal = Cpp.Zoo.Animal.Cat;
let unused pet2 : Cpp.Zoo.Animal = Cpp.Dog;
}
//@dump-sem-ir-end
// CHECK:STDOUT: --- import_enum.carbon = $import_enum
// CHECK:STDOUT:
// CHECK:STDOUT: constants {
// CHECK:STDOUT: type: type = facet_type <type> [concrete]
// CHECK:STDOUT: %F.type: type = fn_type @F [concrete]
// CHECK:STDOUT: %F: %F.type = struct_value () [concrete]
// CHECK:STDOUT: %Color: type = class_type @Color [concrete]
// CHECK:STDOUT: %pattern_type.732: type = pattern_type %Color [concrete]
// CHECK:STDOUT: %col.patt: %pattern_type.732 = value_binding_pattern col [concrete]
// CHECK:STDOUT: %int_0.59e: %Color = int_value 0 [concrete]
// CHECK:STDOUT: %colb.patt: %pattern_type.732 = value_binding_pattern colb [concrete]
// CHECK:STDOUT: %int_1.b76: %Color = int_value 1 [concrete]
// CHECK:STDOUT: %Zoo: type = class_type @Zoo [concrete]
// CHECK:STDOUT: %Animal: type = class_type @Animal [concrete]
// CHECK:STDOUT: %pattern_type.8cd: type = pattern_type %Animal [concrete]
// CHECK:STDOUT: %pet.patt: %pattern_type.8cd = value_binding_pattern pet [concrete]
// CHECK:STDOUT: %int_0.648: %Animal = int_value 0 [concrete]
// CHECK:STDOUT: %pet2.patt: %pattern_type.8cd = value_binding_pattern pet2 [concrete]
// CHECK:STDOUT: %int_1.e7b: %Animal = int_value 1 [concrete]
// CHECK:STDOUT: }
// CHECK:STDOUT:
// CHECK:STDOUT: imports {
// CHECK:STDOUT: %Cpp: <namespace> = namespace file.%Cpp.import_cpp, [concrete] {
// CHECK:STDOUT: .Color = %Color.decl
// CHECK:STDOUT: .Blue = %int_1.b76
// CHECK:STDOUT: .Zoo = %Zoo.decl
// CHECK:STDOUT: .Dog = %int_1.e7b
// CHECK:STDOUT: import Cpp//...
// CHECK:STDOUT: }
// CHECK:STDOUT: %Color.decl: type = class_decl @Color [concrete = constants.%Color] {} {}
// CHECK:STDOUT: %int_0.59e: %Color = int_value 0 [concrete = constants.%int_0.59e]
// CHECK:STDOUT: %int_1.b76: %Color = int_value 1 [concrete = constants.%int_1.b76]
// CHECK:STDOUT: %Zoo.decl: type = class_decl @Zoo [concrete = constants.%Zoo] {} {}
// CHECK:STDOUT: %Animal.decl: type = class_decl @Animal [concrete = constants.%Animal] {} {}
// CHECK:STDOUT: %int_0.648: %Animal = int_value 0 [concrete = constants.%int_0.648]
// CHECK:STDOUT: %int_1.e7b: %Animal = int_value 1 [concrete = constants.%int_1.e7b]
// CHECK:STDOUT: }
// CHECK:STDOUT:
// CHECK:STDOUT: file {
// CHECK:STDOUT: %F.decl: %F.type = fn_decl @F [concrete = constants.%F] {} {}
// CHECK:STDOUT: }
// CHECK:STDOUT:
// CHECK:STDOUT: fn @F() {
// CHECK:STDOUT: !entry:
// CHECK:STDOUT: %Cpp.ref.loc8_32: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
// CHECK:STDOUT: %Color.ref.loc8_35: type = name_ref Color, imports.%Color.decl [concrete = constants.%Color]
// CHECK:STDOUT: %Red.ref: %Color = name_ref Red, imports.%int_0.59e [concrete = constants.%int_0.59e]
// CHECK:STDOUT: %.loc8: type = splice_block %Color.ref.loc8_23 [concrete = constants.%Color] {
// CHECK:STDOUT: %Cpp.ref.loc8_20: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
// CHECK:STDOUT: %Color.ref.loc8_23: type = name_ref Color, imports.%Color.decl [concrete = constants.%Color]
// CHECK:STDOUT: }
// CHECK:STDOUT: %col: %Color = wrapper_binding col, %Red.ref
// CHECK:STDOUT: name_binding_decl {
// CHECK:STDOUT: %col.patt: %pattern_type.732 = value_binding_pattern col [concrete = constants.%col.patt]
// CHECK:STDOUT: }
// CHECK:STDOUT: %Cpp.ref.loc9_33: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
// CHECK:STDOUT: %Blue.ref: %Color = name_ref Blue, imports.%int_1.b76 [concrete = constants.%int_1.b76]
// CHECK:STDOUT: %.loc9: type = splice_block %Color.ref.loc9 [concrete = constants.%Color] {
// CHECK:STDOUT: %Cpp.ref.loc9_21: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
// CHECK:STDOUT: %Color.ref.loc9: type = name_ref Color, imports.%Color.decl [concrete = constants.%Color]
// CHECK:STDOUT: }
// CHECK:STDOUT: %colb: %Color = wrapper_binding colb, %Blue.ref
// CHECK:STDOUT: name_binding_decl {
// CHECK:STDOUT: %colb.patt: %pattern_type.732 = value_binding_pattern colb [concrete = constants.%colb.patt]
// CHECK:STDOUT: }
// CHECK:STDOUT: %Cpp.ref.loc10_37: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
// CHECK:STDOUT: %Zoo.ref.loc10_40: type = name_ref Zoo, imports.%Zoo.decl [concrete = constants.%Zoo]
// CHECK:STDOUT: %Animal.ref.loc10_44: type = name_ref Animal, imports.%Animal.decl [concrete = constants.%Animal]
// CHECK:STDOUT: %Cat.ref: %Animal = name_ref Cat, imports.%int_0.648 [concrete = constants.%int_0.648]
// CHECK:STDOUT: %.loc10: type = splice_block %Animal.ref.loc10_27 [concrete = constants.%Animal] {
// CHECK:STDOUT: %Cpp.ref.loc10_20: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
// CHECK:STDOUT: %Zoo.ref.loc10_23: type = name_ref Zoo, imports.%Zoo.decl [concrete = constants.%Zoo]
// CHECK:STDOUT: %Animal.ref.loc10_27: type = name_ref Animal, imports.%Animal.decl [concrete = constants.%Animal]
// CHECK:STDOUT: }
// CHECK:STDOUT: %pet: %Animal = wrapper_binding pet, %Cat.ref
// CHECK:STDOUT: name_binding_decl {
// CHECK:STDOUT: %pet.patt: %pattern_type.8cd = value_binding_pattern pet [concrete = constants.%pet.patt]
// CHECK:STDOUT: }
// CHECK:STDOUT: %Cpp.ref.loc11_38: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
// CHECK:STDOUT: %Dog.ref: %Animal = name_ref Dog, imports.%int_1.e7b [concrete = constants.%int_1.e7b]
// CHECK:STDOUT: %.loc11: type = splice_block %Animal.ref.loc11 [concrete = constants.%Animal] {
// CHECK:STDOUT: %Cpp.ref.loc11_21: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
// CHECK:STDOUT: %Zoo.ref.loc11: type = name_ref Zoo, imports.%Zoo.decl [concrete = constants.%Zoo]
// CHECK:STDOUT: %Animal.ref.loc11: type = name_ref Animal, imports.%Animal.decl [concrete = constants.%Animal]
// CHECK:STDOUT: }
// CHECK:STDOUT: %pet2: %Animal = wrapper_binding pet2, %Dog.ref
// CHECK:STDOUT: name_binding_decl {
// CHECK:STDOUT: %pet2.patt: %pattern_type.8cd = value_binding_pattern pet2 [concrete = constants.%pet2.patt]
// CHECK:STDOUT: }
// CHECK:STDOUT: return
// CHECK:STDOUT: }
// CHECK:STDOUT: