Kirstóf Umann e22f1c02a2 [analyzer] Introduce weak dependencies to express *preferred* checker callback evaluation order
Checker dependencies were added D54438 to solve a bug where the checker names
were incorrectly registered, for example, InnerPointerChecker would incorrectly
emit diagnostics under the name MallocChecker, or vice versa [1]. Since the
system over the course of about a year matured, our expectations of what a role
of a dependency and a dependent checker should be crystallized a bit more --
D77474 and its summary, as well as a variety of patches in the stack
demonstrates how we try to keep dependencies to play a purely modeling role. In
fact, D78126 outright forbids diagnostics under a dependency checkers name.

These dependencies ensured the registration order and enabling only when all
dependencies are satisfied. This was a very "strong" contract however, that
doesn't fit the dependency added in D79420. As its summary suggests, this
relation is directly in between diagnostics, not modeling -- we'd prefer a more
specific warning over a general one.

To support this, I added a new dependency kind, weak dependencies. These are not
as strict of a contract, they only express a preference in registration order.
If a weak dependency isn't satisfied, the checker may still be enabled, but if
it is, checker registration, and transitively, checker callback evaluation order
is ensured.

If you are not familiar with the TableGen changes, a rather short description
can be found in the summary of D75360. A lengthier one is in D58065.

[1] https://www.youtube.com/watch?v=eqKeqHRAhQM

Differential Revision: https://reviews.llvm.org/D80905
2020-06-12 14:08:38 +02:00
2020-06-12 00:12:24 +05:30
2020-05-29 09:18:37 +02:00
2020-04-28 09:55:48 -07:00
2020-04-11 15:55:07 -07:00

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • mkdir build

    • cd build

    • cmake -G <generator> [options] ../llvm

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build . [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.

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