Sjoerd Meijer d1522513d4 [ARM] Reimplement MVE Tail-Predication pass using @llvm.get.active.lane.mask
To set up a tail-predicated loop, we need to to calculate the number of
elements processed by the loop. We can now use intrinsic
@llvm.get.active.lane.mask() to do this, which is emitted by the vectoriser in
D79100. This intrinsic generates a predicate for the masked loads/stores, and
consumes the Backedge Taken Count (BTC) as its second argument. We can now use
that to reconstruct the loop tripcount, instead of the IR pattern match
approach we were using before.

Many thanks to Eli Friedman and Sam Parker for all their help with this work.

This also adds overflow checks for the different, new expressions that we
create: the loop tripcount, and the sub expression that calculates the
remaining elements to be processed. For the latter, SCEV is not able to
calculate precise enough bounds, so we work around that at the moment, but is
not entirely correct yet, it's conservative. The overflow checks can be
overruled with a force flag, which is thus potentially unsafe (but not really
because the vectoriser is the only place where this intrinsic is emitted at the
moment). It's also good to mention that the tail-predication pass is not yet
enabled by default.  We will follow up to see if we can implement these
overflow checks better, either by a change in SCEV or we may want revise the
definition of llvm.get.active.lane.mask.

Differential Revision: https://reviews.llvm.org/D79175
2020-06-17 15:17:42 +01:00
2020-05-29 09:18:37 +02:00
2020-04-28 09:55:48 -07:00
2020-04-11 15:55:07 -07:00

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • mkdir build

    • cd build

    • cmake -G <generator> [options] ../llvm

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build . [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.

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