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This is useful during development, testing, and will also be useful for a more bazel-integrated build step. Also clean up the path management when creating runtimes: - Teach the main runtimes code to handle making a relative path absolute - Separate out methods for _creating_ a runtimes tree vs. opening an existing one. Teach the creation path to create intervening directories as needed. This provides a more useful and less surprising set of behaviors. Last but not least, also clean up a bunch of comments in the runtimes cache code to talk generically about components -- these APIs are no longer specific to the resource directory.
48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#ifndef CARBON_TOOLCHAIN_DRIVER_BUILD_RUNTIMES_SUBCOMMAND_H_
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#define CARBON_TOOLCHAIN_DRIVER_BUILD_RUNTIMES_SUBCOMMAND_H_
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#include "common/command_line.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "toolchain/driver/codegen_options.h"
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#include "toolchain/driver/driver_env.h"
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#include "toolchain/driver/driver_subcommand.h"
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namespace Carbon {
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// Options for the `build_runtimes` subcommand.
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//
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// See the implementation of `Build` for documentation on members.
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struct BuildRuntimesOptions {
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auto Build(CommandLine::CommandBuilder& b) -> void;
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CodegenOptions codegen_options;
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llvm::StringRef directory;
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bool force;
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};
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// Implements the link subcommand of the driver.
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class BuildRuntimesSubcommand : public DriverSubcommand {
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public:
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explicit BuildRuntimesSubcommand();
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auto BuildOptions(CommandLine::CommandBuilder& b) -> void override {
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options_.Build(b);
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}
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auto Run(DriverEnv& driver_env) -> DriverResult override;
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private:
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auto RunInternal(DriverEnv& driver_env) -> ErrorOr<std::filesystem::path>;
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BuildRuntimesOptions options_;
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};
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} // namespace Carbon
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#endif // CARBON_TOOLCHAIN_DRIVER_BUILD_RUNTIMES_SUBCOMMAND_H_
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