When impl lookup results in an `ImplWitness`, either directly or later through `LookupImplWitness` evaluating to an `ImplWitness` inside some specific, it represents a dependency on the eval blocks of the `ImplDecl` that the `ImplWitness` comes from. The `ImplWitness` contains a `SpecificId` of the `ImplDecl`, and the constants in the witness table must be viewed through that `SpecificId`. The constants may depend on the declaration or the definition block of the `ImplDecl`'s specific, so any use of the witness table from `ImplWitness` requires the specific from the `ImplWitness` to be fully resolved: both the decl and definition blocks. The specific declaration block is always resolved immediately when forming a specific id, so there's nothing to do there. And things are simple when the `ImplWitness` returned from impl lookup is concrete. We would simply resolve the specific definition directly in the evaluation of `LookupImplWitness`. But when the `ImplWitness` is symbolic, meaning there's a dependency on generic parameters in its referenced specific, then we have a dependency on resolving the specific definition in the `ImplWitness` for every specific that gets applied to the `ImplWitness`, eventually resulting in a concrete specific. Previously we attempted to do this by representing a dependency edge from the eval block containing the `ImplWitness` instruction to the definition block of the specific inside the `ImplWitness`. We represented this dependency edge with the `RequireSpecificDefinition` instruction. The challenge with the `RequireSpecificDefinition` instruction was ensuring it always landed in the _same eval block_ as the one holding the symbolic `ImplWitness`. Ultimately, we've found a way to do this without the `RequireSpecificDefinition`. The witness table is accessed through `ImplWitnessAccess`, so we resolve the specific definition before each access to the witness table. If the definition is already resolved, this just costs a lookup of the Specific from the value store. We document the other things we tried, which don't work or were too complex, below. In PR #6236, we added the `RequireSpecificDefinition` instruction in the eval of `LookupImplWitness`, but this is too late. If impl lookup resolved to a symbolic `LookupImplWitness`, the `LookupImplWitness` is added some eval block. Later, we form specifics and re-evaluate that eval block, and the `LookupImplWitness` can evaluate to an `ImplWitness`. Adding the `RequireSpecificDefinition` instruction at this point inserts the instruction into whatever generic's eval block happens to be on the top of the generic stack, not the eval block of the generic we are building a specific for. And indeed we can't add instructions to a generic's eval block later like this, as it would be missing from specifics that were already resolved for the generic. This incorrect insertion shows up as a crash in eval at the CHECK introduced but commented out in [eval.cpp in #7981](https://github.com/carbon-language/carbon-lang/blob/56d9bbc40add1e9263f2f9b2555c3a27292d1725/toolchain/check/eval.cpp#L3507-L3512). This is covered by the `require_specific_impl_definition_through_specific_instantiation.carbon` test. We tried moving the insertion of `RequireSpecificDefinition` to be earlier - at the point where the `LookupImplWitness` is constructed, in the `LookupImplWitness()` function, instead of inside evaluation. This seemed like a straightforwardly correct answer, as the eval block that contains the `LookupImplWitness` will then also contain the `RequireSpecificDefinition`. However, this can cause us to lose the `RequireSpecificDefinition` entirely. Because it's a separate instruction, not an operand of `LookupImplWitness`, it does not get treated as a dependency of the witness. When we do an impl lookup inside an `alias`, we build a generic for the alias and then discard it. This discards the eval block containing the `LookupImplWitness`. Then, in an enclosing generic, we refer to the constructed `AliasDecl` instruction, which pulls all its dependent operands into the enclosing eval block. This pulls in the `LookupImplWitness` into the enclosing eval block, but it does not preserve the `RequireSpecificDefinition`. This is covered by the `require_specific_impl_definition_from_lookup_impl_witness_in_class_definition.carbon` test. We tried having `ImplWitness` evaluation resolve the specific definition of the specific `ImplDecl` it refers to. This seems like the simplest approach by far as we should always be working with the correct eval block and nothing can get lost. However it does not work because of the recursive nature of `ImplWitness`. The `ImplWitness` instruction appears in the declaration of an `ImplDecl`, and the `ImplWitness` holds a `SpecificId` for that same `ImplDecl`. When building a specific `ImplDecl`, we evaluate the `ImplWitness` in the `ImplDecl`'s declaration block which then immediately resolves the specific definition before the declaration is finished. This leads to missing instructions in the specific definition. In short, this puts the dependency edge to the `ImplDecl`'s specific inside the `ImplDecl` itself, which is problematic. We tried wrapping `ImplWitness` in another instruction, `ImplWitnessUse`. Inside the `ImplDecl` declaration there is still `ImplWitness`, but then in the definition there is `ImplWitnessUse` and that is what is returned from the evaluation of `LookupImplWitness`. The `ImplWitnessUse` is an `ImplWitness` plus it ensures the specific referred to by the witness has its definition resolved. However this breaks constant comparisons, as we get different witnesses inside an impl versus outside. The first iteration of this PR's solution had us insert the `RequireSpecificDefinition` into the eval block when we sniffed a `LookupImplWitness` instruction, however that missed cases where impl lookup immediately resolved to a symbolic `ImplWitness`, which is why we now sniff for the `ImplWitness` in the eval block. This is covered by the `require_specific_impl_definition_from_symbolic_impl_in_class_definition.carbon` test. We also originally made a mistake of not inserting `RequireSpecificDefinition` when inside the impl definition that the `ImplWitness` refers to. But we can form specifics ImplWitness values through function signatures, and these must add the dependency edge on that specific ImplDecl definition. This is covered by the `require_specific_impl_definition_from_inside_impl_definition.carbon` test. Finally, we did have a working solution. It was to sniff instructions added to the eval block of a generic, and when an `ImplWitness` is added to the eval block (it is implied that it is symbolic), also add a `RequireSpecificDefinition` to that eval block immediately. We also resolved the definition of a specific referred to by `ImplWitness` when `LookupImplWitness` evaluates to `ImplWitness` to cover the concrete witness case. This complicated the construction of the eval block immensely, however. It caused a situation where adding one inst to the eval block actually adds two, which we needed to avoid when importing. And it required inst-kind specific behaviour in the very general construction of an eval block, completely outside of eval itself.
Carbon Language:
An experimental successor to C++
Why? | Goals | Status | Getting started | Join us
See our announcement video from CppNorth. Note that Carbon is not ready for use.
Fast and works with C++
- Performance matching C++ using LLVM, with low-level access to bits and addresses
- Interoperate with your existing C++ code, from inheritance to templates
- Fast and scalable builds that work with your existing C++ build systems
Modern and evolving
- Solid language foundations that are easy to learn, especially if you have used C++
- Easy, tool-based upgrades between Carbon versions
- Safer fundamentals, and an incremental path towards a memory-safe subset
Welcoming open-source community
- Clear goals and priorities with robust governance
- Community that works to be welcoming, inclusive, and friendly
- Batteries-included approach: compiler, libraries, docs, tools, package manager, and more
Why build Carbon?
C++ remains the dominant programming language for performance-critical software, with massive and growing codebases and investments. However, it is struggling to improve and meet developers' needs, as outlined above, in no small part due to accumulating decades of technical debt. Incrementally improving C++ is extremely difficult, both due to the technical debt itself and challenges with its evolution process. The best way to address these problems is to avoid inheriting the legacy of C or C++ directly, and instead start with solid language foundations like modern generics system, modular code organization, and consistent, simple syntax.
Existing modern languages already provide an excellent developer experience: Go, Swift, Kotlin, Rust, and many more. Developers that can use one of these existing languages should. Unfortunately, the designs of these languages present significant barriers to adoption and migration from C++. These barriers range from changes in the idiomatic design of software to performance overhead.
Carbon is fundamentally a successor language approach, rather than an attempt to incrementally evolve C++. It is designed around interoperability with C++ as well as large-scale adoption and migration for existing C++ codebases and developers. A successor language for C++ requires:
- Performance matching C++, an essential property for our developers.
- Seamless, bidirectional interoperability with C++, such that a library anywhere in an existing C++ stack can adopt Carbon without porting the rest.
- A gentle learning curve with reasonable familiarity for C++ developers.
- Comparable expressivity and support for existing software's design and architecture.
- Scalable migration, with some level of source-to-source translation for idiomatic C++ code.
With this approach, we can build on top of C++'s existing ecosystem, and bring along existing investments, codebases, and developer populations. There are a few languages that have followed this model for other ecosystems, and Carbon aims to fill an analogous role for C++:
- JavaScript → TypeScript
- Java → Kotlin
- C++ → Carbon
Language Goals
We are designing Carbon to support:
- Performance-critical software
- Software and language evolution
- Code that is easy to read, understand, and write
- Practical safety and testing mechanisms
- Fast and scalable development
- Modern OS platforms, hardware architectures, and environments
- Interoperability with and migration from existing C++ code
While many languages share subsets of these goals, what distinguishes Carbon is their combination.
We also have explicit non-goals for Carbon, notably including:
- A stable application binary interface (ABI) for the entire language and library
- Perfect backwards or forwards compatibility
Our detailed goals document fleshes out these ideas and provides a deeper view into our goals for the Carbon project and language.
Project status
Carbon Language is currently an experimental project. We are hard at work on a toolchain implementation with compiler and linker. You can try out the current state at compiler-explorer.com.
We want to better understand whether we can build a language that meets our successor language criteria, and whether the resulting language can gather a critical mass of interest within the larger C++ industry and community.
Currently, we have fleshed out several core aspects of both Carbon the project and the language:
- The strategy of the Carbon Language and project.
- An open-source project structure, governance model, and evolution process.
- Critical and foundational aspects of the language design informed by our
experience with C++ and the most difficult challenges we anticipate. This
includes designs for:
- Generics
- Class types
- Inheritance
- Operator overloading
- Lexical and syntactic structure
- Code organization and modular structure
- An under-development compiler and toolchain that will compile
Carbon (and eventually C++ code as well) into standard executable code. This
is where most of our current implementation efforts are directed.
- Historically, there was also a prototype explorer interpreter that implemented an older version of the Carbon language design, but is no longer under development and has been archived.
If you're interested in contributing, we're currently focused on developing the Carbon toolchain until it can support Carbon ↔ C++ interop. Beyond that, we plan to continue developing the design and toolchain until we can ship the 0.1 language and support evaluating Carbon in more detail.
You can see our full roadmap for more details.
Carbon and C++
If you're already a C++ developer, Carbon should have a gentle learning curve. It is built out of a consistent set of language constructs that should feel familiar and be easy to read and understand.
The Carbon code here is hypothetical and meant to show the look and feel of the language.
C++ code like this:
corresponds to this Carbon code:
You can call Carbon from C++ without overhead and the other way around. This means you migrate a single C++ library to Carbon within an application, or write new Carbon on top of your existing C++ investment. For example:
Read more about C++ interop in Carbon.
Beyond interoperability between Carbon and C++, we're also planning to support migration tools that will mechanically translate idiomatic C++ code into Carbon code to help you switch an existing C++ codebase to Carbon.
Generics
Carbon provides a modern generics system with checked definitions, while still supporting opt-in templates for seamless C++ interop. Checked generics provide several advantages compared to C++ templates:
- Generic definitions are fully type-checked, removing the need to
instantiate to check for errors and giving greater confidence in code.
- Avoids the compile-time cost of re-checking the definition for every instantiation.
- When using a definition-checked generic, usage error messages are clearer, directly showing which requirements are not met.
- Enables automatic, opt-in type erasure and dynamic dispatch without a separate implementation. This can reduce the binary size and enables constructs like heterogeneous containers.
- Strong, checked interfaces mean fewer accidental dependencies on implementation details and a clearer contract for consumers.
Without sacrificing these advantages, Carbon generics support specialization, ensuring it can fully address performance-critical use cases of C++ templates. For more details about Carbon's generics, see their design.
In addition to easy and powerful interop with C++, Carbon templates can be constrained and incrementally migrated to checked generics at a fine granularity and with a smooth evolutionary path.
Memory safety
Safety, and especially memory safety, remains a key challenge for C++ and something a successor language needs to address.
We plan to support a two step migration process:
- Highly automated, minimal supervision migration from C++ to a dialect of Carbon designed for C++ interop and migration.
- Incremental refactoring of the Carbon code to adopt memory-safe designs, patterns, and APIs.
We also want to address important, low-hanging fruit in the safety space immediately when migrating into Carbon:
- Tracking uninitialized states better, increased enforcement of initialization, and hardening against initialization bugs when needed.
- Designing fundamental APIs and idioms to support dynamic bounds checking.
- Switching from undefined behavior to erroneous behavior wherever possible,
and marking the remaining undefined behavior with visible
unsafesyntax. - Having a default debug build mode that has less runtime overhead while being more comprehensive than existing C++ debug build modes combined with Address Sanitizer.
For more details, see our safety design.
Getting started
To try out Carbon immediately in your browser, you can use the toolchain at: carbon.compiler-explorer.com.
We are developing a traditional toolchain for Carbon that can compile and link
programs. However, Carbon is still an early, experimental project, and so we
only have very experimental nightly releases of the Carbon toolchain available
to download, and only on limited platforms. If you are using a recent Ubuntu
Linux or similar (Debian, WSL, etc.), you can try these out by going to our
releases page and
download the latest nightly toolchain tar file:
carbon_toolchain-0.0.0-0.nightly.YYYY.MM.DD.tar.gz. Then you can try it out:
# A variable with the nightly version from yesterday:
VERSION="$(date -d yesterday +0.0.0-0.nightly.%Y.%m.%d)"
# Get the release
wget https://github.com/carbon-language/carbon-lang/releases/download/v${VERSION}/carbon_toolchain-${VERSION}.tar.gz
# Unpack the toolchain:
tar -xvf carbon_toolchain-${VERSION}.tar.gz
# Create a simple Carbon source file:
echo "import Core library \"io\"; fn Run() { Core.Print(42); }" > forty_two.carbon
# Compile to an object file:
./carbon_toolchain-${VERSION}/bin/carbon compile \
--output=forty_two.o forty_two.carbon
# Install minimal system libraries used for linking. Note that installing `gcc`
# or `g++` for compiling C/C++ code with GCC will also be sufficient, these are
# just the specific system libraries Carbon linking still uses.
sudo apt install libgcc-11-dev
# Link to an executable:
./carbon_toolchain-${VERSION}/bin/carbon link \
--output=forty_two forty_two.o
# Run it:
./forty_two
As a reminder, the toolchain is still very early and many things don't yet work. Please hold off on filing lots of bugs: we know many parts of this don't work yet or may not work on all systems. We expect to have releases that are much more robust and reliable that you can try out when we reach our 0.1 milestone.
If you want to build Carbon's toolchain yourself or are thinking about contributing fixes or improvements to Carbon, you'll need to install our build dependencies (Clang, LLD, libc++) and check out the Carbon repository. For example, on Debian or Ubuntu:
# Update apt.
sudo apt update
# Install tools.
sudo apt install \
clang \
libc++-dev \
libc++abi-dev \
lld
# Download Carbon's code.
$ git clone https://github.com/carbon-language/carbon-lang
$ cd carbon-lang
Then you can try out our toolchain which has a very early-stage compiler for Carbon:
# Build and run the toolchain's help to get documentation on the command line.
$ ./scripts/run_bazelisk.py run //toolchain -- help
For complete instructions, including installing dependencies on various different platforms, see our contribution tools documentation.
Learn more about the Carbon project:
Conference talks
Carbon focused talks from the community:
2026
- Carbon memory safety: a first deep dive (July 10, video, transcript, slides)
- Benchmarking and optimizing the Carbon compiler, NDC {Toronto} (May 5-8) (video, slides)
- Carbon: graduating from the experiment, NDC {Toronto} (May 5-8) (video, slides)
2025
- Carbon: from C++ to Memory Safety, REBASE - ICFP/SPLASH (slides)
- Memory safety everywhere with both Carbon and Rust, RustConf (video, slides)
2024
- Generic implementation strategies in Carbon and Clang, LLVM Developers' Meeting (video, slides)
- The Carbon Language: Road to 0.1, NDC {TechTown} (video, slides)
- How designing Carbon with C++ interop taught me about C++ variadics and overloads, CppNorth (video, slides)
- Generic Arity: Definition-Checked Variadics in Carbon, C++Now (video, slides)
- Carbon: An experiment in different tradeoffs, panel session, EuroLLVM (video, slides)
- Carbon's high-level semantic IR lightning talk, EuroLLVM (video)
2023
- Carbon’s Successor Strategy: From C++ interop to memory safety, C++Now (video, slides)
- Definition-Checked Generics, C++Now
- Modernizing Compiler Design for Carbon’s Toolchain, C++Now (video, slides)
2022
- Carbon Language: Syntax and trade-offs, Core C++ (video, slides)
- Carbon Language: An experimental successor to C++, CppNorth (video, slides)
Other videos
We additionally have toolchain videos.
Join us
We'd love to have folks join us and contribute to the project. Carbon is committed to a welcoming and inclusive environment where everyone can contribute.
- Most of Carbon's design discussions occur on Discord.
- To watch for major release announcements, subscribe to our Carbon release post on GitHub and star carbon-lang.
- See our code of conduct and contributing guidelines for information about the Carbon development community.
Contributing
You can also directly:
- Contribute to the language design: feedback on design, new design proposal
- Contribute to the language implementation
- Carbon Toolchain, and project infrastructure
You can check out some
"good first issues",
or join the #contributing-help channel on
Discord. See our full
CONTRIBUTING documentation for more details.
