Files
carbon-lang/toolchain/sem_ir/builtin_function_kind.cpp
T
Richard Smith 629f77eb61 Switch to representing FloatLiteralType as a RealId. (#5944)
Don't convert to f64 until we know that's the type that we actually
want. Also reimplement the conversion from RealId to FloatId to perform
an exact conversion with a real check for overflow, rather than
performing an approximate conversion via the host `double` type.

Unfortunately, LLVM doesn't expose its integer mantissa and exponent to
APFloat conversion, so we convert the RealId back to a string for now.

The LLVM conversion also detects overflow only if the literal would
round to having an out-of-range exponent, not if the literal is outside
the range of values of the type as the Carbon design expects. It's not
clear to me which rule we actually want here, so for simplicitly I'm
using the LLVM rule for now.

In preparation for adding other floating-point types beyond f64.
2025-08-12 22:08:07 +00:00

700 lines
26 KiB
C++

// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#include "toolchain/sem_ir/builtin_function_kind.h"
#include <utility>
#include "toolchain/sem_ir/file.h"
#include "toolchain/sem_ir/ids.h"
#include "toolchain/sem_ir/typed_insts.h"
namespace Carbon::SemIR {
// A function that validates that a builtin was declared properly.
using ValidateFn = auto(const File& sem_ir, llvm::ArrayRef<TypeId> arg_types,
TypeId return_type) -> bool;
namespace {
// Information about a builtin function.
struct BuiltinInfo {
llvm::StringLiteral name;
ValidateFn* validate;
};
// The maximum number of type parameters any builtin needs.
constexpr int MaxTypeParams = 2;
// State used when validating a builtin signature that persists between
// individual checks.
struct ValidateState {
// The type values of type parameters in the builtin signature. Invalid if
// either no value has been deduced yet or the parameter is not used.
TypeId type_params[MaxTypeParams] = {TypeId::None, TypeId::None};
};
template <typename TypeConstraint>
auto Check(const File& sem_ir, ValidateState& state, TypeId type_id) -> bool;
// Constraint that a type is generic type parameter `I` of the builtin,
// satisfying `TypeConstraint`. See ValidateSignature for details.
template <int I, typename TypeConstraint>
struct TypeParam {
static_assert(I >= 0 && I < MaxTypeParams);
static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
-> bool {
if (state.type_params[I].has_value() && type_id != state.type_params[I]) {
return false;
}
if (!TypeConstraint::Check(sem_ir, state, type_id)) {
return false;
}
state.type_params[I] = type_id;
return true;
}
};
// Constraint that a type is a specific builtin. See ValidateSignature for
// details.
template <const TypeInstId& BuiltinId>
struct BuiltinType {
static auto Check(const File& sem_ir, ValidateState& /*state*/,
TypeId type_id) -> bool {
return sem_ir.types().GetInstId(type_id) == BuiltinId;
}
};
// Constraint that a type is a pointer to another type. See ValidateSignature
// for details.
template <typename PointeeT>
struct PointerTo {
static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
-> bool {
if (!sem_ir.types().Is<PointerType>(type_id)) {
return false;
}
return Check<PointeeT>(sem_ir, state, sem_ir.GetPointeeType(type_id));
}
};
// Constraint that a type is `()`, used as the return type of builtin functions
// with no return value.
struct NoReturn {
static auto Check(const File& sem_ir, ValidateState& /*state*/,
TypeId type_id) -> bool {
auto tuple = sem_ir.types().TryGetAs<TupleType>(type_id);
if (!tuple) {
return false;
}
return sem_ir.inst_blocks().Get(tuple->type_elements_id).empty();
}
};
// Constraint that a type is `bool`.
using Bool = BuiltinType<BoolType::TypeInstId>;
// Constraint that a type is `Core.CharLiteral`.
using CharLiteral = BuiltinType<CharLiteralType::TypeInstId>;
// Constraint that a type is `u8` or an adapted type, including `Core.Char`.
struct CharCompatible {
static auto Check(const File& sem_ir, ValidateState& /*state*/,
TypeId type_id) -> bool {
auto int_info = sem_ir.types().TryGetIntTypeInfo(type_id);
if (!int_info) {
// Not an integer.
return false;
}
if (!int_info->bit_width.has_value() || int_info->is_signed) {
// Must be unsigned.
return false;
}
return sem_ir.ints().Get(int_info->bit_width) == 8;
}
};
// Constraint that requires the type to be a sized integer type.
struct AnySizedInt {
static auto Check(const File& sem_ir, ValidateState& /*state*/,
TypeId type_id) -> bool {
return sem_ir.types().Is<IntType>(type_id);
}
};
// Constraint that requires the type to be an integer type: either a sized
// integer type or a literal.
struct AnyInt {
static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
-> bool {
return AnySizedInt::Check(sem_ir, state, type_id) ||
BuiltinType<IntLiteralType::TypeInstId>::Check(sem_ir, state,
type_id);
}
};
// Constraint that requires the type to be a sized floating-point type.
struct AnySizedFloat {
static auto Check(const File& sem_ir, ValidateState& /*state*/,
TypeId type_id) -> bool {
return sem_ir.types().Is<FloatType>(type_id);
}
};
// Constraint that requires the type to be a float type: either a sized float
// type or a literal.
struct AnyFloat {
static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
-> bool {
return AnySizedFloat::Check(sem_ir, state, type_id) ||
BuiltinType<FloatLiteralType::TypeInstId>::Check(sem_ir, state,
type_id);
}
};
// Constraint that requires the type to be the type type.
using Type = BuiltinType<TypeType::TypeInstId>;
// Checks that the specified type matches the given type constraint.
template <typename TypeConstraint>
auto Check(const File& sem_ir, ValidateState& state, TypeId type_id) -> bool {
while (type_id.has_value()) {
// Allow a type that satisfies the constraint.
if (TypeConstraint::Check(sem_ir, state, type_id)) {
return true;
}
// Also allow a class type that adapts a matching type.
type_id = sem_ir.types().GetAdaptedType(type_id);
}
return false;
}
} // namespace
// Validates that this builtin has a signature matching the specified signature.
//
// `SignatureFnType` is a C++ function type that describes the signature that is
// expected for this builtin. For example, `auto (AnyInt, AnyInt) -> AnyInt`
// specifies that the builtin takes values of two integer types and returns a
// value of a third integer type. Types used within the signature should provide
// a `Check` function that validates that the Carbon type is expected:
//
// auto Check(const File&, ValidateState&, TypeId) -> bool;
//
// To constrain that the same type is used in multiple places in the signature,
// `TypeParam<I, T>` can be used. For example:
//
// auto (TypeParam<0, AnyInt>, AnyInt) -> TypeParam<0, AnyInt>
//
// describes a builtin that takes two integers, and whose return type matches
// its first parameter type. For convenience, typedefs for `TypeParam<I, T>`
// are used in the descriptions of the builtins.
template <typename SignatureFnType>
static auto ValidateSignature(const File& sem_ir,
llvm::ArrayRef<TypeId> arg_types,
TypeId return_type) -> bool {
using SignatureTraits = llvm::function_traits<SignatureFnType*>;
ValidateState state;
// Must have expected number of arguments.
if (arg_types.size() != SignatureTraits::num_args) {
return false;
}
// Argument types must match.
if (![&]<size_t... Indexes>(std::index_sequence<Indexes...>) {
return ((Check<typename SignatureTraits::template arg_t<Indexes>>(
sem_ir, state, arg_types[Indexes])) &&
...);
}(std::make_index_sequence<SignatureTraits::num_args>())) {
return false;
}
// Result type must match.
if (!Check<typename SignatureTraits::result_t>(sem_ir, state, return_type)) {
return false;
}
return true;
}
// Validates the signature for NoOp. This ignores all arguments, only validating
// that the return type is compatible.
static auto ValidateNoOpSignature(const File& sem_ir,
llvm::ArrayRef<TypeId> /*arg_types*/,
TypeId return_type) -> bool {
ValidateState state;
return Check<NoReturn>(sem_ir, state, return_type);
}
// Descriptions of builtin functions follow. For each builtin, a corresponding
// `BuiltinInfo` constant is declared describing properties of that builtin.
namespace BuiltinFunctionInfo {
// Convenience name used in the builtin type signatures below for a first
// generic type parameter that is constrained to be an integer type.
using IntT = TypeParam<0, AnyInt>;
// Convenience name used in the builtin type signatures below for a second
// generic type parameter that is constrained to be an integer type.
using IntU = TypeParam<1, AnyInt>;
// Convenience name used in the builtin type signatures below for a first
// generic type parameter that is constrained to be a sized integer type.
using SizedIntT = TypeParam<0, AnySizedInt>;
// Convenience name used in the builtin type signatures below for a second
// generic type parameter that is constrained to be a sized integer type.
using SizedIntU = TypeParam<1, AnySizedInt>;
// Convenience name used in the builtin type signatures below for a first
// generic type parameter that is constrained to be an float type.
using FloatT = TypeParam<0, AnyFloat>;
// Convenience name used in the builtin type signatures below for a second
// generic type parameter that is constrained to be an float type.
using FloatU = TypeParam<1, AnyFloat>;
// Convenience name used in the builtin type signatures below for a first
// generic type parameter that is constrained to be a sized float type.
using SizedFloatT = TypeParam<0, AnySizedFloat>;
// Not a builtin function.
constexpr BuiltinInfo None = {"", nullptr};
constexpr BuiltinInfo NoOp = {"no_op", ValidateNoOpSignature};
// Prints a single character.
constexpr BuiltinInfo PrintChar = {
"print.char", ValidateSignature<auto(AnySizedInt)->AnySizedInt>};
// Prints an integer.
constexpr BuiltinInfo PrintInt = {
"print.int", ValidateSignature<auto(AnySizedInt)->NoReturn>};
// Reads a single character from stdin.
constexpr BuiltinInfo ReadChar = {"read.char",
ValidateSignature<auto()->AnySizedInt>};
// Returns the `Core.CharLiteral` type.
constexpr BuiltinInfo CharLiteralMakeType = {"char_literal.make_type",
ValidateSignature<auto()->Type>};
// Returns the `Core.IntLiteral` type.
constexpr BuiltinInfo IntLiteralMakeType = {"int_literal.make_type",
ValidateSignature<auto()->Type>};
// Returns the `Core.FloatLiteral` type.
constexpr BuiltinInfo FloatLiteralMakeType = {"float_literal.make_type",
ValidateSignature<auto()->Type>};
// Returns the `iN` type.
// TODO: Should we use a more specific type as the type of the bit width?
constexpr BuiltinInfo IntMakeTypeSigned = {
"int.make_type_signed", ValidateSignature<auto(AnyInt)->Type>};
// Returns the `uN` type.
constexpr BuiltinInfo IntMakeTypeUnsigned = {
"int.make_type_unsigned", ValidateSignature<auto(AnyInt)->Type>};
// Returns float types, such as `f64`. Currently only supports `f64`.
constexpr BuiltinInfo FloatMakeType = {"float.make_type",
ValidateSignature<auto(AnyInt)->Type>};
// Returns the `bool` type.
constexpr BuiltinInfo BoolMakeType = {"bool.make_type",
ValidateSignature<auto()->Type>};
// Converts between char types, with a diagnostic if the value doesn't fit.
constexpr BuiltinInfo CharConvertChecked = {
"char.convert_checked",
ValidateSignature<auto(CharLiteral)->CharCompatible>};
// Converts between integer types, truncating if necessary.
constexpr BuiltinInfo IntConvert = {"int.convert",
ValidateSignature<auto(AnyInt)->AnyInt>};
// Converts between integer types, with a diagnostic if the value doesn't fit.
constexpr BuiltinInfo IntConvertChecked = {
"int.convert_checked", ValidateSignature<auto(AnyInt)->AnyInt>};
// "int.snegate": integer negation.
constexpr BuiltinInfo IntSNegate = {"int.snegate",
ValidateSignature<auto(IntT)->IntT>};
// "int.sadd": integer addition.
constexpr BuiltinInfo IntSAdd = {"int.sadd",
ValidateSignature<auto(IntT, IntT)->IntT>};
// "int.ssub": integer subtraction.
constexpr BuiltinInfo IntSSub = {"int.ssub",
ValidateSignature<auto(IntT, IntT)->IntT>};
// "int.smul": integer multiplication.
constexpr BuiltinInfo IntSMul = {"int.smul",
ValidateSignature<auto(IntT, IntT)->IntT>};
// "int.sdiv": integer division.
constexpr BuiltinInfo IntSDiv = {"int.sdiv",
ValidateSignature<auto(IntT, IntT)->IntT>};
// "int.smod": integer modulo.
constexpr BuiltinInfo IntSMod = {"int.smod",
ValidateSignature<auto(IntT, IntT)->IntT>};
// "int.unegate": unsigned integer negation.
constexpr BuiltinInfo IntUNegate = {
"int.unegate", ValidateSignature<auto(SizedIntT)->SizedIntT>};
// "int.uadd": unsigned integer addition.
constexpr BuiltinInfo IntUAdd = {
"int.uadd", ValidateSignature<auto(SizedIntT, SizedIntT)->SizedIntT>};
// "int.usub": unsigned integer subtraction.
constexpr BuiltinInfo IntUSub = {
"int.usub", ValidateSignature<auto(SizedIntT, SizedIntT)->SizedIntT>};
// "int.umul": unsigned integer multiplication.
constexpr BuiltinInfo IntUMul = {
"int.umul", ValidateSignature<auto(SizedIntT, SizedIntT)->SizedIntT>};
// "int.udiv": unsigned integer division.
constexpr BuiltinInfo IntUDiv = {
"int.udiv", ValidateSignature<auto(SizedIntT, SizedIntT)->SizedIntT>};
// "int.mod": integer modulo.
constexpr BuiltinInfo IntUMod = {
"int.umod", ValidateSignature<auto(SizedIntT, SizedIntT)->SizedIntT>};
// "int.complement": integer bitwise complement.
constexpr BuiltinInfo IntComplement = {"int.complement",
ValidateSignature<auto(IntT)->IntT>};
// "int.and": integer bitwise and.
constexpr BuiltinInfo IntAnd = {"int.and",
ValidateSignature<auto(IntT, IntT)->IntT>};
// "int.or": integer bitwise or.
constexpr BuiltinInfo IntOr = {"int.or",
ValidateSignature<auto(IntT, IntT)->IntT>};
// "int.xor": integer bitwise xor.
constexpr BuiltinInfo IntXor = {"int.xor",
ValidateSignature<auto(IntT, IntT)->IntT>};
// "int.left_shift": integer left shift.
constexpr BuiltinInfo IntLeftShift = {
"int.left_shift", ValidateSignature<auto(IntT, IntU)->IntT>};
// "int.right_shift": integer right shift.
constexpr BuiltinInfo IntRightShift = {
"int.right_shift", ValidateSignature<auto(IntT, IntU)->IntT>};
// "int.sadd_assign": integer in-place addition.
constexpr BuiltinInfo IntSAddAssign = {
"int.sadd_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.ssub_assign": integer in-place subtraction.
constexpr BuiltinInfo IntSSubAssign = {
"int.ssub_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.smul_assign": integer in-place multiplication.
constexpr BuiltinInfo IntSMulAssign = {
"int.smul_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.sdiv_assign": integer in-place division.
constexpr BuiltinInfo IntSDivAssign = {
"int.sdiv_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.smod_assign": integer in-place modulo.
constexpr BuiltinInfo IntSModAssign = {
"int.smod_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.uadd_assign": unsigned integer in-place addition.
constexpr BuiltinInfo IntUAddAssign = {
"int.uadd_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.usub_assign": unsigned integer in-place subtraction.
constexpr BuiltinInfo IntUSubAssign = {
"int.usub_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.umul_assign": unsigned integer in-place multiplication.
constexpr BuiltinInfo IntUMulAssign = {
"int.umul_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.udiv_assign": unsigned integer in-place division.
constexpr BuiltinInfo IntUDivAssign = {
"int.udiv_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.mod_assign": integer in-place modulo.
constexpr BuiltinInfo IntUModAssign = {
"int.umod_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.and_assign": integer in-place bitwise and.
constexpr BuiltinInfo IntAndAssign = {
"int.and_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.or_assign": integer in-place bitwise or.
constexpr BuiltinInfo IntOrAssign = {
"int.or_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.xor_assign": integer in-place bitwise xor.
constexpr BuiltinInfo IntXorAssign = {
"int.xor_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntT)->NoReturn>};
// "int.left_shift_assign": integer in-place left shift.
constexpr BuiltinInfo IntLeftShiftAssign = {
"int.left_shift_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntU)->NoReturn>};
// "int.right_shift_assign": integer in-place right shift.
constexpr BuiltinInfo IntRightShiftAssign = {
"int.right_shift_assign",
ValidateSignature<auto(PointerTo<SizedIntT>, SizedIntU)->NoReturn>};
// "int.eq": integer equality comparison.
constexpr BuiltinInfo IntEq = {"int.eq",
ValidateSignature<auto(IntT, IntU)->Bool>};
// "int.neq": integer non-equality comparison.
constexpr BuiltinInfo IntNeq = {"int.neq",
ValidateSignature<auto(IntT, IntU)->Bool>};
// "int.less": integer less than comparison.
constexpr BuiltinInfo IntLess = {"int.less",
ValidateSignature<auto(IntT, IntU)->Bool>};
// "int.less_eq": integer less than or equal comparison.
constexpr BuiltinInfo IntLessEq = {"int.less_eq",
ValidateSignature<auto(IntT, IntU)->Bool>};
// "int.greater": integer greater than comparison.
constexpr BuiltinInfo IntGreater = {"int.greater",
ValidateSignature<auto(IntT, IntU)->Bool>};
// "int.greater_eq": integer greater than or equal comparison.
constexpr BuiltinInfo IntGreaterEq = {
"int.greater_eq", ValidateSignature<auto(IntT, IntU)->Bool>};
// "float.negate": float negation.
constexpr BuiltinInfo FloatNegate = {
"float.negate", ValidateSignature<auto(SizedFloatT)->SizedFloatT>};
// "float.add": float addition.
constexpr BuiltinInfo FloatAdd = {
"float.add",
ValidateSignature<auto(SizedFloatT, SizedFloatT)->SizedFloatT>};
// "float.sub": float subtraction.
constexpr BuiltinInfo FloatSub = {
"float.sub",
ValidateSignature<auto(SizedFloatT, SizedFloatT)->SizedFloatT>};
// "float.mul": float multiplication.
constexpr BuiltinInfo FloatMul = {
"float.mul",
ValidateSignature<auto(SizedFloatT, SizedFloatT)->SizedFloatT>};
// "float.div": float division.
constexpr BuiltinInfo FloatDiv = {
"float.div",
ValidateSignature<auto(SizedFloatT, SizedFloatT)->SizedFloatT>};
// "float.add_assign": float in-place addition.
constexpr BuiltinInfo FloatAddAssign = {
"float.add_assign",
ValidateSignature<auto(PointerTo<SizedFloatT>, SizedFloatT)->NoReturn>};
// "float.sub_assign": float in-place subtraction.
constexpr BuiltinInfo FloatSubAssign = {
"float.sub_assign",
ValidateSignature<auto(PointerTo<SizedFloatT>, SizedFloatT)->NoReturn>};
// "float.mul_assign": float in-place multiplication.
constexpr BuiltinInfo FloatMulAssign = {
"float.mul_assign",
ValidateSignature<auto(PointerTo<SizedFloatT>, SizedFloatT)->NoReturn>};
// "float.div_assign": float in-place division.
constexpr BuiltinInfo FloatDivAssign = {
"float.div_assign",
ValidateSignature<auto(PointerTo<SizedFloatT>, SizedFloatT)->NoReturn>};
// Converts between floating-point types, with a diagnostic if the value doesn't
// fit.
constexpr BuiltinInfo FloatConvertChecked = {
"float.convert_checked", ValidateSignature<auto(FloatT)->FloatU>};
// "float.eq": float equality comparison.
constexpr BuiltinInfo FloatEq = {
"float.eq", ValidateSignature<auto(SizedFloatT, SizedFloatT)->Bool>};
// "float.neq": float non-equality comparison.
constexpr BuiltinInfo FloatNeq = {
"float.neq", ValidateSignature<auto(SizedFloatT, SizedFloatT)->Bool>};
// "float.less": float less than comparison.
constexpr BuiltinInfo FloatLess = {
"float.less", ValidateSignature<auto(SizedFloatT, SizedFloatT)->Bool>};
// "float.less_eq": float less than or equal comparison.
constexpr BuiltinInfo FloatLessEq = {
"float.less_eq", ValidateSignature<auto(SizedFloatT, SizedFloatT)->Bool>};
// "float.greater": float greater than comparison.
constexpr BuiltinInfo FloatGreater = {
"float.greater", ValidateSignature<auto(SizedFloatT, SizedFloatT)->Bool>};
// "float.greater_eq": float greater than or equal comparison.
constexpr BuiltinInfo FloatGreaterEq = {
"float.greater_eq",
ValidateSignature<auto(SizedFloatT, SizedFloatT)->Bool>};
// "bool.eq": bool equality comparison.
constexpr BuiltinInfo BoolEq = {"bool.eq",
ValidateSignature<auto(Bool, Bool)->Bool>};
// "bool.neq": bool non-equality comparison.
constexpr BuiltinInfo BoolNeq = {"bool.neq",
ValidateSignature<auto(Bool, Bool)->Bool>};
// "type.and": facet type combination.
constexpr BuiltinInfo TypeAnd = {"type.and",
ValidateSignature<auto(Type, Type)->Type>};
} // namespace BuiltinFunctionInfo
CARBON_DEFINE_ENUM_CLASS_NAMES(BuiltinFunctionKind) = {
#define CARBON_SEM_IR_BUILTIN_FUNCTION_KIND(Name) \
BuiltinFunctionInfo::Name.name,
#include "toolchain/sem_ir/builtin_function_kind.def"
};
// Returns the builtin function kind with the given name, or None if the name
// is unknown.
auto BuiltinFunctionKind::ForBuiltinName(llvm::StringRef name)
-> BuiltinFunctionKind {
#define CARBON_SEM_IR_BUILTIN_FUNCTION_KIND(Name) \
if (name == BuiltinFunctionInfo::Name.name) { \
return BuiltinFunctionKind::Name; \
}
#include "toolchain/sem_ir/builtin_function_kind.def"
return BuiltinFunctionKind::None;
}
auto BuiltinFunctionKind::IsValidType(const File& sem_ir,
llvm::ArrayRef<TypeId> arg_types,
TypeId return_type) const -> bool {
static constexpr ValidateFn* ValidateFns[] = {
#define CARBON_SEM_IR_BUILTIN_FUNCTION_KIND(Name) \
BuiltinFunctionInfo::Name.validate,
#include "toolchain/sem_ir/builtin_function_kind.def"
};
return ValidateFns[AsInt()](sem_ir, arg_types, return_type);
}
static auto IsLiteralType(const File& sem_ir, TypeId type_id) -> bool {
// Unwrap adapters.
type_id = sem_ir.types().GetTransitiveAdaptedType(type_id);
auto type_inst_id = sem_ir.types().GetAsInst(type_id);
return type_inst_id.Is<IntLiteralType>() ||
type_inst_id.Is<FloatLiteralType>();
}
// Determines whether a builtin call involves an integer or floating-point
// literal in its arguments or return type. If so, for many builtins we want to
// treat the call as being compile-time-only. This is because `Core.IntLiteral`
// and `Core.FloatLiteral` have an empty runtime representation, and a value of
// such a type isn't necessarily a compile-time constant, so an arbitrary
// runtime value of such a type may not have a value available for the builtin
// to use. For example, given:
//
// var n: Core.IntLiteral() = 123;
//
// we would be unable to lower a runtime operation such as `(1 as i32) << n`
// because the runtime representation of `n` doesn't track its value at all.
//
// For now, we treat all operations involving `Core.IntLiteral` or
// `Core.FloatLiteral` as being compile-time-only.
//
// TODO: We will need to accept things like `some_i32 << 5` eventually. We could
// allow builtin calls at runtime if all the IntLiteral arguments have constant
// values, or add logic to the prelude to promote the `IntLiteral` operand to a
// different type in such cases.
//
// TODO: For now, we also treat builtins *returning* `Core.IntLiteral` or
// `Core.FloatLiteral` as being compile-time-only. This is mostly done for
// simplicity, but should probably be revisited.
static auto AnyLiteralTypes(const File& sem_ir, llvm::ArrayRef<InstId> arg_ids,
TypeId return_type_id) -> bool {
if (IsLiteralType(sem_ir, return_type_id)) {
return true;
}
for (auto arg_id : arg_ids) {
if (IsLiteralType(sem_ir, sem_ir.insts().Get(arg_id).type_id())) {
return true;
}
}
return false;
}
auto BuiltinFunctionKind::IsCompTimeOnly(const File& sem_ir,
llvm::ArrayRef<InstId> arg_ids,
TypeId return_type_id) const -> bool {
switch (*this) {
case CharConvertChecked:
case FloatConvertChecked:
case IntConvertChecked:
// Checked conversions are compile-time only.
return true;
case IntConvert:
case IntSNegate:
case IntComplement:
case IntSAdd:
case IntSSub:
case IntSMul:
case IntSDiv:
case IntSMod:
case IntAnd:
case IntOr:
case IntXor:
case IntLeftShift:
case IntRightShift:
case IntEq:
case IntNeq:
case IntLess:
case IntLessEq:
case IntGreater:
case IntGreaterEq:
// Integer operations are compile-time-only if they involve literal types.
// See AnyLiteralTypes comment for explanation.
return AnyLiteralTypes(sem_ir, arg_ids, return_type_id);
case TypeAnd:
return true;
default:
// TODO: Should the sized MakeType functions be compile-time only? We
// can't produce diagnostics for bad sizes at runtime.
return false;
}
}
} // namespace Carbon::SemIR