Files
carbon-lang/common
Chandler Carruth 13ecad24be Remove the hashtable seed (#7871)
Hashtables seed every hash with the address of a global,
`ComputeSeed()`, so that ASLR varies layout and iteration order between
runs. Debug builds already vary iteration order directly in `entries()`,
so the seed only matters in release builds. There it costs a register
and an XOR on the latency path of every integer or pointer hash, and it
redraws a table's collisions in each process.

Remove the seed from `HashValue`, `Hasher`, `CarbonHashValue`,
`CustomHashValue::Hash`, and `HashKey`. Hashing starts from a zero
buffer, so integer keys hash as `WeakMix(key)`. `global_addr_seed`
remains in debug builds to seed the iteration-order entropy.
`ClangDeclSignature` chained its hash through the seed, and now hashes
its fields with one `Hasher`.

The seed also kept some short-input paths from collapsing. Without it,
every `{i, 0, 0}` array of `int32_t` hashed the same, all-zero 4-8 byte
inputs lost their size, and the 17-32 byte path multiplied the size
sample by a byte-shifted copy of itself. Each `Mix` operand of the
short-input paths now XORs in a 32-bit constant from
`ImmediateRandomData` in place of a 64-bit chunk of `StaticRandomData`,
which they now only sample to encode sizes. `XorImmediate` keeps these
as `xor $imm32` on x86-64; without its `asm` barrier, a read feeding the
XOR is folded in instead and the constant ends up in a register that
loops hoist.

Cycles against trunk on Zen 5, from `bench_runner.py` with 48 runs per
side, each run at a random code layout, and table sizes of 64, 3584, and
57344:
- Integer and pointer hits: -3.0% to -5.7% in `Map`, -0.8% to -2.4% in
`Set`.
- Integer and pointer misses: up to -12.6%, except `Set<int*>` at +1.4%
(64) and +6.1% (3584).
- String keys: -2.8% to +2.1%, with `Map` updates at +1.1% to +1.6%.
- Hash latency, without layout randomization: integers and pointers
-9.8%, empty strings +5.4% (0.1 cycles), other strings not significant.

Same method on an Apple M1, with #7870 on both sides. Without it, this
change moves benchmark loop counters between `sp`- and `x29`-relative
stack slots, which alone makes `Set<int>` lookups up to 49% slower on
the M1.
- Integer and pointer hits: -1.0% to -10.3% in `Map`, -24.5% to +1.2% in
`Set`.
- Integer and pointer misses: -3.9% to -48.0%, except +7.2% to +59.3% at
3584, from longer probes (instructions +6.4% to +70.6%).
- Inserting 64 integer keys: +12.1% to +15.0%, from store memory-order
violations.
- String keys: -6.6% to +3.9%.
- Hash latency: integers and pointers -9.0% to -10.0%, empty strings
+48.8% (1 cycle).

Release builds now iterate a given table in the same order in every run.
Code that depends on that order still fails in debug builds.

Assisted-by: Claude Code
2026-10-06 15:13:10 +00:00
..
2025-05-16 01:39:19 +00:00
2025-10-13 18:49:48 +00:00
2026-10-06 15:13:10 +00:00
2024-10-13 17:47:57 +00:00
2024-01-05 23:01:47 +00:00
2024-09-16 22:55:55 +00:00