Add a more friendly "latch" synchronization tool (#6372)

The standard `std::latch` is very restrictive in how it can be used, and
this makes it hard to easily leverage for simple coordination between a
set of dynamically scheduled tasks, where there isn't an interesting
synchronizing "merge" or future result.

This tool makes it easy to establish a latch, hand out handles to it,
and once all are destroyed, take whatever relevant action.

Note: this is split out of a larger change that uses it. I can wait
until the use case is ready, but seemed nice to review this separately.

---------

Co-authored-by: Dana Jansens <danakj@orodu.net>
This commit is contained in:
Chandler Carruth
2025-11-15 02:00:41 +00:00
committed by GitHub
co-authored by Dana Jansens
parent bc734bb768
commit 4024d300bc
4 changed files with 354 additions and 0 deletions
+22
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@@ -414,6 +414,28 @@ cc_library(
alwayslink = 1,
)
cc_library(
name = "latch",
srcs = ["latch.cpp"],
hdrs = ["latch.h"],
deps = [
":check",
"@llvm-project//llvm:Support",
],
)
cc_test(
name = "latch_test",
size = "small",
srcs = ["latch_test.cpp"],
deps = [
":latch",
"//testing/base:gtest_main",
"@googletest//:gtest",
"@llvm-project//llvm:Support",
],
)
cc_library(
name = "map",
hdrs = ["map.h"],
+60
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@@ -0,0 +1,60 @@
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#include "common/latch.h"
#include "common/check.h"
namespace Carbon {
auto Latch::Inc() -> void {
// The increment must be _atomic_ but is _relaxed_.
//
// Increments and decrements can happen concurrently on separate threads, so
// we need to prevent tearing and for there to be a total ordering of stores
// to this atomic.
//
// However we provide no _synchronization_ of the increment with any other
// operations. Instead, the caller must provide some extrinsic happens-before
// between its call to `Inc` and its later call to `Dec`. When that call to
// `Dec` synchronizes-with another call to `Dec`, all relaxed stores are
// covered by the resulting inter-thread happens-before relationship.
count_.fetch_add(1, std::memory_order_relaxed);
}
auto Latch::Dec() -> bool {
// The decrement is both an _acquire_ and _release_ operation.
//
// All threads which decrement to a non-zero value need to synchronize-with
// the thread which decrements to a zero value. This means the decrements to
// non-zero values need to have _release_ semantics that are _acquired_ by the
// decrement to zero. Since there is a single decrement operation, it must be
// both _acquire_ and _release_.
//
// Note that this technically provides a stronger guarantee than the contract
// of `Dec` requires -- *all* decrements synchronize with all decrements whose
// value they observe, we only need that to be true of the decrement arriving
// at zero. This could in theory be modeled by conditional fences, but those
// have their own problems and we don't need to model the more precise
// semantics for efficiency.
auto previous = count_.fetch_sub(1, std::memory_order_acq_rel);
CARBON_CHECK(previous > 0);
if (previous == 1) {
// Ensure that our closure is fully destroyed here, releasing any
// resources, locks, or other synchronization primitives.
auto on_zero = std::exchange(on_zero_, [] {});
std::move(on_zero)();
return true;
}
return false;
}
auto Latch::Init(llvm::unique_function<auto()->void> on_zero) -> Handle {
CARBON_CHECK(count_ == 0);
on_zero_ = std::move(on_zero);
return Handle(this);
}
} // namespace Carbon
+135
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@@ -0,0 +1,135 @@
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#ifndef CARBON_COMMON_LATCH_H_
#define CARBON_COMMON_LATCH_H_
#include <atomic>
#include "llvm/ADT/FunctionExtras.h"
namespace Carbon {
// A synchronization primitive similar to `std::latch` to coordinate starting
// some action once all of a set of other actions complete.
//
// Users initialize the latch (with `Init`), and receive a handle RAII object.
// This handle can be copied, and the latch is satisfied when the last copy of
// the handle returned by `Init` is destroyed.
//
// The latch synchronizes between every destruction of a handle and the
// destruction of the last handle, allowing code that runs after the latch is
// satisfied to access everything written by any thread that destroyed a handle.
// For more details of the synchronization mechanics, see the comments on `Inc`
// and `Dec` that implement this logic.
//
// This type also supports holding a closure to run when satisfied to simplify
// patterns where that body of code is easier to express at the start of work
// being synchronized instead of as each work item completes.
//
// The initialization API is separate from the constructor both for convenience
// and to enable it to provide the initial handle. This makes it easy to build
// constructively correct code where each work unit holds a handle until
// finished, including the initializer of the latch, often using by-value
// captures in a lambda that does the work.
class Latch {
public:
class Handle;
Latch() = default;
Latch(const Latch&) = delete;
Latch(Latch&&) = delete;
// Initialize a latch and get the initial handle to it.
//
// When the last copy of the returned handle is destroyed, the latch will be
// satisfied.
//
// A closure may be provided which will be called when that last handle is
// destroyed. Note that the closure will run on whatever thread executes the
// last handle destruction. Typically, the closure here should _schedule_ the
// next step of work on some thread pool rather than performing it directly.
//
// Once this method is called, it cannot be called again until all handles are
// destroyed and the latch is satisfied. It can then be called again to get a
// fresh handle (and provide a new closure if desired).
auto Init(llvm::unique_function<auto()->void> on_zero = [] {}) -> Handle;
private:
// Increments the latch's counter.
//
// This is thread-safe, and may be called concurrently on multiple threads,
// and may be called concurrently with `Dec`. However, the caller _must_ call
// `Inc` and then `Dec`, and provide some happens-before relationship between
// the `Inc` and `Dec`. Typically, this is done with either same-thread
// happens-before, or because some other synchronization event such as
// starting a thread or popping a task from a thread pool provides the
// inter-thread happens-before relationship.
auto Inc() -> void;
// Decrements the latch's counter, and returns true when it reaches zero.
//
// This is thread-safe, and may be called concurrently with other calls to
// `Dec` or `Inc`.
//
// It also ensures that all threads which call `Dec` and receive `false`
// synchronize-with the thread that calls `Dec` and receives `true`. As a
// consequence everything that happens-before the call to `Dec` has an
// inter-thread happens-before for any code when `Dec` returns `true`.
//
// Note that there is no guarantee of inter-thread happens-before to
// operations after a `Dec` call that returns `false`.
auto Dec() -> bool;
std::atomic<int> count_;
llvm::unique_function<auto()->void> on_zero_;
};
// A copyable RAII handle around a `Latch`.
//
// When the last copy of a handle returned by `Latch::Init` is destroyed, the
// latch is considered satisfied. Copying is supported by incrementing the
// count of the latch. That increment can always be performed because it starts
// from a live handle and so the count cannot have reached zero.
//
// For more details, see the `Latch` class.
class Latch::Handle {
public:
Handle(const Handle& arg) : latch_(arg.latch_) {
if (latch_) {
arg.latch_->Inc();
}
}
Handle(Handle&& arg) noexcept : latch_(std::exchange(arg.latch_, nullptr)) {}
~Handle() {
if (latch_) {
latch_->Dec();
}
}
// Drops a handle explicitly, rather than waiting for it to fall out of scope.
//
// This also allows observing whether the underlying latch is satisfied.
// Calls to this function synchronize with all other drops or destructions of
// latch handles when it returns true, and only the last will return true.
auto Drop() && -> bool {
bool last = latch_->Dec();
latch_ = nullptr;
return last;
}
private:
friend Latch;
// Private constructor used by `Latch::Init` to create the initial handle for
// a latch.
explicit Handle(Latch* latch) : latch_(latch) { latch_->Inc(); }
Latch* latch_ = nullptr;
};
} // namespace Carbon
#endif // CARBON_COMMON_LATCH_H_
+137
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@@ -0,0 +1,137 @@
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#include "common/latch.h"
#include <gtest/gtest.h>
#include <chrono>
#include <thread>
#include <vector>
namespace Carbon {
namespace {
// Basic test for the Latch.
TEST(LatchTest, Basic) {
Latch latch;
Latch::Handle handle = latch.Init();
// Dropping a copy doesn't satisfy the latch.
Latch::Handle handle_copy = handle;
EXPECT_FALSE(std::move(handle_copy).Drop());
// Can create more copies even after we start dropping.
Latch::Handle handle_copy2 = handle;
EXPECT_FALSE(std::move(handle_copy2).Drop());
// Now drop the last handle.
EXPECT_TRUE(std::move(handle).Drop());
}
// Tests that the on-zero callback is called.
TEST(LatchTest, OnZeroCallback) {
Latch latch;
bool called = false;
Latch::Handle handle = latch.Init([&] { called = true; });
Latch::Handle handle2 = handle;
Latch::Handle handle3 = handle;
EXPECT_FALSE(called);
EXPECT_FALSE(std::move(handle).Drop());
EXPECT_FALSE(called);
EXPECT_FALSE(std::move(handle2).Drop());
EXPECT_FALSE(called);
EXPECT_TRUE(std::move(handle3).Drop());
EXPECT_TRUE(called);
}
// Tests moving a handle.
TEST(LatchTest, MoveHandle) {
Latch latch;
bool called = false;
Latch::Handle handle = latch.Init([&] { called = true; });
Latch::Handle handle2 = std::move(handle);
// Check that dropping the new handle satisfies the latch.
EXPECT_FALSE(called);
EXPECT_TRUE(std::move(handle2).Drop());
EXPECT_TRUE(called);
}
// Test that creating and destroying a handle without dropping works.
TEST(LatchTest, Destructor) {
Latch latch;
bool called = false;
Latch::Handle handle = latch.Init([&] { called = true; });
{
// NOLINTNEXTLINE(performance-unnecessary-copy-initialization)
Latch::Handle handle2 = handle;
EXPECT_FALSE(called);
}
EXPECT_FALSE(called);
EXPECT_TRUE(std::move(handle).Drop());
EXPECT_TRUE(called);
}
// Tests calling `Init` more than once.
TEST(LatchTest, Reuse) {
Latch latch;
bool called = false;
Latch::Handle handle = latch.Init([&] { called = true; });
Latch::Handle handle2 = handle;
EXPECT_FALSE(called);
EXPECT_FALSE(std::move(handle).Drop());
EXPECT_FALSE(called);
EXPECT_TRUE(std::move(handle2).Drop());
EXPECT_TRUE(called);
// Now initialize the latch again with a new closure.
bool called2 = false;
Latch::Handle handle3 = latch.Init([&] { called2 = true; });
Latch::Handle handle4 = handle3;
EXPECT_FALSE(called2);
EXPECT_FALSE(std::move(handle3).Drop());
EXPECT_FALSE(called2);
EXPECT_TRUE(std::move(handle4).Drop());
EXPECT_TRUE(called2);
}
// Tests the latch with multiple threads.
TEST(LatchTest, MultiThreaded) {
Latch latch;
std::atomic<int> counter = 0;
bool called = false;
constexpr int NumThreads = 5;
// The `on_zero` callback will be executed by the last thread to drop its
// handle.
auto handle = latch.Init([&] {
// Check that all threads have done their work.
EXPECT_EQ(counter.load(), NumThreads);
called = true;
});
std::vector<std::thread> threads;
threads.reserve(NumThreads);
for (int i = 0; i < NumThreads; ++i) {
threads.emplace_back([&, handle_copy = handle] {
// Each thread has its own copy of the handle.
// Simulate some work.
std::this_thread::sleep_for(std::chrono::milliseconds(10));
counter++;
// The handle is dropped when the thread exits.
});
}
// Drop the main thread's handle.
std::move(handle).Drop();
for (auto& thread : threads) {
thread.join();
}
EXPECT_TRUE(called);
}
} // namespace
} // namespace Carbon