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Update the syntax for class (and interface/`impl`) methods to move `self` into the parameter parentheses `()` and make the type in its binding optional (defaulting to `Self`). Introduce the `static` keyword for non-instance member variables to indicate static storage. Reflects the decision in leads issue [#6931](https://github.com/carbon-language/carbon-lang/issues/6931). Updates the directly relevant design, but leaves a systematic update of examples to a future PR. Assisted-by: Antigravity with Gemini --------- Co-authored-by: Geoff Romer <gromer@google.com> Co-authored-by: Richard Smith <richard@metafoo.co.uk>
471 lines
23 KiB
Markdown
471 lines
23 KiB
Markdown
# Interoperability philosophy and goals
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<!--
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Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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Exceptions. See /LICENSE for license information.
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SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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-->
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<!-- toc -->
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## Table of contents
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- [Background](#background)
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- [Other interoperability layers](#other-interoperability-layers)
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- [Philosophy](#philosophy)
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- [Language goal influences](#language-goal-influences)
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- [Performance-critical software](#performance-critical-software)
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- [Software and language evolution](#software-and-language-evolution)
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- [Code that is easy to read, understand, and write](#code-that-is-easy-to-read-understand-and-write)
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- [Practical safety guarantees and testing mechanisms](#practical-safety-guarantees-and-testing-mechanisms)
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- [Fast and scalable development](#fast-and-scalable-development)
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- [Modern OS platforms, hardware architectures, and environments](#modern-os-platforms-hardware-architectures-and-environments)
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- [Interoperability with and migration from existing C++ code](#interoperability-with-and-migration-from-existing-c-code)
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- [Goals](#goals)
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- [Support mixing Carbon and C++ toolchains](#support-mixing-carbon-and-c-toolchains)
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- [Compatibility with the C++ memory model](#compatibility-with-the-c-memory-model)
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- [Minimize bridge code](#minimize-bridge-code)
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- [Unsurprising mappings between C++ and Carbon types](#unsurprising-mappings-between-c-and-carbon-types)
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- [Allow C++ bridge code in Carbon files](#allow-c-bridge-code-in-carbon-files)
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- [Carbon inheritance from C++ types](#carbon-inheritance-from-c-types)
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- [Support use of advanced C++ features](#support-use-of-advanced-c-features)
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- [Support basic C interoperability](#support-basic-c-interoperability)
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- [Non-goals](#non-goals)
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- [Full parity between a Carbon-only toolchain and mixing C++/Carbon toolchains](#full-parity-between-a-carbon-only-toolchain-and-mixing-ccarbon-toolchains)
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- [Never require bridge code](#never-require-bridge-code)
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- [Convert all C++ types to Carbon types](#convert-all-c-types-to-carbon-types)
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- [Support for C++ exceptions without bridge code](#support-for-c-exceptions-without-bridge-code)
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- [Cross-language metaprogramming](#cross-language-metaprogramming)
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- [Offer equivalent support for languages other than C++](#offer-equivalent-support-for-languages-other-than-c)
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- [Open questions to be resolved later](#open-questions-to-be-resolved-later)
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- [Carbon type inheritance from non-pure interface C++ types](#carbon-type-inheritance-from-non-pure-interface-c-types)
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- [CRTP support](#crtp-support)
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- [Object lifetimes](#object-lifetimes)
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- [References](#references)
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<!-- tocstop -->
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## Background
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Interoperability with and migration from C++ are a
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[language goal](/docs/project/goals.md#interoperability-with-and-migration-from-existing-c-code).
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However, performance and evolution are
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[_higher_ priorities](/docs/project/goals.md#language-goals-and-priorities).
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This interaction of priorities is important to understanding Carbon's
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interoperability goals and trade-offs.
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### Other interoperability layers
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Other language interoperability layers that may offer useful examples are:
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- [Java/Kotlin](https://kotlinlang.org/docs/reference/java-to-kotlin-interop.html)
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should be a comparable interoperability story. The languages are different,
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but share an underlying runtime. This may be closest to the model we desire
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for Carbon.
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- [JavaScript/TypeScript](https://www.typescriptlang.org/docs/handbook/migrating-from-javascript.html)
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is similar to C/C++, where one language is essentially a subset of the
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other, allowing high interoperability. This is an interesting reference
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point, but we are looking at a different approach with a clearer boundary.
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- [C++/Java](https://en.wikipedia.org/wiki/Java_Native_Interface) is an
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example of requiring specialized code for the bridge layer, making
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interoperability more burden on developers. The burden of the approach may
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be considered to correspond to the difference in language memory models and
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other language design choices. Regardless, the result can be considered
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higher maintenance for developers than we want for Carbon.
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- [C++/Go](https://golang.org/cmd/cgo/) is similar to C++/Java. However, Go
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notably allows C++ bridge code to exist in the .go files, which can ease
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maintenance of the bridge layer, and is desirable for Carbon.
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## Philosophy
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The C++ interoperability layer of Carbon allows a subset of C++ APIs to be
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accessed from Carbon code, and similarly a subset of Carbon APIs to be accessed
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from C++ code. This requires expressing one language as a subset of the other.
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Bridge code may be needed to map some APIs into the relevant subset, but the
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constraints on expressivity should be loose enough to keep the amount of such
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bridge code sustainable.
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The design for interoperability between Carbon and C++ hinges on:
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1. The ability to interoperate with a wide variety of code, such as
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classes/structs and templates, not just free functions.
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2. A willingness to expose the idioms of C++ into Carbon code, and the other
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way around, when necessary to maximize performance of the interoperability
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layer.
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3. The use of wrappers and generic programming, including templates, to
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minimize or eliminate runtime overhead.
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These things come together when looking at how custom data structures in C++ are
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exposed into Carbon, and the other way around. In both languages, it is
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reasonable and even common to have customized low-level data structures, such as
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associative containers. For example, there are numerous data structures for
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mapping from a key to a value that might be best for a particular use case,
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including hash tables, linked hash tables, sorted vectors, and btrees. Even for
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a given data structure, there may be slow but meaningful evolution in
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implementations strategies.
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The result is that it will often be reasonable to directly expose a C++ data
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structure to Carbon without converting it to a "native" or "idiomatic" Carbon
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data structure. Although interfaces may differ, a trivial adapter wrapper should
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be sufficient. Many Carbon data structures should also be able to support
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multiple implementations with C++ data structures being one such implementation,
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allowing for idiomatic use of C++ hidden behind Carbon.
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The reverse is also true. C++ code will often not care, or can be refactored to
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not care, what specific data structure is used. Carbon data structures can be
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exposed as yet another implementation in C++, and wrapped to match C++ idioms
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and even templates.
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For example, a C++ class template like `std::vector<T>` should be usable without
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wrapper code or runtime overhead, and passing a Carbon type as `T`. The
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resulting type should be equally usable from either C++ or Carbon code. It
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should also be easy to wrap `std::vector<T>` with a Carbon interface for
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transparent use in idiomatic Carbon code.
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## Language goal influences
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### Performance-critical software
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Interoperability with C++ will be frequently used in Carbon, whether it's C++
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developers trying out Carbon, incrementally migrating a large C++ codebase, or
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continuing to use a C++ library long-term. In all cases, it must be possible to
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write interoperable code with zero overhead; copies must not be required.
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### Software and language evolution
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Interoperability will require the addition of features to Carbon which exist
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primarily to support interoperability use cases. However, these features must
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not unduly impinge the overall evolution of Carbon. In particular, only a subset
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of Carbon features will support interoperability with C++. To do otherwise would
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restrict Carbon's feature set.
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### Code that is easy to read, understand, and write
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Interoperability-related Carbon code will likely be more difficult to read than
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other, more idiomatic Carbon code. This is okay: aiming to make Carbon code
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readable doesn't mean that it needs to _all_ be trivial to read. At the same
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time, the extra costs that interoperability exerts on Carbon developers should
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be minimized.
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### Practical safety guarantees and testing mechanisms
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Safety is important to maintain around interoperability code, and mitigations
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should be provided where possible. However, safety guarantees will be focused on
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native Carbon code. C++ code will not benefit from the same set of safety
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mechanisms that Carbon offers, so Carbon code calling into C++ will accept
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higher safety risks.
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### Fast and scalable development
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The interoperability layer will likely have tooling limitations similar to C++.
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For example, Carbon aims to compile quickly. However, C++ interoperability
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hinges on compiling C++ code, which is relatively slow. Carbon libraries that
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use interoperability will see bottlenecks from C++ compile time. Improving C++
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is outside the scope of Carbon.
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### Modern OS platforms, hardware architectures, and environments
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Interoperability will apply to the intersection of environments supported by
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both Carbon and C++. Pragmatically, Carbon will likely be the limiting factor
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here.
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### Interoperability with and migration from existing C++ code
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Carbon's language goal for interoperability will focus on C++17 compatibility.
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The language design must be mindful of the prioritization; trade-offs harming
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other goals may still be made so long as they offer greater benefits for
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interoperability and Carbon as a whole.
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Although the below interoperability-specific goals will focus on
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interoperability, it's also important to consider how migration would be
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affected. If interoperability requires complex work, particularly to avoid
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performance impacts, it could impair the ability to incrementally migrate C++
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codebases to Carbon.
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## Goals
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### Support mixing Carbon and C++ toolchains
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The Carbon toolchain will support compiling C++ code. It will contain a
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customized C++ compiler that enables some more advanced interoperability
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features, such as calling Carbon templates from C++.
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Mixing toolchains will also be supported in both directions:
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- C++ libraries compiled by a non-Carbon toolchain will be usable from Carbon,
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so long as they are ABI-compatible with Carbon's C++ toolchain.
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- The Carbon toolchain will support, as an option, generating a C++ header and
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object file from a Carbon library, with an ABI that's suitable for use with
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non-Carbon toolchains.
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Mixing toolchains restricts functionality to what's feasible with the C++ ABI.
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For example, developers should expect that Carbon templates will be callable
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from C++ when using the Carbon toolchain, and will not be available when mixing
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toolchains because it would require a substantially different and more complex
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interoperability implementation. This degraded interoperability should still be
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sufficient for most developers, albeit with the potential of more bridge code.
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Any C++ interoperability code that works when mixing toolchains must work when
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using the native Carbon toolchain. The mixed toolchain support must not have
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semantic divergence. The converse is not true, and the native Carbon toolchain
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may have additional language support and optimizations.
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### Compatibility with the C++ memory model
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It must be straightforward for any Carbon interoperability code to be compatible
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with the C++ memory model. This does not mean that Carbon must exclusively use
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the C++ memory model, only that it must be supported.
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### Minimize bridge code
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The majority of simple C++ functions and types should be usable from Carbon
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without any custom bridge code and without any runtime overhead. That is, Carbon
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code should be able to call most C++ code without any code changes to add
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support for interoperability, even if that code was built with a non-Carbon
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toolchain. This includes instantiating Carbon templates or generics using C++
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types.
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In the other direction, Carbon may need some minimal markup to expose functions
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and types to C++. This should help avoid requiring Carbon to generate
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C++-compatible endpoints unconditionally, which could have compile and linking
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overheads that may in many cases be unnecessary. Also, it should help produce
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errors that indicate when a function or type may require additional changes to
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make compatible with C++.
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Carbon's priority developers should be able to easily reuse the mature ecosystem
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of C++ libraries provided by third-parties. A third-party library's language
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choice should not be a barrier to Carbon adoption.
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Even for first-party libraries, migration of C++ codebases to Carbon will often
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be incremental due to human costs of executing and verifying source migrations.
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Minimizing the amount of bridge code required should be expected to simplify
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such migrations.
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### Unsurprising mappings between C++ and Carbon types
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Carbon will provide unsurprising mappings for common types.
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**Primitive types** will have mappings with zero overhead conversions. They are
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frequently used, making it important that interoperability code be able to use
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them seamlessly.
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The storage and representation will need to be equivalent in both languages. For
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example, if a C++ `__int64` maps to Carbon's `Int64`, the memory layout of both
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types must be identical.
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Semantics need to be similar, but edge-case behaviors don't need to be
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identical, allowing Carbon flexibility to evolve. For example, where C++ would
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have modulo wrapping on integers, Carbon could instead have trapping behavior on
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the default-mapped primitive types.
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Carbon may have versions of these types with no C++ mapping, such as `Int256`.
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**Non-owning vocabulary types**, such as pointers and references, will have
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transparent, automatic translation between C++ and Carbon non-owning vocabulary
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types with zero overhead.
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**Other vocabulary types** will typically have reasonable, but potentially
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non-zero overhead, conversions available to map into Carbon vocabulary types.
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Code using these may choose whether to pay the overhead to convert. They may
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also use the C++ type directly from Carbon code, and the other way around.
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**Incomplete types** must have a mapping with similar semantics, similar to
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primitive types.
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### Allow C++ bridge code in Carbon files
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Carbon files should support inline bridge code written in C++. Where bridge code
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is necessary, this will allow for maintenance of it directly alongside the code
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that uses it.
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### Carbon inheritance from C++ types
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Carbon will support inheritance from C++ types for interoperability, although
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the syntax constructs may look different from C++ inheritance. This is
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considered necessary to address cases where a C++ library API expects users to
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inherit from a given C++ type.
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This might be restricted to pure interface types; see
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[the open question](#carbon-type-inheritance-from-non-pure-interface-c-types).
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### Support use of advanced C++ features
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There should be support for most idiomatic usage of advanced C++ features. A few
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examples are templates, overload sets,
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[attributes](https://en.cppreference.com/w/cpp/language/attributes) and
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[ADL](https://en.wikipedia.org/wiki/Argument-dependent_name_lookup).
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Although these features can be considered "advanced", their use is widespread
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throughout C++ code, including STL. Support for such features is key to
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supporting migration from C++ features.
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### Support basic C interoperability
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C interoperability support must be sufficient for Carbon code to call popular
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APIs that are written in C. The ability of C to call Carbon will be more
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restricted, limited to where it echoes C++ interoperability support. Basic C
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interoperability will include functions, primitive types, and structs that only
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contain member variables.
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Features where interoperability will rely on more advanced C++-specific
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features, such as templates, inheritance, and non-instance member functions,
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need not be supported for C. These would require a C-specific interoperability
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model that will not be included.
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## Non-goals
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### Full parity between a Carbon-only toolchain and mixing C++/Carbon toolchains
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Making mixed C++/Carbon toolchain support equivalent to Carbon-only toolchain
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support affects all interoperability features. Mixed toolchains will have
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degraded support because full parity would be too expensive.
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The feature of calling Carbon templates from C++ code is key when analyzing this
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option. Template instantiation during compilation is pervasive in C++.
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With a Carbon toolchain compiling both Carbon and C++ code, the C++ compiler
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_can_ be modified to handle Carbon templates differently. Carbon templates can
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be handled by exposing the Carbon compiler's AST to the C++ compiler directly,
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as a compiler extension. While this approach is still complex and may not always
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work, it should offer substantial value and ability to migrate C++ code to
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Carbon without requiring parallel maintenance of implementations in C++.
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With a mixed toolchain, the C++ compiler _cannot_ be modified to handle Carbon
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templates differently. The only way to support template instantiation would be
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by having Carbon templates converted into equivalent C++ templates in C++
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headers; in other words, template support would require source-to-source
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translation. Supporting Carbon to C++ code translations would be a complex and
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high cost feature to achieve full parity for mixed toolchains. Requiring bridge
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code for mixed toolchains is the likely solution to avoid this cost.
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Note that this issue differs when considering interoperability for Carbon code
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instantiating C++ templates. The C++ templates must be in C++ headers for reuse,
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which in turn must compile with the Carbon toolchain to reuse the built C++
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code, regardless of whether a separate C++ toolchain is in use. This may also be
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considered a constraint on mixed toolchain interoperability, but it's simpler to
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address and less likely to burden developers.
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To summarize, developers should expect that while _most_ features will work
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equivalently for mixed toolchains, there will never be full parity.
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### Never require bridge code
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Corner cases of C++ will not receive equal support to common cases: the
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complexity of supporting any given construct must be balanced by the real world
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need for that support. For example:
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- Long-term, we expect interoperability will target all of C++, including new
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features as they are added, standardized, implemented, and adopted across
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the industry. The priority of _individual_ features will reflect how widely
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they are used in practice and how any gap impacts users trying to adopt
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Carbon. Exhaustive, high-quality support of the long-tail or corner cases of
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C++ features should not be assumed.
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- Support will be focused on idiomatic code, interfaces, and patterns used in
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widespread open source libraries or by other key constituencies. C++ code
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will have edge cases where the benefits of limiting Carbon's maintenance
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costs by avoiding complex interoperability outweighs the value of avoiding
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bridge code.
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- Support for low-level C ABIs may be focused on modern 64-bit ABIs, including
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Linux, POSIX, and a small subset of Windows' calling conventions.
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### Convert all C++ types to Carbon types
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Non-zero overhead conversions should only be _supported_, never _required_, in
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order to offer reliable, unsurprising performance behaviors. This does not mean
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that conversions will _always_ be supported, as support is a cost-benefit
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decision for specific type mappings. For example, consider conversions between
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`std::vector<T>` and an equivalent, idiomatic Carbon type:
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- Making conversions zero-overhead would require the Carbon type to mirror the
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memory layout and implementation semantics of `std::vector<T>`. However,
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doing so would constrain the evolution of the Carbon type to match C++.
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Although some constraints are accepted for most primitive types, it would
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pose a major burden on Carbon's evolution to constrain Carbon's types to
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match C++ vocabulary type implementations.
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- These conversions may not always be present, but `std::vector<T>` is a
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frequently used type. As a result, it can be expected that there will be
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functions supporting a copy-based conversion to the idiomatic Carbon type.
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- An interface which can hide the difference between whether `std::vector<T>`
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or the equivalent, idiomatic Carbon type is in use may also be offered for
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common types.
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- It will still be normal to handle C++ types in Carbon code without
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conversions. Developers should be given the choice of when to convert.
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### Support for C++ exceptions without bridge code
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Carbon may not provide seamless interoperability support for C++ exceptions. For
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example, translating C++ exceptions to or from Carbon errors might require
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annotations or bridge code, and those translations may have some performance
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overhead or lose information. Furthermore, if Carbon code calls a C++ function
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without suitable annotations or bridging, and that function exits with an
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exception, the program might terminate.
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### Cross-language metaprogramming
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Carbon's metaprogramming design will be more restrictive than C++'s preprocessor
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macros. Although interoperability should handle simple cases, such as
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`#define STDIN_FILENO 0`, complex metaprogramming libraries may require a deep
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ability to understand code rewrites. It should be reasonable to have these
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instead rewritten to use Carbon's metaprogramming model.
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### Offer equivalent support for languages other than C++
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Long-term, it should be anticipated that Carbon will add interoperability with
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non-C++ languages. However, interoperability discussions will be focused on C++
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in order to support the
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[language goal](/docs/project/goals.md#interoperability-with-and-migration-from-existing-c-code).
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Although we should work to consider extensibility when building interoperability
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facilities, C++ should be expected to have more robust support.
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Many languages do offer interoperability layers with C. Carbon's
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[C interoperability](#support-basic-c-interoperability) will likely offer a
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degree of multi-language interoperability using C as an intermediary.
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## Open questions to be resolved later
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### Carbon type inheritance from non-pure interface C++ types
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Some C++ APIs will expect that consumers use classes that inherit from a type
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provided by the API. It's desirable to have Carbon support, in some way,
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inheritance from API types in order to use these APIs.
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It may be sufficient to require the parent type be a pure interface, and that
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APIs with either use bridge code or switch implementations. That will be
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determined later.
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### CRTP support
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Although
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[CRTP](https://en.wikipedia.org/wiki/Curiously_recurring_template_pattern) is a
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common technique in C++, interoperability support may require substantial work.
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Libraries based on use of CRTP may require bridge code or a rewrite for Carbon
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interoperability.
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More analysis should be done on the cost-benefit of supporting CRTP before
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making a support decision.
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### Object lifetimes
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Carbon may have a different object lifetime design than C++. For example, Carbon
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may choose different rules for determining the lifetime of temporaries. This
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could affect idiomatic use of C++ APIs, turning code that would be safe in C++
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into unsafe Carbon code, requiring developers to learn new coding patterns.
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More analysis should be done on object lifetimes and potential Carbon designs
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for it before deciding how to treat object lifetimes in the scope of
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interoperability.
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## References
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- Proposal
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[#175: C++ interoperability goals](https://github.com/carbon-language/carbon-lang/pull/175)
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