When a `var` is not explicitly given an initializer, initialize it in
one of two ways:
* If its type implements the new interface `Core.Default`, call
`Core.Default.Op` to initialize it.
* Otherwise, if its type implements `UnformedInit`, leave it in an
unformed state. For now, this is always an uninitialized state, but that
will change in the future.
* If neither of those apply, the `var` declaration is ill-formed.
This is a step towards implementing leads decision #6739 and proposals
#257 and #5913.
Assisted-by: Gemini 3.1 Pro via Antigravity
---------
Co-authored-by: Geoff Romer <gromer@google.com>
This case is redundant: when deducing against a runtime parameter
pattern, the type is all that matters, and the type is added to the
deduction earlier. Additionally deducing the same argument against
parameter's subpattern just creates duplicate work, because the
subpattern has the same type.
Implementation of unused pattern bindings #2022, continued.
Whereas previous PR #6460 took care of parsing, and PR #6479 prepared
the stage by using _ in some test cases, this PR has the the actual
implementation, using a simple dataflow analysis.
---------
Co-authored-by: Burak Emir <bqe@google.com>
Co-authored-by: jonmeow <jperkins@google.com>
Pursuant to recent decisions on #6124, switch `Destroy` to use a
`CustomWitness` for its implementation. Right now this is manufacturing
no-op implementation functions on each lookup, which obviously isn't
ideal but is intended as a first pass. I'm mostly trying to find the
right balance between updating the approach to reflect new decisions,
while still breaking apart work in a way.
The `CoreInterface` logic is intended to build on `CoreIdentifier`
support. We have a number of additional interfaces that require
specialized logic, and that'll extend pretty far with C++ interop, so it
seemed easiest to have a generic function for it. That's what's
replacing the logic inside C++ interop that was doing string comparisons
(which could have already been moved to `CoreIdentifier`, I just missed
it in my first pass).
This adds `CustomWitness` support because the `Destroy` witnesses can be
imported cross-file. `CustomWitness` was previously only used for C++
types, which don't yet support import, which is why that wasn't
previously an issue. The addition of `query_specific_interface_id` is
similarly needed in order to get correct sorting of witness blocks when
imported.
This PR also removes builtin constraint logic (note this is in a
separate commit to help review; it's not a separate PR because it's
difficult to split apart without tests breaking). This had been made
generic with the expectation that destroy, copy, move, and conversions
would all need related support. Under the new decision, we are not going
to do blanket impls and will instead just manufacture a `CustomWitness`
for everything.
A lot of SemIR fingerprints change, but that's probably because the
addition of `Destroy` on core classes is yielding structural changes.
Instead of naming the root namespace `package` (because it's accessed by
the `package` keyword), change it to use the current package name. Note,
buried in the checksum changes,
`toolchain/check/testdata/package_expr/fail_not_found.carbon`:
```
- // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `package` [MemberNameNotFoundInInstScope]
+ // CHECK:STDERR: fail_not_found.carbon:[[@LINE+4]]:16: error: member name `x` not found in `Main` [MemberNameNotFoundInInstScope]
```
for:
```
// CHECK:STDERR: var y: i32 = package.x;
// CHECK:STDERR: ^~~~~~~~~
```
I'll leave it to you if you prefer this; the alternative I see is to
just rename `IsCorePackage` to `IsImportedCorePackage`, and/or change it
to a helper that takes a `Context` and does the right thing with
`parse_tree` (which, I need for `Destroy`-related reasons and was my
default approach).
This is a prerequisite for support for interop with C++ template names.
No behavior change here, except that it sadly changes the fingerprinting
for a lot of tests.
This adds just enough debug info for i32/int parameters and return
values, with a path forward for adding DWARF type metadata for other
types.
As it happens, return type information is carried separately from
parameter information:
* Return type information is carried in the `type` of the `DISubprogram`
(as a `DISubroutineType` - which does carry parameter type information
as well, but that's unused when the DWARF is emitted by LLVM)
* Parameter information is carried by `DILocalVariable`s with a non-zero
`arg` value (representing the order of function parameters)
In the absence of locations for the parameters (future work), nothing
would usually keep the `DILocalVariable` live/reachable when emitting
DWARF - so for cases where this can happen (for clang, this happens in
optimized builds where all references to the parameter variable might be
optimized away) the variables can be "retained" in a list on the
`DISubprogram` - achieved by passing `AlwaysPreserve` parameter to
`createParameterVariable` (adds them to a list, then that list gets
attached to the `DISubprogram` when it's finalized later)
For now, any unsupported types are emitted as `void*` (except void
return, which is implemented as void) as a placeholder.
Given this example:
```
import Core library "io";
class MyClass {
}
fn Unsupported(v: MyClass) {
}
fn Ret() -> i32 {
return 42;
}
fn Arg(x: i32) {
Core.Print(x);
}
fn Run() {
}
```
this is the resulting DWARF:
```
DW_TAG_compile_unit
DW_AT_name ("test.carbon")
DW_TAG_subprogram
DW_AT_name ("Unsupported")
DW_TAG_formal_parameter
DW_AT_type (0x00000066 "void *")
DW_TAG_subprogram
DW_AT_name ("Ret")
DW_AT_type (0x00000062 "int")
DW_TAG_subprogram
DW_AT_name ("Arg")
DW_TAG_formal_parameter
DW_AT_type (0x00000062 "int")
DW_TAG_subprogram
DW_AT_name ("Run")
DW_TAG_base_type
DW_AT_name ("int")
DW_TAG_pointer_type
```
And the debugger:
```
(gdb) p Ret()
$1 = 42
(gdb) p Arg(4)
4
$2 = void
```
I'm not sure if there's a way this logic should be merged with the logic
for making the `llvm::Function` type (which the `DISubroutineType`
building code was inspired by/copied from) - since they're done at
different times/places, I don't think there's an easy way to do it in
one pass, but maybe the code can be shared (even if it's run twice) in
some generic `SemIR::Function` type walker.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This helps at least lldb handle calling functions (currently the debug
info describes every function as `void()`, so no parameters or return
values are supported) - seems gdb and lldb both depend on demangling to
varying degrees in C code (marking a function as "prototyped" in C in
DWARF does seem to also address this problem).
Given:
```
fn PrintThree() {
Core.Print(3);
}
```
Before:
```
(lldb) p PrintThree()
error: Couldn't look up symbols:
PrintThree
Hint: The expression tried to call a function that is not present in
the target, perhaps because it was optimized out by the compiler.
```
After:
```
(lldb) p PrintThree()
3
(lldb)
```
Adds a flag `--optimize=<mode>` that specifies what to optimize for:
* `--optimize=none` turns off the optimizer as much as possible, but
still respects always_inline.
* `--optimize=debug` aims to be the equivalent of `-Og` / `-O1`, and
provides optimizations that don't affect the ability to debug the
program. This is the default.
* `--optimize=size` optimizes for the size of the produced program, and
aims to be the equivalent of `-Oz`.
* `--optimize=speed` optimizes for the execution time of the produced
program, and aims to be the equivalent of `-O3`.
Following the approach taken by Clang, the optimization level feeds into
both the configuration of the LLVM pass pipeline and the attributes
added to function definitions generated by the frontend.
Optimization is performed in a new phase, `optimize`, which runs between
`lower` and `codegen`.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
Add `Dependent` value and initializing representations for types whose
representations are unknown because they are dependent. When generating
SemIR in such cases, use a worst-case initializing representation that
both provides a destination address and also propagates a potential
result value.
Use this to fix incorrect lowering and lowering crashes for specific
functions involving generic types that don't use a copy value
representation.
In lowering, be careful to distinguish between whether the initializing
representation for the generic return type uses a return slot (which
affects whether the SemIR declaration and call have one) and whether the
initializing representation for the specific return type uses a return
slot (which affects whether the LLVM IR declaration and call have one).
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):
```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";
// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```
That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.
The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.
A few alternatives considered were:
- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
When returning a value from a function whose return type has a by-copy
initializing representation, perform initialization like we do when the
return type has an in-place initializing representation. This makes our
SemIR representation more uniform, as the return expression will now
always be an initializing expression rather than a value expression, but
more importantly it means that attempts to return a non-copyable type by
value now fail, even if the type has a by-copy initializing
representation.
This catches a bunch of places where we were returning a value of an
unconstrained template parameter `T:! type`, which we were incorrectly
allowing because we didn't notice it was not copyable. Unfortunately
this then requires quite a few test updates.
Like #6034, this exposes a lowering issue where lowering crashes when
attempting to lower a specific copy operation for certain types; a
couple more tests are temporarily disabled here. An upcoming PR
dependent on this one will fix the issue and re-enable those tests.
Add missing builtins for float compound assignment, for building a
FloatType, and for converting a float literal to FloatType. Switch
`Core.Float` to being a class and add impls for the various
floating-point operators.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
Use `full.carbon` min-prelude for any tests using the full prelude. A
few tests were using it unnecessarily and are changed to a more minimal
one in the process.
Any test which does not include some min-prelude will now fail with an
error.
This changes `Destroy` to use an interface for its implementation.
Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.
Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
The same specific function will (eventually) be emitted as part of
lowering multiple different source files, so don't give them unique
external linkage.
`IRBuilderBase::SetInsertPoint` weirdly replaces our debug location with
one copied from the new insertion point, so undo its damage after
calling it.
Also included: a couple of cleanups I made while tracking this down.