I'm partly doing this because the current setup would be difficult to share with the toolchain. e.g., ProtoToCarbon isn't explorer-specific, but the only way to run it via CLI is the explorer's fuzzverter. I want a separate tool.
This change:
- Adds a //common/fuzzing:proto_to_carbon tool.
- The rest of fuzzverter is now just //explorer/fuzzing:ast_to_proto.
- The change simplifies overall handling and removes a LLVM CLI dependency.
- Stops allowing unknown fields in the proto.
- This has mostly led to forgetting to remove fuzzer inputs that were for removed features.
- Moves more non-explorer-specific bits to //common/fuzzing.
- Cleans up remaining pieces in //explorer/fuzzing
- Merges the //explorer/fuzzing proto tests, which deduplicates AstToString copies.
- These tests also had duplicate dependencies, etc -- and all complete in ~6s.
- Updates and fixes regen_corpus which was previously broken by other changes.
- Updates the README to reflect changes.
- Removes obsolete proto-fuzzer build configuration (AFAICT this is no longer needed).
This also clusters the various `var` tests. This tests similar patterns for a few syntaxes, but `fn f(x: i32, i32) {}` and local variables `var (x: i32, i32);` and `var i32;` were the crashers I found.
In `fn`, the `x: i32,` is helpful to convince the parser that this is valid syntax.
Fixes#2778
Removes `__continuation`, `__await`, and `__run`.
In part here, the discussion was that while the feature had been useful for validating the early explorer design, it's no longer needed for that role as the explorer is now quite robust. Continuations have been experimental and, at this point, don't have an owner pushing to a proposal.
The triggering factor is that, as we push to address fuzzer issues, I ran into a crash bug in this code; basically, `fn Main() -> i32 { __await; return 0; }`. When I mentioned this, the reaction seemed to trend towards removal of the feature.
Right now, running the fuzzer in fuzzing mode is pretty noisy due to this output; it makes it hard to see the fuzzer's own progress output. It's also not really needed: users can run explorer on inputs more directly, without using this tool (albeit with fuzzverter), if they want to see detailed results.
running clang-tidy locally got a bunch of warning.
I have ignored `bugprone-unchecked-optional-access` for now, because there are large number of occurrences.
At present, `var *;` is a crash because it has errors that weren't being properly stored/handled. This changes the handling to give more to track invalid parses in patterns.
This is adding more validation of intrinsics. It addresses a bug in rand where CHECK-fails would occur for bad range inputs, instead of a runtime error. I'm also addressing what I think was an int32 range issue in the handling by running the generator with int64.
Note the dest_class case didn't actually check dyn_cast success until after using the pointer. That's the case I noticed first, but also cleaning up a couple other small related things.
This case previously crashed. Trying to handle allow_implicit_conversion better per discussion; I've split out the for loop for each path because I think it's now clearer this way.
This proposal replaces the termination algorithm for `impl` selection. The previous algorithm relied on a recursion limit, which is counter to [our goal for predictability](/docs/design/generics/goals.md#predictability).
The replacement is to terminate if any `impl` declaration depends transitively on itself with a "strict superset" type as one of its parameters.
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: Satakshi Garg <56358125+satakshigarg@users.noreply.github.com>
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
Move concrete type check for Variable Definition (Local variable) from interpreter to type checker using the `ExpectConcreteType` function created in #2748
Rename value categories to expression categories based on [Discord discussion](https://discord.com/channels/655572317891461132/753021843459538996/1092924035517665332) regarding naming and behavior.
>* let expression -> value expression
>* var expression -> reference expression
>* located expression -> initializing expression
>So:
>- "value expressions" produce values (with no associated location). "reference expressions" produce a location of an existing value. "initializing expressions" take a location and initialize it.
>- A let binding is initialized by a value expression, because lets represent values (with category conversions performed as needed, but if a conversion is performed from a different category of expression, the value of the object is pinned for the lifetime of the let).
>- A var binding is initialized by an initializing expression, without performing a copy (with category conversions performed as needed, calling a copy constructor if the initializer is a different expression category).
>- The & operator requires a reference expression, and it's an error to give it other kinds.
>- The left-hand side of . requires a value expression when calling a function with a non-addr receiver, and requires a reference expression when calling a function with an addr receiver (it's an error to give it a value expression, and for an initializing expression, a temporary is materialized).
Changes
* Rename "value category" to "expression category"
* Rename Var and Let value categories to Value, Reference, and Initializing expression
* Rename `lvalue` to `location` (most of the time)
Added an alternative way of Instantiating types (it was previously done using `InstantiateType` method).
Created an `Action` called `TypeInstantiationAction` and changed most of the code that directly invokes `InstantiateType` to instead spawn a new `TypeInstantiationAction`.
Relates to [#2594 ](https://github.com/carbon-language/carbon-lang/issues/2594)
I'm suspicious this is responsible for some OOMs in fuzzing... Specifically, it dumps a really big parse tree, then the auto fuzzing system OOMs trying to cache the entire output in memory.
This keeps all of our C++ code written in C++ source files, and avoids the increasing size of the RTTI generation script we'd started to see in #2699.
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
This handles the basics of type and value for structs. Structurally, these look like parameters and arguments (respectively) because expressions/generics may result in multiple IR nodes being generated.
Because `{}` needs to be cast to a type for storage, I'm also adding some validation that's not specific to `{}`, e.g. that `1` shouldn't be valid as a type for storage (previously, nothing errored for that).
This adds more stringification of types, particularly literals, because they come up in value errors now.
ImplicitAs is the result of me mulling whether I'm taking the right approach on type conversions. I think it needs to return a value so that if the implicit cast rewrites the value, the result is accessible to the caller. I may reorient the current TryTypeConversion logic to be more based on the ImplicitAs logic.
This PR is making two main changes to the Explorer and Toolchain:
- Replace the `is` keyword in `where SomeType is SomeInterface` with `impls`, so it is `where SomeType impls SomeInterface`
- Rewrite uses of the "impls" to something else to avoid, frequently "`impl` declarations" or "implementations", to avoid confusion with the `impls` keyword.
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Co-authored-by: Geoff Romer <gromer@google.com>
I'm trying to reduce the amount of per-SemanticsNodeKind boilerplate, and make mistakes (e.g., SemanticsNodeKind not matching the Make name, misplacing the type, or Get/Make type mismatches) easier to see.
I could've done this with (more) macros, but felt that the template approach was reasonable enough and likely easier to understand/debug. I'm not sure whether there's more that I could be doing with variadics to reduce the amount of factory code, but this feels good right now.