Fix a crash when attempting to lower a function with a variable binding
as a parameter. This is a narrowly-targeted fix, and not the right
longer-term approach; more complex patterns as function parameters will
still fail and likely crash.
When the C++ function has a parameter that is not a pointer and not a
signed integer of 32 or 64 bits, generate a thunk.
Terminology:
* Callee function: The C++ function we actually want to call.
* Thunk function: The C++ function we generated that calls the callee
function.
* A simple ABI type, for now, is one of:
* A pointer
* signed integer with 32 bits
* signed integer with 64 bits
The thunk function is marked `always_inline` and uses the `asm`
attribute to set its mangled to the callee function mangled name
suffixed with `".carbon_thunk"`.
When importing a C++ function, we decide whether calling it requires a
thunk and if so we generate it and import it as well, which is currently
a recursive call.
When calling the thunk function, we initialize a temporary storage for
each non simple ABI parameter type and take its address. This can be
optimized when the variable is already in storage.
Not supported yet:
* Functions with non void return values.
* Member methods.
Moved unsigned int param test from `arithmetic_types_direct.carbon` to
`arithmetic_types_bridged.carbon`, since only signed integers aren't
bridged using a thunk.
C++ Interop Demo:
```c++
// hello_world.h
struct S {
S() {}
S(const S&) { x = 1; }
int x;
};
void hello_world(S s);
```
```c++
// hello_world.cpp
#include "hello_world.h"
#include <cstdio>
void hello_world2(S s) { printf("hello_world2: %d\n", s.x); }
void hello_world(S s) {
printf("hello_world: %d\n", s.x);
hello_world2(s);
}
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
var s : Cpp.S;
Cpp.hello_world(s);
return 0;
}
```
```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: 1
hello_world2: 1
```
Before this change (no thunk - copy constructor not called when calling
`hello_world()`):
```shell
$ ./demo
hello_world: -1219172304
hello_world2: 1
```
Otherwise these end up as unattached constants (see the baseline test
changes) and can't be resolved by `GetConstantValueInSpecific` in
lowering or in further derived vtables.
If the class is non-generic, then it's fine for the vtable entry for
some function inherited from a generic base is represented as an
unattached constant, since the specific in that specific_function is
already fully resolved.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This is reducing ValueStore inference of types from `using`, and removes
`using ValueType = ...` from affected id types.
I'm adding a number of `using FooStore = ValueStore<FooId, Foo>` because
I think it's a little repetitive otherwise; often 4 cases where I'm
doing this: getter, const getter, member, and getter on `Context`. Note
we also have a number of `-> decltype(auto)` that were added I think
mainly to avoid repeating the type, but I'm not sure whether there'll be
agreement on replacing those and so am not changing them here.
I'm placing these aliases with the value type in general, because I
think it's probably easier to view that way. An alternative would be to
put all the types on `File`, but:
- That would be inconsistent with things like `InstStore`, which are
very `ValueStore`-adjacent and put with their value type.
- `File` would have a _lot_ of using's, and the accessors are already
noisy -- I think it would just make the file harder to skim.
Note this is the heart of what I'd brought up [on
Discord](https://discord.com/channels/655572317891461132/655578254970716160/1388199282250613019).
This PR still leaves CanonicalValueStore and BlockValueStore as things
to also add parameters to, but I thought it best to try breaking the set
of changes apart by type. Both of those rely on ValueStore, so
ValueStore needs to change first.
This doesn't support actually passing the value of the struct, which is
planned to be implemented using thunks.
`ClangDeclId` value is now `ClangDecl` which includes the mapped Carbon
instruction in addition to the Clang declaration. This allows finding
the Carbon instruction for a given Clang declaration, which is necessary
for mapping a Clang struct parameter type to the Carbon class without
doing name lookup. We don't take the instruction as part of the hash
key, as discussed in
[Discord](https://discord.com/channels/655572317891461132/768530752592805919/1380575881050718469).
To map the type, we also need to map namespaces. To avoid recursion for
inner namespaces, we use a vector.
Note that the first commit just changes the order of functions in the
file to make review easier.
C++ Interop Demo (that shows missing behavior):
```c++
// hello_world.h
struct S {
S(const S&) { x = 1; }
int x;
};
void hello_world(S s);
```
```c++
// hello_world.cpp
#include "hello_world.h"
#include <cstdio>
void hello_world2(S s) { printf("hello_world2: %d\n", s.x); }
void hello_world(S s) {
printf("hello_world: %d\n", s.x);
hello_world2(s);
}
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
var s : Cpp.S;
Cpp.hello_world(s);
return 0;
}
```
```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: -1108224096
hello_world2: 1
```
Part of #5533.
This preserves the constant values of the arguments to the thunk, which
is important if the thunk requires conversion of an `IntLiteral` to some
other type. This should become unnecessary once we have form support,
but avoiding the indirection through a thunk function seems valuable
even once that support is in place.
To support this, track whether a function is a thunk on the Function
object, and if so, what the callee of the thunk is. This information is
also included in formatted SemIR when dumping the thunk.
This requires:
* Making `FunctionDecl` mutable since generating code
(`HandleTopLevelDecl()`) requires a mutable declaration and since we
manually add `used` attribute to force code generation.
* Passing the file system to `Lower` since it's needed by Clang code
generation.
* Creating an internal Clang LLVM module and link it against the Carbon
LLVM module.
Demo:
```c++
// hello_world.h
extern int puts;
inline void hello_world() {
((int (*)(const char*))&puts)("hello world");
}
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
Cpp.hello_world();
return 0;
}
```
```shell
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link main.o --output=demo
$ ./demo
hello world
```
Based on https://github.com/carbon-language/carbon-lang/pull/5406.
Part of #5405.
This restructures the import and merge logic to support parameter
patterns in a more scalable way.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Adds a `virtual_index` to `SemIR::Function` used to determine which
vtable slot
to use when calling the given function.
Then use that to lower the function call to use the vtable and
specifically the
relative vtable ABI to match the vtable entries.
Use TypeInstId in many more places where the instruction is required
to/known to always be a type value. This should be a somewhat exhaustive
set of places, as it covers all instructions given to
GetTypeIdFromTypeInstId().
The things of interest here are:
- Singleton instructions are always of type TypeType, so they are now
TypeInstIds.
- ErrorInst::SingletonInstId gets upcast to be an InstId because it's
sometimes used to define the type of a variable (as in `auto inst_id =
SemIR::ErrorInst::SingletonInstId;` that may hold other InstIds.
- Parse nodes don't really know about TypeInstId, so NodeStack::Push
needs to do some special casing to avoid CHECK failures when given a
TypeInstId but expecting an InstId. We leave a TODO behind here because
the nodes which are being pushed a TypeInstId should probably be taught
to expect that, but such a change is a bit tricky, so too much for this
PR.
Move call_params_id from EntityBaseWithParams to FunctionFields.
No visible difference for Function. Since field call_params_id is
function specific fits better in FunctionFields.
- Explicitly document that `*Param` and `*ParamPattern` insts represent
`Call` parameters.
- Stop wrapping compile-time parameter patterns in `ValueParamPattern`
insts (because they aren't `Call` parameters).
- Document how `MatchContext::results_` relates to the `Call`
parameters, and be more consistent about when it's written to.
- Remove `RuntimeParamIndex::Unknown`: we no longer need to distinguish
"this `Param`'s runtime index is unknown" from "this `Param` isn't a
runtime param", because we no longer use `Param`s at all in the latter
case.
- Rename `RuntimeParamIndex` to `CallParamIndex`.
As a side effect of removing the `ValueParamPattern` insts, this fixes a
minor diagnostic bug where `NoteInitializingParam` didn't identify the
specific parameter that led to a deduction failure, because it expects
generic parameters to only be represented by `SymbolicBindingPattern`s,
but before this change they could be wrapped in `ValueParamPattern`s.
This ensures the data is available for more uses (specifically for
diagnosing virtual/abstract/impl functions on non-instance methods).
It still doesn't quite address the TODO to move the Self param search
all the way back to the param walk in all cases. To do that in the case
that still has a separate search loop, I think we'd have to change
`Check::NameComponent` to carry this information (as it carries the
implicit_param_patterns-id) - though there's comments in NameComponent
suggesting it shouldn't carry function-specific things like
`call_params_id` and `return_slot_pattern_id` - so I wasn't sure if it
was suitable to add more there, but I can - possibly in a follow-up
change.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
For an expression such as `(Type as Interface).AssocFn()`, track the
`Self` type `Type` in the result of the member access so that it's
available when checking the function call.
This introduces a new kind of type, `ImplFunctionType`, that represents
the type of a function that is expected within an impl, modeled as the
type of the function within the interface plus a value to use as `Self`.
Calls to values of this type behave like calls to the underlying
function except that the `Self` parameter is pre-bound to the self type
from the facet.
In order to support this, fix an issue where the imported list of
generic bindings lost their association with their enclosing generic.
This adds a little complexity to `import_ref`, including a new recursive
cycle that I intend to address in a follow-up PR.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This is a followup from #4834, I searched for "invalid" uses in our
codebase. This is mostly changing comments, and a couple debug
functions, but shouldn't affect testable behavior.
Note a couple things I'll highlight as not changing (but could) are:
- `ReturnTypeInfo::is_valid`
- `"invalid"` uses in the formatter
- `AddInvalid` for `!has_value` in `inst_fingerprinter` (because the
cases it's called sound invalid-ish)
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
Disables three new warnings because they lean more towards style
conflicts than fixes. I've brought these up on #style.
Other than that, mostly fixing basic issues, and things that
clang-tidy-20 seems to fire where clang-tiday-16 didn't. One particular
curious case is `llvm::StringLiteral::data()` uses, which are flagged as
not strictly null-terminated; I'm switching to `const char*` in those
spots which matches `llvm::formatv`'s format argument, but feels worse.
I'm removing `run_clang_tidy.py` here because I'm observing it give
fewer warnings than `bazel build --config=clang-tidy -k
//toolchain/...`. The latter matches how we enforce in GitHub actions
(and also caches results, and suppresses output for files that have no
issues), so I'm dropping the bespoke script.
This introduces `calling_convention_param_ids`, a single block that
consolidates all the information that was being used by consumers of
`param_refs` and `implicit_param_refs`, in a form that's easier to
produce and typically easier to consume.
See also [this Discord
discussion](https://discord.com/channels/655572317891461132/655578254970716160/1300545448909738125)
regarding the decision to keep the return slot last in the SemIR calling
convention, even though it goes first in the LLVM calling convention.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This is for more clearly distinct names, and to make it a clearer
transition from `BuiltinInst` for name conflicts. `FloatType` is also an
instruction, and we have `Carbon::Error` (common/error.h). This avoids
affecting tests, although the name is embedded in the builtin test.
In `LegacyFloatType`, `Legacy` because I was having trouble coming up
with a more appropriate name. I'm not clear this is a `FloatLiteralType`
at present, it needs some work to mirror `IntLiteralType`.
In `ErrorInst`, the suffix `Inst` was discussed as good and similar to
`BuiltinInst` (although I'm trying to get rid of that).
- Generate runtime indices as part of pattern matching, rather than as a
separate postprocessing/rewriting step.
- In contexts where runtime parameters aren't permitted, avoid emitting
insts for them to begin with, rather than trying to detect the problem
and rewrite the IR to remove them later on.
Also propagate the pattern IR along with the pattern-match IR, and use
it where appropriate.
Strictly speaking, some parts of the pattern-match IR are allocated
eagerly, while traversing the pattern's parse tree, but they still
aren't actually emitted until we traverse the associated pattern insts.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Add a new `specific_function` instruction that represents a generic
function plus its deduced argument list as a callee in a function call.
The new instruction can only appear as the immediate operand of a call
instruction, so we give it a builtin placeholder type.
At the end of each file, require definitions for all specific functions
used in that file. Resolve the generic with the argument list to produce
those specific function definitions as needed, and diagnose if the
generic doesn't have a definition available.
A few tests are updated in cases where they declared and used generic
functions but didn't previously provide a function definition.
Updates `SemIR::Function::GetParamFromParamRefId` to return more
information in the form of a new `ParamInfo` struct. This struct has a
method for getting the `NameId` from the name binding instruction. The
callers previously got it from the `Param` instruction, but the plan is
for that instruction to no longer be associated with a name.
---------
Co-authored-by: Josh L <josh11b@users.noreply.github.com>
Co-authored-by: Geoff Romer <gromer@google.com>
I guess this technically would also allow code to pass check that hasn't
before, and that isn't covered by tests (since it's masked by other
failures in the tests that already test this functionality) - should I
add another test/add some code to a valid test case?
Also, this'll miscompile in lowering, since there's no support there yet
- should I do anything about that to make lowering fail in some way? Or
is it acceptable that some things just silently mis-lower? (I could add
a currently-miscompiling test case too, to demonstrate this? (not sure
if the autogenerated tests leave space for comments that would explain
that the currently-tested behavior is incorrect?))
Is the addition to EntityWithParamsBase suitable? of course not all
functions can be virtual, so it's a wasted bit at the moment for all
those cases (though it's free, since it's bitpacked - but as we want to
add more bits in there it might not be a scalable solution)?
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This adds fields to `EntityWithParamsBase` to reflect the intention with
`extern library` design. I'm renaming `decl_id` because it shouldn't be
expected to be assigned anymore. import_ref.cpp I'm deliberately keeping
on `first_owning_decl_id` (which will break when importing `extern
library` declarations). Most other cases are for diagnostics, and I'm
using `latest_decl_id` to try and get the closest declaration to the
error. Note I'm partly splitting out this PR to show the test effect,
which apparently we don't test related cases.
Rename `ReturnInfo` to `ReturnTypeInfo`. Move it and `InitRepr` into
`type_info.h` alongside `ValueRepr`. Replace `ReturnSlot` with
`InitRepr`, and extend `InitRepr` to be able to represent the
incomplete-type case instead of CHECK-failing. Remove `has_return_slot`
from `InitRepr` and instead only provide that as part of
`ReturnTypeInfo`.
The caching isn't buying us much, and is adding complexity and
divergence between the codepaths for generic and non-generic functions.
This means we no longer suppress diagnostics for the second or
subsequent time we call a function with an incomplete return type. If we
want to add that back, it might be worth considering moving the
suppression to `TryToCompleteType` and only diagnosing that a type is
incomplete once, regardless of why we're requiring it to be complete.
As discussed in toolchain meeting, we want to avoid overloading the
meaning of "instance", and "specific" was the best name we found. It's a
little unorthodox and inventive, but hopefully over time will become as
unsurprising as the term "generic" is.
I'd considered moving DeclParams uses over, but when handling qualified
names, there's a parse node instead of an instruction. I did try to
unify a couple other uses though, including adding MergeDefinition. I
expect `interface` will use a little more once it's more completely
implemented, but maybe I'm wrong about that.
Note this isn't implementing checking through imports. The parse node
there is harder to access through the context, so would require
examining the entity in order to get the import declaration, to get at
the ImportIR. We also don't have a parse tree attached in that case, and
would need to add one to SemIR::File. But I believe we do want to add
that, so it's explicitly a TODO.
Note GetTokenText re-lexes literal values, so there's a bit of potential
overhead there. Not sure if we want a more efficient manner for
comparing in cases like this.
I'm trying to increase the distinction between BuiltinKind and
BuiltinFunctionKind. BuiltinKind is for instructions,
BuiltinFunctionKind is for function definitions. To get to this point,
I'm doing a few changes:
- BuiltinKind -> BuiltinInstKind
- builtin_kind.* -> builtin_inst_kind.*: filename consistency
- Builtin -> BuiltinInst: mainly for consistency with the above
- Builtin::builtin_kind -> BuiltinInst::builtin_inst_kind: somewhat
repetitive but seems like a consistent edit
- Function::builtin_kind -> Function::builtin_function_kind: seems a
useful distinction
I'm leaving alone things like (and mentioning in case there's a desire
for more renames):
- InstId::BuiltinError, InstId::ForBuiltin: these I think are more
apparent because they're directly associated with Inst.
- GetBuiltinICmpPredicate in lowering: maybe builtin function handling
should be in its own file, but these local names don't feel problematic
to me.
- GetBuiltinType, BuildBuiltinValueRepr, PerformBuiltinIntComparison:
similar to the above, names don't feel too problematic
Build a `Generic` object for generic functions. This object tracks the
generic parameters that are in scope for the generic entity. Eventually
it will track other information about the generic too.
Add basic SemIR formatting support for generic functions.
Instead of redundantly storing both the `return_type_id` and
`return_storage_id`, where the declared return type is just the type of
the return storage, store only the `return_storage_id`.
Add a convenience property to get the declared return type of the
function.
In addition to avoiding storing redundant information, this is a
preparatory step for an upcoming change for generics support that will
make it more expensive and awkward to store `TypeId`s in places other
than the type of an instruction.
Following up on discussion from #3948, doing a general rename of
"enclosing scope" to "parent scope" (and "enclosing scopes" to "ancestor
scopes"). The intent is to improve understandability and collide less
with C++ terminology for "enclosing scope". Note this changes most uses
of "enclosing", but leaves behind a few like "enclosing function" and
"enclosing block".
Note this does create some "parent class" mentions for "adapt" and "var"
(the class they're within), which is maybe unfortunate, but we'd
probably say "base class" if we meant inheritance so perhaps that's
okay. Along the same lines, these are the only `parent_class` uses I see
now, and we do have a few `base_class`.