Now that the total number of IRs is available from SemIR::File, we can
use FixedSizeValueStore to store/look up values mapped from a CheckIRId
instead of a Map, which is demonstrably faster (unsurprisingly, since
it's just a vector index). See #6019.
This replaces a Map with FixedSizeValueStore in Lower::Context for use
in `GetFileContext()`. This function is used in some places that can
become hot, such as `HandleInst()` and `GetType()`. In our current
lowering tests, there's no measurable performance change from this PR,
but based on #6019 we can expect to see one as the amount of
instructions being lowered increases. Using a FixedSizeValueStore when
possible is a better approach than a map, generally.
This takes the debug runtime of
`toolchain/check/testdata/interop/cpp/function/arithmetic_types_bridged.carbon`
from 4.7s down to about 4s (so 15% faster overall).
There's still lots of room to improve this test which seems to be
hitting lots of pathological behaviour, but InstNamer is 30% of the
runtime, with fingerprinting's `InstFingerprinter::GetOrCompute`
consuming 10% of cycles. We reduce its impact by using a vector of
vectors instead of a Map for the cache of fingerprints. After this
change InstNamer drops below 24% of the runtime.
Also move the instruction name when giving it to `AllocateName` since it
receives std::string by value, though this doesn't show up in the
profile for the test.
Attach the cleanup to the `Temporary` instruction instead of to the
`TemporaryStorage` instruction. We create `TemporaryStorage`
instructions speculatively when creating an initializing expression, and
may overwrite those instructions with other instructions if it turns out
that a temporary is not required. Instead, wait until we finalize the
temporary and create a `Temporary` instruction to register the cleanup.
Fix a crash when attempting to lower a function with a variable binding
as a parameter. This is a narrowly-targeted fix, and not the right
longer-term approach; more complex patterns as function parameters will
still fail and likely crash.
* Treat `MaybeUnformed` and `partial` as qualifiers, like `const`.
* Allow pointer conversions to add qualifiers.
* Allow unsafe pointer conversions to remove qualifiers.
* Allow conversions on non-reference expressions to drop `const`.
* Allow unsafe conversions on any expression to drop `const`.
* Allow unsafe conversions on non-initializing expressions to drop
`partial`. For initializing expressions, we should initialize the
vptr when dropping `partial`; this is not yet supported so we reject.
* Allow conversions on reference expressions to add `MaybeUnformed`.
* Allow unsafe conversions on reference expressions to drop
`MaybeUnformed`. For non-reference expressions, additional work is
required, because the value / initializing representation may not
match between `T` and `MaybeUnformed(T)`, so those are rejected for
now.
This type has the same object representation as `T`, but always uses a
pointer type as its value representation. No other semantics are
provided for it yet.
Following the direction of #5913, add support for parsing an `unsafe as`
operator. For now, we allow one additional conversion using `unsafe as`
beyond the conversions supported by `as`: we permit pointer conversions
that remove qualifiers, such as `const T*` -> `T*`.
We import C++ enum types as Carbon class types as adapters for the
corresponding builtin integer type, and we import enumerator constants
as integer constants of that class type.
No operators are supported on such values for now; eventually once we
start asking Clang to implement operators on C++-owned types, these
types should be handled in the same way. However, they can be converted
to the corresponding integer type with `as` via adapter conversion, and
integer builtin functions can operate on them.
Based on #5948. A couple of tricky parts:
* When generating the C++ side of the thunk, we are given a pointer to
the location to emplace the return value. The only mechanism C++
provides to perform this emplacement is using placement `operator new`,
which requires a library function in the `<new>` header. We handle this
by declaring that library function ourselves, and rely on Clang not
actually needing a definition for it (which the standard library owns).
* On the Carbon side of the thunk, we want to form an initializing
expression as the result of the call. We don't have a way of expressing
in SemIR that an initializing expression performs its initialization by
storing through a pointer, so this PR adds a new initializing
instruction, `InPlaceInit`, to model an initialization that's performed
opaquely in-place.
Add a `Core.String` class to the prelude representing a string view, and
rename the `String` keyword to `str` and make it evaluate to
`Core.String`.
`Core.String` is represented as a pair of a pointer to a character
(actually, to the first character of a string, but we don't have a way
of modeling that yet) and a size (which should be pointer-width, but is
currently always a `u64` as we don't have a `usize` equivalent yet).
`Core.String` values are generated directly by the toolchain for string
literal expressions.
This follows the direction established at the recent summit, but the
design implemented here has not been through the proposal process yet.
This addresses/avoids the duplicate import of vtables.
I went through a few iterations/etc along the way and left them in the
commit
history for the PR in case any of them are useful to illustrate how I
got here,
or worth revisiting.
Essentially I ended up with a circularity in importing - importing the
class
imported the vtable_decl which imported the virtual functions - and then
pending
specifics of the virtual functions needed the self specific of the
enclosing
class which wasn't ready yet.
Adding ImportRef to the vtable_decl to break the cycle caused me trouble
when
naming the vtable_decl instructions - so I tried making the functions in
the
vtable unloaded ImportRefs instead. That worked, but meant that
importing a
class still was doing O(number of vtable entries) even if the vtable
wasn't
used.
So I revisited the lazy vtable_decl - figured out how to make the naming
work
(when building the vtable_ptr, even though the vtable_decl doesn't have
to be
loaded for the vtable_ptr, I force it to be loaded anyway, to load the
vtable so
it's usable by lowering, etc). And then I could go back to the old
non-lazy
loaded vtable entries (using some loaded ImportRefs in the cases where
we needed
them/had already adopted them).
Then thinking about the VtablePtr instruction, went back/forth on
exactly what
it needed - went from VtablePtr's member being a VtableDecl InstId, to a
ClassId, then back to a VtableId as it was before this patch.
Naming the instructions has one oddity, that the VtableDecl and
VtablePtr
instructions seem to need to add the pending name for the VtableId -
despite not
using the VtableId in their own name - should the inst namer be doing
this work
for parameters of instructions rather than requiring the inst to do it
deliberately? (or am I holding it wrong in some way?)
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Generalize the f64 support to support other sizes. Also provide interop
support for `float`, `_Float16`, and `__float128`.
Also lay some groundwork for non-standard floating-point types, though
we don't have any syntax to name them yet.
The main change here is that a bad type appearing somewhere within a
field or base class of a class shouldn't cause an import of that class
to fail. Instead, only that field or base class becomes inaccessible
from Carbon.
Also improve the way that type importing errors are diagnosed. While we
lose the precision of a diagnostic saying why a type is not supported,
we gain a useful source location for where the type was mentioned in C++
code.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Don't convert to f64 until we know that's the type that we actually
want. Also reimplement the conversion from RealId to FloatId to perform
an exact conversion with a real check for overflow, rather than
performing an approximate conversion via the host `double` type.
Unfortunately, LLVM doesn't expose its integer mantissa and exponent to
APFloat conversion, so we convert the RealId back to a string for now.
The LLVM conversion also detects overflow only if the literal would
round to having an out-of-range exponent, not if the literal is outside
the range of values of the type as the Carbon design expects. It's not
clear to me which rule we actually want here, so for simplicitly I'm
using the LLVM rule for now.
In preparation for adding other floating-point types beyond f64.
* Rename the type.
* Change lowering to lower FloatLiteralType values as the placeholder
`{}` value we use for literals instead of as an LLVM f64.
* Change eval to convert the type as part of a floating point
conversion, so that lowering can lower converted constants properly.
For now we still represent a value of FloatLiteralType as a
double-precision APFloat. (That will need to change so that we can
losslessly convert literals to f80 / f128 values, and so that we can
convert literals to f32 values without double-rounding.)
Add missing builtins for float compound assignment, for building a
FloatType, and for converting a float literal to FloatType. Switch
`Core.Float` to being a class and add impls for the various
floating-point operators.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
When initializing a C++ thunk parameter:
* If we have an initializing expression, materialize a temporary and
pass its address.
* If we have a reference expression, pass its address directly.
* If we have a value expression with a pointer value representation,
pass the pointer.
* Otherwise, create a new temporary and initialize it with a copy of the
argument, and pass its address.
toolchain/check/testdata/builtins/char/basics.carbon and
toolchain/lower/testdata/builtins/char.carbon are probably the most
interesting tests here. The parse tests is required because this adds a
new node kind, and we need coverage of it; but the attached info is
minor. There's a fair amount of test churn here because I'm adding the
Core.Char and Core.CharLiteral types as new singletons.
My intent here is that `CharId` is always a unicode code point, even
when the type is a `Char` and thus must be a single UTF-8 code unit
(single byte). This mainly means the stored value of a `CharValue` can
be printed internally without knowing the type.
---------
Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
When the C++ function has a parameter that is not a pointer and not a
signed integer of 32 or 64 bits, generate a thunk.
Terminology:
* Callee function: The C++ function we actually want to call.
* Thunk function: The C++ function we generated that calls the callee
function.
* A simple ABI type, for now, is one of:
* A pointer
* signed integer with 32 bits
* signed integer with 64 bits
The thunk function is marked `always_inline` and uses the `asm`
attribute to set its mangled to the callee function mangled name
suffixed with `".carbon_thunk"`.
When importing a C++ function, we decide whether calling it requires a
thunk and if so we generate it and import it as well, which is currently
a recursive call.
When calling the thunk function, we initialize a temporary storage for
each non simple ABI parameter type and take its address. This can be
optimized when the variable is already in storage.
Not supported yet:
* Functions with non void return values.
* Member methods.
Moved unsigned int param test from `arithmetic_types_direct.carbon` to
`arithmetic_types_bridged.carbon`, since only signed integers aren't
bridged using a thunk.
C++ Interop Demo:
```c++
// hello_world.h
struct S {
S() {}
S(const S&) { x = 1; }
int x;
};
void hello_world(S s);
```
```c++
// hello_world.cpp
#include "hello_world.h"
#include <cstdio>
void hello_world2(S s) { printf("hello_world2: %d\n", s.x); }
void hello_world(S s) {
printf("hello_world: %d\n", s.x);
hello_world2(s);
}
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
var s : Cpp.S;
Cpp.hello_world(s);
return 0;
}
```
```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: 1
hello_world2: 1
```
Before this change (no thunk - copy constructor not called when calling
`hello_world()`):
```shell
$ ./demo
hello_world: -1219172304
hello_world2: 1
```
This adds support for importing C++ code directly from source rather
than via a `#include`.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
In preparation for `FloatValue` being used more generally, and not only
for literals.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
This is from a quick discussion with zygoloid. There's a mix of uses,
we're both comfortable with a "minimum syntax" decision here to use ADL.
Note this doesn't touch llvm::cast uses in yaml_test_helpers, but ADL
doesn't work there (because the objects are in a `llvm::yaml`
namespace). This gets to another choice made here: if we specify a
namespace, prefer `llvm::` because it's shorter. `clang` has a using of
them, but it's probably better to point at the canonical version if
we're being explicit about it.
Iterate over arrays by producing their elements in the obvious way. We
use `i32` as the cursor type because that's the type that check converts
array indexes to. This may need revisiting if we support arrays with
more than 2Bi elements.
Also includes a fix for an import crash bug that's triggered by this
change, borrowed from #5873.
Otherwise these end up as unattached constants (see the baseline test
changes) and can't be resolved by `GetConstantValueInSpecific` in
lowering or in further derived vtables.
If the class is non-generic, then it's fine for the vtable entry for
some function inherited from a generic base is represented as an
unattached constant, since the specific in that specific_function is
already fully resolved.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
Add a new type, `custom_layout_type`, representing a struct type whose
size, alignment, and field offsets can be manually controlled. Use this
as the object representation type for imported C++ class types (which
also includes struct and union types), allowing us to model C++ class
type layouts. In passing, also add support for incomplete C++ class
types, mapping them into incomplete Carbon class types.
Map C++ fields into Carbon field declarations, allowing direct access to
C++ fields from Carbon. So far, no support is added for base classes nor
anonymous struct or union declarations; those will be added in
subsequent PRs. Also, we don't map C++ access control into Carbon yet,
so all C++ fields are accessible regardless of their access control.
For now we still use a `struct_type` as the object representation for
empty C++ classes, in order to continue to support our existing tests
that convert `{}` to empty C++ class types. This is temporary and should
be removed once we support interop with C++ class initialization.
This is in anticipation of having `class` depending on the `Destroy`
interface, in order to automatically generate implementations of it.
I'm doing some sorting of imports in the prelude too, which I hope will
be uncontroversial; clang-format would do similar in C++...
This is trying to make it clearer when vectors are being indexed with
`CheckIRId`.
The only one that I still kind of want to change is the
`SmallVector<std::unique_ptr<CompilationUnit>>`, but because it's a
`unique_ptr` that's a little more complex. I may not bother.
Note, some of the changes around nuanced `SmallVector` interactions were
based on trying to copy the way `SmallVector` itself takes arguments,
like with range passing.
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
Use `full.carbon` min-prelude for any tests using the full prelude. A
few tests were using it unnecessarily and are changed to a more minimal
one in the process.
Any test which does not include some min-prelude will now fail with an
error.
For example, this would allow using `std::string::size`, which is
templated because it's a member of the class template
`std::basic_string`, but isn't itself a function template.
Create a `self` parameter when importing a C++ non-static member
function. That seems to be all we need to get basic method calls
working! For now, `const` methods have by-value self parameters, and
non-`const` methods get an `addr self: Self*` parameter.
Some specific features:
* Use `SpecificFunction` for vtable entries for generic classes.
* Create specific constants for vtable entries in classes derived from
generic classes to reference the appropriate specific of the function
in the context of such a derived class.
* Create specific constants for vtable_ptrs for uses of specific generic
classes.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>