Commit Graph
57 Commits
Author SHA1 Message Date
Boaz Brickner 471b394c6d C++ interop: Support unary operators (#6020)
Newly supported: `-`.
Partially supported due to lack of reference support: `++` (prefix),
`--` (prefix).
Not supported due to lack of Carbon support to call them correctly: `+`,
`++` (postfix), `--` (postfix), `~`, `!`, `&`, `*`, `->`.

Also (for consistency):
* Add the operator declarations to unsupported binary operators tests.
* Logical operators and the unary `operator&` (address of) are expected
to be called by explicitly calling `operatorX`.

C++ Interop Demo:

```c++
// my_number.h

class MyNumber {
 public:
  explicit MyNumber(int value) : value_(value) {}
  auto value() const -> int { return value_; }

 private:
  int value_;
};

auto operator++(MyNumber operand) -> MyNumber;
auto operator--(MyNumber operand) -> MyNumber;
auto operator-(MyNumber operand) -> MyNumber;
```

```c++
// my_number.cpp

#include "my_number.h"

auto operator++(MyNumber operand) -> MyNumber {
  return MyNumber(operand.value() + 1);
}

auto operator--(MyNumber operand) -> MyNumber {
  return MyNumber(operand.value() - 1);
}

auto operator-(MyNumber operand) -> MyNumber {
  return MyNumber(-operand.value());
}
```

```carbon
// main.carbon

library "Main";

import Core library "io";
import Cpp library "my_number.h";

fn Run() -> i32 {
  var num: Cpp.MyNumber = Cpp.MyNumber.MyNumber(14);
  Core.Print(num.value());
  ++num;
  Core.Print(num.value());
  --num;
  Core.Print(num.value());
  num = -num;
  Core.Print(num.value());
  return 0;
}
```

```shell
$ clang -c my_number.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link my_number.o main.o --output=demo
$ ./demo
14
14
14
-14
```

Part of https://github.com/carbon-language/carbon-lang/issues/5995.
2025-09-08 15:39:08 +00:00
Boaz Brickner ee42b2db93 C++ interop: Support more binary operators (#6017)
Already supported: `+`.
Newly supported: `-`, `*`, `/`, `%`, `&`, `|`, `^`, `<<`, `>>`, `==`,
`!=`, `<`, `>`, `<=`, `>=`.
Partially supported due to lack of reference support: `+=`, `-=`, `*=`,
`/=`, `%=`, `&=`, `|=`, `^=`.
Not supported due to lack of reference support: `<<=`, `>>=`.
Not supported (I think Carbon doesn't want overloading these): `&&`,
`||`.

C++ Interop Demo:

```c++
// my_number.h

class MyNumber {
 public:
  explicit MyNumber(int value) : value_(value) {}
  auto value() const -> int { return value_; }
  void set_value(int value) { value_ = value; }

 private:
  int value_;
};

// Arithmetic
auto operator+(MyNumber lhs, MyNumber rhs) -> MyNumber;
auto operator-(MyNumber lhs, MyNumber rhs) -> MyNumber;
auto operator*(MyNumber lhs, MyNumber rhs) -> MyNumber;
auto operator/(MyNumber lhs, MyNumber rhs) -> MyNumber;
auto operator%(MyNumber lhs, MyNumber rhs) -> MyNumber;

// Bitwise
auto operator&(MyNumber lhs, MyNumber rhs) -> MyNumber;
auto operator|(MyNumber lhs, MyNumber rhs) -> MyNumber;
auto operator^(MyNumber lhs, MyNumber rhs) -> MyNumber;
auto operator<<(MyNumber lhs, int shift) -> MyNumber;
auto operator>>(MyNumber lhs, int shift) -> MyNumber;

// Compound Arithmetic
auto operator+=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull;
auto operator-=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull;
auto operator*=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull;
auto operator/=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull;
auto operator%=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull;

// Compound Bitwise
auto operator&=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull;
auto operator|=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull;
auto operator^=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull;

// Relational
auto operator==(MyNumber lhs, MyNumber rhs) -> bool;
auto operator!=(MyNumber lhs, MyNumber rhs) -> bool;
auto operator<(MyNumber lhs, MyNumber rhs) -> bool;
auto operator>(MyNumber lhs, MyNumber rhs) -> bool;
auto operator<=(MyNumber lhs, MyNumber rhs) -> bool;
auto operator>=(MyNumber lhs, MyNumber rhs) -> bool;
```

```c++
// my_number.cpp

#include "my_number.h"

// Arithmetic
auto operator+(MyNumber lhs, MyNumber rhs) -> MyNumber {
  return MyNumber(lhs.value() + rhs.value());
}
auto operator-(MyNumber lhs, MyNumber rhs) -> MyNumber {
  return MyNumber(lhs.value() - rhs.value());
}
auto operator*(MyNumber lhs, MyNumber rhs) -> MyNumber {
  return MyNumber(lhs.value() * rhs.value());
}
auto operator/(MyNumber lhs, MyNumber rhs) -> MyNumber {
  return MyNumber(lhs.value() / rhs.value());
}
auto operator%(MyNumber lhs, MyNumber rhs) -> MyNumber {
  return MyNumber(lhs.value() % rhs.value());
}

// Bitwise
auto operator&(MyNumber lhs, MyNumber rhs) -> MyNumber {
  return MyNumber(lhs.value() & rhs.value());
}
auto operator|(MyNumber lhs, MyNumber rhs) -> MyNumber {
  return MyNumber(lhs.value() | rhs.value());
}
auto operator^(MyNumber lhs, MyNumber rhs) -> MyNumber {
  return MyNumber(lhs.value() ^ rhs.value());
}
auto operator<<(MyNumber lhs, int shift) -> MyNumber {
  return MyNumber(lhs.value() << shift);
}
auto operator>>(MyNumber lhs, int shift) -> MyNumber {
  return MyNumber(lhs.value() >> shift);
}

// Compound Arithmetic
auto operator+=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull {
  return &(*lhs = *lhs + rhs);
}
auto operator-=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull {
  return &(*lhs = *lhs - rhs);
}
auto operator*=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull {
  return &(*lhs = *lhs * rhs);
}
auto operator/=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull {
  return &(*lhs = *lhs / rhs);
}
auto operator%=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull {
  return &(*lhs = *lhs % rhs);
}

// Compound Bitwise
auto operator&=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull {
  return &(*lhs = *lhs & rhs);
}
auto operator|=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull {
  return &(*lhs = *lhs | rhs);
}
auto operator^=(MyNumber* _Nonnull lhs, MyNumber rhs) -> MyNumber* _Nonnull {
  return &(*lhs = *lhs ^ rhs);
}

// Relational
auto operator==(MyNumber lhs, MyNumber rhs) -> bool {
  return lhs.value() == rhs.value();
}
auto operator!=(MyNumber lhs, MyNumber rhs) -> bool {
  return lhs.value() != rhs.value();
}
auto operator<(MyNumber lhs, MyNumber rhs) -> bool {
  return lhs.value() < rhs.value();
}
auto operator>(MyNumber lhs, MyNumber rhs) -> bool {
  return lhs.value() > rhs.value();
}
auto operator<=(MyNumber lhs, MyNumber rhs) -> bool {
  return lhs.value() <= rhs.value();
}
auto operator>=(MyNumber lhs, MyNumber rhs) -> bool {
  return lhs.value() >= rhs.value();
}
```

```carbon
// main.carbon

library "Main";

import Core library "io";
import Cpp library "my_number.h";

fn PrintBool(b: bool) {
  if (b) {
    Core.Print(1);
  } else {
    Core.Print(0);
  }
}

fn Run() -> i32 {
  // Arithmetic
  var num1: Cpp.MyNumber = Cpp.MyNumber.MyNumber(14);
  var num2: Cpp.MyNumber = Cpp.MyNumber.MyNumber(5);
  Core.Print(num1.value());
  Core.Print(num2.value());
  Core.Print((num1 + num2).value());
  Core.Print((num1 - num2).value());
  Core.Print((num1 * num2).value());
  Core.Print((num1 / num2).value());
  Core.Print((num1 % num2).value());

  // Bitwise
  var bits1: Cpp.MyNumber = Cpp.MyNumber.MyNumber(12);
  var bits2: Cpp.MyNumber = Cpp.MyNumber.MyNumber(10);
  Core.Print(bits1.value());
  Core.Print(bits2.value());
  Core.Print((bits1 & bits2).value());
  Core.Print((bits1 | bits2).value());
  Core.Print((bits1 ^ bits2).value());
  Core.Print((bits1 << 2).value());
  Core.Print((bits1 >> 1).value());

  // Compound Arithmetic
  var c: Cpp.MyNumber = Cpp.MyNumber.MyNumber(100);
  Core.Print(c.value());
  &c += Cpp.MyNumber.MyNumber(10);
  Core.Print(c.value());
  &c -= Cpp.MyNumber.MyNumber(20);
  Core.Print(c.value());
  &c *= Cpp.MyNumber.MyNumber(2);
  Core.Print(c.value());
  &c /= Cpp.MyNumber.MyNumber(6);
  Core.Print(c.value());
  &c %= Cpp.MyNumber.MyNumber(9);
  Core.Print(c.value());

  // Compound Bitwise
  &c |= Cpp.MyNumber.MyNumber(12);
  Core.Print(c.value());
  &c &= Cpp.MyNumber.MyNumber(7);
  Core.Print(c.value());
  &c ^= Cpp.MyNumber.MyNumber(10);
  Core.Print(c.value());

  // Relational
  var rel1: Cpp.MyNumber = Cpp.MyNumber.MyNumber(20);
  var rel2: Cpp.MyNumber = Cpp.MyNumber.MyNumber(30);
  var rel3: Cpp.MyNumber = Cpp.MyNumber.MyNumber(20);
  Core.Print(rel1.value());
  Core.Print(rel2.value());
  Core.Print(rel3.value());
  PrintBool(rel1 == rel3);
  PrintBool(rel1 != rel2);
  PrintBool(rel1 < rel2);
  PrintBool(rel2 > rel1);
  PrintBool(rel1 <= rel3);
  PrintBool(rel1 >= rel2);

  return 0;
}
```

```shell
$ clang -c my_number.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link my_number.o main.o --output=demo
$ ./demo
14
5
19
9
70
2
4
12
10
8
14
6
48
6
100
110
90
180
30
3
15
7
13
20
30
20
1
1
1
1
1
0
```

Part of https://github.com/carbon-language/carbon-lang/issues/5995.
2025-09-05 13:03:10 +00:00
Richard Smith db0a00d713 Fix double-destruction of temporaries. (#6010)
Attach the cleanup to the `Temporary` instruction instead of to the
`TemporaryStorage` instruction. We create `TemporaryStorage`
instructions speculatively when creating an initializing expression, and
may overwrite those instructions with other instructions if it turns out
that a temporary is not required. Instead, wait until we finalize the
temporary and create a `Temporary` instruction to register the cleanup.
2025-09-04 19:19:59 +00:00
Boaz Brickner 870c5380a0 C++ interop: Support importing binary operator+ (#5996)
Triggered by calling a binary operator with LHS being an imported C++
class type.

Not supported (yet):
* Multiple overloads.
* Other operators.

C++ Interop Demo:

```c++
// hello_world.h

class C {
 public:
  C(int x) : x_(x) {}
  auto x() const -> int { return x_; }

 private:
  int x_ = 0; 
};

auto operator+ (C c1, C c2) -> C;
```

```c++
// hello_world.cpp

#include "hello_world.h"

#include <cstdio>

auto operator+ (C c1, C c2) -> C {
  printf("Adding %d with %d\n", c1.x(), c2.x());
  return C(c1.x() + c2.x());
}
```

```carbon
// main.carbon

library "Main";

import Cpp library "hello_world.h";

fn Run() -> i32 {
  let c1 : Cpp.C = Cpp.C.C(7);
  let c2 : Cpp.C = Cpp.C.C(8);
  let c3 : Cpp.C = c1 + c2;
  let c4 : Cpp.C = c3 + c2;
  return 0;
}

```

```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
Adding 7 with 8
Adding 15 with 8
```

Part of #5995.
2025-09-03 12:01:20 +00:00
Boaz Brickner 8adb3570ac C++ Interop: Add support for char (#5988)
Added tests for different character types.
`char` is currently not in primitives prelude, so had to use full
prelude.

C++ Interop Demo:

```carbon
// main.carbon

library "Main";

import Cpp inline '''
auto output_char(char c) -> void {
  printf("%c", c);
}
''';

fn Run() -> i32 {
  let msg: array(Core.Char, 13) =
      ('H', 'e', 'l', 'l', 'o', ' ', 'w', 'o', 'r', 'l', 'd', '!', '\n');
  for (c: Core.Char in msg) {
    Cpp.output_char(c);
  }
  return 0;
}
```

```shell
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link main.o --output=demo
$ ./demo
Hello world!
```

Part of https://github.com/carbon-language/carbon-lang/issues/5263.
2025-08-29 01:11:24 +00:00
Richard Smith d37f1ae6b5 Add return value support to C++ thunks. (#5976)
Based on #5948. A couple of tricky parts:

* When generating the C++ side of the thunk, we are given a pointer to
the location to emplace the return value. The only mechanism C++
provides to perform this emplacement is using placement `operator new`,
which requires a library function in the `<new>` header. We handle this
by declaring that library function ourselves, and rely on Clang not
actually needing a definition for it (which the standard library owns).

* On the Carbon side of the thunk, we want to form an initializing
expression as the result of the call. We don't have a way of expressing
in SemIR that an initializing expression performs its initialization by
storing through a pointer, so this PR adds a new initializing
instruction, `InPlaceInit`, to model an initialization that's performed
opaquely in-place.
2025-08-26 02:23:38 +00:00
Richard Smith 8c9080801c Support for building thunks for C++ methods. (#5972)
Also tweak how we import C++ methods to properly handle C++23's explicit
object parameters.
2025-08-25 22:33:51 +00:00
Richard Smith ddafbc9331 Use direct passing for 32- and 64-bit unsigned integers. (#5980)
Previously we only avoided creating a thunk for signed integers. But the
same logic also applies to the unsigned 32-bit and 64-bit types.
2025-08-25 21:49:03 +00:00
Richard Smithandjosh11b 30b8a93fde Support conversion from T* to const T*. (#5971)
Also support conversion from Derived* to const Base*.

---------

Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
2025-08-20 23:27:03 +00:00
Richard Smith b851e8c423 Add support for f16, f64, f128. (#5952)
Generalize the f64 support to support other sizes. Also provide interop
support for `float`, `_Float16`, and `__float128`.

Also lay some groundwork for non-standard floating-point types, though
we don't have any syntax to name them yet.
2025-08-14 01:14:40 +00:00
Richard SmithandJon Ross-Perkins b2b0b4a73f Improve recovery from bad type imports. (#5953)
The main change here is that a bad type appearing somewhere within a
field or base class of a class shouldn't cause an import of that class
to fail. Instead, only that field or base class becomes inaccessible
from Carbon.

Also improve the way that type importing errors are diagnosed. While we
lose the precision of a diagnostic saying why a type is not supported,
we gain a useful source location for where the type was mentioned in C++
code.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-08-13 22:07:54 +00:00
Richard Smith 629f77eb61 Switch to representing FloatLiteralType as a RealId. (#5944)
Don't convert to f64 until we know that's the type that we actually
want. Also reimplement the conversion from RealId to FloatId to perform
an exact conversion with a real check for overflow, rather than
performing an approximate conversion via the host `double` type.

Unfortunately, LLVM doesn't expose its integer mantissa and exponent to
APFloat conversion, so we convert the RealId back to a string for now.

The LLVM conversion also detects overflow only if the literal would
round to having an out-of-range exponent, not if the literal is outside
the range of values of the type as the Carbon design expects. It's not
clear to me which rule we actually want here, so for simplicitly I'm
using the LLVM rule for now.

In preparation for adding other floating-point types beyond f64.
2025-08-12 22:08:07 +00:00
Richard Smith 28103b8f2e Convert LegacyFloatType into FloatLiteralType. (#5939)
* Rename the type.
* Change lowering to lower FloatLiteralType values as the placeholder
  `{}` value we use for literals instead of as an LLVM f64.
* Change eval to convert the type as part of a floating point
  conversion, so that lowering can lower converted constants properly.

For now we still represent a value of FloatLiteralType as a
double-precision APFloat. (That will need to change so that we can
losslessly convert literals to f80 / f128 values, and so that we can
convert literals to f32 values without double-rounding.)
2025-08-12 18:55:38 +00:00
Jon Ross-Perkins b410ebd088 Fix destruction of generic types (#5943)
The self access is important; for the test `generic_class.carbon` being
added to `toolchain/check/testdata/class/destroy_calls.carbon`, it was
using `%T.as.Destroy` instead of `%D.as.Destroy`, indicating the default
blank impl was being used instead of the type-specific version. That
test is trying to focus on the issue, but the delta is visible in a
couple other files in this PR, for example
`toolchain/check/testdata/class/generic/init.carbon`.

I'm separately working on getting rid of the default impl, which is how
I noticed this.
2025-08-12 00:10:43 +00:00
694c00c7eb Make Core.Float a class. Add missing builtins for float support. (#5932)
Add missing builtins for float compound assignment, for building a
FloatType, and for converting a float literal to FloatType. Switch
`Core.Float` to being a class and add impls for the various
floating-point operators.

---------

Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
2025-08-11 21:01:34 +00:00
Richard Smith e0de9ddf05 Implement initialization for C++ thunk parameters. (#5938)
When initializing a C++ thunk parameter:

* If we have an initializing expression, materialize a temporary and
pass its address.
* If we have a reference expression, pass its address directly.
* If we have a value expression with a pointer value representation,
pass the pointer.
* Otherwise, create a new temporary and initialize it with a copy of the
argument, and pass its address.
2025-08-08 23:38:47 +00:00
Boaz Brickner 52ed26235d Add a flag to dump the C++ AST (#5918)
Use it to dump the AST that includes a generated C++ thunk.
Based on #5917.

Also added printing of the full actual text when check fails to make
debugging easier.
Changed line replacement to allow removing complete lines.

Part of #5514.
2025-08-07 17:09:30 +00:00
Boaz Brickner 3c9d267388 Generate and use a C++ thunk to call non simple ABI C++ functions (#5850)
When the C++ function has a parameter that is not a pointer and not a
signed integer of 32 or 64 bits, generate a thunk.

Terminology:
* Callee function: The C++ function we actually want to call.
* Thunk function: The C++ function we generated that calls the callee
function.
* A simple ABI type, for now, is one of:
  * A pointer
  * signed integer with 32 bits
  * signed integer with 64 bits

The thunk function is marked `always_inline` and uses the `asm`
attribute to set its mangled to the callee function mangled name
suffixed with `".carbon_thunk"`.

When importing a C++ function, we decide whether calling it requires a
thunk and if so we generate it and import it as well, which is currently
a recursive call.

When calling the thunk function, we initialize a temporary storage for
each non simple ABI parameter type and take its address. This can be
optimized when the variable is already in storage.

Not supported yet:
* Functions with non void return values.
* Member methods.

Moved unsigned int param test from `arithmetic_types_direct.carbon` to
`arithmetic_types_bridged.carbon`, since only signed integers aren't
bridged using a thunk.

C++ Interop Demo:

```c++
// hello_world.h

struct S {
  S() {}
  S(const S&) { x = 1; }
  int x;
};

void hello_world(S s);
```

```c++
// hello_world.cpp

#include "hello_world.h"

#include <cstdio>

void hello_world2(S s) { printf("hello_world2: %d\n", s.x); }

void hello_world(S s) {
  printf("hello_world: %d\n", s.x);
  hello_world2(s);
}
```

```carbon
// main.carbon

library "Main";

import Cpp library "hello_world.h";

fn Run() -> i32 {
  var s : Cpp.S;
  Cpp.hello_world(s);
  return 0;
}
```

```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: 1
hello_world2: 1
```

Before this change (no thunk - copy constructor not called when calling
`hello_world()`):
```shell
$ ./demo
hello_world: -1219172304
hello_world2: 1
```
2025-08-06 10:27:33 +00:00
Richard Smithandgoogle-labs-jules[bot] 4685890d63 Rename FloatLiteral to FloatValue. (#5911)
In preparation for `FloatValue` being used more generally, and not only
for literals.

---------

Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
2025-08-05 22:34:34 +00:00
Boaz Brickner 720c77f6e7 Don't use struct literals in tests (#5906)
The first version of C++ overload resolution would not support struct
literals, so we prepare the tests for that.
2025-08-05 18:57:03 +00:00
Richard Smith 25681901bd Improve mapping of Clang diagnostics into Carbon diagnostics (#5894)
Instead of taking the complete text of the Clang diagnostic and using it
as the message portion of a Carbon diagnostic, generate the individual
pieces separately and pass them into the Carbon diagnostic
infrastructure.

* Clang's context lines are generated by running a custom "diagnostic
renderer" and tracking which lines it wants to print as context for a
given source location. When mapping from a C++ source location back to a
Carbon location, the Carbon `Loc` structure is now fully populated,
including filling in the context line and the column number.
* Clang's snippet is generated by running a custom diagnostic renderer
that is a cut-down version of the full text diagnostic renderer that
only prints a snippet. This is then attached to the Carbon diagnostic
manually as an override for the snippet we'd usually create.

We no longer repeat the file location twice on each diagnostic, and no
longer produce a bogus "in import" line for all locations coming from
clang that point arbitrarily to the first C++ import in the Carbon file.
The `[diagnostic kind]` marker is now displayed at the end of the
diagnostic message, not on a line of its own after the snippet.
2025-08-01 01:24:31 +00:00
Richard Smith ae16014df8 Don't import a C++ class definition until the class is required to be complete. (#5865)
When importing a class definition, ask Clang to complete it first. This
causes class template specializations to get instantiated as needed when
the type-checking of Carbon requires a C++ class to be complete. It also
allows Clang to implement things like modules-aware definition
visibility checking.

Don't reject importing a class with a virtual base if it's never
required to be complete. Instead, defer diagnosing until the definition
is required.

This also removes the recursion from `MapType`, as mapping a class type
no longer maps its definition.

In order to get diagnostics from instantiation failures, fix a bug that
caused any Clang diagnostics produced after the initial building of the
`ASTUnit` to get discarded. This exposed some duplicate diagnostic
issues in `ImportNameFromCpp` which are fixed here too.
2025-07-30 23:34:18 +00:00
Boaz Brickner a905f15bf9 Fix the tests for forward declared union pointer as return type by making the return type pointer _Nonnull (#5878)
Followup of #5773.
Part of #5772.
2025-07-30 20:20:30 +00:00
Boaz Brickner f0cff612eb Add support for using C++ double type in imported function declarations (#5868)
Carbon only supports f64, so only double can be mapped.

https://github.com/carbon-language/carbon-lang/blob/30f0ddab71bda71f8789080962b1fe8a5938e327/toolchain/check/type.cpp#L54

C++ Interop Demo:

```c++
// hello_world.h

auto hello_world(double x) -> void;
```

```c++
// hello_world.cpp

#include "hello_world.h"

#include <cstdio>

auto hello_world(double x) -> void {
  printf("double: %f\n", x);
}
```

```carbon
// main.carbon

library "Main";

import Cpp library "hello_world.h";

fn Run() -> i32 {
  Cpp.hello_world(0.25);
  return 0;
}
```

```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ $ ./demo
double: 0.250000
```

Before this change:

```shell
$ bazel-bin/toolchain/carbon compile main.carbon
main.carbon:8:3: error: semantics TODO: `Unsupported: parameter type: double`
  Cpp.hello_world(0.25);
  ^~~~~~~~~~~~~~~
main.carbon:8:3: note: in `Cpp` name lookup for `hello_world`
  Cpp.hello_world(0.25);
  ^~~~~~~~~~~~~~~
```

Part of #5263.
2025-07-30 07:13:59 +00:00
Boaz Brickner 30f0ddab71 Add support for importing access from C++ to Carbon (#5858)
Better access control with inheritance should come with better
inheritance support (actually importing inheritance).

C++ Interop Demo:

```c++
// hello_world.h

class HelloWorld {
 public:
  static auto Pub() -> void;

 protected:
  static auto Pro() -> void;

 private:
  static auto Pri() -> void;
};
```

```c++
// hello_world.cpp

#include "hello_world.h"

#include <cstdio>

auto HelloWorld::Pub() -> void { printf("Public!\n"); }
auto HelloWorld::Pro() -> void { printf("Protected!\n"); }
auto HelloWorld::Pri() -> void { printf("Private!\n"); }
```

```carbon
// main.carbon

library "Main";

import Cpp library "hello_world.h";

fn Run() -> i32 {
  Cpp.HelloWorld.Pub();
  Cpp.HelloWorld.Pro();
  Cpp.HelloWorld.Pri();
  return 0;
}
```

```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
main.carbon:9:3: error: cannot access protected member `Pro` of type `Cpp.HelloWorld`
  Cpp.HelloWorld.Pro();
  ^~~~~~~~~~~~~~~~~~
main.carbon: note: declared here

main.carbon:10:3: error: cannot access private member `Pri` of type `Cpp.HelloWorld`
  Cpp.HelloWorld.Pri();
  ^~~~~~~~~~~~~~~~~~
main.carbon: note: declared here
```

Before this change (no access checks):
```shell
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
Public!
Protected!
Private!
```

Part of #5859.
2025-07-29 08:25:15 +00:00
Boaz Brickner 6d6e0d0418 Add support for using C++ bool type in imported function declarations. (#5860)
C++ in

C++ Interop Demo:

```c++
// hello_world.h

auto hello_world(bool x) -> bool;
```

```c++
// hello_world.cpp

#include "hello_world.h"

#include <cstdio>

auto hello_world(bool x) -> bool {
  printf("bool: %d\n", x);
  return !x;
}
```

```carbon
// main.carbon

library "Main";

import Cpp library "hello_world.h";

fn Run() -> i32 {
  let x: bool = Cpp.hello_world(false);
  if (x) {
    return 0;
  } else {
    return 1;
  }
}
```

```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
bool: 0
```

Before this change (bool is interpreted as a 1 bit integer):
```shell
$ bazel-bin/toolchain/carbon compile main.carbon
... CRASH! ...
clang/include/clang/AST/Type.h:952: const ExtQualsTypeCommonBase *clang::QualType::getCommonPtr() const: Assertion `!isNull() && "Cannot retrieve a NULL type pointer"' failed.
```

Part of #5263.
2025-07-29 06:56:45 +00:00
Richard Smith 36f0a73092 Initial support for interop with class/struct/union fields. (#5849)
Add a new type, `custom_layout_type`, representing a struct type whose
size, alignment, and field offsets can be manually controlled. Use this
as the object representation type for imported C++ class types (which
also includes struct and union types), allowing us to model C++ class
type layouts. In passing, also add support for incomplete C++ class
types, mapping them into incomplete Carbon class types.

Map C++ fields into Carbon field declarations, allowing direct access to
C++ fields from Carbon. So far, no support is added for base classes nor
anonymous struct or union declarations; those will be added in
subsequent PRs. Also, we don't map C++ access control into Carbon yet,
so all C++ fields are accessible regardless of their access control.

For now we still use a `struct_type` as the object representation for
empty C++ classes, in order to continue to support our existing tests
that convert `{}` to empty C++ class types. This is temporary and should
be removed once we support interop with C++ class initialization.
2025-07-25 21:09:24 +00:00
Boaz Brickner a269c72e48 Fix variadic arguments test to use the format that is not deprecated in C++26 and fix the call site to be valid (#5842)
See https://en.cppreference.com/w/cpp/language/variadic_arguments.html.

Part of #5436.
2025-07-24 19:40:19 +00:00
Richard Smith c90c6728fd Interop: support all C++ integer types that map to intN_t or uintN_t. (#5836)
Expand support for `int` and `short` to cover all the other `intN_t` and
`uintN_t` types too. We achieve this by asking Clang what the `intN_t` /
`uintN_t` type that it would use for the given bitwidth is, and checking
if that's the type we're trying to map.
2025-07-22 21:29:09 +00:00
Jon Ross-Perkins 7ccc1e0144 Expand naming for impls and functions (#5808)
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.

The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.

This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
2025-07-21 18:45:07 +00:00
Jon Ross-PerkinsandGeoff Romer eae3491129 Switch inst namer to queue entities when reached (#5806)
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.

This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).

This will allow for simpler "name based on name" logic. This is
something I plan to use for:

- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
  - Note an impl may be used as the entity for a bound function.

By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.

To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.

Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.

---------

Co-authored-by: Geoff Romer <gromer@google.com>
2025-07-21 17:58:55 +00:00
Boaz Brickner 52976c55fb When importing a declaration, first collect all dependent unimported declarations and import them first (#5821)
This fixes some tests since we now handle record name scopes correctly.

Part of #5533.
2025-07-18 18:01:27 +00:00
Boaz Brickner f4f521de7f Explicitly mark as unsupported instead of crashing mapping a parameter record type defined not in a namespace (#5777)
Before this change we crash in this case when trying to use the outer
type.
After this change we diagnose a TODO.
Will add the missing support for this in a separate PR.

Part of #5533.
2025-07-18 02:42:45 +00:00
Richard Smith 9f67fa4b0f Allow interop with templated but non-template functions. (#5809)
For example, this would allow using `std::string::size`, which is
templated because it's a member of the class template
`std::basic_string`, but isn't itself a function template.
2025-07-17 15:04:19 +00:00
Boaz Brickner dd76c9bd13 Merge i16 and i32 param and return test files (#5760)
This is instead of having one test file that has different return types
and two test files for `i16` and `i32` param tests, which doesn't seem
consistent.
First commit does file renames for easier review.

Part of #5063.
2025-07-16 12:53:05 +00:00
Boaz Brickner 4f8d0649d5 When importing a looked up name, reuse previously imported declaration instead of importing the same declaration again (#5789)
Added test coverage to demonstrate name lookup following import of a
type of a function parameter.
SemIR changes show that the same decl isn't imported multiple times.

Part of #5533.
2025-07-16 11:21:49 +00:00
Richard Smith f204bdf094 Basic support for calling class methods imported from C++. (#5796)
Create a `self` parameter when importing a C++ non-static member
function. That seems to be all we need to get basic method calls
working! For now, `const` methods have by-value self parameters, and
non-`const` methods get an `addr self: Self*` parameter.
2025-07-15 16:05:01 +00:00
Richard Smith a6acba9eab Support for importing const-qualified types from C++. (#5794)
Incidentally also supports import of pointers-to-pointers.

Imported const-qualified types aren't especially useful just yet,
because on the Carbon side we don't yet permit conversions from
non-const to const types, so most of the tests still fail, but for
different reasons now.
2025-07-12 02:22:24 +00:00
Jon Ross-Perkins 8cd1307711 Include the interface name in impl names (#5798)
i.e., `impl` -> `<interface>.impl`
2025-07-11 19:52:53 +00:00
Jon Ross-Perkins e855f38b8c Tag destruction as desugaring (#5790)
In `BuildUnaryOperator`, `GetOperatorOpFunction` is treated as
desugaring, but `PerformCompoundMemberAccess` and `PerformCall` are not.
This treats all of destruction as desugaring.

This leads to some instructions being elided, because of `GetOrAddInst`
behaviors:

> // If the instruction has a desugared location and a constant value,
returns
> // the constant value's instruction ID. Otherwise, same as AddInst.

This changes instructions that previously had a non-desugared location
to instead have a desugared location, so if they also have a constant
value then the constant value can be used directly.
2025-07-10 21:21:19 +00:00
Richard Smith 26e23eac10 Support import of typedefs. (#5787)
Unify code paths for importing classes by name and importing them
indirectly when their type is referenced. Switch to using the general
type import machinery to import all type declarations, which allows
typedef declarations naming importable types to be used too.

Fix up handling of error cases to consistently only produce an Error
InstId after actually producing an error message, so that we can produce
exactly one diagnostic in failure cases.

Remove TODO error for unions that previously was only produced when
importing them indirectly, not when importing them by name. Import of
unions is exactly as complete / incomplete as import of other class
types, so treating them differently doesn't seem necessary.
2025-07-10 20:46:46 +00:00
Boaz Brickner a5ddc3e3cd Support importing C++ _Nonnull pointers as function parameters or return values (#5773)
We avoid using canonical type before knowing it's not a pointer because
we need the nullability attribute.
No support for pointers to pointers, yet.

C++ Interop Demo:

```c++
// hello_world.h

auto hello_world_param(int* _Nonnull i) -> void;
auto hello_world_return() -> int* _Nonnull;
```

```c++
// hello_world.cpp

#include "hello_world.h"
#include <cstdio>

auto hello_world_param(int* _Nonnull i) -> void {
  printf("hello_world: %d\n", *i);
}

static int x = 5;
auto hello_world_return() -> int* _Nonnull { return &x; }
```

```carbon
// main.carbon

library "Main";

import Core library "io";
import Cpp library "hello_world.h";

fn Run() -> i32 {
  var i: i32 = 10;
  Cpp.hello_world_param(&i);

  let p: i32* = Cpp.hello_world_return();
  Core.Print(*p);

  return 0;
}
```

```shell
$ clang -c hello_world.cpp
$ ./bazel-bin/toolchain/install/prefix_root/bin/carbon compile main.carbon
$ ./bazel-bin/toolchain/install/prefix_root/bin/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: 10
5
```

Part of #5772.
2025-07-10 08:00:37 +00:00
Boaz Brickner 9d0aaa740b When adding an imported C++ name, make sure that its clang::Decl is mapped if import failed (#5769)
When mapping parameter types, we assume that if the `clang::Decl` isn't
mapped, the name wasn't added, so this fixes a bug that triggers a crash
otherwise.

Part of #5533.
2025-07-08 13:12:32 +00:00
Boaz Brickner ff9154b978 Push a decl name scope before calling CalleePatternMatch() (#5771)
Otherwise the return values of different functions collide.

Part of #5063.
2025-07-07 15:02:47 +00:00
Dana Jansens 6c6552ce57 Consistently return runtime phase if the operands contain a runtime (#5729)
Currently if the first operand contains an error, we will return error,
even though the second operands contains a runtime, and it has a
stronger priority (the phase always goes up if possible).

Import is only allowed on instructions with compile-time values, so we
crash if we ever try to import a runtime value. Importable instructions
must diagnose unexpected runtime values and produce errors in the semir
from which they would be imported so that runtime values are never
imported by another semir.

If we had an instruction where you had an error value from the first
operand, and runtime from the second, and we imported it:
- Before https://github.com/carbon-language/carbon-lang/pull/5728 we
would crash in import, but only because we treated errors as runtime
- After https://github.com/carbon-language/carbon-lang/pull/5728 we
would import ErrorInst because we propagate errors. This is desirable
for cases with compile-time values and errors present only.
- After this PR, we would crash again, cuz you're importing a runtime
thing.

This change means that instructions containing an
`InstConstantKind::Never` instruction like`ValueParam` will consistently
evaluate to a runtime value, even if there are errors present. This is
visible in the `BindName` instructions changing in the semir, where they
became constant `ErrorInst` values previously but no longer do.
2025-07-02 19:21:41 +00:00
Jon Ross-Perkins 4aa62bf5cd Switch Destroy to addr self (#5748)
Pointed out by zygoloid on #toolchain, just taking care of this now.
2025-06-28 00:50:47 +00:00
Jon Ross-Perkins 0722dab0ef Reimplement destroy as an interface (#5678)
This changes `Destroy` to use an interface for its implementation.

Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.

Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
2025-06-27 21:57:14 +00:00
Boaz Brickner 11a75d1de1 Move function_ test files to be in function dir and remove the function_ prefix (#5716)
Follow up of
https://github.com/carbon-language/carbon-lang/pull/5645#discussion_r2153064236
and #5607.
2025-06-24 12:53:33 +00:00
Boaz Brickner 20f44e0a92 Support a C++ class as a parameter or return by value, similar to a C++ struct (#5709)
Add tests for C++ `union`.
Also fix some typos in `class` tests and remove SemIR ranges from tests
that should diagnose an error.

Part of #5533.
2025-06-23 19:30:56 +00:00
Boaz Brickner 8aedcbcabd Remove TODOs from the test of a declared but not defined struct as a by value parameter/return value (#5708)
These TODOs should have been removed in
https://github.com/carbon-language/carbon-lang/pull/5538 which adds
support for struct by value parameters and return values.

Part of #5533.
2025-06-23 14:45:06 +00:00