Commit Graph
17 Commits
Author SHA1 Message Date
Richard Smith db0a00d713 Fix double-destruction of temporaries. (#6010)
Attach the cleanup to the `Temporary` instruction instead of to the
`TemporaryStorage` instruction. We create `TemporaryStorage`
instructions speculatively when creating an initializing expression, and
may overwrite those instructions with other instructions if it turns out
that a temporary is not required. Instead, wait until we finalize the
temporary and create a `Temporary` instruction to register the cleanup.
2025-09-04 19:19:59 +00:00
Richard Smith 2352e93bb5 Remove now-unused StringType instruction. (#5964) 2025-08-20 18:30:11 +00:00
Dana JansensandJon Ross-Perkins 4b0e2b03b6 Add the .Self name for the type expression of a compile time binding (#5937)
We add a virtual node (`CompileTimeBindingPatternStart`) as the first
child of `CompileTimeBindingPattern` which holds the identifier
underneath it, so that it is checked just before the type expression of
the `CompileTimeBindingPattern`. When we reach this virtual node during
check, we add `.Self` as a name in the current scope, and when we reach
`CompileTimeBindingPattern` we remove it from scope, which ensures it's
present during only the checking of the type expression for the compile
time pattern.

At the moment the `.Self` has a different type (it's a `TypeType`) than
other `.Self` in the facet type (which are a single `FacetType`), but
the intention is to immediately substitute it out of the facet type
entirely, replacing it with a reference to the compile time binding (a
`BindSymbolicName`) itself. A TODO has been added for this.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-08-12 16:27:07 +00:00
Jon Ross-Perkins b410ebd088 Fix destruction of generic types (#5943)
The self access is important; for the test `generic_class.carbon` being
added to `toolchain/check/testdata/class/destroy_calls.carbon`, it was
using `%T.as.Destroy` instead of `%D.as.Destroy`, indicating the default
blank impl was being used instead of the type-specific version. That
test is trying to focus on the issue, but the delta is visible in a
couple other files in this PR, for example
`toolchain/check/testdata/class/generic/init.carbon`.

I'm separately working on getting rid of the default impl, which is how
I noticed this.
2025-08-12 00:10:43 +00:00
Jon Ross-Perkins 55085de6aa Use GetStructType when building object repr structs (#5923)
I was thinking about this for destruction, which I may not be able to
use it for, but still think this may be a good change to keep features
consistent.
2025-08-06 23:55:05 +00:00
37d5046ceb Support parse/check/lower for char (#5901)
toolchain/check/testdata/builtins/char/basics.carbon and
toolchain/lower/testdata/builtins/char.carbon are probably the most
interesting tests here. The parse tests is required because this adds a
new node kind, and we need coverage of it; but the attached info is
minor. There's a fair amount of test churn here because I'm adding the
Core.Char and Core.CharLiteral types as new singletons.

My intent here is that `CharId` is always a unicode code point, even
when the type is a `Char` and thus must be a single UTF-8 code unit
(single byte). This mainly means the stored value of a `CharValue` can
be printed internally without knowing the type.

---------

Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
2025-08-06 20:39:01 +00:00
Jon Ross-PerkinsandGeoff Romer 7209ad7c9f Generate Destroy impls for classes (#5873)
Although this focused on `Destroy` support, some choices here around
`implicit_type_impls` are because copy/move will likely follow a similar
approach. I'm trying not to predict too much about how we'll structure
those, but I'm putting `Destroy` impl logic in a file that could perhaps
be shared with those. They'd likely be interested in similar things,
e.g. traversing members of types (particularly class, struct literal,
tuple literal).

At present this sets the destroy function as `no_op` which is consistent
with current logic, but has a TODO to correctly define.

Constant importing for functions changes slightly due to some issues I
was having with `GetFunctionType`. zygoloid suggested this approach to
avoid `EvalInst` logic.

Adds a flag for controlling whether to generating these impls. While
this does generation for `class`, as noted above this'll also need to be
done for tuples and struct literals, which would leave the `none.carbon`
min_prelude unable to use any types. Note if destruction *would* occur,
it'll still look up `Core.Destroy` for that and fail, but that's already
true of any test using `none.carbon`. I'm trying to use the flag to see
if we can keep `none.carbon` working mostly-consistently.

I'd tried separating out the flag to #5852, but that got a lot of
pushback over whether the behavior was appropriate. I'm hoping that the
interactions here make it clearer why the particular approach -- the
goal is not to enable advanced testing, or create some new end-user
behavior that we really support, it's just to keep no-prelude tests
functional. The main question raised there was why not just keep
generating `impl T as Core.Destroy` if `fn destroy` is present -- but I
think here it should be apparent that would require additional
complexity, as the generation of `impl T as Core.Destroy` is not
currently conditioned based on the implementation of `fn destroy`. I'd
rather add complexity to this flag only if it's enabling interesting
test functionality.

---------

Co-authored-by: Geoff Romer <gromer@google.com>
2025-08-04 19:39:22 +00:00
Jon Ross-Perkins 7ccc1e0144 Expand naming for impls and functions (#5808)
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.

The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.

This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
2025-07-21 18:45:07 +00:00
Jon Ross-PerkinsandGeoff Romer eae3491129 Switch inst namer to queue entities when reached (#5806)
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.

This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).

This will allow for simpler "name based on name" logic. This is
something I plan to use for:

- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
  - Note an impl may be used as the entity for a bound function.

By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.

To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.

Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.

---------

Co-authored-by: Geoff Romer <gromer@google.com>
2025-07-21 17:58:55 +00:00
Jon Ross-Perkins be487bbeda Use declaration locations for formatting entities (#5799)
This is just trying to address the location TODO.
2025-07-14 23:27:03 +00:00
Jon Ross-Perkins 8cd1307711 Include the interface name in impl names (#5798)
i.e., `impl` -> `<interface>.impl`
2025-07-11 19:52:53 +00:00
Jon Ross-Perkins e855f38b8c Tag destruction as desugaring (#5790)
In `BuildUnaryOperator`, `GetOperatorOpFunction` is treated as
desugaring, but `PerformCompoundMemberAccess` and `PerformCall` are not.
This treats all of destruction as desugaring.

This leads to some instructions being elided, because of `GetOrAddInst`
behaviors:

> // If the instruction has a desugared location and a constant value,
returns
> // the constant value's instruction ID. Otherwise, same as AddInst.

This changes instructions that previously had a non-desugared location
to instead have a desugared location, so if they also have a constant
value then the constant value can be used directly.
2025-07-10 21:21:19 +00:00
Jon Ross-Perkins 6a53947c5c Handle destruction for return statements (#5785)
This just catches uses equivalent to `return;` and `return <expr>;`.
Note it's just extending the current implicit return logic, not really
adding much unique here.

I'm still delaying break and continue because those require partial
destruction, which is more work and I want to be careful to get it
right.
2025-07-10 16:32:39 +00:00
Jon Ross-Perkins 0722dab0ef Reimplement destroy as an interface (#5678)
This changes `Destroy` to use an interface for its implementation.

Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.

Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.
2025-06-27 21:57:14 +00:00
Dana JansensandJon Ross-Perkins d17188208c Apply min-preludes to more tests (part 7) (#5704)
This drops file_test runtime from about 3s to 2.5s on my machine, which
is now ~30% faster than before #5653 slowed things down by adding a lot
of stuff to the production prelude.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-06-24 12:43:08 +00:00
Jon Ross-Perkins 78d4cce9f8 Put min_prelude in a testdata dir (#5635)
This makes the min_prelude files a little more consistent with how we
use testdata elsewhere, avoiding some special casing of them.
2025-06-09 22:18:12 +00:00
Jon Ross-Perkins 0a727c32e9 Change min_prelude to use EXTRA-ARGS and INCLUDE-FILE (#5625)
Now that included files can specify `EXTRA-ARGS`, this uses that to
handle min_prelude files. Also moves `As`/`ImplicitAs` out to a shared
file, partly because we duplicate it a few times over, partly just to
show that it works.

Also removes the `min_prelude/` subdirectories because many of these
files were touched by autoupdate regardless. I noticed one conflict for
`impl_thunk.carbon`, so renaming that one to
`impl_thunk_min_prelude.carbon`.

`GetArgReplacements` I simply noticed was unused, so removing it.
2025-06-06 15:56:58 +00:00