Commit Graph
13 Commits
Author SHA1 Message Date
Boaz Brickner 870c5380a0 C++ interop: Support importing binary operator+ (#5996)
Triggered by calling a binary operator with LHS being an imported C++
class type.

Not supported (yet):
* Multiple overloads.
* Other operators.

C++ Interop Demo:

```c++
// hello_world.h

class C {
 public:
  C(int x) : x_(x) {}
  auto x() const -> int { return x_; }

 private:
  int x_ = 0; 
};

auto operator+ (C c1, C c2) -> C;
```

```c++
// hello_world.cpp

#include "hello_world.h"

#include <cstdio>

auto operator+ (C c1, C c2) -> C {
  printf("Adding %d with %d\n", c1.x(), c2.x());
  return C(c1.x() + c2.x());
}
```

```carbon
// main.carbon

library "Main";

import Cpp library "hello_world.h";

fn Run() -> i32 {
  let c1 : Cpp.C = Cpp.C.C(7);
  let c2 : Cpp.C = Cpp.C.C(8);
  let c3 : Cpp.C = c1 + c2;
  let c4 : Cpp.C = c3 + c2;
  return 0;
}

```

```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
Adding 7 with 8
Adding 15 with 8
```

Part of #5995.
2025-09-03 12:01:20 +00:00
Richard Smith 82ba1a43a1 Support for importing C++ enum types. (#5978)
We import C++ enum types as Carbon class types as adapters for the
corresponding builtin integer type, and we import enumerator constants
as integer constants of that class type.

No operators are supported on such values for now; eventually once we
start asking Clang to implement operators on C++-owned types, these
types should be handled in the same way. However, they can be converted
to the corresponding integer type with `as` via adapter conversion, and
integer builtin functions can operate on them.
2025-08-26 23:11:35 +00:00
Boaz Brickner 1d314c7c4d Import C++ constructors of class Type fn Type(...) -> Type (#5879)
Only supports classes with a single (non copy non move) constructor
(without default values), until overloading is supported.

Based on #5878.

C++ Interop Demo:

```c++
// hello_world.h

#include <cstdio>

class C {
 public:
  C(int x, int y) : x_(x), y_(y) {}

  int x() const { return x_;}
  int y() const { return y_;}

 private:
  int x_;
  int y_;
};

void hello_world(C* _Nonnull c);
```

```c++
// hello_world.cpp

#include "hello_world.h"

#include <cstdio>

void hello_world(C* _Nonnull c) {
  printf("C.x = %d. C.y = %d\n", c->x(), c->y());
}
```

```carbon
// main.carbon

library "Main";

import Cpp library "hello_world.h";

fn Run() -> i32 {
  var c : Cpp.C = Cpp.C.C(1, 2);
  Cpp.hello_world(&c);
  return 0;
}
```

```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
C.x = 1. C.y = 2
```

Part of #5880.
2025-08-06 12:02:38 +00:00
Richard Smith ae16014df8 Don't import a C++ class definition until the class is required to be complete. (#5865)
When importing a class definition, ask Clang to complete it first. This
causes class template specializations to get instantiated as needed when
the type-checking of Carbon requires a C++ class to be complete. It also
allows Clang to implement things like modules-aware definition
visibility checking.

Don't reject importing a class with a virtual base if it's never
required to be complete. Instead, defer diagnosing until the definition
is required.

This also removes the recursion from `MapType`, as mapping a class type
no longer maps its definition.

In order to get diagnostics from instantiation failures, fix a bug that
caused any Clang diagnostics produced after the initial building of the
`ASTUnit` to get discarded. This exposed some duplicate diagnostic
issues in `ImportNameFromCpp` which are fixed here too.
2025-07-30 23:34:18 +00:00
Boaz Brickner 30f0ddab71 Add support for importing access from C++ to Carbon (#5858)
Better access control with inheritance should come with better
inheritance support (actually importing inheritance).

C++ Interop Demo:

```c++
// hello_world.h

class HelloWorld {
 public:
  static auto Pub() -> void;

 protected:
  static auto Pro() -> void;

 private:
  static auto Pri() -> void;
};
```

```c++
// hello_world.cpp

#include "hello_world.h"

#include <cstdio>

auto HelloWorld::Pub() -> void { printf("Public!\n"); }
auto HelloWorld::Pro() -> void { printf("Protected!\n"); }
auto HelloWorld::Pri() -> void { printf("Private!\n"); }
```

```carbon
// main.carbon

library "Main";

import Cpp library "hello_world.h";

fn Run() -> i32 {
  Cpp.HelloWorld.Pub();
  Cpp.HelloWorld.Pro();
  Cpp.HelloWorld.Pri();
  return 0;
}
```

```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
main.carbon:9:3: error: cannot access protected member `Pro` of type `Cpp.HelloWorld`
  Cpp.HelloWorld.Pro();
  ^~~~~~~~~~~~~~~~~~
main.carbon: note: declared here

main.carbon:10:3: error: cannot access private member `Pri` of type `Cpp.HelloWorld`
  Cpp.HelloWorld.Pri();
  ^~~~~~~~~~~~~~~~~~
main.carbon: note: declared here
```

Before this change (no access checks):
```shell
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
Public!
Protected!
Private!
```

Part of #5859.
2025-07-29 08:25:15 +00:00
Richard SmithandChandler Carruth 553dd6e531 Build the clang::CompilerInvocation in the driver. (#5784)
Add driver flags to specify clang driver arguments.

---------

Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
2025-07-18 16:30:47 +00:00
Richard SmithandChandler Carruth 3776e464e0 Properly set up C++ include paths and similar environment settings when parsing imported C++. (#5767)
Stop using the clang tooling library to build an ASTUnit; that library
is set up to process clang frontend arguments, assuming that something
has already built frontend arguments from the compiler arguments. It is
also too encapsulated and doesn't let us inspect and modify the compiler
invocation before it's executed.

Instead, build the AST unit directly in two phases:

* FIrst, take a list of clang driver arguments and convert them into a
list of compiler arguments, using `clang::createInvocation`. Internally,
this uses the clang driver to build a frontend invocation, including
building system-specific include paths as needed.
* Then, directly build an ASTUnit from this compiler invocation.

I've factored this so that we can split out the `createInvocation` step,
with the intention that we may want to move it out of check and into the
carbon driver with the rest of the driver-level argument handling, and
we may want to customize some of the clang options before we invoke the
clang frontend with that set of options.

In order to make the invocation reusable, it no longer depends on the
name of the carbon file importing the C++ code. In place of synthesizing
a header file name as `<foo.carbon>.generated.cpp_imports.h`, we now
insert line marker directives into the generated header so that errors
in that header cause Clang to point a diagnostic back at the Carbon
source file itself. This results in a minor improvement in the
diagnostic output: we no longer refer to a nonexistent generated file.
But the snippet still contains text that doesn't match the source code,
so it remains imperfect.

---------

Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
2025-07-09 03:09:43 +00:00
Boaz Brickner 852d0191a9 Add support for importing C++ inline functions (#5427)
This requires:
* Making `FunctionDecl` mutable since generating code
(`HandleTopLevelDecl()`) requires a mutable declaration and since we
manually add `used` attribute to force code generation.
* Passing the file system to `Lower` since it's needed by Clang code
generation.
* Creating an internal Clang LLVM module and link it against the Carbon
LLVM module.

Demo:

```c++
// hello_world.h

extern int puts;
inline void hello_world() {
  ((int (*)(const char*))&puts)("hello world");
}
```

```carbon
// main.carbon

library "Main";

import Cpp library "hello_world.h";

fn Run() -> i32 {
  Cpp.hello_world();
  return 0;
}
```

```shell
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link main.o --output=demo
$ ./demo
hello world
```

Based on https://github.com/carbon-language/carbon-lang/pull/5406.

Part of #5405.
2025-05-21 07:02:05 +00:00
Boaz Brickner 87b9cab7b1 Add support for importing a trivial global C++ function (#5033)
ASTUnit is owned by `CompileSubcommand`, passed through `Unit` to be
populated in `ImportCppFiles()` and used via `SemIR::File`.
When generating the AST, pass `-x c++` args to compile C++ (temporary
until we pass args properly).
`Cpp` namespace is marked as a special namespace and has dedicated logic
in `LookupNameInExactScope()`.
The logic for importing declarations from C++ to Carbon is in
`import_cpp.cpp`, but we're likely to want to refactor this
signfiicantly over time as it grows (perhaps a dedicated directory?).

Part of #4666.
2025-03-03 10:38:19 +00:00
Boaz Brickner 3f599c250b Generate Cpp namespace when import Cpp is used (#4873)
Also defined a dedicated `ImportCppDecl` `InstKind`.
Part of #4666
2025-02-12 01:44:37 +00:00
Boaz Brickner 30c1530261 Support multiple import Cpp library in a single unit (#4814)
Instead of compiling the imported file, generate a C++ header that
includes all `Cpp` import files.
Part of #4666
2025-01-20 09:44:45 +00:00
Boaz Brickner 28d6aedbbb Add Support for #include in cpp files imported from Carbon (#4809)
Propagate `FileSystem` to `buildASTFromCodeWithArgs`().
Part of #4666
2025-01-15 21:27:58 +00:00
Boaz Brickner 5b70a3ea91 Generate AST when importing a cpp file (#4790)
Ignore the AST and support a single Cpp import, for now.
Report cpp compilation errors and warnings.
Part of #4666
2025-01-14 20:45:50 +00:00