Basic classes: use cases, struct literals, struct types, and future work (#561)

This proposal defines the very basics of `class` types, primarily focused on:

-   use cases including: data classes, encapsulated types, inheritance with and without `virtual`, interfaces as base classes, and mixins for code reuse;
-   anonymous data types for called _structural data classes_ or _struct types_. Struct literals are used to initialize class values and ad-hoc parameter and return types with named components; and
-   future work, including the provisional syntax already in use for features that have not been decided.

The intent is to both make some small incremental progress and get agreement on direction. As such it doesn't include things like nominal types, methods, access control, inheritance, etc.

It proposes this struct type and literal syntax:
```
var p: {.x: Int, .y: Int} = {.x = 0, .y = 1};
```
Note that it uses commas (`,`) between fields instead of semicolons (`;`), and no introducer for types or literal values.

Incorporates decisions from #665 , #653 , #651


Co-authored-by: Geoff Romer <gromer@google.com>
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
This commit is contained in:
josh11b
2021-08-09 12:28:36 -07:00
committed by GitHub
co-authored by Geoff Romer Chandler Carruth
parent 18e3969ded
commit 36764ff1af
9 changed files with 1218 additions and 174 deletions
+24 -50
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@@ -42,7 +42,7 @@ SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- [Pointers and references](#pointers-and-references)
- [Arrays and slices](#arrays-and-slices)
- [User-defined types](#user-defined-types)
- [Structs](#structs)
- [Classes](#classes)
- [Allocation, construction, and destruction](#allocation-construction-and-destruction)
- [Assignment, copying, and moving](#assignment-copying-and-moving)
- [Comparison](#comparison)
@@ -170,14 +170,14 @@ cleaned up during evolution.
Name paths in Carbon always start with the package name. Additional namespaces
may be specified as desired.
For example, this code declares a struct `Geometry.Shapes.Flat.Circle` in a
For example, this code declares a class `Geometry.Shapes.Flat.Circle` in a
library `Geometry/OneSide`:
```carbon
package Geometry library("OneSide") namespace Shapes;
namespace Flat;
struct Flat.Circle { ... }
class Flat.Circle { ... }
```
This type can be used from another package:
@@ -487,7 +487,7 @@ fn Sum(a: Int, b: Int) -> Int {
## Types
> References: [Primitive types](primitive_types.md), [tuples](tuples.md), and
> [structs](structs.md)
> [classes](classes.md)
>
> **TODO:** References need to be evolved.
@@ -595,19 +595,17 @@ fn RemoveLast(x: (Int, Int, Int)) -> (Int, Int) {
### User-defined types
#### Structs
#### Classes
> References: [Structs](structs.md)
>
> **TODO:** References need to be evolved.
> References: [Classes](classes.md)
`struct`s are a way for users to define their own data strutures or named
product types.
Classes are a way for users to define their own data strutures or named product
types.
For example:
```carbon
struct Widget {
class Widget {
var x: Int;
var y: Int;
var z: Int;
@@ -622,50 +620,26 @@ Breaking apart `Widget`:
- `Widget` has one `String` member: `payload`.
- Given an instance `dial`, a member can be referenced with `dial.paylod`.
More advanced `struct`s may be created:
```carbon
struct AdvancedWidget {
// Do a thing!
fn DoSomething(self: AdvancedWidget, x: Int, y: Int);
// A nested type.
struct Nestedtype {
// ...
}
private var x: Int;
private var y: Int;
}
fn Foo(thing: AdvancedWidget) {
thing.DoSomething(1, 2);
}
```
Breaking apart `AdvancedWidget`:
- `AdvancedWidget` has a public object method `DoSomething`.
- `DoSomething` explicitly indicates how the `AdvancedWidget` is passed to
it, and there is no automatic scoping - `self` must be specified as the
first input. The `self` name is also a keyword that explains how to
invoke this method on an object.
- `DoSomething` accepts `AdvancedWidget` _by value_, which is easily
expressed here along with other constraints on the object parameter.
- `AdvancedWidget` has two private data members: `x` and `y`.
- Private methods and data members are restricted to use by
`AdvancedWidget` only, providing a layer of easy validation of the most
basic interface constraints.
- `Nestedtype` is a nested type, and can be accessed as
`AdvancedWidget.Nestedtype`.
##### Allocation, construction, and destruction
> **TODO:** Needs a feature design and a high level summary provided inline.
##### Assignment, copying, and moving
> **TODO:** Needs a feature design and a high level summary provided inline.
You may use a _structural data class literal_, also known as a _struct literal_,
to assign or initialize a variable with a class type.
```carbon
var sprocket: Widget = {.x = 3, .y = 4, .z = 5, .payload = "Sproing"};
sprocket = {.x = 2, .y = 1, .z = 0, .payload = "Bounce"};
```
You may also copy one struct into another of the same type.
```carbon
var thingy: Widget = sprocket;
sprocket = thingy;
```
##### Comparison
@@ -818,7 +792,7 @@ be used to instantiate the parameterized definition with the provided arguments
in order to produce a complete type. For example:
```carbon
struct Stack(T:$$ Type) {
class Stack(T:$$ Type) {
var storage: Array(T);
fn Push(value: T);
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+1 -1
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@@ -378,7 +378,7 @@ There are a few obstacles to supporting dynamic dispatch efficiently, which may
limit the extent it is used automatically by implementations. For example, the
following features would benefit substantially from guaranteed monomorphization:
- Field packing in struct layout. For example, packing a `Bool` into the lower
- Field packing in class layout. For example, packing a `Bool` into the lower
bits of a pointer, or packing bit-fields with generic widths.
- Allocating local variables in stack storage. Without monomorphization, we
would need to perform dynamic memory allocation -- whether on the stack or
+6 -7
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@@ -185,7 +185,7 @@ The `interface` keyword is used to define a
need to explicitly implement them, using an `impl` block, such as here:
```
struct Song {
class Song {
// ...
// Implementing `Printable` for `Song` inside the definition of `Song`
@@ -206,13 +206,12 @@ external impl Song as Comparable {
}
```
Implementations may be defined within the struct definition itself or
externally. External implementations may be defined in the library defining the
interface.
Implementations may be defined within the class definition itself or externally.
External implementations may be defined in the library defining the interface.
#### Qualified and unqualified access
The methods of an interface implemented within the struct definition may be
The methods of an interface implemented within the class definition may be
called with the unqualified syntax. All methods of implemented interfaces may be
called with the qualified syntax, whether they are defined internally or
externally.
@@ -356,7 +355,7 @@ A type may implement the parent interface implicitly by implementing all the
methods in the child implementation.
```
struct Key {
class Key {
// ...
impl as Hashable {
fn IsEqual[me: Key](that: Key) -> Bool { ... }
@@ -441,7 +440,7 @@ type-of-type.
For example: If there were a class `CDCover` defined this way:
```
struct CDCover {
class CDCover {
impl as Printable {
...
}
+2 -2
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@@ -555,11 +555,11 @@ interface Container {
...
fn Insert[addr me: Self*](position: IteratorType, value: ElementType);
}
struct ListIterator(ElementType:! Type) {
class ListIterator(ElementType:! Type) {
...
impl Iterator;
}
struct List(ElementType:! Type) {
class List(ElementType:! Type) {
// Iterator type is determined by the container type.
let IteratorType: Iterator = ListIterator(ElementType);
fn Insert[addr me: Self*](position: IteratorType, value: ElementType) {
-113
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@@ -1,113 +0,0 @@
# Structs
<!--
Part of the Carbon Language project, under the Apache License v2.0 with LLVM
Exceptions. See /LICENSE for license information.
SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
-->
<!-- toc -->
## Table of contents
- [TODO](#todo)
- [Overview](#overview)
- [Open questions](#open-questions)
- [`self` type](#self-type)
- [Default access control level](#default-access-control-level)
<!-- tocstop -->
## TODO
This is a skeletal design, added to support [the overview](README.md). It should
not be treated as accepted by the core team; rather, it is a placeholder until
we have more time to examine this detail. Please feel welcome to rewrite and
update as appropriate.
## Overview
Beyond simple tuples, Carbon of course allows defining named product types. This
is the primary mechanism for users to extend the Carbon type system and
fundamentally is deeply rooted in C++ and its history (C and Simula). We simply
call them `struct`s rather than other terms as it is both familiar to existing
programmers and accurately captures their essence: they are a mechanism for
structuring data:
```
struct Widget {
var Int x;
var Int y;
var Int z;
var String payload;
}
```
Most of the core features of structures from C++ remain present in Carbon, but
often using different syntax:
```
struct AdvancedWidget {
// Do a thing!
fn DoSomething(AdvancedWidget self, Int x, Int y);
// A nested type.
struct NestedType {
// ...
}
private var Int x;
private var Int y;
}
fn Foo(AdvancedWidget thing) {
thing.DoSomething(1, 2);
}
```
Here we provide a public object method and two private data members. The method
explicitly indicates how the object parameter is passed to it, and there is no
automatic scoping - you have to use `self` here. The `self` name is also a
keyword, though, that explains how to invoke this method on an object. This
member function accepts the object _by value_, which is easily expressed here
along with other constraints on the object parameter. Private members work the
same as in C++, providing a layer of easy validation of the most basic interface
constraints.
The type itself is a compile-time constant value. All name access is done with
the `.` notation. Constant members (including member types and member functions
which do not need an implicit object parameter) can be accessed by way of that
constant: `AdvancedWidget.NestedType`. Other members and member functions
needing an object parameter (or "methods") must be accessed from an object of
the type.
Some things in C++ are notably absent or orthogonally handled:
- No need for `static` functions, they simply don't take an initial `self`
parameter.
- No `static` variables because there are no global variables. Instead, can
have scoped constants.
## Open questions
### `self` type
Requiring the type of `self` makes method declarations quite verbose. Unclear
what is the best way to mitigate this, there are many options. One is to have a
special `Self` type.
It may be interesting to consider separating the `self` syntax from the rest of
the parameter pattern as it doesn't seem necessary to inject all of the special
rules (covariance versus contravariance, special pointer handling) for `self`
into the general pattern matching system.
### Default access control level
The default access control level, and the options for access control, are pretty
large open questions. Swift and C++ (especially w/ modules) provide a lot of
options and a pretty wide space to explore here. If the default isn't right most
of the time, access control runs the risk of becoming a significant ceremony
burden that we may want to alleviate with grouped access regions instead of
per-entity specifiers. Grouped access regions have some other advantages in
terms of pulling the public interface into a specific area of the type.
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@@ -44,7 +44,7 @@ are subject to full instantiation -- other parameters will be type checked and
bound early to the extent possible. For example:
```
struct Stack(Type$$ T) {
class Stack(Type$$ T) {
var Array(T) storage;
fn Push(T value);
+1
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@@ -59,6 +59,7 @@ request:
- [0538 - `return` with no argument](p0538.md)
- [0540 - Remove `Void`](p0540.md)
- [0555 - Operator precedence](p0555.md)
- [0561 - Basic classes: use cases, struct literals, struct types, and future work](p0561.md)
- [0601 - Operator tokens](p0601.md)
- [0618 - var ordering](p0618.md)
- [0623 - Require braces](p0623.md)
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@@ -0,0 +1,179 @@
# Basic classes: use cases, struct literals, struct types, and future work
<!--
Part of the Carbon Language project, under the Apache License v2.0 with LLVM
Exceptions. See /LICENSE for license information.
SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
-->
[Pull request](https://github.com/carbon-language/carbon-lang/pull/561)
<!-- toc -->
## Table of contents
- [Problem](#problem)
- [Background](#background)
- [Proposal](#proposal)
- [Rationale based on Carbon's goals](#rationale-based-on-carbons-goals)
- [Alternatives considered](#alternatives-considered)
- [Earlier proposal](#earlier-proposal)
- [Interfaces implemented for anonymous data classes](#interfaces-implemented-for-anonymous-data-classes)
- [Access control](#access-control)
- [Introducer for structural data class types](#introducer-for-structural-data-class-types)
- [Terminology](#terminology)
<!-- tocstop -->
## Problem
We need to say how you define new types in Carbon. This proposal is specifically
about [record types](<https://en.wikipedia.org/wiki/Record_(computer_science)>).
The proposal is not intended to be a complete story for record types, but enough
to get agreement on direction. It primarily focuses on:
- use cases including: data classes, encapsulated types with virtual and
non-virtual methods and optional single inheritance, interfaces as base
classes that support multiple inheritance, and mixins for code reuse;
- anonymous structural data types for record literals used to initialize class
values and ad-hoc parameter and return types with named components; and
- future work, including the provisional syntax in use for features that have
not been decided.
## Background
This is a replacement for earlier proposal
[#98](https://github.com/carbon-language/carbon-lang/pull/98).
## Proposal
This proposal adds an initial design for record types called "classes",
including _structural data classes_ called _struct types_ as well as struct
literals. The design is replacing the skeletal design for what were called
"struct" types with a [new document on classes](/docs/design/classes.md).
## Rationale based on Carbon's goals
This particular proposal is focusing on
[the Carbon goal](/docs/project/goals.md#code-that-is-easy-to-read-understand-and-write)
that code is "easy to read, understand, and write." Future proposals will
address other aspects of the class type design such as performance.
## Alternatives considered
### Earlier proposal
There was an earlier proposal
[#98](https://github.com/carbon-language/carbon-lang/pull/98), that made a
number of different choices, including:
- Tuples were given named components instead of having separate struct
literals.
- No form of multiple inheritance was proposed.
- Operators were define using methods like C++ instead of by implementing
interfaces like Rust.
- Constructors had a special form like C++ instead of being regular functions
like Rust.
- Tuples and classes were both considered example of record types.
- Members of classes could be individually left uninitialized.
- Coverage of nominal types, inheritance, etc. were considered in much more
detail.
### Interfaces implemented for anonymous data classes
Whether we would support implementing interfaces for specific anonymous data
classes was
[discussed on Discord](https://discord.com/channels/655572317891461132/709488742942900284/867471671089561643).
[The conclusion](https://discord.com/channels/655572317891461132/709488742942900284/867516894029938710)
was "yes", reasoning that we would support that for the same reason as a number
of other cases such as tuple and pointer types.
[A specific use case](https://discord.com/channels/655572317891461132/709488742942900284/867517209026756630)
would be implementing interface
```
interface ConstructWidgetFrom { fn Construct(Self) -> Widget; }
```
for type `{.kind: WidgetKind, .size: Int}`.
### Access control
[Issue #665](https://github.com/carbon-language/carbon-lang/issues/665) decided
that by default members of a class would be publicly accessible. There were a
few reasons:
- The readability of public members is the most important, since we expect
most readers to be concerned with the public API of a type.
- The members that are most commonly private are the data fields, which have
relatively less complicated definitions that suffer less from the extra
annotation.
Additionally, there is precedent for this approach in modern object-oriented
languages such as
[Kotlin](https://kotlinlang.org/docs/visibility-modifiers.html) and
[Python](https://docs.python.org/3/tutorial/classes.html), both of which are
well regarded for their usability.
It further decided that members would be given more restricted access using a
local annotation on the declaration itself rather than a block or region
approach such as used in C++. This is primarily motivated by a desire to reduce
context sensitivity, following
[the principle](/docs/project/principles/low_context_sensitivity.md) introduced
in [#646](https://github.com/carbon-language/carbon-lang/pull/646). It helps
readers to more easily determine the accessibility of a member in large classes,
say when they have jumped to a specific definition in their IDE.
### Introducer for structural data class types
[Issue #653](https://github.com/carbon-language/carbon-lang/issues/653)
discussed whether structural data class types should have an introducer to
distinguish them from structural data class literals. Ultimately we decided no
introducer was needed:
- Outside of `{}`, types could be distinguished from literal values by the
presence of a `:` after the first field name.
- This creates a sort of consistency: introducers are frequently used when
introducing new names, as in `fn`, `var`, `interface`, and so on. Struct
type declarations don't introduce new names so they don't require an
introducer.
- It avoids having a different introducer for things that are still treated as
classes for many purposes. This means we won't have to frequently say
"struct or class" in documentation.
- We do want to use these type expressions in contexts that will benefit from
being more concise, such as inside function and variable declarations.
This does cause an issue that `{}` is both an empty struct literal and empty
struct type. However, we've already accepted that complexity with tuples, so
this choice is more consistent. If we find that we need an introducer for tuple
types to distinguish the empty tuple from its type, we expect to find that we
have the same problem with empty struct literals, and the other way around. We
are explicitly to choosing to accept the risk that this won't work out in order
to have a more concise syntax in case it does.
### Terminology
Do literals have "class" type or are they some other kind of type?
[Issue #651](https://github.com/carbon-language/carbon-lang/issues/651) decided
that all of these types were different kinds of classes:
- Literals like `{.a = 2}` are "structural data class literals" or "struct
literals" for short. Here "structural" means that two types are considered
equal if their fields match. They are not "nominal" since they don't have a
name to use for type equality.
- The types of those literals like `{.a: i64}` would be "structural data
classes" or "struct types" for short.
- There would also be "nominal data classes" that are declared with a syntax
more similar to other nominal classes.
We preferred to refer to all of these as class types, rather than have to
frequently refer to "struct or class types", adding additional words to name
more specific subsets, like "data classes". In contrast, tuple types are not
considered classes, but classes and tuples together form _product types_.
The term "class" was chosen over "struct" since they generally support
object-oriented features like encapsulation, inheritance, and dynamic dispatch,
and how C++ programmers generally refer to their record types. These were
considered more significant than the C++ distinction that classes default to
private access control. Since we plan to use a different syntax in Carbon to
specify access restrictions, the different default seemed straightforward to
teach.