Files
shelfmark/shelfmark/api/websocket.py
T

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7.0 KiB
Python

"""WebSocket manager for real-time status updates."""
import logging
import threading
from typing import Optional, Dict, Any, Callable, List
from flask_socketio import SocketIO
logger = logging.getLogger(__name__)
class WebSocketManager:
"""Manages WebSocket connections and broadcasts."""
def __init__(self):
self.socketio: Optional[SocketIO] = None
self._enabled = False
self._connection_count = 0
self._connection_lock = threading.Lock()
self._on_first_connect_callbacks: List[Callable[[], None]] = []
self._on_all_disconnect_callbacks: List[Callable[[], None]] = []
self._needs_rewarm = False # Flag to trigger warmup callbacks on next connect
def init_app(self, app, socketio: SocketIO):
"""Initialize the WebSocket manager with Flask-SocketIO instance."""
self.socketio = socketio
self._enabled = True
logger.info("WebSocket manager initialized")
def register_on_first_connect(self, callback: Callable[[], None]):
"""Register a callback for when the first client connects."""
self._on_first_connect_callbacks.append(callback)
logger.debug(f"Registered on_first_connect callback: {callback.__name__}")
def register_on_all_disconnect(self, callback: Callable[[], None]):
"""Register a callback for when all clients disconnect."""
self._on_all_disconnect_callbacks.append(callback)
logger.debug(f"Registered on_all_disconnect callback: {callback.__name__}")
def request_warmup_on_next_connect(self):
"""Request warmup callbacks on the next client connect (e.g., after idle shutdown)."""
with self._connection_lock:
self._needs_rewarm = True
logger.debug("Warmup requested for next client connect")
def client_connected(self):
"""Track a new client connection. Call this from the connect event handler."""
with self._connection_lock:
was_zero = self._connection_count == 0
needs_rewarm = self._needs_rewarm
self._connection_count += 1
current_count = self._connection_count
# Clear rewarm flag if we're going to trigger warmup
if was_zero or needs_rewarm:
self._needs_rewarm = False
logger.debug(f"Client connected. Active connections: {current_count}")
# Trigger warmup callbacks if this is the first connection OR if rewarm was requested
# (rewarm is requested when bypasser shuts down due to idle while clients are connected)
if was_zero or needs_rewarm:
reason = "First client connected" if was_zero else "Rewarm requested after idle shutdown"
logger.info(f"{reason}, triggering warmup callbacks...")
for callback in self._on_first_connect_callbacks:
try:
# Run callbacks in a separate thread to not block the connection
thread = threading.Thread(target=callback, daemon=True)
thread.start()
except Exception as e:
logger.error(f"Error in on_first_connect callback {callback.__name__}: {e}")
def client_disconnected(self):
"""Track a client disconnection. Call this from the disconnect event handler."""
with self._connection_lock:
self._connection_count = max(0, self._connection_count - 1)
current_count = self._connection_count
is_now_zero = current_count == 0
logger.debug(f"Client disconnected. Active connections: {current_count}")
# If all clients have disconnected, trigger cleanup callbacks
if is_now_zero:
logger.info("All clients disconnected, triggering disconnect callbacks...")
for callback in self._on_all_disconnect_callbacks:
try:
callback()
except Exception as e:
logger.error(f"Error in on_all_disconnect callback {callback.__name__}: {e}")
def get_connection_count(self) -> int:
"""Get the current number of active WebSocket connections."""
with self._connection_lock:
return self._connection_count
def has_active_connections(self) -> bool:
"""Check if there are any active WebSocket connections."""
return self.get_connection_count() > 0
def is_enabled(self) -> bool:
"""Check if WebSocket is enabled and ready."""
return self._enabled and self.socketio is not None
def broadcast_status_update(self, status_data: Dict[str, Any]):
"""Broadcast status update to all connected clients."""
if not self.is_enabled():
return
try:
# When calling socketio.emit() outside event handlers, it broadcasts by default
self.socketio.emit('status_update', status_data)
logger.debug(f"Broadcasted status update to all clients")
except Exception as e:
logger.error(f"Error broadcasting status update: {e}")
def broadcast_download_progress(self, book_id: str, progress: float, status: str):
"""Broadcast download progress update for a specific book."""
if not self.is_enabled():
return
try:
data = {
'book_id': book_id,
'progress': progress,
'status': status
}
# When calling socketio.emit() outside event handlers, it broadcasts by default
self.socketio.emit('download_progress', data)
logger.debug(f"Broadcasted progress for book {book_id}: {progress}%")
except Exception as e:
logger.error(f"Error broadcasting download progress: {e}")
def broadcast_notification(self, message: str, notification_type: str = 'info'):
"""Broadcast a notification message to all clients."""
if not self.is_enabled():
return
try:
data = {
'message': message,
'type': notification_type
}
# When calling socketio.emit() outside event handlers, it broadcasts by default
self.socketio.emit('notification', data)
logger.debug(f"Broadcasted notification: {message}")
except Exception as e:
logger.error(f"Error broadcasting notification: {e}")
def broadcast_search_status(
self,
source: str,
provider: str,
book_id: str,
message: str,
phase: str = 'searching'
):
"""Broadcast search status update for a release source search."""
if not self.is_enabled():
return
try:
data = {
'source': source,
'provider': provider,
'book_id': book_id,
'message': message,
'phase': phase,
}
self.socketio.emit('search_status', data)
except Exception as e:
logger.error(f"Error broadcasting search status: {e}")
# Global WebSocket manager instance
ws_manager = WebSocketManager()