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The type `type` is now a `FacetType` inst with no constraints. This brings the model implemented in the toolchain into better alignment with the language design. The `SemIR::TypeType` struct remains as a scope for holding the `TypeInstId`, `ConstantId`, and `TypeId` constants, but is not an `InstKind` anymore. The `TypeType` inst looks a lot like singletons, but there are many `FacetType` insts so it doesn't quite fit that model. So we put it alongside singletons with a fixed inst id but refer to it as a more general "builtin" inst that is not a singleton. `Namespace::PackageInstId` is similar, and we group it with `TypeType` conceptually as another builtin instruction with a fixed id. No conversion is needed anymore to use a `type` as a facet, since types also have a `FacetType` type. This simplifies and removes a number of helpers and branches throughout the code. The `TypeType` inst is now part of the constant store, so we end up printing it in the constants block in every test. But it's also named `type` rather than `%type` to preserve the majority of existing formatting behaviour, though this does look different from other constants. Assisted-by: Opus 5 was used to generate a first draft and validate the refactoring. Though nearly everything non-trivial the tool wrote has been modified or rewritten.
144 lines
7.7 KiB
Plaintext
144 lines
7.7 KiB
Plaintext
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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// INCLUDE-FILE: toolchain/testing/testdata/min_prelude/uint.carbon
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//
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// AUTOUPDATE
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// TIP: To test this file alone, run:
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// TIP: bazel test //toolchain/testing:file_test --test_arg=--file_tests=toolchain/check/testdata/interop/cpp/enum/using.carbon
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// TIP: To dump output, run:
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// TIP: bazel run //toolchain/testing:file_test -- --dump_output --file_tests=toolchain/check/testdata/interop/cpp/enum/using.carbon
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// --- enum.h
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enum class Color {Red, Blue, Green};
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using enum Color;
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class Zoo {
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public:
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enum class Animal { Cat, Dog, Horse };
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};
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using enum Zoo::Animal;
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// --- import_enum.carbon
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library "[[@TEST_NAME]]";
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// CHECK:STDERR: import_enum.carbon:[[@LINE+10]]:10: in file included here [InCppInclude]
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// CHECK:STDERR: ./enum.h:5:7: warning: using enum declaration is a C++20 extension [CppInteropParseWarning]
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// CHECK:STDERR: 5 | using enum Color;
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// CHECK:STDERR: | ^
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// CHECK:STDERR:
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// CHECK:STDERR: import_enum.carbon:[[@LINE+5]]:10: in file included here [InCppInclude]
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// CHECK:STDERR: ./enum.h:12:7: warning: using enum declaration is a C++20 extension [CppInteropParseWarning]
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// CHECK:STDERR: 12 | using enum Zoo::Animal;
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// CHECK:STDERR: | ^
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// CHECK:STDERR:
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import Cpp library "enum.h";
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//@dump-sem-ir-begin
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fn F() {
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let unused col : Cpp.Color = Cpp.Color.Red;
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let unused colb : Cpp.Color = Cpp.Blue;
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let unused pet : Cpp.Zoo.Animal = Cpp.Zoo.Animal.Cat;
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let unused pet2 : Cpp.Zoo.Animal = Cpp.Dog;
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}
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//@dump-sem-ir-end
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// CHECK:STDOUT: --- import_enum.carbon
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// CHECK:STDOUT:
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// CHECK:STDOUT: constants {
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// CHECK:STDOUT: type: type = facet_type <type> [concrete]
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// CHECK:STDOUT: %F.type: type = fn_type @F [concrete]
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// CHECK:STDOUT: %F: %F.type = struct_value () [concrete]
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// CHECK:STDOUT: %Color: type = class_type @Color [concrete]
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// CHECK:STDOUT: %pattern_type.732: type = pattern_type %Color [concrete]
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// CHECK:STDOUT: %col.patt: %pattern_type.732 = value_binding_pattern col [concrete]
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// CHECK:STDOUT: %int_0.59e: %Color = int_value 0 [concrete]
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// CHECK:STDOUT: %colb.patt: %pattern_type.732 = value_binding_pattern colb [concrete]
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// CHECK:STDOUT: %int_1.b76: %Color = int_value 1 [concrete]
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// CHECK:STDOUT: %Zoo: type = class_type @Zoo [concrete]
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// CHECK:STDOUT: %Animal: type = class_type @Animal [concrete]
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// CHECK:STDOUT: %pattern_type.8cd: type = pattern_type %Animal [concrete]
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// CHECK:STDOUT: %pet.patt: %pattern_type.8cd = value_binding_pattern pet [concrete]
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// CHECK:STDOUT: %int_0.648: %Animal = int_value 0 [concrete]
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// CHECK:STDOUT: %pet2.patt: %pattern_type.8cd = value_binding_pattern pet2 [concrete]
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// CHECK:STDOUT: %int_1.e7b: %Animal = int_value 1 [concrete]
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// CHECK:STDOUT: }
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// CHECK:STDOUT:
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// CHECK:STDOUT: imports {
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// CHECK:STDOUT: %Cpp: <namespace> = namespace file.%Cpp.import_cpp, [concrete] {
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// CHECK:STDOUT: .Color = %Color.decl
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// CHECK:STDOUT: .Blue = %int_1.b76
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// CHECK:STDOUT: .Zoo = %Zoo.decl
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// CHECK:STDOUT: .Dog = %int_1.e7b
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// CHECK:STDOUT: import Cpp//...
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// CHECK:STDOUT: }
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// CHECK:STDOUT: %Color.decl: type = class_decl @Color [concrete = constants.%Color] {} {}
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// CHECK:STDOUT: %int_0.59e: %Color = int_value 0 [concrete = constants.%int_0.59e]
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// CHECK:STDOUT: %int_1.b76: %Color = int_value 1 [concrete = constants.%int_1.b76]
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// CHECK:STDOUT: %Zoo.decl: type = class_decl @Zoo [concrete = constants.%Zoo] {} {}
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// CHECK:STDOUT: %Animal.decl: type = class_decl @Animal [concrete = constants.%Animal] {} {}
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// CHECK:STDOUT: %int_0.648: %Animal = int_value 0 [concrete = constants.%int_0.648]
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// CHECK:STDOUT: %int_1.e7b: %Animal = int_value 1 [concrete = constants.%int_1.e7b]
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// CHECK:STDOUT: }
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// CHECK:STDOUT:
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// CHECK:STDOUT: file {
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// CHECK:STDOUT: %F.decl: %F.type = fn_decl @F [concrete = constants.%F] {} {}
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// CHECK:STDOUT: }
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// CHECK:STDOUT:
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// CHECK:STDOUT: fn @F() {
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// CHECK:STDOUT: !entry:
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// CHECK:STDOUT: %Cpp.ref.loc18_32: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
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// CHECK:STDOUT: %Color.ref.loc18_35: type = name_ref Color, imports.%Color.decl [concrete = constants.%Color]
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// CHECK:STDOUT: %Red.ref: %Color = name_ref Red, imports.%int_0.59e [concrete = constants.%int_0.59e]
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// CHECK:STDOUT: %.loc18: type = splice_block %Color.ref.loc18_23 [concrete = constants.%Color] {
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// CHECK:STDOUT: %Cpp.ref.loc18_20: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
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// CHECK:STDOUT: %Color.ref.loc18_23: type = name_ref Color, imports.%Color.decl [concrete = constants.%Color]
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// CHECK:STDOUT: }
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// CHECK:STDOUT: %col: %Color = wrapper_binding col, %Red.ref
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// CHECK:STDOUT: name_binding_decl {
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// CHECK:STDOUT: %col.patt: %pattern_type.732 = value_binding_pattern col [concrete = constants.%col.patt]
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// CHECK:STDOUT: }
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// CHECK:STDOUT: %Cpp.ref.loc19_33: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
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// CHECK:STDOUT: %Blue.ref: %Color = name_ref Blue, imports.%int_1.b76 [concrete = constants.%int_1.b76]
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// CHECK:STDOUT: %.loc19: type = splice_block %Color.ref.loc19 [concrete = constants.%Color] {
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// CHECK:STDOUT: %Cpp.ref.loc19_21: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
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// CHECK:STDOUT: %Color.ref.loc19: type = name_ref Color, imports.%Color.decl [concrete = constants.%Color]
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// CHECK:STDOUT: }
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// CHECK:STDOUT: %colb: %Color = wrapper_binding colb, %Blue.ref
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// CHECK:STDOUT: name_binding_decl {
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// CHECK:STDOUT: %colb.patt: %pattern_type.732 = value_binding_pattern colb [concrete = constants.%colb.patt]
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// CHECK:STDOUT: }
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// CHECK:STDOUT: %Cpp.ref.loc20_37: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
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// CHECK:STDOUT: %Zoo.ref.loc20_40: type = name_ref Zoo, imports.%Zoo.decl [concrete = constants.%Zoo]
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// CHECK:STDOUT: %Animal.ref.loc20_44: type = name_ref Animal, imports.%Animal.decl [concrete = constants.%Animal]
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// CHECK:STDOUT: %Cat.ref: %Animal = name_ref Cat, imports.%int_0.648 [concrete = constants.%int_0.648]
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// CHECK:STDOUT: %.loc20: type = splice_block %Animal.ref.loc20_27 [concrete = constants.%Animal] {
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// CHECK:STDOUT: %Cpp.ref.loc20_20: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
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// CHECK:STDOUT: %Zoo.ref.loc20_23: type = name_ref Zoo, imports.%Zoo.decl [concrete = constants.%Zoo]
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// CHECK:STDOUT: %Animal.ref.loc20_27: type = name_ref Animal, imports.%Animal.decl [concrete = constants.%Animal]
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// CHECK:STDOUT: }
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// CHECK:STDOUT: %pet: %Animal = wrapper_binding pet, %Cat.ref
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// CHECK:STDOUT: name_binding_decl {
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// CHECK:STDOUT: %pet.patt: %pattern_type.8cd = value_binding_pattern pet [concrete = constants.%pet.patt]
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// CHECK:STDOUT: }
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// CHECK:STDOUT: %Cpp.ref.loc21_38: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
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// CHECK:STDOUT: %Dog.ref: %Animal = name_ref Dog, imports.%int_1.e7b [concrete = constants.%int_1.e7b]
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// CHECK:STDOUT: %.loc21: type = splice_block %Animal.ref.loc21 [concrete = constants.%Animal] {
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// CHECK:STDOUT: %Cpp.ref.loc21_21: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
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// CHECK:STDOUT: %Zoo.ref.loc21: type = name_ref Zoo, imports.%Zoo.decl [concrete = constants.%Zoo]
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// CHECK:STDOUT: %Animal.ref.loc21: type = name_ref Animal, imports.%Animal.decl [concrete = constants.%Animal]
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// CHECK:STDOUT: }
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// CHECK:STDOUT: %pet2: %Animal = wrapper_binding pet2, %Dog.ref
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// CHECK:STDOUT: name_binding_decl {
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// CHECK:STDOUT: %pet2.patt: %pattern_type.8cd = value_binding_pattern pet2 [concrete = constants.%pet2.patt]
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// CHECK:STDOUT: }
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// CHECK:STDOUT: return
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// CHECK:STDOUT: }
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// CHECK:STDOUT:
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