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In preparation for shifting from `TypeId`s potentially representing attached types to always representing unattached types, using [terminology suggested on Discord](https://discord.com/channels/655572317891461132/963846118964350976/1359286326779973712). This change causes us to track slightly more type spelling information through SemIR. One change that has significant impact on the SemIR output is that we now build a `struct_type` instruction in each class representing the types of the fields, including the spelling used for those types. This is now no longer always identical to the corresponding canonical `struct_type` for the object representation, so it's built separately and owned by the class. Also remove `TypeBlock` support entirely, as its only use was representing `TupleType`s, which now use an `InstBlock`.
33 lines
1.3 KiB
C++
33 lines
1.3 KiB
C++
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#ifndef CARBON_TOOLCHAIN_CHECK_CLASS_H_
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#define CARBON_TOOLCHAIN_CHECK_CLASS_H_
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#include "toolchain/check/context.h"
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namespace Carbon::Check {
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// If `type_id` is a class type, get its corresponding `SemIR::Class` object.
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// Otherwise returns `nullptr`.
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auto TryGetAsClass(Context& context, SemIR::TypeId type_id) -> SemIR::Class*;
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// Sets the `Self` type for the class.
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auto SetClassSelfType(Context& context, SemIR::ClassId class_id) -> void;
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// Starts the class definition, adding `Self` to name lookup.
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auto StartClassDefinition(Context& context, SemIR::Class& class_info,
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SemIR::InstId definition_id) -> void;
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// Computes the object representation for a fully defined class.
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auto ComputeClassObjectRepr(Context& context, Parse::ClassDefinitionId node_id,
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SemIR::ClassId class_id,
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llvm::ArrayRef<SemIR::InstId> field_decls,
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llvm::ArrayRef<SemIR::InstId> vtable_contents,
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llvm::ArrayRef<SemIR::InstId> body) -> void;
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} // namespace Carbon::Check
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#endif // CARBON_TOOLCHAIN_CHECK_CLASS_H_
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