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This enables the interpreter logic to express its intent more directly, especially in the common cases, and enables us to get rid of ValAction. It's also a step toward simplifying and encapsulating `state->stack`.
1278 lines
47 KiB
C++
1278 lines
47 KiB
C++
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#include "executable_semantics/interpreter/interpreter.h"
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#include <iterator>
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#include <list>
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#include <map>
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#include <optional>
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#include <utility>
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#include <variant>
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#include <vector>
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#include "common/check.h"
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#include "executable_semantics/ast/expression.h"
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#include "executable_semantics/ast/function_definition.h"
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#include "executable_semantics/common/arena.h"
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#include "executable_semantics/common/error.h"
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#include "executable_semantics/common/tracing_flag.h"
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#include "executable_semantics/interpreter/action.h"
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#include "executable_semantics/interpreter/frame.h"
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#include "executable_semantics/interpreter/stack.h"
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#include "llvm/ADT/ScopeExit.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/Support/Casting.h"
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using llvm::cast;
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using llvm::dyn_cast;
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namespace Carbon {
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State* state = nullptr;
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void Step();
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//
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// Auxiliary Functions
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//
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void PrintEnv(Env values, llvm::raw_ostream& out) {
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llvm::ListSeparator sep;
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for (const auto& [name, address] : values) {
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out << sep << name << ": ";
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state->heap.PrintAddress(address, out);
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}
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}
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//
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// State Operations
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//
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void PrintStack(const Stack<Ptr<Frame>>& ls, llvm::raw_ostream& out) {
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llvm::ListSeparator sep(" :: ");
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for (const auto& frame : ls) {
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out << sep << *frame;
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}
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}
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auto CurrentEnv(State* state) -> Env {
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Ptr<Frame> frame = state->stack.Top();
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return frame->scopes.Top()->values;
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}
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// Returns the given name from the environment, printing an error if not found.
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static auto GetFromEnv(int line_num, const std::string& name) -> Address {
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std::optional<Address> pointer = CurrentEnv(state).Get(name);
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if (!pointer) {
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FATAL_RUNTIME_ERROR(line_num) << "could not find `" << name << "`";
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}
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return *pointer;
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}
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void PrintState(llvm::raw_ostream& out) {
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out << "{\nstack: ";
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PrintStack(state->stack, out);
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out << "\nheap: " << state->heap;
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if (!state->stack.IsEmpty() && !state->stack.Top()->scopes.IsEmpty()) {
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out << "\nvalues: ";
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PrintEnv(CurrentEnv(state), out);
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}
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out << "\n}\n";
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}
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auto EvalPrim(Operator op, const std::vector<const Value*>& args, int line_num)
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-> const Value* {
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switch (op) {
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case Operator::Neg:
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return global_arena->RawNew<IntValue>(-cast<IntValue>(*args[0]).Val());
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case Operator::Add:
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return global_arena->RawNew<IntValue>(cast<IntValue>(*args[0]).Val() +
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cast<IntValue>(*args[1]).Val());
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case Operator::Sub:
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return global_arena->RawNew<IntValue>(cast<IntValue>(*args[0]).Val() -
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cast<IntValue>(*args[1]).Val());
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case Operator::Mul:
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return global_arena->RawNew<IntValue>(cast<IntValue>(*args[0]).Val() *
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cast<IntValue>(*args[1]).Val());
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case Operator::Not:
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return global_arena->RawNew<BoolValue>(!cast<BoolValue>(*args[0]).Val());
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case Operator::And:
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return global_arena->RawNew<BoolValue>(cast<BoolValue>(*args[0]).Val() &&
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cast<BoolValue>(*args[1]).Val());
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case Operator::Or:
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return global_arena->RawNew<BoolValue>(cast<BoolValue>(*args[0]).Val() ||
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cast<BoolValue>(*args[1]).Val());
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case Operator::Eq:
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return global_arena->RawNew<BoolValue>(
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ValueEqual(args[0], args[1], line_num));
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case Operator::Ptr:
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return global_arena->RawNew<PointerType>(args[0]);
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case Operator::Deref:
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FATAL() << "dereference not implemented yet";
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}
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}
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// Globally-defined entities, such as functions, structs, choices.
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static Env globals;
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void InitEnv(const Declaration& d, Env* env) {
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switch (d.Tag()) {
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case Declaration::Kind::FunctionDeclaration: {
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const FunctionDefinition& func_def =
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cast<FunctionDeclaration>(d).Definition();
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Env new_env = *env;
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// Bring the deduced parameters into scope.
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for (const auto& deduced : func_def.deduced_parameters) {
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Address a = state->heap.AllocateValue(
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global_arena->RawNew<VariableType>(deduced.name));
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new_env.Set(deduced.name, a);
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}
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auto pt = InterpPattern(new_env, func_def.param_pattern);
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auto f =
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global_arena->RawNew<FunctionValue>(func_def.name, pt, func_def.body);
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Address a = state->heap.AllocateValue(f);
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env->Set(func_def.name, a);
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break;
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}
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case Declaration::Kind::ClassDeclaration: {
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const ClassDefinition& class_def = cast<ClassDeclaration>(d).Definition();
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VarValues fields;
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VarValues methods;
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for (const Member* m : class_def.members) {
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switch (m->Tag()) {
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case Member::Kind::FieldMember: {
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const BindingPattern* binding = cast<FieldMember>(*m).Binding();
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const Expression* type_expression =
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cast<ExpressionPattern>(binding->Type())->Expression();
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auto type = InterpExp(Env(), type_expression);
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fields.push_back(make_pair(*binding->Name(), type));
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break;
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}
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}
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}
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auto st = global_arena->RawNew<ClassType>(
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class_def.name, std::move(fields), std::move(methods));
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auto a = state->heap.AllocateValue(st);
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env->Set(class_def.name, a);
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break;
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}
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case Declaration::Kind::ChoiceDeclaration: {
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const auto& choice = cast<ChoiceDeclaration>(d);
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VarValues alts;
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for (const auto& [name, signature] : choice.Alternatives()) {
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auto t = InterpExp(Env(), signature);
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alts.push_back(make_pair(name, t));
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}
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auto ct =
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global_arena->RawNew<ChoiceType>(choice.Name(), std::move(alts));
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auto a = state->heap.AllocateValue(ct);
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env->Set(choice.Name(), a);
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break;
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}
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case Declaration::Kind::VariableDeclaration: {
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const auto& var = cast<VariableDeclaration>(d);
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// Adds an entry in `globals` mapping the variable's name to the
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// result of evaluating the initializer.
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auto v = InterpExp(*env, var.Initializer());
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Address a = state->heap.AllocateValue(v);
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env->Set(*var.Binding()->Name(), a);
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break;
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}
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}
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}
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static void InitGlobals(const std::list<Ptr<const Declaration>>& fs) {
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for (const auto d : fs) {
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InitEnv(*d, &globals);
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}
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}
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void DeallocateScope(Ptr<Scope> scope) {
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for (const auto& l : scope->locals) {
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std::optional<Address> a = scope->values.Get(l);
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CHECK(a);
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state->heap.Deallocate(*a);
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}
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}
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void DeallocateLocals(Ptr<Frame> frame) {
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while (!frame->scopes.IsEmpty()) {
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DeallocateScope(frame->scopes.Top());
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frame->scopes.Pop();
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}
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}
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const Value* CreateTuple(Ptr<Action> act, const Expression* exp) {
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// { { (v1,...,vn) :: C, E, F} :: S, H}
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// -> { { `(v1,...,vn) :: C, E, F} :: S, H}
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const auto& tup_lit = cast<TupleLiteral>(*exp);
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CHECK(act->Results().size() == tup_lit.Fields().size());
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std::vector<TupleElement> elements;
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for (size_t i = 0; i < act->Results().size(); ++i) {
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elements.push_back(
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{.name = tup_lit.Fields()[i].name, .value = act->Results()[i]});
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}
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return global_arena->RawNew<TupleValue>(std::move(elements));
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}
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auto PatternMatch(const Value* p, const Value* v, int line_num)
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-> std::optional<Env> {
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switch (p->Tag()) {
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case Value::Kind::BindingPlaceholderValue: {
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const auto& placeholder = cast<BindingPlaceholderValue>(*p);
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Env values;
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if (placeholder.Name().has_value()) {
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Address a = state->heap.AllocateValue(CopyVal(v, line_num));
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values.Set(*placeholder.Name(), a);
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}
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return values;
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}
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case Value::Kind::TupleValue:
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switch (v->Tag()) {
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case Value::Kind::TupleValue: {
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const auto& p_tup = cast<TupleValue>(*p);
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const auto& v_tup = cast<TupleValue>(*v);
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if (p_tup.Elements().size() != v_tup.Elements().size()) {
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FATAL_PROGRAM_ERROR(line_num)
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<< "arity mismatch in tuple pattern match:\n pattern: "
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<< p_tup << "\n value: " << v_tup;
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}
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Env values;
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for (size_t i = 0; i < p_tup.Elements().size(); ++i) {
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if (p_tup.Elements()[i].name != v_tup.Elements()[i].name) {
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FATAL_PROGRAM_ERROR(line_num)
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<< "Tuple field name '" << v_tup.Elements()[i].name
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<< "' does not match pattern field name '"
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<< p_tup.Elements()[i].name << "'";
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}
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std::optional<Env> matches = PatternMatch(
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p_tup.Elements()[i].value, v_tup.Elements()[i].value, line_num);
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if (!matches) {
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return std::nullopt;
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}
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for (const auto& [name, value] : *matches) {
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values.Set(name, value);
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}
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} // for
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return values;
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}
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default:
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FATAL() << "expected a tuple value in pattern, not " << *v;
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}
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case Value::Kind::AlternativeValue:
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switch (v->Tag()) {
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case Value::Kind::AlternativeValue: {
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const auto& p_alt = cast<AlternativeValue>(*p);
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const auto& v_alt = cast<AlternativeValue>(*v);
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if (p_alt.ChoiceName() != v_alt.ChoiceName() ||
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p_alt.AltName() != v_alt.AltName()) {
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return std::nullopt;
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}
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return PatternMatch(p_alt.Argument(), v_alt.Argument(), line_num);
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}
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default:
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FATAL() << "expected a choice alternative in pattern, not " << *v;
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}
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case Value::Kind::FunctionType:
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switch (v->Tag()) {
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case Value::Kind::FunctionType: {
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const auto& p_fn = cast<FunctionType>(*p);
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const auto& v_fn = cast<FunctionType>(*v);
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std::optional<Env> param_matches =
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PatternMatch(p_fn.Param(), v_fn.Param(), line_num);
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if (!param_matches) {
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return std::nullopt;
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}
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std::optional<Env> ret_matches =
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PatternMatch(p_fn.Ret(), v_fn.Ret(), line_num);
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if (!ret_matches) {
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return std::nullopt;
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}
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Env values = *param_matches;
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for (const auto& [name, value] : *ret_matches) {
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values.Set(name, value);
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}
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return values;
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}
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default:
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return std::nullopt;
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}
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case Value::Kind::AutoType:
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// `auto` matches any type, without binding any new names. We rely
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// on the typechecker to ensure that `v` is a type.
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return Env();
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default:
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if (ValueEqual(p, v, line_num)) {
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return Env();
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} else {
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return std::nullopt;
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}
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}
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}
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void PatternAssignment(const Value* pat, const Value* val, int line_num) {
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switch (pat->Tag()) {
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case Value::Kind::PointerValue:
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state->heap.Write(cast<PointerValue>(*pat).Val(), CopyVal(val, line_num),
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line_num);
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break;
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case Value::Kind::TupleValue: {
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switch (val->Tag()) {
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case Value::Kind::TupleValue: {
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const auto& pat_tup = cast<TupleValue>(*pat);
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const auto& val_tup = cast<TupleValue>(*val);
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if (pat_tup.Elements().size() != val_tup.Elements().size()) {
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FATAL_RUNTIME_ERROR(line_num)
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<< "arity mismatch in tuple pattern assignment:\n pattern: "
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<< pat_tup << "\n value: " << val_tup;
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}
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for (const TupleElement& pattern_element : pat_tup.Elements()) {
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const Value* value_field = val_tup.FindField(pattern_element.name);
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if (value_field == nullptr) {
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FATAL_RUNTIME_ERROR(line_num)
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<< "field " << pattern_element.name << "not in " << *val;
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}
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PatternAssignment(pattern_element.value, value_field, line_num);
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}
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break;
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}
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default:
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FATAL() << "expected a tuple value on right-hand-side, not " << *val;
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}
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break;
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}
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case Value::Kind::AlternativeValue: {
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switch (val->Tag()) {
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case Value::Kind::AlternativeValue: {
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const auto& pat_alt = cast<AlternativeValue>(*pat);
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const auto& val_alt = cast<AlternativeValue>(*val);
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CHECK(val_alt.ChoiceName() == pat_alt.ChoiceName() &&
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val_alt.AltName() == pat_alt.AltName())
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<< "internal error in pattern assignment";
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PatternAssignment(pat_alt.Argument(), val_alt.Argument(), line_num);
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break;
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}
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default:
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FATAL() << "expected an alternative in left-hand-side, not " << *val;
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}
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break;
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}
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default:
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CHECK(ValueEqual(pat, val, line_num))
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<< "internal error in pattern assignment";
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}
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}
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// State transition functions
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//
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// The `Step*` family of functions implement state transitions in the
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// interpreter by executing a step of the Action at the top of the todo stack,
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// and then returning a Transition that specifies how `state.stack` should be
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// updated. `Transition` is a variant of several "transition types" representing
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// the different kinds of state transition.
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// Transition type which indicates that the current Action is now done.
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struct Done {
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// The value computed by the Action. Should always be null for Statement
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// Actions, and never null for any other kind of Action.
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const Value* result = nullptr;
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};
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// Transition type which spawns a new Action on the todo stack above the current
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// Action, and increments the current Action's position counter.
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struct Spawn {
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Ptr<Action> child;
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};
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// Transition type which spawns a new Action that replaces the current action
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// on the todo stack.
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struct Delegate {
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Ptr<Action> delegate;
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};
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// Transition type which keeps the current Action at the top of the stack,
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// and increments its position counter.
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struct RunAgain {};
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// Transition type which unwinds the `todo` and `scopes` stacks until it
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// reaches a specified Action lower in the stack.
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struct UnwindTo {
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const Ptr<Action> new_top;
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};
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// Transition type which unwinds the entire current stack frame, and returns
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// a specified value to the caller.
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struct UnwindFunctionCall {
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const Value* return_val;
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};
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// Transition type which removes the current action from the top of the todo
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// stack, then creates a new stack frame which calls the specified function
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// with the specified arguments.
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struct CallFunction {
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const FunctionValue* function;
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const Value* args;
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int line_num;
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};
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// Transition type which does nothing.
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//
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// TODO(geoffromer): This is a temporary placeholder during refactoring. All
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// uses of this type should be replaced with meaningful transitions.
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struct ManualTransition {};
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using Transition =
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std::variant<Done, Spawn, Delegate, RunAgain, UnwindTo, UnwindFunctionCall,
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CallFunction, ManualTransition>;
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// State transitions for lvalues.
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Transition StepLvalue() {
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Ptr<Action> act = state->stack.Top()->todo.Top();
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const Expression* exp = cast<LValAction>(*act).Exp();
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if (tracing_output) {
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llvm::outs() << "--- step lvalue " << *exp << " --->\n";
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}
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switch (exp->Tag()) {
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case Expression::Kind::IdentifierExpression: {
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// { {x :: C, E, F} :: S, H}
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// -> { {E(x) :: C, E, F} :: S, H}
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Address pointer = GetFromEnv(exp->LineNumber(),
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cast<IdentifierExpression>(*exp).Name());
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const Value* v = global_arena->RawNew<PointerValue>(pointer);
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return Done{v};
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}
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case Expression::Kind::FieldAccessExpression: {
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if (act->Pos() == 0) {
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// { {e.f :: C, E, F} :: S, H}
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// -> { e :: [].f :: C, E, F} :: S, H}
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return Spawn{global_arena->New<LValAction>(
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cast<FieldAccessExpression>(*exp).Aggregate())};
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} else {
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// { v :: [].f :: C, E, F} :: S, H}
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// -> { { &v.f :: C, E, F} :: S, H }
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Address aggregate = cast<PointerValue>(*act->Results()[0]).Val();
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Address field = aggregate.SubobjectAddress(
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cast<FieldAccessExpression>(*exp).Field());
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return Done{global_arena->RawNew<PointerValue>(field)};
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}
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}
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case Expression::Kind::IndexExpression: {
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if (act->Pos() == 0) {
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// { {e[i] :: C, E, F} :: S, H}
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// -> { e :: [][i] :: C, E, F} :: S, H}
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return Spawn{global_arena->New<LValAction>(
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cast<IndexExpression>(*exp).Aggregate())};
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} else if (act->Pos() == 1) {
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return Spawn{global_arena->New<ExpressionAction>(
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cast<IndexExpression>(*exp).Offset())};
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} else {
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// { v :: [][i] :: C, E, F} :: S, H}
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// -> { { &v[i] :: C, E, F} :: S, H }
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Address aggregate = cast<PointerValue>(*act->Results()[0]).Val();
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std::string f =
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std::to_string(cast<IntValue>(*act->Results()[1]).Val());
|
|
Address field = aggregate.SubobjectAddress(f);
|
|
return Done{global_arena->RawNew<PointerValue>(field)};
|
|
}
|
|
}
|
|
case Expression::Kind::TupleLiteral: {
|
|
if (act->Pos() == 0) {
|
|
// { {(f1=e1,...) :: C, E, F} :: S, H}
|
|
// -> { {e1 :: (f1=[],...) :: C, E, F} :: S, H}
|
|
const Expression* e1 = cast<TupleLiteral>(*exp).Fields()[0].expression;
|
|
return Spawn{global_arena->New<LValAction>(e1)};
|
|
} else if (act->Pos() !=
|
|
static_cast<int>(cast<TupleLiteral>(*exp).Fields().size())) {
|
|
// { { vk :: (f1=v1,..., fk=[],fk+1=ek+1,...) :: C, E, F} :: S,
|
|
// H}
|
|
// -> { { ek+1 :: (f1=v1,..., fk=vk, fk+1=[],...) :: C, E, F} :: S,
|
|
// H}
|
|
const Expression* elt =
|
|
cast<TupleLiteral>(*exp).Fields()[act->Pos()].expression;
|
|
return Spawn{global_arena->New<LValAction>(elt)};
|
|
} else {
|
|
return Done{CreateTuple(act, exp)};
|
|
}
|
|
}
|
|
case Expression::Kind::IntLiteral:
|
|
case Expression::Kind::BoolLiteral:
|
|
case Expression::Kind::CallExpression:
|
|
case Expression::Kind::PrimitiveOperatorExpression:
|
|
case Expression::Kind::IntTypeLiteral:
|
|
case Expression::Kind::BoolTypeLiteral:
|
|
case Expression::Kind::TypeTypeLiteral:
|
|
case Expression::Kind::FunctionTypeLiteral:
|
|
case Expression::Kind::ContinuationTypeLiteral:
|
|
case Expression::Kind::StringLiteral:
|
|
case Expression::Kind::StringTypeLiteral:
|
|
case Expression::Kind::IntrinsicExpression:
|
|
FATAL_RUNTIME_ERROR_NO_LINE()
|
|
<< "Can't treat expression as lvalue: " << *exp;
|
|
}
|
|
}
|
|
|
|
// State transitions for expressions.
|
|
Transition StepExp() {
|
|
Ptr<Action> act = state->stack.Top()->todo.Top();
|
|
const Expression* exp = cast<ExpressionAction>(*act).Exp();
|
|
if (tracing_output) {
|
|
llvm::outs() << "--- step exp " << *exp << " --->\n";
|
|
}
|
|
switch (exp->Tag()) {
|
|
case Expression::Kind::IndexExpression: {
|
|
if (act->Pos() == 0) {
|
|
// { { e[i] :: C, E, F} :: S, H}
|
|
// -> { { e :: [][i] :: C, E, F} :: S, H}
|
|
return Spawn{global_arena->New<ExpressionAction>(
|
|
cast<IndexExpression>(*exp).Aggregate())};
|
|
} else if (act->Pos() == 1) {
|
|
return Spawn{global_arena->New<ExpressionAction>(
|
|
cast<IndexExpression>(*exp).Offset())};
|
|
} else {
|
|
// { { v :: [][i] :: C, E, F} :: S, H}
|
|
// -> { { v_i :: C, E, F} : S, H}
|
|
auto* tuple = dyn_cast<TupleValue>(act->Results()[0]);
|
|
if (tuple == nullptr) {
|
|
FATAL_RUNTIME_ERROR_NO_LINE()
|
|
<< "expected a tuple in field access, not " << *tuple;
|
|
}
|
|
std::string f =
|
|
std::to_string(cast<IntValue>(*act->Results()[1]).Val());
|
|
const Value* field = tuple->FindField(f);
|
|
if (field == nullptr) {
|
|
FATAL_RUNTIME_ERROR_NO_LINE()
|
|
<< "field " << f << " not in " << *tuple;
|
|
}
|
|
return Done{field};
|
|
}
|
|
}
|
|
case Expression::Kind::TupleLiteral: {
|
|
if (act->Pos() == 0) {
|
|
if (cast<TupleLiteral>(*exp).Fields().size() > 0) {
|
|
// { {(f1=e1,...) :: C, E, F} :: S, H}
|
|
// -> { {e1 :: (f1=[],...) :: C, E, F} :: S, H}
|
|
const Expression* e1 =
|
|
cast<TupleLiteral>(*exp).Fields()[0].expression;
|
|
return Spawn{global_arena->New<ExpressionAction>(e1)};
|
|
} else {
|
|
return Done{CreateTuple(act, exp)};
|
|
}
|
|
} else if (act->Pos() !=
|
|
static_cast<int>(cast<TupleLiteral>(*exp).Fields().size())) {
|
|
// { { vk :: (f1=v1,..., fk=[],fk+1=ek+1,...) :: C, E, F} :: S,
|
|
// H}
|
|
// -> { { ek+1 :: (f1=v1,..., fk=vk, fk+1=[],...) :: C, E, F} :: S,
|
|
// H}
|
|
const Expression* elt =
|
|
cast<TupleLiteral>(*exp).Fields()[act->Pos()].expression;
|
|
return Spawn{global_arena->New<ExpressionAction>(elt)};
|
|
} else {
|
|
return Done{CreateTuple(act, exp)};
|
|
}
|
|
}
|
|
case Expression::Kind::FieldAccessExpression: {
|
|
const auto& access = cast<FieldAccessExpression>(*exp);
|
|
if (act->Pos() == 0) {
|
|
// { { e.f :: C, E, F} :: S, H}
|
|
// -> { { e :: [].f :: C, E, F} :: S, H}
|
|
return Spawn{global_arena->New<ExpressionAction>(access.Aggregate())};
|
|
} else {
|
|
// { { v :: [].f :: C, E, F} :: S, H}
|
|
// -> { { v_f :: C, E, F} : S, H}
|
|
return Done{act->Results()[0]->GetField(FieldPath(access.Field()),
|
|
exp->LineNumber())};
|
|
}
|
|
}
|
|
case Expression::Kind::IdentifierExpression: {
|
|
CHECK(act->Pos() == 0);
|
|
const auto& ident = cast<IdentifierExpression>(*exp);
|
|
// { {x :: C, E, F} :: S, H} -> { {H(E(x)) :: C, E, F} :: S, H}
|
|
Address pointer = GetFromEnv(exp->LineNumber(), ident.Name());
|
|
return Done{state->heap.Read(pointer, exp->LineNumber())};
|
|
}
|
|
case Expression::Kind::IntLiteral:
|
|
CHECK(act->Pos() == 0);
|
|
// { {n :: C, E, F} :: S, H} -> { {n' :: C, E, F} :: S, H}
|
|
return Done{global_arena->RawNew<IntValue>(cast<IntLiteral>(*exp).Val())};
|
|
case Expression::Kind::BoolLiteral:
|
|
CHECK(act->Pos() == 0);
|
|
// { {n :: C, E, F} :: S, H} -> { {n' :: C, E, F} :: S, H}
|
|
return Done{
|
|
global_arena->RawNew<BoolValue>(cast<BoolLiteral>(*exp).Val())};
|
|
case Expression::Kind::PrimitiveOperatorExpression: {
|
|
const auto& op = cast<PrimitiveOperatorExpression>(*exp);
|
|
if (act->Pos() != static_cast<int>(op.Arguments().size())) {
|
|
// { {v :: op(vs,[],e,es) :: C, E, F} :: S, H}
|
|
// -> { {e :: op(vs,v,[],es) :: C, E, F} :: S, H}
|
|
const Expression* arg = op.Arguments()[act->Pos()];
|
|
return Spawn{global_arena->New<ExpressionAction>(arg)};
|
|
} else {
|
|
// { {v :: op(vs,[]) :: C, E, F} :: S, H}
|
|
// -> { {eval_prim(op, (vs,v)) :: C, E, F} :: S, H}
|
|
return Done{EvalPrim(op.Op(), act->Results(), exp->LineNumber())};
|
|
}
|
|
}
|
|
case Expression::Kind::CallExpression:
|
|
if (act->Pos() == 0) {
|
|
// { {e1(e2) :: C, E, F} :: S, H}
|
|
// -> { {e1 :: [](e2) :: C, E, F} :: S, H}
|
|
return Spawn{global_arena->New<ExpressionAction>(
|
|
cast<CallExpression>(*exp).Function())};
|
|
} else if (act->Pos() == 1) {
|
|
// { { v :: [](e) :: C, E, F} :: S, H}
|
|
// -> { { e :: v([]) :: C, E, F} :: S, H}
|
|
return Spawn{global_arena->New<ExpressionAction>(
|
|
cast<CallExpression>(*exp).Argument())};
|
|
} else if (act->Pos() == 2) {
|
|
// { { v2 :: v1([]) :: C, E, F} :: S, H}
|
|
// -> { {C',E',F'} :: {C, E, F} :: S, H}
|
|
switch (act->Results()[0]->Tag()) {
|
|
case Value::Kind::ClassType: {
|
|
const Value* arg = CopyVal(act->Results()[1], exp->LineNumber());
|
|
return Done{
|
|
global_arena->RawNew<StructValue>(act->Results()[0], arg)};
|
|
}
|
|
case Value::Kind::AlternativeConstructorValue: {
|
|
const auto& alt =
|
|
cast<AlternativeConstructorValue>(*act->Results()[0]);
|
|
const Value* arg = CopyVal(act->Results()[1], exp->LineNumber());
|
|
return Done{global_arena->RawNew<AlternativeValue>(
|
|
alt.AltName(), alt.ChoiceName(), arg)};
|
|
}
|
|
case Value::Kind::FunctionValue:
|
|
return CallFunction{
|
|
.function = cast<FunctionValue>(act->Results()[0]),
|
|
.args = act->Results()[1],
|
|
.line_num = exp->LineNumber()};
|
|
default:
|
|
FATAL_RUNTIME_ERROR(exp->LineNumber())
|
|
<< "in call, expected a function, not " << *act->Results()[0];
|
|
}
|
|
} else {
|
|
FATAL() << "in handle_value with Call pos " << act->Pos();
|
|
}
|
|
case Expression::Kind::IntrinsicExpression:
|
|
CHECK(act->Pos() == 0);
|
|
// { {n :: C, E, F} :: S, H} -> { {n' :: C, E, F} :: S, H}
|
|
switch (cast<IntrinsicExpression>(*exp).Intrinsic()) {
|
|
case IntrinsicExpression::IntrinsicKind::Print:
|
|
Address pointer = GetFromEnv(exp->LineNumber(), "format_str");
|
|
const Value* pointee = state->heap.Read(pointer, exp->LineNumber());
|
|
CHECK(pointee->Tag() == Value::Kind::StringValue);
|
|
// TODO: This could eventually use something like llvm::formatv.
|
|
llvm::outs() << cast<StringValue>(*pointee).Val();
|
|
return Done{&TupleValue::Empty()};
|
|
}
|
|
|
|
case Expression::Kind::IntTypeLiteral: {
|
|
CHECK(act->Pos() == 0);
|
|
return Done{global_arena->RawNew<IntType>()};
|
|
}
|
|
case Expression::Kind::BoolTypeLiteral: {
|
|
CHECK(act->Pos() == 0);
|
|
return Done{global_arena->RawNew<BoolType>()};
|
|
}
|
|
case Expression::Kind::TypeTypeLiteral: {
|
|
CHECK(act->Pos() == 0);
|
|
return Done{global_arena->RawNew<TypeType>()};
|
|
}
|
|
case Expression::Kind::FunctionTypeLiteral: {
|
|
if (act->Pos() == 0) {
|
|
return Spawn{global_arena->New<ExpressionAction>(
|
|
cast<FunctionTypeLiteral>(*exp).Parameter())};
|
|
} else if (act->Pos() == 1) {
|
|
// { { pt :: fn [] -> e :: C, E, F} :: S, H}
|
|
// -> { { e :: fn pt -> []) :: C, E, F} :: S, H}
|
|
return Spawn{global_arena->New<ExpressionAction>(
|
|
cast<FunctionTypeLiteral>(*exp).ReturnType())};
|
|
} else {
|
|
// { { rt :: fn pt -> [] :: C, E, F} :: S, H}
|
|
// -> { fn pt -> rt :: {C, E, F} :: S, H}
|
|
return Done{global_arena->RawNew<FunctionType>(
|
|
std::vector<GenericBinding>(), act->Results()[0],
|
|
act->Results()[1])};
|
|
}
|
|
}
|
|
case Expression::Kind::ContinuationTypeLiteral: {
|
|
CHECK(act->Pos() == 0);
|
|
return Done{global_arena->RawNew<ContinuationType>()};
|
|
}
|
|
case Expression::Kind::StringLiteral:
|
|
CHECK(act->Pos() == 0);
|
|
// { {n :: C, E, F} :: S, H} -> { {n' :: C, E, F} :: S, H}
|
|
return Done{
|
|
global_arena->RawNew<StringValue>(cast<StringLiteral>(*exp).Val())};
|
|
case Expression::Kind::StringTypeLiteral: {
|
|
CHECK(act->Pos() == 0);
|
|
return Done{global_arena->RawNew<StringType>()};
|
|
}
|
|
} // switch (exp->Tag)
|
|
}
|
|
|
|
Transition StepPattern() {
|
|
Ptr<Action> act = state->stack.Top()->todo.Top();
|
|
const Pattern* pattern = cast<PatternAction>(*act).Pat();
|
|
if (tracing_output) {
|
|
llvm::outs() << "--- step pattern " << *pattern << " --->\n";
|
|
}
|
|
switch (pattern->Tag()) {
|
|
case Pattern::Kind::AutoPattern: {
|
|
CHECK(act->Pos() == 0);
|
|
return Done{global_arena->RawNew<AutoType>()};
|
|
}
|
|
case Pattern::Kind::BindingPattern: {
|
|
const auto& binding = cast<BindingPattern>(*pattern);
|
|
if (act->Pos() == 0) {
|
|
return Spawn{global_arena->New<PatternAction>(binding.Type())};
|
|
} else {
|
|
return Done{global_arena->RawNew<BindingPlaceholderValue>(
|
|
binding.Name(), act->Results()[0])};
|
|
}
|
|
}
|
|
case Pattern::Kind::TuplePattern: {
|
|
const auto& tuple = cast<TuplePattern>(*pattern);
|
|
if (act->Pos() == 0) {
|
|
if (tuple.Fields().empty()) {
|
|
return Done{&TupleValue::Empty()};
|
|
} else {
|
|
const Pattern* p1 = tuple.Fields()[0].pattern;
|
|
return Spawn{(global_arena->New<PatternAction>(p1))};
|
|
}
|
|
} else if (act->Pos() != static_cast<int>(tuple.Fields().size())) {
|
|
// { { vk :: (f1=v1,..., fk=[],fk+1=ek+1,...) :: C, E, F} :: S,
|
|
// H}
|
|
// -> { { ek+1 :: (f1=v1,..., fk=vk, fk+1=[],...) :: C, E, F} :: S,
|
|
// H}
|
|
const Pattern* elt = tuple.Fields()[act->Pos()].pattern;
|
|
return Spawn{global_arena->New<PatternAction>(elt)};
|
|
} else {
|
|
std::vector<TupleElement> elements;
|
|
for (size_t i = 0; i < tuple.Fields().size(); ++i) {
|
|
elements.push_back(
|
|
{.name = tuple.Fields()[i].name, .value = act->Results()[i]});
|
|
}
|
|
return Done{global_arena->RawNew<TupleValue>(std::move(elements))};
|
|
}
|
|
}
|
|
case Pattern::Kind::AlternativePattern: {
|
|
const auto& alternative = cast<AlternativePattern>(*pattern);
|
|
if (act->Pos() == 0) {
|
|
return Spawn{
|
|
global_arena->New<ExpressionAction>(alternative.ChoiceType())};
|
|
} else if (act->Pos() == 1) {
|
|
return Spawn{global_arena->New<PatternAction>(alternative.Arguments())};
|
|
} else {
|
|
CHECK(act->Pos() == 2);
|
|
const auto& choice_type = cast<ChoiceType>(*act->Results()[0]);
|
|
return Done{global_arena->RawNew<AlternativeValue>(
|
|
alternative.AlternativeName(), choice_type.Name(),
|
|
act->Results()[1])};
|
|
}
|
|
}
|
|
case Pattern::Kind::ExpressionPattern:
|
|
return Delegate{global_arena->New<ExpressionAction>(
|
|
cast<ExpressionPattern>(pattern)->Expression())};
|
|
}
|
|
}
|
|
|
|
auto IsWhileAct(Ptr<Action> act) -> bool {
|
|
switch (act->Tag()) {
|
|
case Action::Kind::StatementAction:
|
|
switch (cast<StatementAction>(*act).Stmt()->Tag()) {
|
|
case Statement::Kind::While:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
auto IsBlockAct(Ptr<Action> act) -> bool {
|
|
switch (act->Tag()) {
|
|
case Action::Kind::StatementAction:
|
|
switch (cast<StatementAction>(*act).Stmt()->Tag()) {
|
|
case Statement::Kind::Block:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// State transitions for statements.
|
|
Transition StepStmt() {
|
|
Ptr<Frame> frame = state->stack.Top();
|
|
Ptr<Action> act = frame->todo.Top();
|
|
const Statement* stmt = cast<StatementAction>(*act).Stmt();
|
|
CHECK(stmt != nullptr) << "null statement!";
|
|
if (tracing_output) {
|
|
llvm::outs() << "--- step stmt ";
|
|
stmt->PrintDepth(1, llvm::outs());
|
|
llvm::outs() << " --->\n";
|
|
}
|
|
switch (stmt->Tag()) {
|
|
case Statement::Kind::Match:
|
|
if (act->Pos() == 0) {
|
|
// { { (match (e) ...) :: C, E, F} :: S, H}
|
|
// -> { { e :: (match ([]) ...) :: C, E, F} :: S, H}
|
|
return Spawn{
|
|
global_arena->New<ExpressionAction>(cast<Match>(*stmt).Exp())};
|
|
} else {
|
|
// Regarding act->Pos():
|
|
// * odd: start interpreting the pattern of a clause
|
|
// * even: finished interpreting the pattern, now try to match
|
|
//
|
|
// Regarding act->Results():
|
|
// * 0: the value that we're matching
|
|
// * 1: the pattern for clause 0
|
|
// * 2: the pattern for clause 1
|
|
// * ...
|
|
auto clause_num = (act->Pos() - 1) / 2;
|
|
if (clause_num >=
|
|
static_cast<int>(cast<Match>(*stmt).Clauses()->size())) {
|
|
return Done{};
|
|
}
|
|
auto c = cast<Match>(*stmt).Clauses()->begin();
|
|
std::advance(c, clause_num);
|
|
|
|
if (act->Pos() % 2 == 1) {
|
|
// start interpreting the pattern of the clause
|
|
// { {v :: (match ([]) ...) :: C, E, F} :: S, H}
|
|
// -> { {pi :: (match ([]) ...) :: C, E, F} :: S, H}
|
|
return Spawn{global_arena->New<PatternAction>(c->first)};
|
|
} else { // try to match
|
|
auto v = act->Results()[0];
|
|
auto pat = act->Results()[clause_num + 1];
|
|
std::optional<Env> matches = PatternMatch(pat, v, stmt->LineNumber());
|
|
if (matches) { // we have a match, start the body
|
|
Env values = CurrentEnv(state);
|
|
std::list<std::string> vars;
|
|
for (const auto& [name, value] : *matches) {
|
|
values.Set(name, value);
|
|
vars.push_back(name);
|
|
}
|
|
frame->scopes.Push(global_arena->New<Scope>(values, vars));
|
|
const Statement* body_block =
|
|
global_arena->RawNew<Block>(stmt->LineNumber(), c->second);
|
|
auto body_act = global_arena->New<StatementAction>(body_block);
|
|
body_act->IncrementPos();
|
|
frame->todo.Pop(1);
|
|
frame->todo.Push(body_act);
|
|
frame->todo.Push(global_arena->New<StatementAction>(c->second));
|
|
return ManualTransition{};
|
|
} else {
|
|
// this case did not match, moving on
|
|
int next_clause_num = act->Pos() / 2;
|
|
if (next_clause_num ==
|
|
static_cast<int>(cast<Match>(*stmt).Clauses()->size())) {
|
|
return Done{};
|
|
}
|
|
return RunAgain{};
|
|
}
|
|
}
|
|
}
|
|
case Statement::Kind::While:
|
|
if (act->Pos() % 2 == 0) {
|
|
// { { (while (e) s) :: C, E, F} :: S, H}
|
|
// -> { { e :: (while ([]) s) :: C, E, F} :: S, H}
|
|
act->Clear();
|
|
return Spawn{
|
|
global_arena->New<ExpressionAction>(cast<While>(*stmt).Cond())};
|
|
} else if (cast<BoolValue>(*act->Results().back()).Val()) {
|
|
// { {true :: (while ([]) s) :: C, E, F} :: S, H}
|
|
// -> { { s :: (while (e) s) :: C, E, F } :: S, H}
|
|
return Spawn{
|
|
global_arena->New<StatementAction>(cast<While>(*stmt).Body())};
|
|
} else {
|
|
// { {false :: (while ([]) s) :: C, E, F} :: S, H}
|
|
// -> { { C, E, F } :: S, H}
|
|
return Done{};
|
|
}
|
|
case Statement::Kind::Break: {
|
|
CHECK(act->Pos() == 0);
|
|
// { { break; :: ... :: (while (e) s) :: C, E, F} :: S, H}
|
|
// -> { { C, E', F} :: S, H}
|
|
auto it =
|
|
std::find_if(frame->todo.begin(), frame->todo.end(), &IsWhileAct);
|
|
if (it == frame->todo.end()) {
|
|
FATAL_RUNTIME_ERROR(stmt->LineNumber())
|
|
<< "`break` not inside `while` statement";
|
|
}
|
|
++it;
|
|
return UnwindTo{*it};
|
|
}
|
|
case Statement::Kind::Continue: {
|
|
CHECK(act->Pos() == 0);
|
|
// { { continue; :: ... :: (while (e) s) :: C, E, F} :: S, H}
|
|
// -> { { (while (e) s) :: C, E', F} :: S, H}
|
|
auto it =
|
|
std::find_if(frame->todo.begin(), frame->todo.end(), &IsWhileAct);
|
|
if (it == frame->todo.end()) {
|
|
FATAL_RUNTIME_ERROR(stmt->LineNumber())
|
|
<< "`continue` not inside `while` statement";
|
|
}
|
|
return UnwindTo{*it};
|
|
}
|
|
case Statement::Kind::Block: {
|
|
if (act->Pos() == 0) {
|
|
const Block& block = cast<Block>(*stmt);
|
|
if (block.Stmt() != nullptr) {
|
|
frame->scopes.Push(global_arena->New<Scope>(CurrentEnv(state)));
|
|
return Spawn{global_arena->New<StatementAction>(block.Stmt())};
|
|
} else {
|
|
return Done{};
|
|
}
|
|
} else {
|
|
Ptr<Scope> scope = frame->scopes.Top();
|
|
DeallocateScope(scope);
|
|
frame->scopes.Pop(1);
|
|
return Done{};
|
|
}
|
|
}
|
|
case Statement::Kind::VariableDefinition:
|
|
if (act->Pos() == 0) {
|
|
// { {(var x = e) :: C, E, F} :: S, H}
|
|
// -> { {e :: (var x = []) :: C, E, F} :: S, H}
|
|
return Spawn{global_arena->New<ExpressionAction>(
|
|
cast<VariableDefinition>(*stmt).Init())};
|
|
} else if (act->Pos() == 1) {
|
|
return Spawn{global_arena->New<PatternAction>(
|
|
cast<VariableDefinition>(*stmt).Pat())};
|
|
} else {
|
|
// { { v :: (x = []) :: C, E, F} :: S, H}
|
|
// -> { { C, E(x := a), F} :: S, H(a := copy(v))}
|
|
const Value* v = act->Results()[0];
|
|
const Value* p = act->Results()[1];
|
|
|
|
std::optional<Env> matches = PatternMatch(p, v, stmt->LineNumber());
|
|
CHECK(matches)
|
|
<< stmt->LineNumber()
|
|
<< ": internal error in variable definition, match failed";
|
|
for (const auto& [name, value] : *matches) {
|
|
frame->scopes.Top()->values.Set(name, value);
|
|
frame->scopes.Top()->locals.push_back(name);
|
|
}
|
|
return Done{};
|
|
}
|
|
case Statement::Kind::ExpressionStatement:
|
|
if (act->Pos() == 0) {
|
|
// { {e :: C, E, F} :: S, H}
|
|
// -> { {e :: C, E, F} :: S, H}
|
|
return Spawn{global_arena->New<ExpressionAction>(
|
|
cast<ExpressionStatement>(*stmt).Exp())};
|
|
} else {
|
|
return Done{};
|
|
}
|
|
case Statement::Kind::Assign:
|
|
if (act->Pos() == 0) {
|
|
// { {(lv = e) :: C, E, F} :: S, H}
|
|
// -> { {lv :: ([] = e) :: C, E, F} :: S, H}
|
|
return Spawn{global_arena->New<LValAction>(cast<Assign>(*stmt).Lhs())};
|
|
} else if (act->Pos() == 1) {
|
|
// { { a :: ([] = e) :: C, E, F} :: S, H}
|
|
// -> { { e :: (a = []) :: C, E, F} :: S, H}
|
|
return Spawn{
|
|
global_arena->New<ExpressionAction>(cast<Assign>(*stmt).Rhs())};
|
|
} else {
|
|
// { { v :: (a = []) :: C, E, F} :: S, H}
|
|
// -> { { C, E, F} :: S, H(a := v)}
|
|
auto pat = act->Results()[0];
|
|
auto val = act->Results()[1];
|
|
PatternAssignment(pat, val, stmt->LineNumber());
|
|
return Done{};
|
|
}
|
|
case Statement::Kind::If:
|
|
if (act->Pos() == 0) {
|
|
// { {(if (e) then_stmt else else_stmt) :: C, E, F} :: S, H}
|
|
// -> { { e :: (if ([]) then_stmt else else_stmt) :: C, E, F} :: S, H}
|
|
return Spawn{
|
|
global_arena->New<ExpressionAction>(cast<If>(*stmt).Cond())};
|
|
} else if (cast<BoolValue>(*act->Results()[0]).Val()) {
|
|
// { {true :: if ([]) then_stmt else else_stmt :: C, E, F} ::
|
|
// S, H}
|
|
// -> { { then_stmt :: C, E, F } :: S, H}
|
|
return Delegate{
|
|
global_arena->New<StatementAction>(cast<If>(*stmt).ThenStmt())};
|
|
} else if (cast<If>(*stmt).ElseStmt()) {
|
|
// { {false :: if ([]) then_stmt else else_stmt :: C, E, F} ::
|
|
// S, H}
|
|
// -> { { else_stmt :: C, E, F } :: S, H}
|
|
return Delegate{
|
|
global_arena->New<StatementAction>(cast<If>(*stmt).ElseStmt())};
|
|
} else {
|
|
return Done{};
|
|
}
|
|
case Statement::Kind::Return:
|
|
if (act->Pos() == 0) {
|
|
// { {return e :: C, E, F} :: S, H}
|
|
// -> { {e :: return [] :: C, E, F} :: S, H}
|
|
return Spawn{
|
|
global_arena->New<ExpressionAction>(cast<Return>(*stmt).Exp())};
|
|
} else {
|
|
// { {v :: return [] :: C, E, F} :: {C', E', F'} :: S, H}
|
|
// -> { {v :: C', E', F'} :: S, H}
|
|
const Value* ret_val = CopyVal(act->Results()[0], stmt->LineNumber());
|
|
return UnwindFunctionCall{ret_val};
|
|
}
|
|
case Statement::Kind::Sequence: {
|
|
// { { (s1,s2) :: C, E, F} :: S, H}
|
|
// -> { { s1 :: s2 :: C, E, F} :: S, H}
|
|
const Sequence& seq = cast<Sequence>(*stmt);
|
|
if (act->Pos() == 0) {
|
|
return Spawn{global_arena->New<StatementAction>(seq.Stmt())};
|
|
} else {
|
|
if (seq.Next() != nullptr) {
|
|
return Delegate{
|
|
global_arena->New<StatementAction>(cast<Sequence>(*stmt).Next())};
|
|
} else {
|
|
return Done{};
|
|
}
|
|
}
|
|
}
|
|
case Statement::Kind::Continuation: {
|
|
CHECK(act->Pos() == 0);
|
|
// Create a continuation object by creating a frame similar the
|
|
// way one is created in a function call.
|
|
auto scopes =
|
|
Stack<Ptr<Scope>>(global_arena->New<Scope>(CurrentEnv(state)));
|
|
Stack<Ptr<Action>> todo;
|
|
todo.Push(global_arena->New<StatementAction>(
|
|
global_arena->RawNew<Return>(stmt->LineNumber(), nullptr,
|
|
/*is_omitted_exp=*/true)));
|
|
todo.Push(
|
|
global_arena->New<StatementAction>(cast<Continuation>(*stmt).Body()));
|
|
auto continuation_frame =
|
|
global_arena->New<Frame>("__continuation", scopes, todo);
|
|
Address continuation_address =
|
|
state->heap.AllocateValue(global_arena->RawNew<ContinuationValue>(
|
|
std::vector<Ptr<Frame>>({continuation_frame})));
|
|
// Store the continuation's address in the frame.
|
|
continuation_frame->continuation = continuation_address;
|
|
// Bind the continuation object to the continuation variable
|
|
frame->scopes.Top()->values.Set(
|
|
cast<Continuation>(*stmt).ContinuationVariable(),
|
|
continuation_address);
|
|
// Pop the continuation statement.
|
|
frame->todo.Pop();
|
|
return ManualTransition{};
|
|
}
|
|
case Statement::Kind::Run:
|
|
if (act->Pos() == 0) {
|
|
// Evaluate the argument of the run statement.
|
|
return Spawn{
|
|
global_arena->New<ExpressionAction>(cast<Run>(*stmt).Argument())};
|
|
} else {
|
|
frame->todo.Pop(1);
|
|
// Push an expression statement action to ignore the result
|
|
// value from the continuation.
|
|
auto ignore_result = global_arena->New<StatementAction>(
|
|
global_arena->RawNew<ExpressionStatement>(
|
|
stmt->LineNumber(),
|
|
global_arena->RawNew<TupleLiteral>(stmt->LineNumber())));
|
|
frame->todo.Push(ignore_result);
|
|
// Push the continuation onto the current stack.
|
|
const std::vector<Ptr<Frame>>& continuation_vector =
|
|
cast<ContinuationValue>(*act->Results()[0]).Stack();
|
|
for (auto frame_iter = continuation_vector.rbegin();
|
|
frame_iter != continuation_vector.rend(); ++frame_iter) {
|
|
state->stack.Push(*frame_iter);
|
|
}
|
|
return ManualTransition{};
|
|
}
|
|
case Statement::Kind::Await:
|
|
CHECK(act->Pos() == 0);
|
|
// Pause the current continuation
|
|
frame->todo.Pop();
|
|
std::vector<Ptr<Frame>> paused;
|
|
do {
|
|
paused.push_back(state->stack.Pop());
|
|
} while (paused.back()->continuation == std::nullopt);
|
|
// Update the continuation with the paused stack.
|
|
state->heap.Write(*paused.back()->continuation,
|
|
global_arena->RawNew<ContinuationValue>(paused),
|
|
stmt->LineNumber());
|
|
return ManualTransition{};
|
|
}
|
|
}
|
|
|
|
// Visitor which implements the behavior associated with each transition type.
|
|
struct DoTransition {
|
|
void operator()(const Done& done) {
|
|
Ptr<Frame> frame = state->stack.Top();
|
|
if (frame->todo.Top()->Tag() != Action::Kind::StatementAction) {
|
|
CHECK(done.result != nullptr);
|
|
frame->todo.Pop();
|
|
if (frame->todo.IsEmpty()) {
|
|
state->program_value = done.result;
|
|
} else {
|
|
frame->todo.Top()->AddResult(done.result);
|
|
}
|
|
} else {
|
|
CHECK(done.result == nullptr);
|
|
frame->todo.Pop();
|
|
}
|
|
}
|
|
|
|
void operator()(const Spawn& spawn) {
|
|
Ptr<Frame> frame = state->stack.Top();
|
|
frame->todo.Top()->IncrementPos();
|
|
frame->todo.Push(spawn.child);
|
|
}
|
|
|
|
void operator()(const Delegate& delegate) {
|
|
Ptr<Frame> frame = state->stack.Top();
|
|
frame->todo.Pop();
|
|
frame->todo.Push(delegate.delegate);
|
|
}
|
|
|
|
void operator()(const RunAgain&) {
|
|
state->stack.Top()->todo.Top()->IncrementPos();
|
|
}
|
|
|
|
void operator()(const UnwindTo& unwind_to) {
|
|
Ptr<Frame> frame = state->stack.Top();
|
|
// TODO: drop .Get() calls once `Ptr` has comparison operators
|
|
while (frame->todo.Top().Get() != unwind_to.new_top.Get()) {
|
|
if (IsBlockAct(frame->todo.Top())) {
|
|
DeallocateScope(frame->scopes.Top());
|
|
frame->scopes.Pop();
|
|
}
|
|
frame->todo.Pop();
|
|
}
|
|
}
|
|
|
|
void operator()(const UnwindFunctionCall& unwind) {
|
|
DeallocateLocals(state->stack.Top());
|
|
state->stack.Pop();
|
|
if (state->stack.Top()->todo.IsEmpty()) {
|
|
state->program_value = unwind.return_val;
|
|
} else {
|
|
state->stack.Top()->todo.Top()->AddResult(unwind.return_val);
|
|
}
|
|
}
|
|
|
|
void operator()(const CallFunction& call) {
|
|
state->stack.Top()->todo.Pop();
|
|
std::optional<Env> matches =
|
|
PatternMatch(call.function->Param(), call.args, call.line_num);
|
|
CHECK(matches.has_value())
|
|
<< "internal error in call_function, pattern match failed";
|
|
// Create the new frame and push it on the stack
|
|
Env values = globals;
|
|
std::list<std::string> params;
|
|
for (const auto& [name, value] : *matches) {
|
|
values.Set(name, value);
|
|
params.push_back(name);
|
|
}
|
|
auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(values, params));
|
|
auto todo = Stack<Ptr<Action>>(
|
|
global_arena->New<StatementAction>(call.function->Body()));
|
|
auto frame = global_arena->New<Frame>(call.function->Name(), scopes, todo);
|
|
state->stack.Push(frame);
|
|
}
|
|
|
|
void operator()(const ManualTransition&) {}
|
|
};
|
|
|
|
// State transition.
|
|
void Step() {
|
|
Ptr<Frame> frame = state->stack.Top();
|
|
if (frame->todo.IsEmpty()) {
|
|
FATAL_RUNTIME_ERROR_NO_LINE()
|
|
<< "fell off end of function " << frame->name << " without `return`";
|
|
}
|
|
|
|
Ptr<Action> act = frame->todo.Top();
|
|
switch (act->Tag()) {
|
|
case Action::Kind::LValAction:
|
|
std::visit(DoTransition(), StepLvalue());
|
|
break;
|
|
case Action::Kind::ExpressionAction:
|
|
std::visit(DoTransition(), StepExp());
|
|
break;
|
|
case Action::Kind::PatternAction:
|
|
std::visit(DoTransition(), StepPattern());
|
|
break;
|
|
case Action::Kind::StatementAction:
|
|
std::visit(DoTransition(), StepStmt());
|
|
break;
|
|
} // switch
|
|
}
|
|
|
|
// Interpret the whole porogram.
|
|
auto InterpProgram(const std::list<Ptr<const Declaration>>& fs) -> int {
|
|
state = global_arena->RawNew<State>(); // Runtime state.
|
|
if (tracing_output) {
|
|
llvm::outs() << "********** initializing globals **********\n";
|
|
}
|
|
InitGlobals(fs);
|
|
|
|
const Expression* arg = global_arena->RawNew<TupleLiteral>(0);
|
|
const Expression* call_main = global_arena->RawNew<CallExpression>(
|
|
0, global_arena->RawNew<IdentifierExpression>(0, "main"), arg);
|
|
auto todo =
|
|
Stack<Ptr<Action>>(global_arena->New<ExpressionAction>(call_main));
|
|
auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(globals));
|
|
state->stack =
|
|
Stack<Ptr<Frame>>(global_arena->New<Frame>("top", scopes, todo));
|
|
|
|
if (tracing_output) {
|
|
llvm::outs() << "********** calling main function **********\n";
|
|
PrintState(llvm::outs());
|
|
}
|
|
|
|
while (state->stack.Count() > 1 || !state->stack.Top()->todo.IsEmpty()) {
|
|
Step();
|
|
if (tracing_output) {
|
|
PrintState(llvm::outs());
|
|
}
|
|
}
|
|
return cast<IntValue>(**state->program_value).Val();
|
|
}
|
|
|
|
// Interpret an expression at compile-time.
|
|
auto InterpExp(Env values, const Expression* e) -> const Value* {
|
|
CHECK(state->program_value == std::nullopt);
|
|
auto program_value_guard =
|
|
llvm::make_scope_exit([] { state->program_value = std::nullopt; });
|
|
auto todo = Stack<Ptr<Action>>(global_arena->New<ExpressionAction>(e));
|
|
auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(values));
|
|
state->stack =
|
|
Stack<Ptr<Frame>>(global_arena->New<Frame>("InterpExp", scopes, todo));
|
|
|
|
while (state->stack.Count() > 1 || !state->stack.Top()->todo.IsEmpty()) {
|
|
Step();
|
|
}
|
|
CHECK(state->program_value != std::nullopt);
|
|
return *state->program_value;
|
|
}
|
|
|
|
// Interpret a pattern at compile-time.
|
|
auto InterpPattern(Env values, const Pattern* p) -> const Value* {
|
|
CHECK(state->program_value == std::nullopt);
|
|
auto program_value_guard =
|
|
llvm::make_scope_exit([] { state->program_value = std::nullopt; });
|
|
auto todo = Stack<Ptr<Action>>(global_arena->New<PatternAction>(p));
|
|
auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(values));
|
|
state->stack = Stack<Ptr<Frame>>(
|
|
global_arena->New<Frame>("InterpPattern", scopes, todo));
|
|
|
|
while (state->stack.Count() > 1 || !state->stack.Top()->todo.IsEmpty()) {
|
|
Step();
|
|
}
|
|
CHECK(state->program_value != std::nullopt);
|
|
return *state->program_value;
|
|
}
|
|
|
|
} // namespace Carbon
|