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carbon-lang/executable_semantics/interpreter/heap.h
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Jon Meow 70797e8bf8 Mass rename SourceLoc and Tag (#860)
This does a mass rename of:

-   `SourceLoc()` -> `source_loc()` for property naming
    - `loc` -> `source_loc_` for underscore+consistency
    - Generally changing function args to `source_loc` for consistency
-   `Tag()` -> `kind()` for property naming and `Kind` parity
    - `tag` -> `kind_` for underscore

Also renames `Pos` and `Results` on `Action`. These are a bit of an exception in that most base classes only have `Tag` and maybe `SourceLoc`, whereas `Action` has a little more. I felt okay having `source_loc()` and `kind()` on the base class where children do `Exp()` and the like, but it felt weird to me to mix it on the same class.

The reason for doing this cross-class in one PR is so that I can do it efficiently with a global replace in the codebase, rather than e.g. changing `Expression` but having to read through compiler errors to determine where it's calling `Expression`'s `Tag` versus a different `Tag`. The end result should be equivalent.
2021-09-29 16:52:12 -07:00

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// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#ifndef EXECUTABLE_SEMANTICS_INTERPRETER_MEMORY_H_
#define EXECUTABLE_SEMANTICS_INTERPRETER_MEMORY_H_
#include <vector>
#include "common/ostream.h"
#include "executable_semantics/interpreter/address.h"
#include "executable_semantics/interpreter/value.h"
#include "llvm/Support/Compiler.h"
namespace Carbon {
// A Heap represents the abstract machine's dynamically allocated memory.
class Heap {
public:
// Constructs an empty Heap.
explicit Heap(Nonnull<Arena*> arena) : arena(arena){};
Heap(const Heap&) = delete;
Heap& operator=(const Heap&) = delete;
// Returns the value at the given address in the heap after
// checking that it is alive.
auto Read(const Address& a, SourceLocation source_loc)
-> Nonnull<const Value*>;
// Writes the given value at the address in the heap after
// checking that the address is alive.
void Write(const Address& a, Nonnull<const Value*> v,
SourceLocation source_loc);
// Put the given value on the heap and mark it as alive.
auto AllocateValue(Nonnull<const Value*> v) -> Address;
// Marks the object at this address, and all of its sub-objects, as dead.
void Deallocate(const Address& address);
// Print the value at the given address to the stream `out`.
void PrintAddress(const Address& a, llvm::raw_ostream& out) const;
// Print all the values on the heap to the stream `out`.
void Print(llvm::raw_ostream& out) const;
LLVM_DUMP_METHOD void Dump() const { Print(llvm::errs()); }
private:
// Signal an error if the address is no longer alive.
void CheckAlive(const Address& address, SourceLocation source_loc);
Nonnull<Arena*> arena;
std::vector<Nonnull<const Value*>> values;
std::vector<bool> alive;
};
} // namespace Carbon
#endif // EXECUTABLE_SEMANTICS_INTERPRETER_MEMORY_H_