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Instead of ad-hoc conversion tracking on some kinds of nodes that conversion creates, consolidate tracking into a single node kind. This frees up an operand on `Init` instructions that can be used to store the destination.
50 lines
2.8 KiB
Plaintext
50 lines
2.8 KiB
Plaintext
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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// AUTOUPDATE
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fn G() -> {.x: i32, .y: i32, .z: i32};
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fn F() -> i32 {
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return {.a = 1, .b = G(), .c = 3}.b.y;
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}
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// CHECK:STDOUT: constants {
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// CHECK:STDOUT: %.loc7: type = ptr_type {.x: i32, .y: i32, .z: i32}
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// CHECK:STDOUT: %.loc10_35.1: type = struct_type {.a: i32, .b: {.x: i32, .y: i32, .z: i32}, .c: i32}
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// CHECK:STDOUT: %.loc10_35.2: type = struct_type {.a: i32, .b: {.x: i32, .y: i32, .z: i32}*, .c: i32}
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// CHECK:STDOUT: %.loc10_35.3: type = ptr_type {.a: i32, .b: {.x: i32, .y: i32, .z: i32}*, .c: i32}
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// CHECK:STDOUT: }
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// CHECK:STDOUT:
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// CHECK:STDOUT: file "literal_member_access.carbon" {
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// CHECK:STDOUT: %G: <function> = fn_decl @G
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// CHECK:STDOUT: %F: <function> = fn_decl @F
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// CHECK:STDOUT: }
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// CHECK:STDOUT:
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// CHECK:STDOUT: fn @G() -> %return: {.x: i32, .y: i32, .z: i32};
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// CHECK:STDOUT:
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// CHECK:STDOUT: fn @F() -> i32 {
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// CHECK:STDOUT: !entry:
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// CHECK:STDOUT: %.loc10_16: i32 = int_literal 1
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// CHECK:STDOUT: %G.ref: <function> = name_reference G, file.%G
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// CHECK:STDOUT: %.loc10_25.1: ref {.x: i32, .y: i32, .z: i32} = temporary_storage
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// CHECK:STDOUT: %.loc10_25.2: init {.x: i32, .y: i32, .z: i32} = call %G.ref() to %.loc10_25.1
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// CHECK:STDOUT: %.loc10_34: i32 = int_literal 3
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// CHECK:STDOUT: %.loc10_35.1: {.a: i32, .b: {.x: i32, .y: i32, .z: i32}, .c: i32} = struct_literal (%.loc10_16, %.loc10_25.2, %.loc10_34)
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// CHECK:STDOUT: %.loc10_25.3: ref {.x: i32, .y: i32, .z: i32} = temporary %.loc10_25.1, %.loc10_25.2
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// CHECK:STDOUT: %.loc10_25.4: ref i32 = struct_access %.loc10_25.3, member0
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// CHECK:STDOUT: %.loc10_25.5: i32 = bind_value %.loc10_25.4
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// CHECK:STDOUT: %.loc10_25.6: ref i32 = struct_access %.loc10_25.3, member1
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// CHECK:STDOUT: %.loc10_25.7: i32 = bind_value %.loc10_25.6
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// CHECK:STDOUT: %.loc10_25.8: ref i32 = struct_access %.loc10_25.3, member2
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// CHECK:STDOUT: %.loc10_25.9: i32 = bind_value %.loc10_25.8
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// CHECK:STDOUT: %.loc10_25.10: {.x: i32, .y: i32, .z: i32} = struct_value (%.loc10_25.5, %.loc10_25.7, %.loc10_25.9)
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// CHECK:STDOUT: %.loc10_25.11: {.x: i32, .y: i32, .z: i32} = converted %.loc10_25.2, %.loc10_25.10
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// CHECK:STDOUT: %.loc10_35.2: {.a: i32, .b: {.x: i32, .y: i32, .z: i32}, .c: i32} = struct_value (%.loc10_16, %.loc10_25.11, %.loc10_34)
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// CHECK:STDOUT: %.loc10_35.3: {.a: i32, .b: {.x: i32, .y: i32, .z: i32}, .c: i32} = converted %.loc10_35.1, %.loc10_35.2
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// CHECK:STDOUT: %.loc10_36: {.x: i32, .y: i32, .z: i32} = struct_access %.loc10_35.3, member1
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// CHECK:STDOUT: %.loc10_38: i32 = struct_access %.loc10_36, member1
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// CHECK:STDOUT: return %.loc10_38
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// CHECK:STDOUT: }
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