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Adds support for unary `-` and binary `+`, `-`, `*`, `/` for floating point types. Real literals are now transformed to `llvm::APFloat`s during the check phase into the `FloatLiteral` instruction. This PR likely collides a bit with #3892 and might need to be updated when that one is merged.
348 lines
13 KiB
C++
348 lines
13 KiB
C++
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#include "toolchain/sem_ir/builtin_function_kind.h"
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#include <utility>
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#include "toolchain/sem_ir/file.h"
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#include "toolchain/sem_ir/ids.h"
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#include "toolchain/sem_ir/typed_insts.h"
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namespace Carbon::SemIR {
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// A function that validates that a builtin was declared properly.
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using ValidateFn = auto(const File& sem_ir, llvm::ArrayRef<TypeId> arg_types,
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TypeId return_type) -> bool;
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namespace {
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// Information about a builtin function.
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struct BuiltinInfo {
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llvm::StringLiteral name;
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ValidateFn* validate;
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};
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// The maximum number of type parameters any builtin needs.
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constexpr int MaxTypeParams = 2;
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// State used when validating a builtin signature that persists between
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// individual checks.
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struct ValidateState {
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// The type values of type parameters in the builtin signature. Invalid if
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// either no value has been deduced yet or the parameter is not used.
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TypeId type_params[MaxTypeParams] = {TypeId::Invalid, TypeId::Invalid};
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};
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// Constraint that a type is generic type parameter `I` of the builtin,
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// satisfying `TypeConstraint`. See ValidateSignature for details.
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template <int I, typename TypeConstraint>
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struct TypeParam {
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static_assert(I >= 0 && I < MaxTypeParams);
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static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
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-> bool {
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if (state.type_params[I].is_valid() && type_id != state.type_params[I]) {
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return false;
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}
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state.type_params[I] = type_id;
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return TypeConstraint::Check(sem_ir, state, type_id);
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}
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};
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// Constraint that a type is a specific builtin. See ValidateSignature for
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// details.
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template <const InstId& BuiltinId>
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struct BuiltinType {
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static auto Check(const File& sem_ir, ValidateState& /*state*/,
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TypeId type_id) -> bool {
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return sem_ir.types().GetInstId(type_id) == BuiltinId;
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}
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};
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// Constraint that a type is `bool`.
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using Bool = BuiltinType<InstId::BuiltinBoolType>;
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// Constraint that requires the type to be an integer type.
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struct AnyInt {
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static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
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-> bool {
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// TODO: Support Core.BigInt once it exists.
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if (BuiltinType<InstId::BuiltinIntType>::Check(sem_ir, state, type_id)) {
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return true;
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}
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return sem_ir.types().Is<IntType>(type_id);
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}
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};
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// Constraint that requires the type to be a float type.
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struct AnyFloat {
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static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
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-> bool {
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if (BuiltinType<InstId::BuiltinFloatType>::Check(sem_ir, state, type_id)) {
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return true;
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}
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return sem_ir.types().Is<FloatType>(type_id);
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}
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};
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// Constraint that requires the type to be the type type.
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using Type = BuiltinType<InstId::BuiltinTypeType>;
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} // namespace
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// Validates that this builtin has a signature matching the specified signature.
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//
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// `SignatureFnType` is a C++ function type that describes the signature that is
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// expected for this builtin. For example, `auto (AnyInt, AnyInt) -> AnyInt`
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// specifies that the builtin takes values of two integer types and returns a
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// value of a third integer type. Types used within the signature should provide
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// a `Check` function that validates that the Carbon type is expected:
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//
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// auto Check(const File&, ValidateState&, TypeId) -> bool;
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//
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// To constrain that the same type is used in multiple places in the signature,
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// `TypeParam<I, T>` can be used. For example:
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//
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// auto (TypeParam<0, AnyInt>, AnyInt) -> TypeParam<0, AnyInt>
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//
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// describes a builtin that takes two integers, and whose return type matches
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// its first parameter type. For convenience, typedefs for `TypeParam<I, T>`
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// are used in the descriptions of the builtins.
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template <typename SignatureFnType>
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static auto ValidateSignature(const File& sem_ir,
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llvm::ArrayRef<TypeId> arg_types,
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TypeId return_type) -> bool {
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using SignatureTraits = llvm::function_traits<SignatureFnType*>;
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ValidateState state;
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// Must have expected number of arguments.
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if (arg_types.size() != SignatureTraits::num_args) {
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return false;
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}
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// Argument types must match.
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if (![&]<std::size_t... Indexes>(std::index_sequence<Indexes...>) {
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return ((SignatureTraits::template arg_t<Indexes>::Check(
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sem_ir, state, arg_types[Indexes])) &&
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...);
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}(std::make_index_sequence<SignatureTraits::num_args>())) {
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return false;
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}
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// Result type must match.
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if (!SignatureTraits::result_t::Check(sem_ir, state, return_type)) {
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return false;
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}
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return true;
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}
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// Descriptions of builtin functions follow. For each builtin, a corresponding
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// `BuiltinInfo` constant is declared describing properties of that builtin.
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namespace BuiltinFunctionInfo {
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// Convenience name used in the builtin type signatures below for a first
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// generic type parameter that is constrained to be an integer type.
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using IntT = TypeParam<0, AnyInt>;
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// Convenience name used in the builtin type signatures below for a second
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// generic type parameter that is constrained to be an integer type.
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using IntU = TypeParam<1, AnyInt>;
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// Convenience name used in the builtin type signatures below for a first
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// generic type parameter that is constrained to be an float type.
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using FloatT = TypeParam<0, AnyFloat>;
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// Not a builtin function.
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constexpr BuiltinInfo None = {"", nullptr};
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// Returns the `i32` type. Doesn't take a bit size because we need an integer
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// type as a basis for that.
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constexpr BuiltinInfo IntMakeType32 = {"int.make_type_32",
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ValidateSignature<auto()->Type>};
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// Returns the `iN` type.
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// TODO: Should we use a more specific type as the type of the bit width?
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constexpr BuiltinInfo IntMakeTypeSigned = {
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"int.make_type_signed", ValidateSignature<auto(AnyInt)->Type>};
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// Returns the `uN` type.
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constexpr BuiltinInfo IntMakeTypeUnsigned = {
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"int.make_type_unsigned", ValidateSignature<auto(AnyInt)->Type>};
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// Returns float types, such as `f64`. Currently only supports `f64`.
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constexpr BuiltinInfo FloatMakeType = {"float.make_type",
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ValidateSignature<auto(AnyInt)->Type>};
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// Returns the `bool` type.
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constexpr BuiltinInfo BoolMakeType = {"bool.make_type",
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ValidateSignature<auto()->Type>};
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// "int.snegate": integer negation.
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constexpr BuiltinInfo IntSNegate = {"int.snegate",
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ValidateSignature<auto(IntT)->IntT>};
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// "int.sadd": integer addition.
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constexpr BuiltinInfo IntSAdd = {"int.sadd",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.ssub": integer subtraction.
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constexpr BuiltinInfo IntSSub = {"int.ssub",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.smul": integer multiplication.
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constexpr BuiltinInfo IntSMul = {"int.smul",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.sdiv": integer division.
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constexpr BuiltinInfo IntSDiv = {"int.sdiv",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.smod": integer modulo.
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constexpr BuiltinInfo IntSMod = {"int.smod",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.unegate": unsigned integer negation.
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constexpr BuiltinInfo IntUNegate = {"int.unegate",
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ValidateSignature<auto(IntT)->IntT>};
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// "int.uadd": unsigned integer addition.
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constexpr BuiltinInfo IntUAdd = {"int.uadd",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.usub": unsigned integer subtraction.
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constexpr BuiltinInfo IntUSub = {"int.usub",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.umul": unsigned integer multiplication.
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constexpr BuiltinInfo IntUMul = {"int.umul",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.udiv": unsigned integer division.
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constexpr BuiltinInfo IntUDiv = {"int.udiv",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.mod": integer modulo.
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constexpr BuiltinInfo IntUMod = {"int.umod",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.complement": integer bitwise complement.
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constexpr BuiltinInfo IntComplement = {"int.complement",
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ValidateSignature<auto(IntT)->IntT>};
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// "int.and": integer bitwise and.
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constexpr BuiltinInfo IntAnd = {"int.and",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.or": integer bitwise or.
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constexpr BuiltinInfo IntOr = {"int.or",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.xor": integer bitwise xor.
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constexpr BuiltinInfo IntXor = {"int.xor",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.left_shift": integer left shift.
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constexpr BuiltinInfo IntLeftShift = {
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"int.left_shift", ValidateSignature<auto(IntT, IntU)->IntT>};
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// "int.left_shift": integer right shift.
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constexpr BuiltinInfo IntRightShift = {
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"int.right_shift", ValidateSignature<auto(IntT, IntU)->IntT>};
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// "int.eq": integer equality comparison.
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constexpr BuiltinInfo IntEq = {"int.eq",
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ValidateSignature<auto(IntT, IntT)->Bool>};
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// "int.neq": integer non-equality comparison.
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constexpr BuiltinInfo IntNeq = {"int.neq",
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ValidateSignature<auto(IntT, IntT)->Bool>};
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// "int.less": integer less than comparison.
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constexpr BuiltinInfo IntLess = {"int.less",
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ValidateSignature<auto(IntT, IntT)->Bool>};
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// "int.less_eq": integer less than or equal comparison.
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constexpr BuiltinInfo IntLessEq = {"int.less_eq",
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ValidateSignature<auto(IntT, IntT)->Bool>};
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// "int.greater": integer greater than comparison.
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constexpr BuiltinInfo IntGreater = {"int.greater",
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ValidateSignature<auto(IntT, IntT)->Bool>};
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// "int.greater_eq": integer greater than or equal comparison.
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constexpr BuiltinInfo IntGreaterEq = {
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"int.greater_eq", ValidateSignature<auto(IntT, IntT)->Bool>};
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// "float.negate": float negation.
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constexpr BuiltinInfo FloatNegate = {"float.negate",
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ValidateSignature<auto(FloatT)->FloatT>};
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// "float.add": float addition.
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constexpr BuiltinInfo FloatAdd = {
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"float.add", ValidateSignature<auto(FloatT, FloatT)->FloatT>};
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// "float.sub": float subtraction.
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constexpr BuiltinInfo FloatSub = {
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"float.sub", ValidateSignature<auto(FloatT, FloatT)->FloatT>};
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// "float.mul": float multiplication.
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constexpr BuiltinInfo FloatMul = {
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"float.mul", ValidateSignature<auto(FloatT, FloatT)->FloatT>};
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// "float.div": float division.
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constexpr BuiltinInfo FloatDiv = {
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"float.div", ValidateSignature<auto(FloatT, FloatT)->FloatT>};
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} // namespace BuiltinFunctionInfo
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CARBON_DEFINE_ENUM_CLASS_NAMES(BuiltinFunctionKind) = {
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#define CARBON_SEM_IR_BUILTIN_FUNCTION_KIND(Name) \
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BuiltinFunctionInfo::Name.name,
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#include "toolchain/sem_ir/builtin_function_kind.def"
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};
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// Returns the builtin function kind with the given name, or None if the name
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// is unknown.
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auto BuiltinFunctionKind::ForBuiltinName(llvm::StringRef name)
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-> BuiltinFunctionKind {
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#define CARBON_SEM_IR_BUILTIN_FUNCTION_KIND(Name) \
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if (name == BuiltinFunctionInfo::Name.name) { \
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return BuiltinFunctionKind::Name; \
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}
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#include "toolchain/sem_ir/builtin_function_kind.def"
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return BuiltinFunctionKind::None;
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}
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// Returns the builtin function kind corresponding to the given function
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// callee, or None if the callee is not known to be a builtin.
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auto BuiltinFunctionKind::ForCallee(const File& sem_ir, InstId callee_id)
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-> BuiltinFunctionKind {
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if (auto bound_method =
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sem_ir.insts().TryGetAs<SemIR::BoundMethod>(callee_id)) {
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callee_id = bound_method->function_id;
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}
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callee_id = sem_ir.constant_values().Get(callee_id).inst_id();
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if (!callee_id.is_valid()) {
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return SemIR::BuiltinFunctionKind::None;
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}
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if (auto callee = sem_ir.insts().TryGetAs<SemIR::FunctionDecl>(callee_id)) {
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return sem_ir.functions().Get(callee->function_id).builtin_kind;
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}
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return SemIR::BuiltinFunctionKind::None;
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}
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auto BuiltinFunctionKind::IsValidType(const File& sem_ir,
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llvm::ArrayRef<TypeId> arg_types,
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TypeId return_type) const -> bool {
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static constexpr ValidateFn* ValidateFns[] = {
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#define CARBON_SEM_IR_BUILTIN_FUNCTION_KIND(Name) \
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BuiltinFunctionInfo::Name.validate,
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#include "toolchain/sem_ir/builtin_function_kind.def"
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};
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return ValidateFns[AsInt()](sem_ir, arg_types, return_type);
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}
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} // namespace Carbon::SemIR
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