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These constant instructions are all TypeInstId already in their type, and this makes their names match. Change the name of MakeSingletonInstId as well and update its comment.
536 lines
19 KiB
C++
536 lines
19 KiB
C++
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#include "toolchain/sem_ir/builtin_function_kind.h"
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#include <utility>
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#include "toolchain/sem_ir/file.h"
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#include "toolchain/sem_ir/ids.h"
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#include "toolchain/sem_ir/typed_insts.h"
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namespace Carbon::SemIR {
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// A function that validates that a builtin was declared properly.
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using ValidateFn = auto(const File& sem_ir, llvm::ArrayRef<TypeId> arg_types,
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TypeId return_type) -> bool;
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namespace {
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// Information about a builtin function.
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struct BuiltinInfo {
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llvm::StringLiteral name;
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ValidateFn* validate;
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};
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// The maximum number of type parameters any builtin needs.
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constexpr int MaxTypeParams = 2;
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// State used when validating a builtin signature that persists between
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// individual checks.
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struct ValidateState {
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// The type values of type parameters in the builtin signature. Invalid if
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// either no value has been deduced yet or the parameter is not used.
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TypeId type_params[MaxTypeParams] = {TypeId::None, TypeId::None};
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};
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// Constraint that a type is generic type parameter `I` of the builtin,
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// satisfying `TypeConstraint`. See ValidateSignature for details.
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template <int I, typename TypeConstraint>
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struct TypeParam {
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static_assert(I >= 0 && I < MaxTypeParams);
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static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
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-> bool {
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if (state.type_params[I].has_value() && type_id != state.type_params[I]) {
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return false;
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}
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if (!TypeConstraint::Check(sem_ir, state, type_id)) {
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return false;
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}
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state.type_params[I] = type_id;
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return true;
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}
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};
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// Constraint that a type is a specific builtin. See ValidateSignature for
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// details.
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template <const TypeInstId& BuiltinId>
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struct BuiltinType {
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static auto Check(const File& sem_ir, ValidateState& /*state*/,
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TypeId type_id) -> bool {
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return sem_ir.types().GetInstId(type_id) == BuiltinId;
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}
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};
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// Constraint that a type is `()`, used as the return type of builtin functions
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// with no return value.
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struct NoReturn {
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static auto Check(const File& sem_ir, ValidateState& /*state*/,
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TypeId type_id) -> bool {
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auto tuple = sem_ir.types().TryGetAs<SemIR::TupleType>(type_id);
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if (!tuple) {
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return false;
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}
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return sem_ir.inst_blocks().Get(tuple->type_elements_id).empty();
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}
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};
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// Constraint that a type is `bool`.
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using Bool = BuiltinType<BoolType::TypeInstId>;
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// Constraint that requires the type to be a sized integer type.
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struct AnySizedInt {
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static auto Check(const File& sem_ir, ValidateState& /*state*/,
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TypeId type_id) -> bool {
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return sem_ir.types().Is<IntType>(type_id);
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}
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};
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// Constraint that requires the type to be an integer type.
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struct AnyInt {
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static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
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-> bool {
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return AnySizedInt::Check(sem_ir, state, type_id) ||
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BuiltinType<IntLiteralType::TypeInstId>::Check(sem_ir, state,
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type_id);
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}
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};
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// Constraint that requires the type to be a float type.
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struct AnyFloat {
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static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
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-> bool {
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if (BuiltinType<LegacyFloatType::TypeInstId>::Check(sem_ir, state,
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type_id)) {
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return true;
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}
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return sem_ir.types().Is<FloatType>(type_id);
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}
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};
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// Constraint that requires the type to be the type type.
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using Type = BuiltinType<TypeType::TypeInstId>;
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// Constraint that requires the type to be a type value, whose type is type
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// type. Also accepts symbolic constant value types.
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struct AnyType {
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static auto Check(const File& sem_ir, ValidateState& state, TypeId type_id)
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-> bool {
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if (BuiltinType<TypeType::TypeInstId>::Check(sem_ir, state, type_id)) {
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return true;
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}
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return sem_ir.types().GetAsInst(type_id).type_id() == TypeType::TypeId;
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}
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};
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// Checks that the specified type matches the given type constraint.
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template <typename TypeConstraint>
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auto Check(const File& sem_ir, ValidateState& state, TypeId type_id) -> bool {
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while (type_id.has_value()) {
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// Allow a type that satisfies the constraint.
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if (TypeConstraint::Check(sem_ir, state, type_id)) {
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return true;
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}
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// Also allow a class type that adapts a matching type.
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auto class_type = sem_ir.types().TryGetAs<ClassType>(type_id);
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if (!class_type) {
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break;
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}
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type_id = sem_ir.classes()
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.Get(class_type->class_id)
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.GetAdaptedType(sem_ir, class_type->specific_id);
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}
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return false;
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}
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} // namespace
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// Validates that this builtin has a signature matching the specified signature.
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//
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// `SignatureFnType` is a C++ function type that describes the signature that is
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// expected for this builtin. For example, `auto (AnyInt, AnyInt) -> AnyInt`
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// specifies that the builtin takes values of two integer types and returns a
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// value of a third integer type. Types used within the signature should provide
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// a `Check` function that validates that the Carbon type is expected:
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//
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// auto Check(const File&, ValidateState&, TypeId) -> bool;
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//
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// To constrain that the same type is used in multiple places in the signature,
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// `TypeParam<I, T>` can be used. For example:
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//
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// auto (TypeParam<0, AnyInt>, AnyInt) -> TypeParam<0, AnyInt>
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//
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// describes a builtin that takes two integers, and whose return type matches
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// its first parameter type. For convenience, typedefs for `TypeParam<I, T>`
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// are used in the descriptions of the builtins.
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template <typename SignatureFnType>
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static auto ValidateSignature(const File& sem_ir,
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llvm::ArrayRef<TypeId> arg_types,
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TypeId return_type) -> bool {
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using SignatureTraits = llvm::function_traits<SignatureFnType*>;
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ValidateState state;
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// Must have expected number of arguments.
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if (arg_types.size() != SignatureTraits::num_args) {
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return false;
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}
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// Argument types must match.
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if (![&]<size_t... Indexes>(std::index_sequence<Indexes...>) {
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return ((Check<typename SignatureTraits::template arg_t<Indexes>>(
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sem_ir, state, arg_types[Indexes])) &&
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...);
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}(std::make_index_sequence<SignatureTraits::num_args>())) {
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return false;
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}
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// Result type must match.
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if (!Check<typename SignatureTraits::result_t>(sem_ir, state, return_type)) {
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return false;
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}
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return true;
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}
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// Validates the signature for NoOp. This ignores all arguments, only validating
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// that the return type is compatible.
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static auto ValidateNoOpSignature(const File& sem_ir,
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llvm::ArrayRef<TypeId> /*arg_types*/,
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TypeId return_type) -> bool {
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ValidateState state;
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return Check<NoReturn>(sem_ir, state, return_type);
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}
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// Descriptions of builtin functions follow. For each builtin, a corresponding
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// `BuiltinInfo` constant is declared describing properties of that builtin.
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namespace BuiltinFunctionInfo {
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// Convenience name used in the builtin type signatures below for a first
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// generic type parameter that is constrained to be an integer type.
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using IntT = TypeParam<0, AnyInt>;
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// Convenience name used in the builtin type signatures below for a second
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// generic type parameter that is constrained to be an integer type.
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using IntU = TypeParam<1, AnyInt>;
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// Convenience name used in the builtin type signatures below for a first
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// generic type parameter that is constrained to be a sized integer type.
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using SizedIntT = TypeParam<0, AnySizedInt>;
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// Convenience name used in the builtin type signatures below for a first
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// generic type parameter that is constrained to be an float type.
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using FloatT = TypeParam<0, AnyFloat>;
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// Not a builtin function.
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constexpr BuiltinInfo None = {"", nullptr};
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constexpr BuiltinInfo NoOp = {"no_op", ValidateNoOpSignature};
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// Prints a single character.
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constexpr BuiltinInfo PrintChar = {
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"print.char", ValidateSignature<auto(AnySizedInt)->AnySizedInt>};
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// Prints an integer.
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constexpr BuiltinInfo PrintInt = {
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"print.int", ValidateSignature<auto(AnySizedInt)->NoReturn>};
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// Reads a single character from stdin.
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constexpr BuiltinInfo ReadChar = {"read.char",
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ValidateSignature<auto()->AnySizedInt>};
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// Returns the `Core.IntLiteral` type.
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constexpr BuiltinInfo IntLiteralMakeType = {"int_literal.make_type",
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ValidateSignature<auto()->Type>};
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// Returns the `iN` type.
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// TODO: Should we use a more specific type as the type of the bit width?
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constexpr BuiltinInfo IntMakeTypeSigned = {
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"int.make_type_signed", ValidateSignature<auto(AnyInt)->Type>};
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// Returns the `uN` type.
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constexpr BuiltinInfo IntMakeTypeUnsigned = {
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"int.make_type_unsigned", ValidateSignature<auto(AnyInt)->Type>};
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// Returns float types, such as `f64`. Currently only supports `f64`.
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constexpr BuiltinInfo FloatMakeType = {"float.make_type",
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ValidateSignature<auto(AnyInt)->Type>};
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// Returns the `bool` type.
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constexpr BuiltinInfo BoolMakeType = {"bool.make_type",
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ValidateSignature<auto()->Type>};
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// Converts between integer types, truncating if necessary.
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constexpr BuiltinInfo IntConvert = {"int.convert",
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ValidateSignature<auto(AnyInt)->AnyInt>};
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// Converts between integer types, with a diagnostic if the value doesn't fit.
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constexpr BuiltinInfo IntConvertChecked = {
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"int.convert_checked", ValidateSignature<auto(AnyInt)->AnyInt>};
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// "int.snegate": integer negation.
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constexpr BuiltinInfo IntSNegate = {"int.snegate",
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ValidateSignature<auto(IntT)->IntT>};
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// "int.sadd": integer addition.
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constexpr BuiltinInfo IntSAdd = {"int.sadd",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.ssub": integer subtraction.
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constexpr BuiltinInfo IntSSub = {"int.ssub",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.smul": integer multiplication.
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constexpr BuiltinInfo IntSMul = {"int.smul",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.sdiv": integer division.
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constexpr BuiltinInfo IntSDiv = {"int.sdiv",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.smod": integer modulo.
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constexpr BuiltinInfo IntSMod = {"int.smod",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.unegate": unsigned integer negation.
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constexpr BuiltinInfo IntUNegate = {
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"int.unegate", ValidateSignature<auto(SizedIntT)->SizedIntT>};
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// "int.uadd": unsigned integer addition.
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constexpr BuiltinInfo IntUAdd = {
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"int.uadd", ValidateSignature<auto(SizedIntT, SizedIntT)->SizedIntT>};
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// "int.usub": unsigned integer subtraction.
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constexpr BuiltinInfo IntUSub = {
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"int.usub", ValidateSignature<auto(SizedIntT, SizedIntT)->SizedIntT>};
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// "int.umul": unsigned integer multiplication.
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constexpr BuiltinInfo IntUMul = {
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"int.umul", ValidateSignature<auto(SizedIntT, SizedIntT)->SizedIntT>};
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// "int.udiv": unsigned integer division.
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constexpr BuiltinInfo IntUDiv = {
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"int.udiv", ValidateSignature<auto(SizedIntT, SizedIntT)->SizedIntT>};
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// "int.mod": integer modulo.
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constexpr BuiltinInfo IntUMod = {
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"int.umod", ValidateSignature<auto(SizedIntT, SizedIntT)->SizedIntT>};
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// "int.complement": integer bitwise complement.
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constexpr BuiltinInfo IntComplement = {"int.complement",
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ValidateSignature<auto(IntT)->IntT>};
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// "int.and": integer bitwise and.
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constexpr BuiltinInfo IntAnd = {"int.and",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.or": integer bitwise or.
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constexpr BuiltinInfo IntOr = {"int.or",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.xor": integer bitwise xor.
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constexpr BuiltinInfo IntXor = {"int.xor",
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ValidateSignature<auto(IntT, IntT)->IntT>};
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// "int.left_shift": integer left shift.
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constexpr BuiltinInfo IntLeftShift = {
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"int.left_shift", ValidateSignature<auto(IntT, IntU)->IntT>};
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// "int.left_shift": integer right shift.
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constexpr BuiltinInfo IntRightShift = {
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"int.right_shift", ValidateSignature<auto(IntT, IntU)->IntT>};
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// "int.eq": integer equality comparison.
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constexpr BuiltinInfo IntEq = {"int.eq",
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ValidateSignature<auto(IntT, IntU)->Bool>};
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// "int.neq": integer non-equality comparison.
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constexpr BuiltinInfo IntNeq = {"int.neq",
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ValidateSignature<auto(IntT, IntU)->Bool>};
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// "int.less": integer less than comparison.
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constexpr BuiltinInfo IntLess = {"int.less",
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ValidateSignature<auto(IntT, IntU)->Bool>};
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// "int.less_eq": integer less than or equal comparison.
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constexpr BuiltinInfo IntLessEq = {"int.less_eq",
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ValidateSignature<auto(IntT, IntU)->Bool>};
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// "int.greater": integer greater than comparison.
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constexpr BuiltinInfo IntGreater = {"int.greater",
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ValidateSignature<auto(IntT, IntU)->Bool>};
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// "int.greater_eq": integer greater than or equal comparison.
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constexpr BuiltinInfo IntGreaterEq = {
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"int.greater_eq", ValidateSignature<auto(IntT, IntU)->Bool>};
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// "float.negate": float negation.
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constexpr BuiltinInfo FloatNegate = {"float.negate",
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ValidateSignature<auto(FloatT)->FloatT>};
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// "float.add": float addition.
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constexpr BuiltinInfo FloatAdd = {
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"float.add", ValidateSignature<auto(FloatT, FloatT)->FloatT>};
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// "float.sub": float subtraction.
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constexpr BuiltinInfo FloatSub = {
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"float.sub", ValidateSignature<auto(FloatT, FloatT)->FloatT>};
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// "float.mul": float multiplication.
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constexpr BuiltinInfo FloatMul = {
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"float.mul", ValidateSignature<auto(FloatT, FloatT)->FloatT>};
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// "float.div": float division.
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constexpr BuiltinInfo FloatDiv = {
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"float.div", ValidateSignature<auto(FloatT, FloatT)->FloatT>};
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// "float.eq": float equality comparison.
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constexpr BuiltinInfo FloatEq = {"float.eq",
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ValidateSignature<auto(FloatT, FloatT)->Bool>};
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// "float.neq": float non-equality comparison.
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constexpr BuiltinInfo FloatNeq = {
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"float.neq", ValidateSignature<auto(FloatT, FloatT)->Bool>};
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// "float.less": float less than comparison.
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constexpr BuiltinInfo FloatLess = {
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"float.less", ValidateSignature<auto(FloatT, FloatT)->Bool>};
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// "float.less_eq": float less than or equal comparison.
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constexpr BuiltinInfo FloatLessEq = {
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"float.less_eq", ValidateSignature<auto(FloatT, FloatT)->Bool>};
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// "float.greater": float greater than comparison.
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constexpr BuiltinInfo FloatGreater = {
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"float.greater", ValidateSignature<auto(FloatT, FloatT)->Bool>};
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// "float.greater_eq": float greater than or equal comparison.
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constexpr BuiltinInfo FloatGreaterEq = {
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"float.greater_eq", ValidateSignature<auto(FloatT, FloatT)->Bool>};
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// "bool.eq": bool equality comparison.
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constexpr BuiltinInfo BoolEq = {"bool.eq",
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ValidateSignature<auto(Bool, Bool)->Bool>};
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// "bool.neq": bool non-equality comparison.
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constexpr BuiltinInfo BoolNeq = {"bool.neq",
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ValidateSignature<auto(Bool, Bool)->Bool>};
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// "type.and": facet type combination.
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constexpr BuiltinInfo TypeAnd = {
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"type.and", ValidateSignature<auto(AnyType, AnyType)->AnyType>};
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} // namespace BuiltinFunctionInfo
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CARBON_DEFINE_ENUM_CLASS_NAMES(BuiltinFunctionKind) = {
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#define CARBON_SEM_IR_BUILTIN_FUNCTION_KIND(Name) \
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BuiltinFunctionInfo::Name.name,
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#include "toolchain/sem_ir/builtin_function_kind.def"
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};
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// Returns the builtin function kind with the given name, or None if the name
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// is unknown.
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auto BuiltinFunctionKind::ForBuiltinName(llvm::StringRef name)
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-> BuiltinFunctionKind {
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#define CARBON_SEM_IR_BUILTIN_FUNCTION_KIND(Name) \
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if (name == BuiltinFunctionInfo::Name.name) { \
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return BuiltinFunctionKind::Name; \
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}
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#include "toolchain/sem_ir/builtin_function_kind.def"
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return BuiltinFunctionKind::None;
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}
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auto BuiltinFunctionKind::IsValidType(const File& sem_ir,
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llvm::ArrayRef<TypeId> arg_types,
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TypeId return_type) const -> bool {
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static constexpr ValidateFn* ValidateFns[] = {
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#define CARBON_SEM_IR_BUILTIN_FUNCTION_KIND(Name) \
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BuiltinFunctionInfo::Name.validate,
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#include "toolchain/sem_ir/builtin_function_kind.def"
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};
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return ValidateFns[AsInt()](sem_ir, arg_types, return_type);
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}
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// Determines whether a builtin call involves an integer literal in its
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// arguments or return type. If so, for many builtins we want to treat the call
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// as being compile-time-only. This is because `Core.IntLiteral` has an empty
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// runtime representation, and a value of that type isn't necessarily a
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// compile-time constant, so an arbitrary runtime value of type
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// `Core.IntLiteral` may not have a value available for the builtin to use. For
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// example, given:
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//
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// var n: Core.IntLiteral() = 123;
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//
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// we would be unable to lower a runtime operation such as `(1 as i32) << n`
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// because the runtime representation of `n` doesn't track its value at all.
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//
|
|
// For now, we treat all operations involving `Core.IntLiteral` as being
|
|
// compile-time-only.
|
|
//
|
|
// TODO: We will need to accept things like `some_i32 << 5` eventually. We could
|
|
// allow builtin calls at runtime if all the IntLiteral arguments have constant
|
|
// values, or add logic to the prelude to promote the `IntLiteral` operand to a
|
|
// different type in such cases.
|
|
//
|
|
// TODO: For now, we also treat builtins *returning* `Core.IntLiteral` as being
|
|
// compile-time-only. This is mostly done for simplicity, but should probably be
|
|
// revisited.
|
|
static auto AnyIntLiteralTypes(const File& sem_ir,
|
|
llvm::ArrayRef<InstId> arg_ids,
|
|
TypeId return_type_id) -> bool {
|
|
if (sem_ir.types().Is<SemIR::IntLiteralType>(return_type_id)) {
|
|
return true;
|
|
}
|
|
for (auto arg_id : arg_ids) {
|
|
if (sem_ir.types().Is<SemIR::IntLiteralType>(
|
|
sem_ir.insts().Get(arg_id).type_id())) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
auto BuiltinFunctionKind::IsCompTimeOnly(const File& sem_ir,
|
|
llvm::ArrayRef<InstId> arg_ids,
|
|
TypeId return_type_id) const -> bool {
|
|
switch (*this) {
|
|
case IntConvertChecked:
|
|
// Checked integer conversions are compile-time only.
|
|
return true;
|
|
|
|
case IntConvert:
|
|
case IntSNegate:
|
|
case IntComplement:
|
|
case IntSAdd:
|
|
case IntSSub:
|
|
case IntSMul:
|
|
case IntSDiv:
|
|
case IntSMod:
|
|
case IntAnd:
|
|
case IntOr:
|
|
case IntXor:
|
|
case IntLeftShift:
|
|
case IntRightShift:
|
|
case IntEq:
|
|
case IntNeq:
|
|
case IntLess:
|
|
case IntLessEq:
|
|
case IntGreater:
|
|
case IntGreaterEq:
|
|
// Integer operations are compile-time-only if they involve integer
|
|
// literal types. See AnyIntLiteralTypes comment for explanation.
|
|
return AnyIntLiteralTypes(sem_ir, arg_ids, return_type_id);
|
|
|
|
case TypeAnd:
|
|
return true;
|
|
|
|
default:
|
|
// TODO: Should the sized MakeType functions be compile-time only? We
|
|
// can't produce diagnostics for bad sizes at runtime.
|
|
return false;
|
|
}
|
|
}
|
|
|
|
} // namespace Carbon::SemIR
|