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carbon-lang/explorer/interpreter/action.h
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Adrien Leravat d0645c6a85 Explorer: rename value categories to expression categories (#2744)
Rename value categories to expression categories based on [Discord discussion](https://discord.com/channels/655572317891461132/753021843459538996/1092924035517665332) regarding naming and behavior.

>* let expression -> value expression
>* var expression -> reference expression
>* located expression -> initializing expression
>So:
>- "value expressions" produce values (with no associated location). "reference expressions" produce a location of an existing value. "initializing expressions" take a location and initialize it.
>- A let binding is initialized by a value expression, because lets represent values (with category conversions performed as needed, but if a conversion is performed from a different category of expression, the value of the object is pinned for the lifetime of the let).
>- A var binding is initialized by an initializing expression, without performing a copy (with category conversions performed as needed, calling a copy constructor if the initializer is a different expression category).
>- The & operator requires a reference expression, and it's an error to give it other kinds.
>- The left-hand side of . requires a value expression when calling a function with a non-addr receiver, and requires a reference expression when calling a function with an addr receiver (it's an error to give it a value expression, and for an initializing expression, a temporary is materialized).

Changes
* Rename "value category" to "expression category"
* Rename Var and Let value categories to Value, Reference, and Initializing expression
* Rename `lvalue` to `location` (most of the time)
2023-04-05 16:16:10 -07:00

358 lines
12 KiB
C++

// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#ifndef CARBON_EXPLORER_INTERPRETER_ACTION_H_
#define CARBON_EXPLORER_INTERPRETER_ACTION_H_
#include <list>
#include <map>
#include <tuple>
#include <vector>
#include "common/ostream.h"
#include "explorer/ast/expression.h"
#include "explorer/ast/pattern.h"
#include "explorer/ast/statement.h"
#include "explorer/ast/value.h"
#include "explorer/interpreter/dictionary.h"
#include "explorer/interpreter/heap_allocation_interface.h"
#include "explorer/interpreter/stack.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/Support/Compiler.h"
namespace Carbon {
// A RuntimeScope manages and provides access to the storage for names that are
// not compile-time constants.
class RuntimeScope {
public:
// Returns a RuntimeScope whose Get() operation for a given name returns the
// storage owned by the first entry in `scopes` that defines that name. This
// behavior is closely analogous to a `[&]` capture in C++, hence the name.
// `scopes` must contain at least one entry, and all entries must be backed
// by the same Heap.
static auto Capture(const std::vector<Nonnull<const RuntimeScope*>>& scopes)
-> RuntimeScope;
// Constructs a RuntimeScope that allocates storage in `heap`.
explicit RuntimeScope(Nonnull<HeapAllocationInterface*> heap) : heap_(heap) {}
// Moving a RuntimeScope transfers ownership of its allocations.
RuntimeScope(RuntimeScope&&) noexcept;
auto operator=(RuntimeScope&&) noexcept -> RuntimeScope&;
void Print(llvm::raw_ostream& out) const;
LLVM_DUMP_METHOD void Dump() const { Print(llvm::errs()); }
// Binds `value` as the value of `value_node`.
void Bind(ValueNodeView value_node, Nonnull<const Value*> value);
// Allocates storage for `value_node` in `heap`, and initializes it with
// `value`.
// TODO: Update existing callers to use Bind instead, where appropriate.
void Initialize(ValueNodeView value_node, Nonnull<const Value*> value);
// Transfers the names and allocations from `other` into *this. The two
// scopes must not define the same name, and must be backed by the same Heap.
void Merge(RuntimeScope other);
// Returns the local storage for value_node, if it has storage local to
// this scope.
auto Get(ValueNodeView value_node) const
-> std::optional<Nonnull<const LocationValue*>>;
// Returns the local values in created order
auto allocations() const -> const std::vector<AllocationId>& {
return allocations_;
}
private:
llvm::MapVector<ValueNodeView, Nonnull<const LocationValue*>,
std::map<ValueNodeView, unsigned>>
locals_;
std::vector<AllocationId> allocations_;
Nonnull<HeapAllocationInterface*> heap_;
};
// An Action represents the current state of a self-contained computation,
// usually associated with some AST node, such as evaluation of an expression or
// execution of a statement. Execution of an action is divided into a series of
// steps, and the `pos` field typically counts the number of steps executed.
//
// They should be destroyed as soon as they are done executing, in order to
// clean up the associated Carbon scope, and consequently they should not be
// allocated on an Arena. Actions are typically owned by the ActionStack.
//
// The actual behavior of an Action step is defined by Interpreter::Step, not by
// Action or its subclasses.
// TODO: consider moving this logic to a virtual method `Step`.
class Action {
public:
enum class Kind {
LocationAction,
ExpressionAction,
WitnessAction,
StatementAction,
DeclarationAction,
ScopeAction,
RecursiveAction,
CleanUpAction,
DestroyAction,
TypeInstantiationAction
};
Action(const Value&) = delete;
auto operator=(const Value&) -> Action& = delete;
virtual ~Action() = default;
void Print(llvm::raw_ostream& out) const;
LLVM_DUMP_METHOD void Dump() const { Print(llvm::errs()); }
// Resets this Action to its initial state.
void Clear() {
CARBON_CHECK(!scope_.has_value());
pos_ = 0;
results_.clear();
}
// Returns the enumerator corresponding to the most-derived type of this
// object.
auto kind() const -> Kind { return kind_; }
// The position or state of the action. Starts at 0 and is typically
// incremented after each step.
auto pos() const -> int { return pos_; }
void set_pos(int pos) { this->pos_ = pos; }
// The results of any Actions spawned by this Action.
auto results() const -> const std::vector<Nonnull<const Value*>>& {
return results_;
}
void ReplaceResult(std::size_t index, Nonnull<const Value*> value) {
CARBON_CHECK(index < results_.size());
results_[index] = value;
}
// Appends `result` to `results`.
void AddResult(Nonnull<const Value*> result) { results_.push_back(result); }
// Returns the scope associated with this Action, if any.
auto scope() -> std::optional<RuntimeScope>& { return scope_; }
auto scope() const -> const std::optional<RuntimeScope>& { return scope_; }
// Associates this action with a new scope, with initial state `scope`.
// Values that are local to this scope will be deallocated when this
// Action is completed or unwound. Can only be called once on a given
// Action.
void StartScope(RuntimeScope scope) {
CARBON_CHECK(!scope_.has_value());
scope_ = std::move(scope);
}
protected:
// Constructs an Action. `kind` must be the enumerator corresponding to the
// most-derived type being constructed.
explicit Action(Kind kind) : kind_(kind) {}
private:
int pos_ = 0;
std::vector<Nonnull<const Value*>> results_;
std::optional<RuntimeScope> scope_;
const Kind kind_;
};
// An Action which implements evaluation of an Expression to produce an
// LocationValue.
class LocationAction : public Action {
public:
explicit LocationAction(Nonnull<const Expression*> expression)
: Action(Kind::LocationAction), expression_(expression) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::LocationAction;
}
// The Expression this Action evaluates.
auto expression() const -> const Expression& { return *expression_; }
private:
Nonnull<const Expression*> expression_;
};
// An Action which implements evaluation of an Expression to produce a `Value*`.
class ExpressionAction : public Action {
public:
explicit ExpressionAction(Nonnull<const Expression*> expression)
: Action(Kind::ExpressionAction), expression_(expression) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::ExpressionAction;
}
// The Expression this Action evaluates.
auto expression() const -> const Expression& { return *expression_; }
private:
Nonnull<const Expression*> expression_;
};
// An Action which implements the Instantiation of Type. The result is expressed
// as a Value.
class TypeInstantiationAction : public Action {
public:
explicit TypeInstantiationAction(Nonnull<const Value*> type,
SourceLocation source_loc)
: Action(Kind::TypeInstantiationAction),
type_(type),
source_loc_(source_loc) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::TypeInstantiationAction;
}
auto type() const -> Nonnull<const Value*> { return type_; }
auto source_loc() const -> SourceLocation { return source_loc_; }
private:
Nonnull<const Value*> type_;
SourceLocation source_loc_;
};
// An Action which implements evaluation of a Witness to resolve it in the
// local context.
class WitnessAction : public Action {
public:
explicit WitnessAction(Nonnull<const Witness*> witness)
: Action(Kind::WitnessAction), witness_(witness) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::WitnessAction;
}
// The Witness this Action resolves.
auto witness() const -> Nonnull<const Witness*> { return witness_; }
private:
Nonnull<const Witness*> witness_;
};
// An Action which implements execution of a Statement. Does not produce a
// result.
class StatementAction : public Action {
public:
explicit StatementAction(Nonnull<const Statement*> statement)
: Action(Kind::StatementAction), statement_(statement) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::StatementAction;
}
// The Statement this Action executes.
auto statement() const -> const Statement& { return *statement_; }
private:
Nonnull<const Statement*> statement_;
};
// Action which implements the run-time effects of executing a Declaration.
// Does not produce a result.
class DeclarationAction : public Action {
public:
explicit DeclarationAction(Nonnull<const Declaration*> declaration)
: Action(Kind::DeclarationAction), declaration_(declaration) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::DeclarationAction;
}
// The Declaration this Action executes.
auto declaration() const -> const Declaration& { return *declaration_; }
private:
Nonnull<const Declaration*> declaration_;
};
// An Action which implements destroying all local allocations in a scope.
class CleanUpAction : public Action {
public:
explicit CleanUpAction(RuntimeScope scope)
: Action(Kind::CleanUpAction),
allocations_count_(scope.allocations().size()) {
StartScope(std::move(scope));
}
auto allocations_count() const -> int { return allocations_count_; }
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::CleanUpAction;
}
private:
int allocations_count_;
};
// An Action which implements destroying a single value, including all nested
// values.
class DestroyAction : public Action {
public:
// location: Location of the object to be destroyed
// value: The value to be destroyed
// In most cases the location address points to value
// In the case that the member of a class is to be destroyed,
// the location points to the address of the class object
// and the value is the member of the class
explicit DestroyAction(Nonnull<const LocationValue*> location,
Nonnull<const Value*> value)
: Action(Kind::DestroyAction), location_(location), value_(value) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::DestroyAction;
}
auto location() const -> Nonnull<const LocationValue*> { return location_; }
auto value() const -> Nonnull<const Value*> { return value_; }
private:
Nonnull<const LocationValue*> location_;
Nonnull<const Value*> value_;
};
// Action which does nothing except introduce a new scope into the action
// stack. This is useful when a distinct scope doesn't otherwise have an
// Action it can naturally be associated with. ScopeActions are not associated
// with AST nodes.
class ScopeAction : public Action {
public:
explicit ScopeAction(RuntimeScope scope) : Action(Kind::ScopeAction) {
StartScope(std::move(scope));
}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::ScopeAction;
}
};
// Action which contains another action and does nothing further once that
// action completes. This action therefore acts as a marker on the action stack
// that indicates that the interpreter should stop when the inner action has
// finished, and holds the result of that inner action. This is useful to allow
// a sequence of steps for an action to be run immediately rather than as part
// of the normal step queue.
//
// Should be avoided where possible.
class RecursiveAction : public Action {
public:
explicit RecursiveAction() : Action(Kind::RecursiveAction) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::RecursiveAction;
}
};
} // namespace Carbon
#endif // CARBON_EXPLORER_INTERPRETER_ACTION_H_