Files
carbon-lang/toolchain/parse/handle_var.cpp
T
oli-ej a683fb574b Add initial support for parsing struct patterns (#7446)
Implements parsing of struct patterns as per
https://github.com/carbon-language/carbon-lang/issues/6680.

This handles the full and short syntax given in the [design
doc](https://github.com/carbon-language/carbon-lang/blob/trunk/docs/design/pattern_matching.md#struct-patterns),
but the handling of the shorthand syntax may need to change as I move on
to implementing Check support (currently the shorthand is represented as
one of `LetBindingPattern`, `VarBindingPattern`, or `VariablePattern`).

This implementation assumes that the answer to
https://github.com/carbon-language/carbon-lang/issues/7404 is that
trailing commas are allowed in the struct pattern, except for the case
where an `_` is present, in which case the next token must be the
closing brace `}`.
2026-07-30 16:37:46 +00:00

121 lines
4.1 KiB
C++

// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#include "toolchain/parse/context.h"
#include "toolchain/parse/handle.h"
namespace Carbon::Parse {
// Handles VarAs(Regular|Returned).
static auto HandleVar(Context& context, StateKind finish_state_kind,
Lex::TokenIndex returned_token = Lex::TokenIndex::None)
-> void {
auto state = context.PopState();
// The finished variable declaration will start at the `var` or `returned`.
context.PushState(state, finish_state_kind);
// TODO: is there a cleaner way to give VarAfterPattern access to the `var`
// token?
state.token = *(context.position() - 1);
context.PushState(state, StateKind::VarAfterPattern);
if (returned_token.has_value()) {
context.AddLeafNode(NodeKind::ReturnedModifier, returned_token);
}
context.PushStateForPattern(StateKind::Pattern, /*in_var_pattern=*/true,
/*in_unused_pattern=*/false,
/*in_field_shorthand_pattern=*/false,
BindingContext::ExplicitParam,
PrecedenceGroup::ForTopLevelPattern());
}
auto HandleVarAsRegular(Context& context) -> void {
HandleVar(context, StateKind::VarFinish);
}
auto HandleVarAsReturned(Context& context) -> void {
auto returned_token = context.Consume();
if (!context.PositionIs(Lex::TokenKind::Var)) {
CARBON_DIAGNOSTIC(ExpectedVarAfterReturned, Error,
"expected `var` after `returned`");
context.emitter().Emit(*context.position(), ExpectedVarAfterReturned);
context.AddLeafNode(NodeKind::EmptyDecl,
context.SkipPastLikelyEnd(returned_token),
/*has_error=*/true);
context.PopAndDiscardState();
return;
}
context.AddLeafNode(NodeKind::VariableIntroducer, context.Consume());
HandleVar(context, StateKind::VarFinish, returned_token);
}
auto HandleVarAfterPattern(Context& context) -> void {
auto state = context.PopState();
if (state.has_error) {
if (auto after_pattern =
context.FindNextOf({Lex::TokenKind::Equal, Lex::TokenKind::Semi})) {
context.SkipTo(*after_pattern);
}
}
context.AddNode(NodeKind::VariablePattern, state.token, state.has_error);
if (context.PositionIs(Lex::TokenKind::Equal)) {
context.AddLeafNode(NodeKind::VariableInitializer,
context.ConsumeChecked(Lex::TokenKind::Equal));
context.PushState(StateKind::Expr);
}
}
auto HandleVarFinish(Context& context) -> void {
auto state = context.PopState();
auto end_token = state.token;
if (context.PositionIs(Lex::TokenKind::Semi)) {
end_token = context.Consume();
} else {
// TODO: Disambiguate between statement and member declaration.
context.DiagnoseExpectedDeclSemi(Lex::TokenKind::Var);
state.has_error = true;
end_token = context.SkipPastLikelyEnd(state.token);
}
context.AddNode(NodeKind::VariableDecl, end_token, state.has_error);
}
auto HandleVariablePattern(Context& context) -> void {
auto state = context.PopState();
if (state.in_var_pattern) {
CARBON_DIAGNOSTIC(NestedVar, Error, "`var` nested within another `var`");
context.emitter().Emit(*context.position(), NestedVar);
state.has_error = true;
}
state.kind = StateKind::FinishVariablePattern;
context.PushState(state);
context.ConsumeChecked(Lex::TokenKind::Var);
// A `var` binding is always runtime, regardless of the enclosing context.
context.PushStateForPattern(
StateKind::Pattern, /*in_var_pattern=*/true, state.in_unused_pattern,
state.in_field_shorthand_pattern, BindingContext::ExplicitParam,
state.ambient_precedence);
}
auto HandleFinishVariablePattern(Context& context) -> void {
auto state = context.PopState();
context.AddNode(NodeKind::VariablePattern, state.token, state.has_error);
// Propagate errors to the parent state so that they can take different
// actions on invalid patterns.
if (state.has_error) {
context.ReturnErrorOnState();
}
}
} // namespace Carbon::Parse