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This let's you point Bazel at an installed toolchain or download one of our release archives. When you do, it will configure itself as a C++ Bazel toolchain. This toolchain works reasonably well, but doesn't cache the C++ runtimes, and so linking is inefficient. The next step will be to pivot the runtimes from the implicitly on-demand (which can't cache when using a sandboxed build system like Bazel) to _explicit_ on-demand runtimes directly with Bazel support. I've included an example Bazel project that uses this and provides a bunch of documentation and an example script that should let folks try this out easily. --------- Co-authored-by: Geoff Romer <gromer@google.com> Co-authored-by: David Blaikie <dblaikie@gmail.com>
22 lines
745 B
Python
22 lines
745 B
Python
# Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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# Exceptions. See /LICENSE for license information.
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# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#
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# Note that this is not a BUILD file that is part of the larger Carbon project, and
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# is not built by running `bazel build //examples/bazel/...`. This is its own
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# _distinct_ example Bazel project rooted at `examples/bazel`. You will need to
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# `cd` into this directory to interact with it.
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#
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# For more details about how to manually interact with this example, please see
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# the adjacent `MODULES.bazel` file.
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load("@rules_cc//cc:defs.bzl", "cc_binary")
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cc_binary(
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name = "example",
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srcs = [
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"example.cpp",
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"example.h",
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],
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)
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