Files
carbon-lang/toolchain/check/handle_class.cpp
T
Richard Smith a46e7dd967 Remove most of the metaprogramming in node.h in favor of listing all the members in the typed node structs. (#3310)
Split `node.h` into separate files for ID types (`id.h`) and for typed
nodes (`typed_nodes.h`). The per-node-kind data is now specified as part
of declaring the typed nodes, and is removed from the node kinds
x-macros, which now simply enumerate the node kinds.
2023-10-20 20:26:10 +00:00

125 lines
4.4 KiB
C++

// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#include "toolchain/check/context.h"
namespace Carbon::Check {
auto HandleClassIntroducer(Context& context, Parse::Node parse_node) -> bool {
// Create a node block to hold the nodes created as part of the class
// signature, such as generic parameters.
context.node_block_stack().Push();
// Push the bracketing node.
context.node_stack().Push(parse_node);
// A name should always follow.
context.declaration_name_stack().Push();
return true;
}
static auto BuildClassDeclaration(Context& context)
-> std::tuple<SemIR::ClassId, SemIR::NodeId> {
auto name_context = context.declaration_name_stack().Pop();
auto class_keyword =
context.node_stack()
.PopForSoloParseNode<Parse::NodeKind::ClassIntroducer>();
auto decl_block_id = context.node_block_stack().Pop();
// Add the class declaration.
auto class_decl =
SemIR::ClassDeclaration{class_keyword, SemIR::TypeId::TypeType,
SemIR::ClassId::Invalid, decl_block_id};
auto class_decl_id = context.AddNode(class_decl);
// Check whether this is a redeclaration.
auto existing_id = context.declaration_name_stack().LookupOrAddName(
name_context, class_decl_id);
if (existing_id.is_valid()) {
if (auto existing_class_decl = context.semantics_ir()
.GetNode(existing_id)
.TryAs<SemIR::ClassDeclaration>()) {
// This is a redeclaration of an existing class.
class_decl.class_id = existing_class_decl->class_id;
} else {
// This is a redeclaration of something other than a class.
context.DiagnoseDuplicateName(name_context.parse_node, existing_id);
}
}
// Create a new class if this isn't a valid redeclaration.
if (!class_decl.class_id.is_valid()) {
// TODO: If this is an invalid redeclaration of a non-class entity or there
// was an error in the qualifier, we will have lost track of the class name
// here. We should keep track of it even if the name is invalid.
class_decl.class_id = context.semantics_ir().AddClass(
{.name_id = name_context.state ==
DeclarationNameStack::NameContext::State::Unresolved
? name_context.unresolved_name_id
: StringId::Invalid});
}
// Write the class ID into the ClassDeclaration.
context.semantics_ir().ReplaceNode(class_decl_id, class_decl);
return {class_decl.class_id, class_decl_id};
}
auto HandleClassDeclaration(Context& context, Parse::Node /*parse_node*/)
-> bool {
BuildClassDeclaration(context);
return true;
}
auto HandleClassDefinitionStart(Context& context, Parse::Node parse_node)
-> bool {
auto [class_id, class_decl_id] = BuildClassDeclaration(context);
auto& class_info = context.semantics_ir().GetClass(class_id);
// Track that this declaration is the definition.
if (class_info.definition_id.is_valid()) {
CARBON_DIAGNOSTIC(ClassRedefinition, Error, "Redefinition of class {0}.",
llvm::StringRef);
CARBON_DIAGNOSTIC(ClassPreviousDefinition, Note,
"Previous definition was here.");
context.emitter()
.Build(parse_node, ClassRedefinition,
context.semantics_ir().strings().Get(class_info.name_id))
.Note(context.semantics_ir()
.GetNode(class_info.definition_id)
.parse_node(),
ClassPreviousDefinition)
.Emit();
} else {
class_info.definition_id = class_decl_id;
class_info.scope_id = context.semantics_ir().AddNameScope();
// TODO: Introduce `Self`.
}
// Enter the class scope.
context.PushScope(class_info.scope_id);
context.node_block_stack().Push();
// TODO: Handle the case where there's control flow in the class body. For
// example:
//
// class C {
// var v: if true then i32 else f64;
// }
//
// We may need to track a list of node blocks here, as we do for a function.
class_info.body_block_id = context.node_block_stack().PeekOrAdd();
return true;
}
auto HandleClassDefinition(Context& context, Parse::Node /*parse_node*/)
-> bool {
context.node_block_stack().Pop();
context.PopScope();
// TODO: Mark the class as a complete type.
return true;
}
} // namespace Carbon::Check