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carbon-lang/executable_semantics/interpreter/action.h
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// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#ifndef EXECUTABLE_SEMANTICS_INTERPRETER_ACTION_H_
#define EXECUTABLE_SEMANTICS_INTERPRETER_ACTION_H_
#include <vector>
#include "common/ostream.h"
#include "executable_semantics/ast/expression.h"
#include "executable_semantics/ast/pattern.h"
#include "executable_semantics/ast/statement.h"
#include "executable_semantics/interpreter/dictionary.h"
#include "executable_semantics/interpreter/heap_allocation_interface.h"
#include "executable_semantics/interpreter/stack.h"
#include "executable_semantics/interpreter/value.h"
#include "llvm/Support/Compiler.h"
namespace Carbon {
using Env = Dictionary<std::string, AllocationId>;
// A Scope represents the name lookup environment associated with an Action,
// including any variables that are local to that action. Local variables
// will be deallocated from the Carbon Heap when the Scope is destroyed.
class Scope {
public:
// Constructs a Scope whose name environment is `values`, containing the local
// variables in `locals`. The elements of `locals` must also be keys in
// `values`, and their values must be allocated in `heap`.
Scope(Env values, std::vector<std::string> locals,
Nonnull<HeapAllocationInterface*> heap)
: values_(values), locals_(std::move(locals)), heap_(heap) {}
// Equivalent to `Scope(values, {}, heap)`.
Scope(Env values, Nonnull<HeapAllocationInterface*> heap)
: Scope(values, std::vector<std::string>(), heap) {}
// Moving a Scope transfers ownership of its local variables.
Scope(Scope&&) noexcept;
auto operator=(Scope&&) noexcept -> Scope&;
~Scope();
// Binds `name` to the value of `allocation` in `heap`, and takes
// ownership of it.
void AddLocal(const std::string& name, AllocationId allocation) {
values_.Set(name, allocation);
locals_.push_back(name);
}
auto values() const -> Env { return values_; }
private:
Env values_;
std::vector<std::string> locals_;
Nonnull<HeapAllocationInterface*> heap_;
};
class Action {
public:
enum class Kind {
LValAction,
ExpressionAction,
PatternAction,
StatementAction,
ScopeAction,
};
Action(const Value&) = delete;
auto operator=(const Value&) -> Action& = delete;
void AddResult(Nonnull<const Value*> result) { results_.push_back(result); }
void Clear() {
CHECK(!scope_.has_value());
pos_ = 0;
results_.clear();
}
// Associates this action with a new scope, with initial state `scope`.
// Values that are local to this scope will be deallocated when this
// Action is completed or unwound. Can only be called once on a given
// Action.
void StartScope(Scope scope) {
CHECK(!scope_.has_value());
scope_ = std::move(scope);
}
// Returns the scope associated with this Action, if any.
auto scope() -> std::optional<Scope>& { return scope_; }
static void PrintList(const Stack<Nonnull<Action*>>& ls,
llvm::raw_ostream& out);
void Print(llvm::raw_ostream& out) const;
LLVM_DUMP_METHOD void Dump() const { Print(llvm::errs()); }
// Returns the enumerator corresponding to the most-derived type of this
// object.
auto kind() const -> Kind { return kind_; }
// The position or state of the action. Starts at 0 and goes up to the number
// of subexpressions.
//
// pos indicates how many of the entries in the following `results` vector
// will be filled in the next time this action is active.
// For each i < pos, results[i] contains a pointer to a Value.
auto pos() const -> int { return pos_; }
void set_pos(int pos) { this->pos_ = pos; }
// Results from a subexpression.
auto results() const -> const std::vector<Nonnull<const Value*>>& {
return results_;
}
virtual ~Action() = default;
protected:
// Constructs an Action. `kind` must be the enumerator corresponding to the
// most-derived type being constructed.
explicit Action(Kind kind) : kind_(kind) {}
private:
int pos_ = 0;
std::vector<Nonnull<const Value*>> results_;
std::optional<Scope> scope_;
const Kind kind_;
};
// An Action which implements evaluation of an Expression to produce an
// LValue.
class LValAction : public Action {
public:
explicit LValAction(Nonnull<const Expression*> expression)
: Action(Kind::LValAction), expression_(expression) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::LValAction;
}
// The Expression this Action evaluates.
auto expression() const -> const Expression& { return *expression_; }
private:
Nonnull<const Expression*> expression_;
};
// An Action which implements evaluation of an Expression to produce an
// rvalue. The result is expressed as a Value.
class ExpressionAction : public Action {
public:
explicit ExpressionAction(Nonnull<const Expression*> expression)
: Action(Kind::ExpressionAction), expression_(expression) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::ExpressionAction;
}
// The Expression this Action evaluates.
auto expression() const -> const Expression& { return *expression_; }
private:
Nonnull<const Expression*> expression_;
};
// An Action which implements evaluation of a Pattern. The result is expressed
// as a Value.
class PatternAction : public Action {
public:
explicit PatternAction(Nonnull<const Pattern*> pattern)
: Action(Kind::PatternAction), pattern_(pattern) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::PatternAction;
}
// The Pattern this Action evaluates.
auto pattern() const -> const Pattern& { return *pattern_; }
private:
Nonnull<const Pattern*> pattern_;
};
// An Action which implements execution of a Statement. Does not produce a
// result.
class StatementAction : public Action {
public:
explicit StatementAction(Nonnull<const Statement*> statement)
: Action(Kind::StatementAction), statement_(statement) {}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::StatementAction;
}
// The Statement this Action executes.
auto statement() const -> const Statement& { return *statement_; }
private:
Nonnull<const Statement*> statement_;
};
// Action which does nothing except introduce a new scope into the action
// stack. This is useful when a distinct scope doesn't otherwise have an
// Action it can naturally be associated with. ScopeActions are not associated
// with AST nodes.
class ScopeAction : public Action {
public:
explicit ScopeAction(Scope scope) : Action(Kind::ScopeAction) {
StartScope(std::move(scope));
}
static auto classof(const Action* action) -> bool {
return action->kind() == Kind::ScopeAction;
}
};
} // namespace Carbon
#endif // EXECUTABLE_SEMANTICS_INTERPRETER_ACTION_H_