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carbon-lang/toolchain/sem_ir/node.h
T
Jon Ross-Perkins c555b39a2c Rename parser dir to parse (#3178)
Continuing with #3070. Just a dir and file rename (mostly removing
prefixes, although for parse_tree_fuzzer and parse_tree_file_test I'm
dropping "tree" instead of "parse"). Everything in the parse dir should
be marked as a move.
2023-09-01 01:35:45 +00:00

505 lines
16 KiB
C++

// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#ifndef CARBON_TOOLCHAIN_SEM_IR_NODE_H_
#define CARBON_TOOLCHAIN_SEM_IR_NODE_H_
#include <cstdint>
#include "common/check.h"
#include "common/ostream.h"
#include "toolchain/base/index_base.h"
#include "toolchain/parse/tree.h"
#include "toolchain/sem_ir/builtin_kind.h"
#include "toolchain/sem_ir/node_kind.h"
namespace Carbon::SemIR {
// The ID of a node.
struct NodeId : public IndexBase, public Printable<NodeId> {
// An explicitly invalid node ID.
static const NodeId Invalid;
// Builtin node IDs.
#define CARBON_SEMANTICS_BUILTIN_KIND_NAME(Name) \
static const NodeId Builtin##Name;
#include "toolchain/sem_ir/builtin_kind.def"
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
out << "node";
if (!is_valid()) {
IndexBase::Print(out);
} else if (index < BuiltinKind::ValidCount) {
out << BuiltinKind::FromInt(index);
} else {
// Use the `+` as a small reminder that this is a delta, rather than an
// absolute index.
out << "+" << index - BuiltinKind::ValidCount;
}
}
};
constexpr NodeId NodeId::Invalid = NodeId(NodeId::InvalidIndex);
// Uses the cross-reference node ID for a builtin. This relies on File
// guarantees for builtin cross-reference placement.
#define CARBON_SEMANTICS_BUILTIN_KIND_NAME(Name) \
constexpr NodeId NodeId::Builtin##Name = NodeId(BuiltinKind::Name.AsInt());
#include "toolchain/sem_ir/builtin_kind.def"
// The ID of a function.
struct FunctionId : public IndexBase, public Printable<FunctionId> {
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
out << "function";
IndexBase::Print(out);
}
};
// The ID of a cross-referenced IR.
struct CrossReferenceIRId : public IndexBase,
public Printable<CrossReferenceIRId> {
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
out << "ir";
IndexBase::Print(out);
}
};
// A boolean value.
struct BoolValue : public IndexBase, public Printable<BoolValue> {
static const BoolValue False;
static const BoolValue True;
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
switch (index) {
case 0:
out << "false";
break;
case 1:
out << "true";
break;
default:
CARBON_FATAL() << "Invalid bool value " << index;
}
}
};
constexpr BoolValue BoolValue::False = BoolValue(0);
constexpr BoolValue BoolValue::True = BoolValue(1);
// The ID of an integer literal.
struct IntegerLiteralId : public IndexBase, public Printable<IntegerLiteralId> {
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
out << "int";
IndexBase::Print(out);
}
};
// The ID of a name scope.
struct NameScopeId : public IndexBase, public Printable<NameScopeId> {
// An explicitly invalid ID.
static const NameScopeId Invalid;
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
out << "name_scope";
IndexBase::Print(out);
}
};
constexpr NameScopeId NameScopeId::Invalid =
NameScopeId(NameScopeId::InvalidIndex);
// The ID of a node block.
struct NodeBlockId : public IndexBase, public Printable<NodeBlockId> {
// All File instances must provide the 0th node block as empty.
static const NodeBlockId Empty;
// An explicitly invalid ID.
static const NodeBlockId Invalid;
// An ID for unreachable code.
static const NodeBlockId Unreachable;
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
if (index == Unreachable.index) {
out << "unreachable";
} else {
out << "block";
IndexBase::Print(out);
}
}
};
constexpr NodeBlockId NodeBlockId::Empty = NodeBlockId(0);
constexpr NodeBlockId NodeBlockId::Invalid =
NodeBlockId(NodeBlockId::InvalidIndex);
constexpr NodeBlockId NodeBlockId::Unreachable =
NodeBlockId(NodeBlockId::InvalidIndex - 1);
// The ID of a real literal.
struct RealLiteralId : public IndexBase, public Printable<RealLiteralId> {
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
out << "real";
IndexBase::Print(out);
}
};
// The ID of a string.
struct StringId : public IndexBase, public Printable<StringId> {
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
out << "str";
IndexBase::Print(out);
}
};
// The ID of a node block.
struct TypeId : public IndexBase, public Printable<TypeId> {
// The builtin TypeType.
static const TypeId TypeType;
// The builtin Error.
static const TypeId Error;
// An explicitly invalid ID.
static const TypeId Invalid;
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
out << "type";
if (index == TypeType.index) {
out << "TypeType";
} else if (index == Error.index) {
out << "Error";
} else {
IndexBase::Print(out);
}
}
};
constexpr TypeId TypeId::TypeType = TypeId(TypeId::InvalidIndex - 2);
constexpr TypeId TypeId::Error = TypeId(TypeId::InvalidIndex - 1);
constexpr TypeId TypeId::Invalid = TypeId(TypeId::InvalidIndex);
// The ID of a type block.
struct TypeBlockId : public IndexBase, public Printable<TypeBlockId> {
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
out << "typeBlock";
IndexBase::Print(out);
}
};
// An index for member access.
struct MemberIndex : public IndexBase, public Printable<MemberIndex> {
using IndexBase::IndexBase;
auto Print(llvm::raw_ostream& out) const -> void {
out << "member";
IndexBase::Print(out);
}
};
// The standard structure for Node. This is trying to provide a minimal
// amount of information for a node:
//
// - parse_node for error placement.
// - kind for run-time logic when the input Kind is unknown.
// - type_id for quick type checking.
// - Up to two Kind-specific members.
//
// For each Kind in NodeKind, a typical flow looks like:
//
// - Create a `Node` using `Node::Kind::Make()`
// - Access cross-Kind members using `node.type_id()` and similar.
// - Access Kind-specific members using `node.GetAsKind()`, which depending on
// the number of members will return one of NoArgs, a single value, or a
// `std::pair` of values.
// - Using the wrong `node.GetAsKind()` is a programming error, and should
// CHECK-fail in debug modes (opt may too, but it's not an API guarantee).
//
// Internally, each Kind uses the `Factory*` types to provide a boilerplate
// `Make` and `Get` methods.
class Node : public Printable<Node> {
public:
struct NoArgs {};
// Factory base classes are private, then used for public classes. This class
// has two public and two private sections to prevent accidents.
private:
// Provides Make and Get to support 0, 1, or 2 arguments for a Node.
// These are protected so that child factories can opt in to what pieces they
// want to use.
template <NodeKind::RawEnumType Kind, typename... ArgTypes>
class FactoryBase {
protected:
static auto Make(Parse::Node parse_node, TypeId type_id,
ArgTypes... arg_ids) -> Node {
return Node(parse_node, NodeKind::Create(Kind), type_id,
arg_ids.index...);
}
static auto Get(Node node) {
struct Unused {};
return GetImpl<ArgTypes..., Unused>(node);
}
private:
// GetImpl handles the different return types based on ArgTypes.
template <typename Arg0Type, typename Arg1Type, typename>
static auto GetImpl(Node node) -> std::pair<Arg0Type, Arg1Type> {
CARBON_CHECK(node.kind() == Kind);
return {Arg0Type(node.arg0_), Arg1Type(node.arg1_)};
}
template <typename Arg0Type, typename>
static auto GetImpl(Node node) -> Arg0Type {
CARBON_CHECK(node.kind() == Kind);
return Arg0Type(node.arg0_);
}
template <typename>
static auto GetImpl(Node node) -> NoArgs {
CARBON_CHECK(node.kind() == Kind);
return NoArgs();
}
};
// Provide Get along with a Make that requires a type.
template <NodeKind::RawEnumType Kind, typename... ArgTypes>
class Factory : public FactoryBase<Kind, ArgTypes...> {
public:
using FactoryBase<Kind, ArgTypes...>::Make;
using FactoryBase<Kind, ArgTypes...>::Get;
};
// Provides Get along with a Make that assumes the node doesn't produce a
// typed value.
template <NodeKind::RawEnumType Kind, typename... ArgTypes>
class FactoryNoType : public FactoryBase<Kind, ArgTypes...> {
public:
static auto Make(Parse::Node parse_node, ArgTypes... args) {
return FactoryBase<Kind, ArgTypes...>::Make(parse_node, TypeId::Invalid,
args...);
}
using FactoryBase<Kind, ArgTypes...>::Get;
};
public:
// Invalid is in the NodeKind enum, but should never be used.
class Invalid {
public:
static auto Get(Node /*node*/) -> Node::NoArgs {
CARBON_FATAL() << "Invalid access";
}
};
using AddressOf = Node::Factory<NodeKind::AddressOf, NodeId /*lvalue_id*/>;
using ArrayIndex =
Factory<NodeKind::ArrayIndex, NodeId /*array_id*/, NodeId /*index*/>;
using ArrayType = Node::Factory<NodeKind::ArrayType, NodeId /*bound_node_id*/,
TypeId /*array_element_type_id*/>;
using ArrayValue = Factory<NodeKind::ArrayValue, NodeId /*tuple_value_id*/>;
using Assign = Node::FactoryNoType<NodeKind::Assign, NodeId /*lhs_id*/,
NodeId /*rhs_id*/>;
using BinaryOperatorAdd = Node::Factory<NodeKind::BinaryOperatorAdd,
NodeId /*lhs_id*/, NodeId /*rhs_id*/>;
using BindValue = Factory<NodeKind::BindValue, NodeId /*value_id*/>;
using BlockArg = Factory<NodeKind::BlockArg, NodeBlockId /*block_id*/>;
using BoolLiteral = Factory<NodeKind::BoolLiteral, BoolValue /*value*/>;
using Branch = FactoryNoType<NodeKind::Branch, NodeBlockId /*target_id*/>;
using BranchIf = FactoryNoType<NodeKind::BranchIf, NodeBlockId /*target_id*/,
NodeId /*cond_id*/>;
using BranchWithArg =
FactoryNoType<NodeKind::BranchWithArg, NodeBlockId /*target_id*/,
NodeId /*arg*/>;
class Builtin {
public:
static auto Make(BuiltinKind builtin_kind, TypeId type_id) -> Node {
// Builtins won't have a Parse::Tree node associated, so we provide the
// default invalid one.
// This can't use the standard Make function because of the `AsInt()` cast
// instead of `.index`.
return Node(Parse::Node::Invalid, NodeKind::Builtin, type_id,
builtin_kind.AsInt());
}
static auto Get(Node node) -> BuiltinKind {
return BuiltinKind::FromInt(node.arg0_);
}
};
using Call = Factory<NodeKind::Call, NodeBlockId /*refs_id*/,
FunctionId /*function_id*/>;
using ConstType = Factory<NodeKind::ConstType, TypeId /*inner_id*/>;
class CrossReference
: public FactoryBase<NodeKind::CrossReference,
CrossReferenceIRId /*ir_id*/, NodeId /*node_id*/> {
public:
static auto Make(TypeId type_id, CrossReferenceIRId ir_id, NodeId node_id)
-> Node {
// A node's parse tree node must refer to a node in the current parse
// tree. This cannot use the cross-referenced node's parse tree node
// because it will be in a different parse tree.
return FactoryBase::Make(Parse::Node::Invalid, type_id, ir_id, node_id);
}
using FactoryBase::Get;
};
using Dereference = Factory<NodeKind::Dereference, NodeId /*pointer_id*/>;
using FunctionDeclaration =
FactoryNoType<NodeKind::FunctionDeclaration, FunctionId /*function_id*/>;
using IntegerLiteral =
Factory<NodeKind::IntegerLiteral, IntegerLiteralId /*integer_id*/>;
using Namespace =
FactoryNoType<NodeKind::Namespace, NameScopeId /*name_scope_id*/>;
using NoOp = FactoryNoType<NodeKind::NoOp>;
using Parameter = Factory<NodeKind::Parameter, StringId /*name_id*/>;
using PointerType = Factory<NodeKind::PointerType, TypeId /*pointee_id*/>;
using RealLiteral = Factory<NodeKind::RealLiteral, RealLiteralId /*real_id*/>;
using Return = FactoryNoType<NodeKind::Return>;
using ReturnExpression =
FactoryNoType<NodeKind::ReturnExpression, NodeId /*expr_id*/>;
using StringLiteral =
Factory<NodeKind::StringLiteral, StringId /*string_id*/>;
using StructAccess = Factory<NodeKind::StructAccess, NodeId /*struct_id*/,
MemberIndex /*ref_index*/>;
using StructType = Factory<NodeKind::StructType, NodeBlockId /*refs_id*/>;
using StructTypeField =
FactoryNoType<NodeKind::StructTypeField, StringId /*name_id*/,
TypeId /*type_id*/>;
using StructValue = Factory<NodeKind::StructValue, NodeBlockId /*refs_id*/>;
using StubReference = Factory<NodeKind::StubReference, NodeId /*node_id*/>;
using Temporary =
Factory<NodeKind::Temporary, NodeId /*storage_id*/, NodeId /*init_id*/>;
using TemporaryStorage = Factory<NodeKind::TemporaryStorage>;
using TupleIndex =
Factory<NodeKind::TupleIndex, NodeId /*tuple_id*/, NodeId /*index*/>;
using TupleType = Factory<NodeKind::TupleType, TypeBlockId /*refs_id*/>;
using TupleValue = Factory<NodeKind::TupleValue, NodeBlockId /*refs_id*/>;
using UnaryOperatorNot =
Factory<NodeKind::UnaryOperatorNot, NodeId /*operand_id*/>;
using VarStorage = Factory<NodeKind::VarStorage, StringId /*name_id*/>;
explicit Node()
: Node(Parse::Node::Invalid, NodeKind::Invalid, TypeId::Invalid) {}
// Provide `node.GetAsKind()` as an instance method for all kinds, essentially
// an alias for`Node::Kind::Get(node)`.
#define CARBON_SEMANTICS_NODE_KIND(Name) \
auto GetAs##Name() const { return Name::Get(*this); }
#include "toolchain/sem_ir/node_kind.def"
auto parse_node() const -> Parse::Node { return parse_node_; }
auto kind() const -> NodeKind { return kind_; }
// Gets the type of the value produced by evaluating this node.
auto type_id() const -> TypeId { return type_id_; }
auto Print(llvm::raw_ostream& out) const -> void;
private:
// Builtins have peculiar construction, so they are a friend rather than using
// a factory base class.
friend struct NodeForBuiltin;
explicit Node(Parse::Node parse_node, NodeKind kind, TypeId type_id,
int32_t arg0 = NodeId::InvalidIndex,
int32_t arg1 = NodeId::InvalidIndex)
: parse_node_(parse_node),
kind_(kind),
type_id_(type_id),
arg0_(arg0),
arg1_(arg1) {}
Parse::Node parse_node_;
NodeKind kind_;
TypeId type_id_;
// Use GetAsKind to access arg0 and arg1.
int32_t arg0_;
int32_t arg1_;
};
// TODO: This is currently 20 bytes because we sometimes have 2 arguments for a
// pair of Nodes. However, NodeKind is 1 byte; if args
// were 3.5 bytes, we could potentially shrink Node by 4 bytes. This
// may be worth investigating further.
static_assert(sizeof(Node) == 20, "Unexpected Node size");
// Provides base support for use of Id types as DenseMap/DenseSet keys.
// Instantiated below.
template <typename Id>
struct IdMapInfo {
static inline auto getEmptyKey() -> Id {
return Id(llvm::DenseMapInfo<int32_t>::getEmptyKey());
}
static inline auto getTombstoneKey() -> Id {
return Id(llvm::DenseMapInfo<int32_t>::getTombstoneKey());
}
static auto getHashValue(const Id& val) -> unsigned {
return llvm::DenseMapInfo<int32_t>::getHashValue(val.index);
}
static auto isEqual(const Id& lhs, const Id& rhs) -> bool {
return lhs == rhs;
}
};
} // namespace Carbon::SemIR
// Support use of Id types as DenseMap/DenseSet keys.
template <>
struct llvm::DenseMapInfo<Carbon::SemIR::NodeBlockId>
: public Carbon::SemIR::IdMapInfo<Carbon::SemIR::NodeBlockId> {};
template <>
struct llvm::DenseMapInfo<Carbon::SemIR::NodeId>
: public Carbon::SemIR::IdMapInfo<Carbon::SemIR::NodeId> {};
template <>
struct llvm::DenseMapInfo<Carbon::SemIR::StringId>
: public Carbon::SemIR::IdMapInfo<Carbon::SemIR::StringId> {};
#endif // CARBON_TOOLCHAIN_SEM_IR_NODE_H_