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With the toolchain splitting namespaces, ostream.h's `operator<<` templates aren't reliably found with name lookup, likely due to the loss of associated namespaces (zygoloid commented on this at https://github.com/carbon-language/carbon-lang/pull/3161#discussion_r1307941999). This is especially a barrier to moving the lex files into `Carbon::Lex`; versus other parts of the toolchain, they contain more printable types which are used cross-namespace, including `Carbon::Testing`. As a consequence, I'm looking at migrating ostream.h to a more reliable approach that doesn't rely as much on everything being in the `Carbon` namespace.
105 lines
3.9 KiB
C++
105 lines
3.9 KiB
C++
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#ifndef CARBON_EXPLORER_INTERPRETER_HEAP_H_
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#define CARBON_EXPLORER_INTERPRETER_HEAP_H_
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#include <vector>
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#include "common/ostream.h"
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#include "explorer/ast/address.h"
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#include "explorer/ast/value.h"
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#include "explorer/ast/value_node.h"
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#include "explorer/base/nonnull.h"
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#include "explorer/base/source_location.h"
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#include "explorer/base/trace_stream.h"
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#include "explorer/interpreter/heap_allocation_interface.h"
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namespace Carbon {
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// A Heap represents the abstract machine's dynamically allocated memory.
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class Heap : public HeapAllocationInterface, public Printable<Heap> {
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public:
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enum class ValueState {
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Uninitialized,
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Discarded,
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Alive,
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Dead,
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};
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// Constructs an empty Heap.
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explicit Heap(Nonnull<TraceStream*> trace_stream, Nonnull<Arena*> arena)
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: arena_(arena), trace_stream_(trace_stream){};
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Heap(const Heap&) = delete;
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auto operator=(const Heap&) -> Heap& = delete;
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// Returns the value at the given address in the heap after
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// checking that it is alive.
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auto Read(const Address& a, SourceLocation source_loc) const
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-> ErrorOr<Nonnull<const Value*>> override;
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// Writes the given value at the address in the heap after
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// checking that the address is alive.
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auto Write(const Address& a, Nonnull<const Value*> v,
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SourceLocation source_loc) -> ErrorOr<Success> override;
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// Returns whether the value bound at the given node is still alive.
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auto is_bound_value_alive(const ValueNodeView& node, const Address& a) const
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-> bool override;
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void BindValueToReference(const ValueNodeView& node,
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const Address& a) override;
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// Put the given value on the heap and mark its state.
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// Mark UninitializedValue as uninitialized and other values as alive.
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auto AllocateValue(Nonnull<const Value*> v) -> AllocationId override;
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// Marks this allocation, and all of its sub-objects, as dead.
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auto Deallocate(AllocationId allocation) -> ErrorOr<Success> override;
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auto Deallocate(const Address& a) -> ErrorOr<Success>;
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// Marks this allocation, and all its sub-objects, as discarded.
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void Discard(AllocationId allocation);
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// Returns whether the given allocation was unused and discarded.
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auto is_discarded(AllocationId allocation) const -> bool;
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// Returns whether the given allocation was initialized.
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auto is_initialized(AllocationId allocation) const -> bool;
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// Print all the values on the heap to the stream `out`.
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void Print(llvm::raw_ostream& out) const;
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auto arena() const -> Arena& override { return *arena_; }
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private:
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// Returns whether the address have the same AllocationdId and their path
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// are strictly nested.
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static auto AddressesAreStrictlyNested(const Address& first,
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const Address& second) -> bool;
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// Returns whether the provided paths are strictly nested. This checks the
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// name, index, and base element only, and might not valid if used to
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// compare paths based on a different AllocationId.
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static auto PathsAreStrictlyNested(const ElementPath& first,
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const ElementPath& second) -> bool;
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// Signal an error if the allocation is no longer alive.
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auto CheckAlive(AllocationId allocation, SourceLocation source_loc) const
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-> ErrorOr<Success>;
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// Signal an error if the allocation has not been initialized.
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auto CheckInit(AllocationId allocation, SourceLocation source_loc) const
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-> ErrorOr<Success>;
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Nonnull<Arena*> arena_;
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std::vector<Nonnull<const Value*>> values_;
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std::vector<ValueState> states_;
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std::vector<llvm::DenseMap<const AstNode*, Address>> bound_values_;
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Nonnull<TraceStream*> trace_stream_;
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};
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} // namespace Carbon
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#endif // CARBON_EXPLORER_INTERPRETER_HEAP_H_
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