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Implements proposal #7016: `self` moves from the deduced implicit list (`fn F[self: Self]()`) to the front of the explicit list. Its type may be written explicitly (`fn F(self: Self)`) or omitted, in which case it defaults to `Self` (`fn F(self)`, `fn F(ref self)`); `self` in the implicit list is rejected. Throughout checking, `self` is modeled as the first explicit parameter. Because a method is just a function whose first parameter is `self`, it can also be called as an ordinary function with the receiver passed explicitly (`Type.M(obj, ...)`), not only as `obj.M(...)`. A new `SemIR::CallArgParamPatterns` helper chooses the parameters matched against the explicit arguments, excluding a leading `self` only when it is supplied as a method-call receiver; arity checking, conversion, and generic deduction use it. The resulting SemIR and lowering are unchanged: `self` is still `call_param0`, and witnesses, thunks, and vtables are unaffected. An omitted `self` type is parsed as a `SelfBindingPattern` node with no type expression; checking synthesizes the `Self` type so it behaves exactly like `self: Self`. However, the exact spelling used must match between a forward declaration and a definition, following #3763's rules around declaration matching. Generated functions, thunks, and C++ interop import/export build `self` as the first explicit parameter, and the `self`-type override (e.g. Derived->Base for a virtual override) applies to the explicit `self`. Placement is validated by new diagnostics: `SelfInImplicitParamList`, `SelfNotFirstParam`, and `SelfOutsideParamList`. The benchmark source generator and the documentation adopt the `(self)` shorthand; the prelude, the examples, and the test data are migrated in the following commits. Assisted-by: Claude Code with Claude Opus 4.7 --------- Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
1009 lines
39 KiB
Plaintext
1009 lines
39 KiB
Plaintext
// Copyright 2003-2009 The RE2 Authors. All Rights Reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// TODO: Package name conflicts with member class RE2!
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package RE2 api;
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// C++ interface to the re2 regular-expression library.
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// RE2 supports Perl-style regular expressions (with extensions like
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// \d, \w, \s, ...).
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//
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// -----------------------------------------------------------------------
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// REGEXP SYNTAX:
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//
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// This module uses the re2 library and hence supports
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// its syntax for regular expressions, which is similar to Perl's with
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// some of the more complicated things thrown away. In particular,
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// backreferences and generalized assertions are not available, nor is \Z.
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//
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// See https://github.com/google/re2/wiki/Syntax for the syntax
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// supported by RE2, and a comparison with PCRE and PERL regexps.
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//
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// For those not familiar with Perl's regular expressions,
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// here are some examples of the most commonly used extensions:
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//
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// "hello (\\w+) world" -- \w matches a "word" character
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// "version (\\d+)" -- \d matches a digit
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// "hello\\s+world" -- \s matches any whitespace character
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// "\\b(\\w+)\\b" -- \b matches non-empty string at word boundary
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// "(?i)hello" -- (?i) turns on case-insensitive matching
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// "/\\*(.*?)\\*/" -- .*? matches . minimum no. of times possible
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//
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// The double backslashes are needed when writing C++ string literals.
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// However, they should NOT be used when writing C++11 raw string literals:
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//
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// R"(hello (\w+) world)" -- \w matches a "word" character
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// R"(version (\d+))" -- \d matches a digit
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// R"(hello\s+world)" -- \s matches any whitespace character
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// R"(\b(\w+)\b)" -- \b matches non-empty string at word boundary
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// R"((?i)hello)" -- (?i) turns on case-insensitive matching
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// R"(/\*(.*?)\*/)" -- .*? matches . minimum no. of times possible
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//
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// When using UTF-8 encoding, case-insensitive matching will perform
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// simple case folding, not full case folding.
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//
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// -----------------------------------------------------------------------
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// MATCHING INTERFACE:
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//
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// The "FullMatch" operation checks that supplied text matches a
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// supplied pattern exactly.
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//
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// Example: successful match
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// CHECK(RE2::FullMatch("hello", "h.*o"));
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//
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// Example: unsuccessful match (requires full match):
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// CHECK(!RE2::FullMatch("hello", "e"));
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//
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// -----------------------------------------------------------------------
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// UTF-8 AND THE MATCHING INTERFACE:
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//
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// By default, the pattern and input text are interpreted as UTF-8.
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// The RE2::Latin1 option causes them to be interpreted as Latin-1.
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//
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// Example:
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// CHECK(RE2::FullMatch(utf8_string, RE2(utf8_pattern)));
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// CHECK(RE2::FullMatch(latin1_string, RE2(latin1_pattern, RE2::Latin1)));
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//
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// -----------------------------------------------------------------------
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// MATCHING WITH SUBSTRING EXTRACTION:
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//
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// You can supply extra pointer arguments to extract matched substrings.
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// On match failure, none of the pointees will have been modified.
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// On match success, the substrings will be converted (as necessary) and
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// their values will be assigned to their pointees until all conversions
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// have succeeded or one conversion has failed.
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// On conversion failure, the pointees will be in an indeterminate state
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// because the caller has no way of knowing which conversion failed.
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// However, conversion cannot fail for types like string and StringPiece
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// that do not inspect the substring contents. Hence, in the common case
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// where all of the pointees are of such types, failure is always due to
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// match failure and thus none of the pointees will have been modified.
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//
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// Example: extracts "ruby" into "s" and 1234 into "i"
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// int i;
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// std::string s;
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// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s, &i));
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//
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// Example: fails because string cannot be stored in integer
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// CHECK(!RE2::FullMatch("ruby", "(.*)", &i));
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//
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// Example: fails because there aren't enough sub-patterns
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// CHECK(!RE2::FullMatch("ruby:1234", "\\w+:\\d+", &s));
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//
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// Example: does not try to extract any extra sub-patterns
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// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s));
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//
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// Example: does not try to extract into NULL
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// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", NULL, &i));
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//
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// Example: integer overflow causes failure
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// CHECK(!RE2::FullMatch("ruby:1234567891234", "\\w+:(\\d+)", &i));
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//
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// NOTE(rsc): Asking for substrings slows successful matches quite a bit.
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// This may get a little faster in the future, but right now is slower
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// than PCRE. On the other hand, failed matches run *very* fast (faster
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// than PCRE), as do matches without substring extraction.
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//
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// -----------------------------------------------------------------------
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// PARTIAL MATCHES
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//
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// You can use the "PartialMatch" operation when you want the pattern
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// to match any substring of the text.
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//
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// Example: simple search for a string:
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// CHECK(RE2::PartialMatch("hello", "ell"));
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//
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// Example: find first number in a string
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// int number;
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// CHECK(RE2::PartialMatch("x*100 + 20", "(\\d+)", &number));
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// CHECK_EQ(number, 100);
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//
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// -----------------------------------------------------------------------
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// PRE-COMPILED REGULAR EXPRESSIONS
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//
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// RE2 makes it easy to use any string as a regular expression, without
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// requiring a separate compilation step.
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//
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// If speed is of the essence, you can create a pre-compiled "RE2"
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// object from the pattern and use it multiple times. If you do so,
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// you can typically parse text faster than with sscanf.
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//
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// Example: precompile pattern for faster matching:
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// RE2 pattern("h.*o");
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// while (ReadLine(&str)) {
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// if (RE2::FullMatch(str, pattern)) ...;
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// }
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//
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// -----------------------------------------------------------------------
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// SCANNING TEXT INCREMENTALLY
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//
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// The "Consume" operation may be useful if you want to repeatedly
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// match regular expressions at the front of a string and skip over
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// them as they match. This requires use of the "StringPiece" type,
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// which represents a sub-range of a real string.
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//
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// Example: read lines of the form "var = value" from a string.
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// std::string contents = ...; // Fill string somehow
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// StringPiece input(contents); // Wrap a StringPiece around it
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//
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// std::string var;
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// int value;
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// while (RE2::Consume(&input, "(\\w+) = (\\d+)\n", &var, &value)) {
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// ...;
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// }
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//
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// Each successful call to "Consume" will set "var/value", and also
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// advance "input" so it points past the matched text. Note that if the
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// regular expression matches an empty string, input will advance
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// by 0 bytes. If the regular expression being used might match
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// an empty string, the loop body must check for this case and either
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// advance the string or break out of the loop.
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//
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// The "FindAndConsume" operation is similar to "Consume" but does not
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// anchor your match at the beginning of the string. For example, you
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// could extract all words from a string by repeatedly calling
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// RE2::FindAndConsume(&input, "(\\w+)", &word)
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//
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// -----------------------------------------------------------------------
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// USING VARIABLE NUMBER OF ARGUMENTS
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//
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// The above operations require you to know the number of arguments
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// when you write the code. This is not always possible or easy (for
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// example, the regular expression may be calculated at run time).
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// You can use the "N" version of the operations when the number of
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// match arguments are determined at run time.
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//
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// Example:
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// const RE2::Arg* args[10];
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// int n;
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// // ... populate args with pointers to RE2::Arg values ...
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// // ... set n to the number of RE2::Arg objects ...
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// bool match = RE2::FullMatchN(input, pattern, args, n);
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//
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// The last statement is equivalent to
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//
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// bool match = RE2::FullMatch(input, pattern,
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// *args[0], *args[1], ..., *args[n - 1]);
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//
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// -----------------------------------------------------------------------
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// PARSING HEX/OCTAL/C-RADIX NUMBERS
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//
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// By default, if you pass a pointer to a numeric value, the
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// corresponding text is interpreted as a base-10 number. You can
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// instead wrap the pointer with a call to one of the operators Hex(),
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// Octal(), or CRadix() to interpret the text in another base. The
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// CRadix operator interprets C-style "0" (base-8) and "0x" (base-16)
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// prefixes, but defaults to base-10.
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//
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// Example:
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// int a, b, c, d;
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// CHECK(RE2::FullMatch("100 40 0100 0x40", "(.*) (.*) (.*) (.*)",
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// RE2::Octal(&a), RE2::Hex(&b), RE2::CRadix(&c), RE2::CRadix(&d));
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// will leave 64 in a, b, c, and d.
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import Cpp library "<algorithm>";
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import Cpp library "<map>";
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import Cpp library "<mutex>";
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import Cpp library "<vector>";
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// TODO: How to express target-specific conditional compilation?
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// TODO: #if defined(__APPLE__)
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// TODO: #include <TargetConditionals.h>
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// TODO: #endif
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// TODO: How to forward declare classes from another library?
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// Is a physical dependency on the library required?
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// TODO: namespace re2 {
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// TODO: class Prog;
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// TODO: class Regexp;
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// TODO: } // namespace re2
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private interface Parse4ary;
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// Interface for regular expression matching. Also corresponds to a
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// pre-compiled regular expression. An "RE2" object is safe for
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// concurrent use by multiple threads.
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class RE2 {
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// We convert user-passed pointers into special Arg objects
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class Arg;
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class Options;
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// Defined in set.h.
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class Set;
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// TODO: Assuming a C++-like enum syntax for now.
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enum ErrorCode {
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NoError = 0,
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// Unexpected error
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ErrorInternal,
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// Parse errors
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// bad escape sequence
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ErrorBadEscape,
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// bad character class
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ErrorBadCharClass,
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// bad character class range
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ErrorBadCharRange,
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// missing closing ]
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ErrorMissingBracket,
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// missing closing )
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ErrorMissingParen,
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// unexpected closing )
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ErrorUnexpectedParen,
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// trailing \ at end of regexp
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ErrorTrailingBackslash,
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// repeat argument missing, e.g. "*"
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ErrorRepeatArgument,
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// bad repetition argument
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ErrorRepeatSize,
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// bad repetition operator
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ErrorRepeatOp,
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// bad perl operator
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ErrorBadPerlOp,
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// invalid UTF-8 in regexp
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ErrorBadUTF8,
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// bad named capture group
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ErrorBadNamedCapture,
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// pattern too large (compile failed)
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ErrorPatternTooLarge
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}
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// Predefined common options.
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// If you need more complicated things, instantiate
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// an Option class, possibly passing one of these to
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// the Option constructor, change the settings, and pass that
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// Option class to the RE2 constructor.
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enum CannedOptions {
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DefaultOptions = 0,
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// treat input as Latin-1 (default UTF-8)
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Latin1,
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// POSIX syntax, leftmost-longest match
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POSIX,
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// do not log about regexp parse errors
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Quiet
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}
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fn Make(pattern: StringPiece) -> RE2;
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fn Make(pattern: StringPiece, options: Options) -> RE2;
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// TODO: Should a Carbonic RE2 support these?
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impl StringView as ImplicitAs(RE2) {
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fn Convert(self) -> RE2 { return Make(self); }
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}
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impl String as ImplicitAs(RE2) {
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fn Convert(self) -> RE2 { return Make(self); }
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}
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impl StringPiece as ImplicitAs(RE2) {
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fn Convert(self) -> RE2 { return Make(self); }
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}
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impl as Destroyable;
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// Returns whether RE2 was created properly.
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fn ok(self) -> bool { return self.error_code() == ErrorCode.NoError; }
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// The string specification for this RE2. E.g.
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// RE2 re("ab*c?d+");
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// re.pattern(); // "ab*c?d+"
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fn pattern(self) -> String { return self.pattern_; }
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// If RE2 could not be created properly, returns an error string.
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// Else returns the empty string.
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fn error(self) -> String { return *self.error_; }
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// If RE2 could not be created properly, returns an error code.
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// Else returns RE2::NoError (== 0).
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fn error_code(self) -> ErrorCode { return self.error_code_; }
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// If RE2 could not be created properly, returns the offending
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// portion of the regexp.
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fn error_arg(self) -> String { return self.error_arg_; }
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// Returns the program size, a very approximate measure of a regexp's "cost".
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// Larger numbers are more expensive than smaller numbers.
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fn ProgramSize(self) -> i32;
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fn ReverseProgramSize(self) -> i32;
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// If histogram is not null, outputs the program fanout
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// as a histogram bucketed by powers of 2.
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// Returns the number of the largest non-empty bucket.
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fn ProgramFanout(self, histogram: Cpp.std.vector(i32)*) -> i32;
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fn ReverseProgramFanout(self, histogram: Cpp.std.vector(i32)*) -> i32;
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// Returns the underlying Regexp; not for general use.
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// Returns entire_regexp_ so that callers don't need
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// to know about prefix_ and prefix_foldcase_.
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fn Regexp(self) -> package.Regexp* { return self.entire_regexp_; }
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/***** The array-based matching interface ******/
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// The functions here have names ending in 'N' and are used to implement
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// the functions whose names are the prefix before the 'N'. It is sometimes
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// useful to invoke them directly, but the syntax is awkward, so the 'N'-less
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// versions should be preferred.
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// TODO: pointer with const pointee
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fn FullMatchN(text: StringPiece, re: Self,
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args: Array(const Arg*), n: i32) -> bool;
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fn PartialMatchN(text: StringPiece, re: Self,
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args: Array(const Arg*), n: i32) -> bool;
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fn ConsumeN(input: StringPiece*, re: Self,
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args: Array(const Arg*), n: i32) -> bool;
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fn FindAndConsumeN(input: StringPiece*, re: RE2,
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args: Array(const Arg*), n: i32) -> bool;
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private fn Apply[template F:! type, SP:! type](f: F, sp: SP, re: Self) {
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return f(sp, re, nullptr, 0);
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}
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// TODO: (variadics)
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// TODO: template <typename F, typename SP, typename... A>
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// TODO: static inline bool Apply(F f, SP sp, const RE2& re, const A&... a) {
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// TODO: const Arg* const args[] = {&a...};
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// TODO: const int n = sizeof...(a);
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// TODO: return f(sp, re, args, n);
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// TODO: }
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// In order to allow FullMatch() et al. to be called with a varying number
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// of arguments of varying types, we use two layers of variadic templates.
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// The first layer constructs the temporary Arg objects. The second layer
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// (above) constructs the array of pointers to the temporary Arg objects.
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/***** The useful part: the matching interface *****/
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// Matches "text" against "re". If pointer arguments are
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// supplied, copies matched sub-patterns into them.
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//
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// You can pass in a "const char*" or a "std::string" for "text".
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// You can pass in a "const char*" or a "std::string" or a "RE2" for "re".
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//
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// The provided pointer arguments can be pointers to any scalar numeric
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// type, or one of:
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// std::string (matched piece is copied to string)
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// StringPiece (StringPiece is mutated to point to matched piece)
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// T (where "bool T::ParseFrom(const char*, size_t)" exists)
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// (void*)NULL (the corresponding matched sub-pattern is not copied)
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//
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// Returns true iff all of the following conditions are satisfied:
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// a. "text" matches "re" fully - from the beginning to the end of "text".
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// b. The number of matched sub-patterns is >= number of supplied pointers.
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// c. The "i"th argument has a suitable type for holding the
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// string captured as the "i"th sub-pattern. If you pass in
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// NULL for the "i"th argument, or pass fewer arguments than
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// number of sub-patterns, the "i"th captured sub-pattern is
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// ignored.
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//
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// CAVEAT: An optional sub-pattern that does not exist in the
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// matched string is assigned the empty string. Therefore, the
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// following will return false (because the empty string is not a
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// valid number):
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// int number;
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// RE2::FullMatch("abc", "[a-z]+(\\d+)?", &number);
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fn FullMatch(text: StringPiece, re: Self) -> bool {
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return Apply(FullMatchN, text, re);
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}
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// TODO: template <typename... A>
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// TODO: static bool FullMatch(const StringPiece& text, const RE2& re, A&&... a) {
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// TODO: return Apply(FullMatchN, text, re, Arg(std::forward<A>(a))...);
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// TODO: }
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// Like FullMatch(), except that "re" is allowed to match a substring
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// of "text".
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//
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// Returns true iff all of the following conditions are satisfied:
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// a. "text" matches "re" partially - for some substring of "text".
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// b. The number of matched sub-patterns is >= number of supplied pointers.
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// c. The "i"th argument has a suitable type for holding the
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// string captured as the "i"th sub-pattern. If you pass in
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// NULL for the "i"th argument, or pass fewer arguments than
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// number of sub-patterns, the "i"th captured sub-pattern is
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// ignored.
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fn PartialMatch(text: StringPiece, re: Self) -> bool {
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return Apply(PartialMatchN, text, re);
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}
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// TODO: template <typename... A>
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// TODO: static bool PartialMatch(const StringPiece& text, const RE2& re, A&&... a) {
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// TODO: return Apply(PartialMatchN, text, re, Arg(std::forward<A>(a))...);
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// TODO: }
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// Like FullMatch() and PartialMatch(), except that "re" has to match
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|
// a prefix of the text, and "input" is advanced past the matched
|
|
// text. Note: "input" is modified iff this routine returns true
|
|
// and "re" matched a non-empty substring of "input".
|
|
//
|
|
// Returns true iff all of the following conditions are satisfied:
|
|
// a. "input" matches "re" partially - for some prefix of "input".
|
|
// b. The number of matched sub-patterns is >= number of supplied pointers.
|
|
// c. The "i"th argument has a suitable type for holding the
|
|
// string captured as the "i"th sub-pattern. If you pass in
|
|
// NULL for the "i"th argument, or pass fewer arguments than
|
|
// number of sub-patterns, the "i"th captured sub-pattern is
|
|
// ignored.
|
|
fn Consume(input: StringPiece*, re: Self) {
|
|
return Apply(ConsumeN, input, re);
|
|
}
|
|
// TODO: template <typename... A>
|
|
// TODO: static bool Consume(StringPiece* input, const RE2& re, A&&... a) {
|
|
// TODO: return Apply(ConsumeN, input, re, Arg(std::forward<A>(a))...);
|
|
// TODO: }
|
|
|
|
// Like Consume(), but does not anchor the match at the beginning of
|
|
// the text. That is, "re" need not start its match at the beginning
|
|
// of "input". For example, "FindAndConsume(s, "(\\w+)", &word)" finds
|
|
// the next word in "s" and stores it in "word".
|
|
//
|
|
// Returns true iff all of the following conditions are satisfied:
|
|
// a. "input" matches "re" partially - for some substring of "input".
|
|
// b. The number of matched sub-patterns is >= number of supplied pointers.
|
|
// c. The "i"th argument has a suitable type for holding the
|
|
// string captured as the "i"th sub-pattern. If you pass in
|
|
// NULL for the "i"th argument, or pass fewer arguments than
|
|
// number of sub-patterns, the "i"th captured sub-pattern is
|
|
// ignored.
|
|
fn FindAndConsume(input: StringPiece*, re: Self) {
|
|
return Apply(FindAndConsumeN, input, re);
|
|
}
|
|
// TODO: template <typename... A>
|
|
// TODO: static bool FindAndConsume(StringPiece* input, const RE2& re, A&&... a) {
|
|
// TODO: return Apply(FindAndConsumeN, input, re, Arg(std::forward<A>(a))...);
|
|
// TODO: }
|
|
|
|
// Replace the first match of "re" in "str" with "rewrite".
|
|
// Within "rewrite", backslash-escaped digits (\1 to \9) can be
|
|
// used to insert text matching corresponding parenthesized group
|
|
// from the pattern. \0 in "rewrite" refers to the entire matching
|
|
// text. E.g.,
|
|
//
|
|
// std::string s = "yabba dabba doo";
|
|
// CHECK(RE2::Replace(&s, "b+", "d"));
|
|
//
|
|
// will leave "s" containing "yada dabba doo"
|
|
//
|
|
// Returns true if the pattern matches and a replacement occurs,
|
|
// false otherwise.
|
|
fn Replace(str: String*, re: Self, rewrite: StringPiece) -> bool;
|
|
|
|
// Like Replace(), except replaces successive non-overlapping occurrences
|
|
// of the pattern in the string with the rewrite. E.g.
|
|
//
|
|
// std::string s = "yabba dabba doo";
|
|
// CHECK(RE2::GlobalReplace(&s, "b+", "d"));
|
|
//
|
|
// will leave "s" containing "yada dada doo"
|
|
// Replacements are not subject to re-matching.
|
|
//
|
|
// Because GlobalReplace only replaces non-overlapping matches,
|
|
// replacing "ana" within "banana" makes only one replacement, not two.
|
|
//
|
|
// Returns the number of replacements made.
|
|
fn GlobalReplace(str: String*, re: Self, rewrite: StringPiece) -> i32;
|
|
|
|
// Like Replace, except that if the pattern matches, "rewrite"
|
|
// is copied into "out" with substitutions. The non-matching
|
|
// portions of "text" are ignored.
|
|
//
|
|
// Returns true iff a match occurred and the extraction happened
|
|
// successfully; if no match occurs, the string is left unaffected.
|
|
//
|
|
// REQUIRES: "text" must not alias any part of "*out".
|
|
fn Extract(text: StringPiece,
|
|
re: Self,
|
|
rewrite: StringPiece,
|
|
out: String*)
|
|
-> bool;
|
|
|
|
// Escapes all potentially meaningful regexp characters in
|
|
// 'unquoted'. The returned string, used as a regular expression,
|
|
// will match exactly the original string. For example,
|
|
// 1.5-2.0?
|
|
// may become:
|
|
// 1\.5\-2\.0\?
|
|
fn QuoteMeta(unquoted: StringPiece) -> String;
|
|
|
|
// Computes range for any strings matching regexp. The min and max can in
|
|
// some cases be arbitrarily precise, so the caller gets to specify the
|
|
// maximum desired length of string returned.
|
|
//
|
|
// Assuming PossibleMatchRange(&min, &max, N) returns successfully, any
|
|
// string s that is an anchored match for this regexp satisfies
|
|
// min <= s && s <= max.
|
|
//
|
|
// Note that PossibleMatchRange() will only consider the first copy of an
|
|
// infinitely repeated element (i.e., any regexp element followed by a '*' or
|
|
// '+' operator). Regexps with "{N}" constructions are not affected, as those
|
|
// do not compile down to infinite repetitions.
|
|
//
|
|
// Returns true on success, false on error.
|
|
fn PossibleMatchRange(self, min: String*, max: String*, maxlen: i32);
|
|
|
|
// Generic matching interface
|
|
|
|
// Type of match.
|
|
enum Anchor {
|
|
// No anchoring
|
|
UNANCHORED,
|
|
// Anchor at start only
|
|
ANCHOR_START,
|
|
// Anchor at start and end
|
|
ANCHOR_BOTH
|
|
}
|
|
|
|
// Return the number of capturing subpatterns, or -1 if the
|
|
// regexp wasn't valid on construction. The overall match ($0)
|
|
// does not count: if the regexp is "(a)(b)", returns 2.
|
|
fn NumberOfCapturingGroups(self) -> i32 { return self.num_captures_; }
|
|
|
|
// Return a map from names to capturing indices.
|
|
// The map records the index of the leftmost group
|
|
// with the given name.
|
|
// NOTE: Originally returned by reference with comment "valid until re is deleted".
|
|
fn NamedCapturingGroups(self) -> Map(String, i32);
|
|
|
|
// Return a map from capturing indices to names.
|
|
// The map has no entries for unnamed groups.
|
|
// NOTE: Originally returned by reference with comment "valid until re is deleted".
|
|
fn CapturingGroupNames(self) -> Map(i32, String);
|
|
|
|
// General matching routine.
|
|
// Match against text starting at offset startpos
|
|
// and stopping the search at offset endpos.
|
|
// Returns true if match found, false if not.
|
|
// On a successful match, fills in submatch[] (up to nsubmatch entries)
|
|
// with information about submatches.
|
|
// I.e. matching RE2("(foo)|(bar)baz") on "barbazbla" will return true, with
|
|
// submatch[0] = "barbaz", submatch[1].data() = NULL, submatch[2] = "bar",
|
|
// submatch[3].data() = NULL, ..., up to submatch[nsubmatch-1].data() = NULL.
|
|
// Caveat: submatch[] may be clobbered even on match failure.
|
|
//
|
|
// Don't ask for more match information than you will use:
|
|
// runs much faster with nsubmatch == 1 than nsubmatch > 1, and
|
|
// runs even faster if nsubmatch == 0.
|
|
// Doesn't make sense to use nsubmatch > 1 + NumberOfCapturingGroups(),
|
|
// but will be handled correctly.
|
|
//
|
|
// Passing text == StringPiece(NULL, 0) will be handled like any other
|
|
// empty string, but note that on return, it will not be possible to tell
|
|
// whether submatch i matched the empty string or did not match:
|
|
// either way, submatch[i].data() == NULL.
|
|
fn Match(self, text: StringPiece,
|
|
startpos: i64,
|
|
endpos: i64,
|
|
re_anchor: Anchor,
|
|
submatch: ArrayIterator(StringPiece),
|
|
nsubmatch: i32)
|
|
-> bool;
|
|
|
|
// Check that the given rewrite string is suitable for use with this
|
|
// regular expression. It checks that:
|
|
// * The regular expression has enough parenthesized subexpressions
|
|
// to satisfy all of the \N tokens in rewrite
|
|
// * The rewrite string doesn't have any syntax errors. E.g.,
|
|
// '\' followed by anything other than a digit or '\'.
|
|
// A true return value guarantees that Replace() and Extract() won't
|
|
// fail because of a bad rewrite string.
|
|
fn CheckRewriteString(self, rewrite: StringPiece, error: String*) -> bool;
|
|
|
|
// Returns the maximum submatch needed for the rewrite to be done by
|
|
// Replace(). E.g. if rewrite == "foo \\2,\\1", returns 2.
|
|
fn MaxSubmatch(rewrite: StringPiece) -> i32;
|
|
|
|
// Append the "rewrite" string, with backslash substitutions from "vec",
|
|
// to string "out".
|
|
// Returns true on success. This method can fail because of a malformed
|
|
// rewrite string. CheckRewriteString guarantees that the rewrite will
|
|
// be successful.
|
|
fn Rewrite(self, out: String*, rewrite: StringPiece,
|
|
vec: ArrayIterator(StringPiece), veclen: i32)
|
|
-> bool;
|
|
|
|
// Constructor options
|
|
class Options {
|
|
// The options are (defaults in parentheses):
|
|
//
|
|
// utf8 (true) text and pattern are UTF-8; otherwise Latin-1
|
|
// posix_syntax (false) restrict regexps to POSIX egrep syntax
|
|
// longest_match (false) search for longest match, not first match
|
|
// log_errors (true) log syntax and execution errors to ERROR
|
|
// max_mem (see below) approx. max memory footprint of RE2
|
|
// literal (false) interpret string as literal, not regexp
|
|
// never_nl (false) never match \n, even if it is in regexp
|
|
// dot_nl (false) dot matches everything including new line
|
|
// never_capture (false) parse all parens as non-capturing
|
|
// case_sensitive (true) match is case-sensitive (regexp can override
|
|
// with (?i) unless in posix_syntax mode)
|
|
//
|
|
// The following options are only consulted when posix_syntax == true.
|
|
// When posix_syntax == false, these features are always enabled and
|
|
// cannot be turned off; to perform multi-line matching in that case,
|
|
// begin the regexp with (?m).
|
|
// perl_classes (false) allow Perl's \d \s \w \D \S \W
|
|
// word_boundary (false) allow Perl's \b \B (word boundary and not)
|
|
// one_line (false) ^ and $ only match beginning and end of text
|
|
//
|
|
// The max_mem option controls how much memory can be used
|
|
// to hold the compiled form of the regexp (the Prog) and
|
|
// its cached DFA graphs. Code Search placed limits on the number
|
|
// of Prog instructions and DFA states: 10,000 for both.
|
|
// In RE2, those limits would translate to about 240 KB per Prog
|
|
// and perhaps 2.5 MB per DFA (DFA state sizes vary by regexp; RE2 does a
|
|
// better job of keeping them small than Code Search did).
|
|
// Each RE2 has two Progs (one forward, one reverse), and each Prog
|
|
// can have two DFAs (one first match, one longest match).
|
|
// That makes 4 DFAs:
|
|
//
|
|
// forward, first-match - used for UNANCHORED or ANCHOR_START searches
|
|
// if opt.longest_match() == false
|
|
// forward, longest-match - used for all ANCHOR_BOTH searches,
|
|
// and the other two kinds if
|
|
// opt.longest_match() == true
|
|
// reverse, first-match - never used
|
|
// reverse, longest-match - used as second phase for unanchored searches
|
|
//
|
|
// The RE2 memory budget is statically divided between the two
|
|
// Progs and then the DFAs: two thirds to the forward Prog
|
|
// and one third to the reverse Prog. The forward Prog gives half
|
|
// of what it has left over to each of its DFAs. The reverse Prog
|
|
// gives it all to its longest-match DFA.
|
|
//
|
|
// Once a DFA fills its budget, it flushes its cache and starts over.
|
|
// If this happens too often, RE2 falls back on the NFA implementation.
|
|
|
|
// For now, make the default budget something close to Code Search.
|
|
// TODO: How to define a class-scope constant?
|
|
let kDefaultMaxMem:! i32 = 8 << 20;
|
|
|
|
enum Encoding {
|
|
EncodingUTF8 = 1,
|
|
EncodingLatin1
|
|
}
|
|
|
|
// TODO: A `;` after this would be nicer than a `{}`.
|
|
impl as DefaultValue where .Value = {
|
|
.encoding_ = EncodingUTF8,
|
|
.posix_syntax_ = false,
|
|
.longest_match_ = false,
|
|
.log_errors_ = true,
|
|
.max_mem_ = kDefaultMaxMem,
|
|
.literal_ = false,
|
|
.never_nl_ = false,
|
|
.dot_nl_ = false,
|
|
.never_capture_ = false,
|
|
.case_sensitive_ = true,
|
|
.perl_classes_ = false,
|
|
.word_boundary_ = false,
|
|
.one_line_ = false} {}
|
|
|
|
impl CannedOptions as ImplicitAs(Self);
|
|
|
|
fn encoding(self) -> Encoding { return self.encoding_; }
|
|
fn set_encoding(ref self, encoding: Encoding) { self.encoding_ = encoding; }
|
|
|
|
fn posix_syntax(self) -> bool { return self.posix_syntax_; }
|
|
fn set_posix_syntax(ref self, b: bool) { self.posix_syntax_ = b; }
|
|
|
|
fn longest_match(self) -> bool { return self.longest_match_; }
|
|
fn set_longest_match(ref self, b: bool) { self.longest_match_ = b; }
|
|
|
|
fn log_errors(self) -> bool { return self.log_errors_; }
|
|
fn set_log_errors(ref self, b: bool) { self.log_errors_ = b; }
|
|
|
|
fn max_mem(self) -> i64 { return self.max_mem_; }
|
|
fn set_max_mem(ref self, m: i64) { self.max_mem_ = m; }
|
|
|
|
fn literal(self) -> bool { return self.literal_; }
|
|
fn set_literal(ref self, b: bool) { self.literal_ = b; }
|
|
|
|
fn never_nl(self) -> bool { return self.never_nl_; }
|
|
fn set_never_nl(ref self, b: bool) { self.never_nl_ = b; }
|
|
|
|
fn dot_nl(self) -> bool { return self.dot_nl_; }
|
|
fn set_dot_nl(ref self, b: bool) { self.dot_nl_ = b; }
|
|
|
|
fn never_capture(self) -> bool { return self.never_capture_; }
|
|
fn set_never_capture(ref self, b: bool) { self.never_capture_ = b; }
|
|
|
|
fn case_sensitive(self) -> bool { return self.case_sensitive_; }
|
|
fn set_case_sensitive(ref self, b: bool) { self.case_sensitive_ = b; }
|
|
|
|
fn perl_classes(self) -> bool { return self.perl_classes_; }
|
|
fn set_perl_classes(ref self, b: bool) { self.perl_classes_ = b; }
|
|
|
|
fn word_boundary(self) -> bool { return self.word_boundary_; }
|
|
fn set_word_boundary(ref self, b: bool) { self.word_boundary_ = b; }
|
|
|
|
fn one_line(self) -> bool { return self.one_line_; }
|
|
fn set_one_line(ref self, b: bool) { self.one_line_ = b; }
|
|
|
|
fn Copy(ref self, src: Options) {
|
|
self = src;
|
|
}
|
|
|
|
fn ParseFlags(self) -> i32;
|
|
|
|
private var encoding_: Encoding;
|
|
private var posix_syntax_: bool;
|
|
private var longest_match_: bool;
|
|
private var log_errors_: bool;
|
|
private var max_mem_: i64;
|
|
private var literal_: bool;
|
|
private var never_nl_: bool;
|
|
private var dot_nl_: bool;
|
|
private var never_capture_: bool;
|
|
private var case_sensitive_: bool;
|
|
private var perl_classes_: bool;
|
|
private var word_boundary_: bool;
|
|
private var one_line_: bool;
|
|
};
|
|
|
|
// Returns the options set in the constructor.
|
|
fn options(self) -> Options { return self.options_; }
|
|
|
|
// Argument converters; see below.
|
|
// TODO: Should these be package members not class members in Carbon
|
|
// so you use `RE2.Hex` not `RE2.RE2.Hex`?
|
|
fn CRadix[T:! Parse4ary](ptr: T*) -> Self.Arg;
|
|
fn Hex[T:! Parse4ary](ptr: T*) -> Self.Arg;
|
|
fn Octal[T:! Parse4ary](ptr: T*) -> Self.Arg;
|
|
|
|
private fn Init(addr self: Self, pattern: StringPiece, options: Options);
|
|
|
|
private fn DoMatch(self, text: StringPiece,
|
|
re_anchor: Anchor,
|
|
consumed: i64*,
|
|
// TODO: Pointer to `const Arg`.
|
|
args: Array(Arg*),
|
|
n: i32)
|
|
-> bool;
|
|
|
|
fn ReverseProg(self) -> package.Prog*;
|
|
|
|
// string regular expression
|
|
private var pattern_: String;
|
|
// option flags
|
|
private var options_: Options;
|
|
// parsed regular expression
|
|
private var entire_regexp_: package.Regexp*;
|
|
// error indicator (or points to empty string)
|
|
// TODO: pointer to `const String`
|
|
private var error_: String*;
|
|
// error code
|
|
private var error_code_: ErrorCode;
|
|
// fragment of regexp showing error
|
|
private var error_arg_: String;
|
|
// required prefix (before suffix_regexp_)
|
|
private var prefix_: String;
|
|
// prefix_ is ASCII case-insensitive
|
|
private var prefix_foldcase_: bool;
|
|
// parsed regular expression, prefix_ removed
|
|
private var suffix_regexp_: package.Regexp*;
|
|
// compiled program for regexp
|
|
private var prog_: package.Prog*;
|
|
// number of capturing groups
|
|
private var num_captures_: i32;
|
|
// can use prog_->SearchOnePass?
|
|
private var is_one_pass_: bool;
|
|
|
|
// TODO: Rest of the member variables are mutable.
|
|
|
|
// Reverse Prog for DFA execution only
|
|
private var rprog_: package.Prog*;
|
|
// Map from capture names to indices
|
|
// TODO: pointer to const map
|
|
private var named_groups_: Map(String, i32)*;
|
|
// Map from capture indices to names
|
|
// TODO: pointer to const map
|
|
private var group_names_: Map(i32, String)*;
|
|
|
|
private var rprog_once_: Cpp.std.once_flag;
|
|
private var named_groups_once_: Cpp.std.once_flag;
|
|
private var group_names_once_: Cpp.std.once_flag;
|
|
};
|
|
|
|
/***** Implementation details *****/
|
|
|
|
private interface Parse3ary {
|
|
fn Parse(str: StringView, n: i64, dest: Self) -> bool;
|
|
}
|
|
impl void as Parse3ary;
|
|
impl String as Parse3ary;
|
|
impl StringPiece as Parse3ary;
|
|
impl Char as Parse3ary;
|
|
impl f32 as Parse3ary;
|
|
impl f64 as Parse3ary;
|
|
|
|
private interface Parse4ary {
|
|
fn Parse(str: StringView, n: i64, dest: Self, radix: i32) -> bool;
|
|
}
|
|
impl i16 as Parse4ary;
|
|
impl u16 as Parse4ary;
|
|
impl i32 as Parse4ary;
|
|
impl u32 as Parse4ary;
|
|
impl i64 as Parse4ary;
|
|
impl u64 as Parse4ary;
|
|
|
|
interface ParseFrom {
|
|
fn Parse(str: StringView, n: i64) -> bool;
|
|
}
|
|
|
|
class RE2.Arg {
|
|
fn Make() -> Self { return Make(nullptr); }
|
|
// TODO: Can we put an irrefutable pattern here?
|
|
// TODO: Is 'nullptr' an irrefutable pattern of type nullptr_t (whatever we call that)?
|
|
fn Make(nullptr) -> Self { return Make(nullptr as NullArg*); }
|
|
|
|
interface Parseable {
|
|
fn Parse(ref self, str: StringView, n: i64) -> bool;
|
|
}
|
|
match_first {
|
|
impl [T:! Parse3ary] T as Parseable {
|
|
fn Parse(ref self, str: StringView, n: i64) -> bool {
|
|
return T.Parse(str, n, self);
|
|
}
|
|
}
|
|
impl [T:! Parse4ary] T as Parseable {
|
|
fn Parse(ref self, str: StringView, n: i64) -> bool {
|
|
return T.Parse(str, n, self, 10);
|
|
}
|
|
}
|
|
impl [T:! ParseFrom] T as Parseable {
|
|
fn Parse(ref self, str: StringView, n: i64) -> bool {
|
|
if (self == nullptr) { return true; }
|
|
return T.Parse(str, n, self);
|
|
}
|
|
}
|
|
}
|
|
|
|
private class NullArg {}
|
|
impl NullArg as Parseable {
|
|
fn Parse(ref self, str: StringView, n: i64) -> bool {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
fn Make[T:! Parseable](ptr: T*) {
|
|
return {.type_ = T, .arg_ = ptr};
|
|
}
|
|
|
|
fn Parse(self, str: StringView, n: i64) -> bool {
|
|
return self.arg_->Parse(str, n);
|
|
}
|
|
|
|
// TODO: Existential types or `DynPtr(Parseable)`.
|
|
private let type_: Parseable;
|
|
private var arg_: Nullable(type_*);
|
|
}
|
|
|
|
private adapter ParseAsBase(T:! Parse4ary, base: i32) for T {
|
|
impl as Self.Arg.Parseable {
|
|
fn Parse(ref self, str: StringView, n: i64) -> bool {
|
|
return T.Parse(str, n, self, base);
|
|
}
|
|
}
|
|
}
|
|
|
|
fn RE2.CRadix[T:! Parse4ary](ptr: T*) -> Self.Arg {
|
|
return Self.Arg.Make(ptr as ParseAsBase(T, 0)*);
|
|
}
|
|
|
|
fn RE2.Hex[T:! Parse4ary](ptr: T*) -> Self.Arg {
|
|
return Self.Arg.Make(ptr as ParseAsBase(T, 16)*);
|
|
}
|
|
|
|
fn RE2.Octal[T:! Parse4ary](ptr: T*) -> Self.Arg {
|
|
return Self.Arg.Make(ptr as ParseAsBase(T, 8)*);
|
|
}
|
|
|
|
// Helper for writing global or static RE2s safely.
|
|
// Write
|
|
// static LazyRE2 re = {".*"};
|
|
// and then use *re instead of writing
|
|
// static RE2 re(".*");
|
|
// The former is more careful about multithreaded
|
|
// situations than the latter.
|
|
//
|
|
// N.B. This class never deletes the RE2 object that
|
|
// it constructs: that's a feature, so that it can be used
|
|
// for global and function static variables.
|
|
class LazyRE2 {
|
|
class NoArg {}
|
|
|
|
alias element_type = RE2; // support std::pointer_traits
|
|
|
|
// Permit implicit conversion from a struct.
|
|
// TODO: Think about how this interacts with the access check for the `As`
|
|
// and `ImplicitAs` conversions from structs to classes.
|
|
impl {.pattern_: StringPiece} as ImplicitAs(Self) {}
|
|
impl {.pattern_: StringPiece, .options_: RE2.CannedOptions} as ImplicitAs(Self) {}
|
|
|
|
// Pretend to be a pointer to Type (never NULL due to on-demand creation):
|
|
impl as Pointer where .Pointee = RE2 {
|
|
fn Resolve(self) -> Pointee* { return self.get(); }
|
|
}
|
|
|
|
// Named accessor/initializer:
|
|
fn get(ref self) -> RE* {
|
|
Cpp.std.call_once(once_, Self.Init, self);
|
|
return ptr_;
|
|
}
|
|
|
|
var pattern_: StringPiece;
|
|
var options_: RE2.CannedOptions;
|
|
|
|
// TODO: mutable?
|
|
private var ptr_: RE2*;
|
|
private var once_: Cpp.std.once_flag;
|
|
|
|
private fn Init(ref lazy_re2: LazyRE2) {
|
|
lazy_re2->ptr_ = heap.New!(RE2.Make(lazy_re2->pattern_, lazy_re2->options_));
|
|
}
|
|
}
|
|
|
|
// TODO: namespace hooks {
|
|
// TODO:
|
|
// TODO: // Most platforms support thread_local. Older versions of iOS don't support
|
|
// TODO: // thread_local, but for the sake of brevity, we lump together all versions
|
|
// TODO: // of Apple platforms that aren't macOS. If an iOS application really needs
|
|
// TODO: // the context pointee someday, we can get more specific then...
|
|
// TODO: //
|
|
// TODO: // As per https://github.com/google/re2/issues/325, thread_local support in
|
|
// TODO: // MinGW seems to be buggy. (FWIW, Abseil folks also avoid it.)
|
|
// TODO: #define RE2_HAVE_THREAD_LOCAL
|
|
// TODO: #if (defined(__APPLE__) && !(defined(TARGET_OS_OSX) && TARGET_OS_OSX)) || defined(__MINGW32__)
|
|
// TODO: #undef RE2_HAVE_THREAD_LOCAL
|
|
// TODO: #endif
|
|
// TODO:
|
|
// TODO: // A hook must not make any assumptions regarding the lifetime of the context
|
|
// TODO: // pointee beyond the current invocation of the hook. Pointers and references
|
|
// TODO: // obtained via the context pointee should be considered invalidated when the
|
|
// TODO: // hook returns. Hence, any data about the context pointee (e.g. its pattern)
|
|
// TODO: // would have to be copied in order for it to be kept for an indefinite time.
|
|
// TODO: //
|
|
// TODO: // A hook must not use RE2 for matching. Control flow reentering RE2::Match()
|
|
// TODO: // could result in infinite mutual recursion. To discourage that possibility,
|
|
// TODO: // RE2 will not maintain the context pointer correctly when used in that way.
|
|
// TODO: #ifdef RE2_HAVE_THREAD_LOCAL
|
|
// TODO: extern thread_local const RE2* context;
|
|
// TODO: #endif
|
|
// TODO:
|
|
// TODO: struct DFAStateCacheReset {
|
|
// TODO: int64_t state_budget;
|
|
// TODO: size_t state_cache_size;
|
|
// TODO: };
|
|
// TODO:
|
|
// TODO: struct DFASearchFailure {
|
|
// TODO: // Nothing yet...
|
|
// TODO: };
|
|
// TODO:
|
|
// TODO: #define DECLARE_HOOK(type) \
|
|
// TODO: using type##Callback = void(const type&); \
|
|
// TODO: void Set##type##Hook(type##Callback* cb); \
|
|
// TODO: type##Callback* Get##type##Hook();
|
|
// TODO:
|
|
// TODO: DECLARE_HOOK(DFAStateCacheReset)
|
|
// TODO: DECLARE_HOOK(DFASearchFailure)
|
|
// TODO:
|
|
// TODO: #undef DECLARE_HOOK
|
|
// TODO:
|
|
// TODO: } // namespace hooks
|