mirror of
https://github.com/carbon-language/carbon-lang.git
synced 2026-09-24 21:20:11 +01:00
Notes versus what jsiek wrote:
- This adopts Bazel for building.
- System-local versions of bison/flex are used. I found https://github.com/jmillikin/rules_bison, but those print a lot of warnings (things like -Wsign-compare IIRC) which makes builds hard to read. Plus I think the underlying bison_cc_library rule didn't work, so this would really only get a hermetic bison/flex build (helpful, but didn't seem worth more time).
- I'm adding in a .bazeliskrc to push a somewhat more standard choice of bazel versions. I noticed I was getting unstable versions by default, possible Google-specific, but seemed good to include.
- The `-lpthread` kludge.
- Turn all of the examples into golden tests.
- Including adding a golden test rule.
- Fixed various style guide issues. For example:
- Fixing function names to be CamelCase instead of snake_case (https://google.github.io/styleguide/cppguide.html#Function_Names)
- Removed exception use (https://google.github.io/styleguide/cppguide.html#Exceptions)
- File name fixes (https://github.com/carbon-language/carbon-lang/blob/trunk/docs/project/cpp_style_guide.md#file-names)
- Dropped `using` of `std` names -- I believe this is preferred (maybe we should be explicit about this in the Carbon style guide)
- Switched `enum` uses to `enum class` for ease-of-identification.
- Spent some time breaking out files to hopefully be easier to read/edit pieces, and understand relations between structs.
- Added `code requires` to `syntax.ypp` to address include issues
Possibly other things -- but the fundamental structure is, I believe, unchanged. I put in the golden tests pretty early to ensure I wasn't mutating output/results.
403 lines
9.5 KiB
C++
403 lines
9.5 KiB
C++
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#include "executable_semantics/interpreter/value.h"
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#include <iostream>
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#include "executable_semantics/interpreter/interpreter.h"
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namespace Carbon {
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auto FindInVarValues(const std::string& field, VarValues* inits) -> Value* {
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for (auto& i : *inits) {
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if (i.first == field) {
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return i.second;
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}
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}
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return nullptr;
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}
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auto FieldsEqual(VarValues* ts1, VarValues* ts2) -> bool {
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if (ts1->size() == ts2->size()) {
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for (auto& iter1 : *ts1) {
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auto t2 = FindInVarValues(iter1.first, ts2);
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if (t2 == nullptr) {
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return false;
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}
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if (!TypeEqual(iter1.second, t2)) {
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return false;
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}
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}
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return true;
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} else {
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return false;
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}
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}
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auto MakeIntVal(int i) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::IntV;
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v->u.integer = i;
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return v;
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}
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auto MakeBoolVal(bool b) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::BoolV;
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v->u.boolean = b;
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return v;
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}
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auto MakeFunVal(std::string name, Value* param, Statement* body) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::FunV;
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v->u.fun.name = new std::string(std::move(name));
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v->u.fun.param = param;
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v->u.fun.body = body;
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return v;
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}
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auto MakePtrVal(Address addr) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::PtrV;
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v->u.ptr = addr;
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return v;
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}
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auto MakeStructVal(Value* type, Value* inits) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::StructV;
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v->u.struct_val.type = type;
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v->u.struct_val.inits = inits;
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return v;
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}
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auto MakeTupleVal(std::vector<std::pair<std::string, Address>>* elts)
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-> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::TupleV;
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v->u.tuple.elts = elts;
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return v;
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}
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auto MakeAltVal(std::string alt_name, std::string choice_name, Value* arg)
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-> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::AltV;
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v->u.alt.alt_name = new std::string(std::move(alt_name));
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v->u.alt.choice_name = new std::string(std::move(choice_name));
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v->u.alt.arg = arg;
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return v;
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}
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auto MakeAltCons(std::string alt_name, std::string choice_name) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::AltConsV;
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v->u.alt.alt_name = new std::string(std::move(alt_name));
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v->u.alt.choice_name = new std::string(std::move(choice_name));
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return v;
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}
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auto MakeVarPatVal(std::string name, Value* type) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::VarPatV;
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v->u.var_pat.name = new std::string(std::move(name));
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v->u.var_pat.type = type;
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return v;
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}
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auto MakeVarTypeVal(std::string name) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::VarTV;
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v->u.var_type = new std::string(std::move(name));
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return v;
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}
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auto MakeIntTypeVal() -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::IntTV;
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return v;
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}
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auto MakeBoolTypeVal() -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::BoolTV;
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return v;
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}
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auto MakeTypeTypeVal() -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::TypeTV;
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return v;
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}
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auto MakeAutoTypeVal() -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::AutoTV;
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return v;
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}
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auto MakeFunTypeVal(Value* param, Value* ret) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::FunctionTV;
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v->u.fun_type.param = param;
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v->u.fun_type.ret = ret;
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return v;
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}
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auto MakePtrTypeVal(Value* type) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::PointerTV;
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v->u.ptr_type.type = type;
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return v;
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}
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auto MakeStructTypeVal(std::string name, VarValues* fields, VarValues* methods)
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-> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::StructTV;
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v->u.struct_type.name = new std::string(std::move(name));
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v->u.struct_type.fields = fields;
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v->u.struct_type.methods = methods;
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return v;
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}
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auto MakeTupleTypeVal(VarValues* fields) -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::TupleTV;
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v->u.tuple_type.fields = fields;
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return v;
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}
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auto MakeVoidTypeVal() -> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::TupleTV;
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v->u.tuple_type.fields = new VarValues();
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return v;
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}
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auto MakeChoiceTypeVal(std::string* name,
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std::list<std::pair<std::string, Value*>>* alts)
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-> Value* {
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auto* v = new Value();
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v->alive = true;
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v->tag = ValKind::ChoiceTV;
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v->u.choice_type.name = name;
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v->u.choice_type.alternatives = alts;
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return v;
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}
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void PrintValue(Value* val, std::ostream& out) {
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if (!val->alive) {
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out << "!!";
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}
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switch (val->tag) {
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case ValKind::AltConsV: {
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out << *val->u.alt_cons.choice_name << "." << *val->u.alt_cons.alt_name;
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break;
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}
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case ValKind::VarPatV: {
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PrintValue(val->u.var_pat.type, out);
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out << ": " << *val->u.var_pat.name;
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break;
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}
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case ValKind::AltV: {
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out << "alt " << *val->u.alt.choice_name << "." << *val->u.alt.alt_name
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<< " ";
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PrintValue(val->u.alt.arg, out);
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break;
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}
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case ValKind::StructV: {
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out << *val->u.struct_val.type->u.struct_type.name;
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PrintValue(val->u.struct_val.inits, out);
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break;
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}
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case ValKind::TupleV: {
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out << "(";
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bool add_commas = false;
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for (const auto& elt : *val->u.tuple.elts) {
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if (add_commas) {
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out << ", ";
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} else {
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add_commas = true;
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}
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out << elt.first << " = ";
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PrintValue(state->heap[elt.second], out);
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out << "@" << elt.second;
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}
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out << ")";
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break;
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}
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case ValKind::IntV:
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out << val->u.integer;
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break;
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case ValKind::BoolV:
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out << std::boolalpha << val->u.boolean;
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break;
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case ValKind::FunV:
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out << "fun<" << *val->u.fun.name << ">";
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break;
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case ValKind::PtrV:
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out << "ptr<" << val->u.ptr << ">";
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break;
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case ValKind::BoolTV:
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out << "Bool";
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break;
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case ValKind::IntTV:
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out << "Int";
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break;
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case ValKind::TypeTV:
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out << "Type";
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break;
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case ValKind::AutoTV:
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out << "auto";
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break;
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case ValKind::PointerTV:
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out << "Ptr(";
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PrintValue(val->u.ptr_type.type, out);
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out << ")";
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break;
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case ValKind::FunctionTV:
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out << "fn ";
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PrintValue(val->u.fun_type.param, out);
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out << " -> ";
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PrintValue(val->u.fun_type.ret, out);
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break;
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case ValKind::VarTV:
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out << *val->u.var_type;
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break;
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case ValKind::TupleTV: {
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out << "Tuple(";
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bool add_commas = false;
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for (const auto& elt : *val->u.tuple_type.fields) {
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if (add_commas) {
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out << ", ";
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} else {
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add_commas = true;
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}
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out << elt.first << " = ";
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PrintValue(elt.second, out);
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}
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out << ")";
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break;
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}
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case ValKind::StructTV:
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out << "struct " << *val->u.struct_type.name;
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break;
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case ValKind::ChoiceTV:
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out << "choice " << *val->u.choice_type.name;
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break;
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}
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}
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auto TypeEqual(Value* t1, Value* t2) -> bool {
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if (t1->tag != t2->tag) {
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return false;
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}
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switch (t1->tag) {
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case ValKind::VarTV:
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return *t1->u.var_type == *t2->u.var_type;
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case ValKind::PointerTV:
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return TypeEqual(t1->u.ptr_type.type, t2->u.ptr_type.type);
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case ValKind::FunctionTV:
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return TypeEqual(t1->u.fun_type.param, t2->u.fun_type.param) &&
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TypeEqual(t1->u.fun_type.ret, t2->u.fun_type.ret);
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case ValKind::StructTV:
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return *t1->u.struct_type.name == *t2->u.struct_type.name;
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case ValKind::ChoiceTV:
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return *t1->u.choice_type.name == *t2->u.choice_type.name;
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case ValKind::TupleTV:
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return FieldsEqual(t1->u.tuple_type.fields, t2->u.tuple_type.fields);
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case ValKind::IntTV:
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case ValKind::BoolTV:
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return true;
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default:
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return false;
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}
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}
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static auto FieldsValueEqual(VarValues* ts1, VarValues* ts2, int line_num)
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-> bool {
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if (ts1->size() != ts2->size()) {
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return false;
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}
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for (auto& iter1 : *ts1) {
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auto t2 = FindInVarValues(iter1.first, ts2);
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if (t2 == nullptr) {
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return false;
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}
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if (!ValueEqual(iter1.second, t2, line_num)) {
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return false;
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}
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}
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return true;
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}
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auto ValueEqual(Value* v1, Value* v2, int line_num) -> bool {
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CheckAlive(v1, line_num);
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CheckAlive(v2, line_num);
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if (v1->tag != v2->tag) {
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return false;
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}
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switch (v1->tag) {
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case ValKind::IntV:
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return v1->u.integer == v2->u.integer;
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case ValKind::BoolV:
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return v1->u.boolean == v2->u.boolean;
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case ValKind::PtrV:
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return v1->u.ptr == v2->u.ptr;
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case ValKind::FunV:
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return v1->u.fun.body == v2->u.fun.body;
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case ValKind::TupleV:
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return FieldsValueEqual(v1->u.tuple_type.fields, v2->u.tuple_type.fields,
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line_num);
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default:
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return TypeEqual(v1, v2);
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}
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}
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auto ToInteger(Value* v) -> int {
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switch (v->tag) {
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case ValKind::IntV:
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return v->u.integer;
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default:
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std::cerr << "expected an integer, not ";
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PrintValue(v, std::cerr);
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exit(-1);
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}
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}
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void CheckAlive(Value* v, int line_num) {
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if (!v->alive) {
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std::cerr << line_num << ": undefined behavior: access to dead value ";
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PrintValue(v, std::cerr);
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std::cerr << std::endl;
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exit(-1);
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}
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}
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} // namespace Carbon
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