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This does a mass rename of:
- `SourceLoc()` -> `source_loc()` for property naming
- `loc` -> `source_loc_` for underscore+consistency
- Generally changing function args to `source_loc` for consistency
- `Tag()` -> `kind()` for property naming and `Kind` parity
- `tag` -> `kind_` for underscore
Also renames `Pos` and `Results` on `Action`. These are a bit of an exception in that most base classes only have `Tag` and maybe `SourceLoc`, whereas `Action` has a little more. I felt okay having `source_loc()` and `kind()` on the base class where children do `Exp()` and the like, but it felt weird to me to mix it on the same class.
The reason for doing this cross-class in one PR is so that I can do it efficiently with a global replace in the codebase, rather than e.g. changing `Expression` but having to read through compiler errors to determine where it's calling `Expression`'s `Tag` versus a different `Tag`. The end result should be equivalent.
69 lines
2.0 KiB
C++
69 lines
2.0 KiB
C++
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#include "executable_semantics/interpreter/heap.h"
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#include "executable_semantics/common/error.h"
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#include "llvm/ADT/StringExtras.h"
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namespace Carbon {
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auto Heap::AllocateValue(Nonnull<const Value*> v) -> Address {
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// Putting the following two side effects together in this function
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// ensures that we don't do anything else in between, which is really bad!
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// Consider whether to include a copy of the input v in this function
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// or to leave it up to the caller.
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Address a(values.size());
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values.push_back(v);
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alive.push_back(true);
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return a;
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}
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auto Heap::Read(const Address& a, SourceLocation source_loc)
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-> Nonnull<const Value*> {
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this->CheckAlive(a, source_loc);
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return values[a.index]->GetField(arena, a.field_path, source_loc);
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}
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void Heap::Write(const Address& a, Nonnull<const Value*> v,
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SourceLocation source_loc) {
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this->CheckAlive(a, source_loc);
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values[a.index] =
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values[a.index]->SetField(arena, a.field_path, v, source_loc);
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}
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void Heap::CheckAlive(const Address& address, SourceLocation source_loc) {
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if (!alive[address.index]) {
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FATAL_RUNTIME_ERROR(source_loc)
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<< "undefined behavior: access to dead value "
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<< *values[address.index];
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}
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}
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void Heap::Deallocate(const Address& address) {
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CHECK(address.field_path.IsEmpty());
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if (alive[address.index]) {
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alive[address.index] = false;
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} else {
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FATAL_RUNTIME_ERROR_NO_LINE() << "deallocating an already dead value";
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}
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}
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void Heap::Print(llvm::raw_ostream& out) const {
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llvm::ListSeparator sep;
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for (size_t i = 0; i < values.size(); ++i) {
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out << sep;
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PrintAddress(Address(i), out);
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}
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}
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void Heap::PrintAddress(const Address& a, llvm::raw_ostream& out) const {
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if (!alive[a.index]) {
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out << "!!";
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}
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out << *values[a.index];
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}
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} // namespace Carbon
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