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carbon-lang/executable_semantics/interpreter/action_stack.h
T
Geoff Romer 461e178273 Store named constant values in the AST (#1011)
This enables us to stop using `Env` in the typechecker. As a byproduct, this commit also restructures the interpreter to handle run-time global initialization as part of ordinary execution, using the Action stack.
2022-01-13 11:07:28 -08:00

109 lines
4.2 KiB
C++

// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#ifndef EXECUTABLE_SEMANTICS_INTERPRETER_ACTION_STACK_H_
#define EXECUTABLE_SEMANTICS_INTERPRETER_ACTION_STACK_H_
#include <memory>
#include <optional>
#include "common/ostream.h"
#include "executable_semantics/ast/statement.h"
#include "executable_semantics/interpreter/action.h"
#include "executable_semantics/interpreter/value.h"
namespace Carbon {
// The stack of Actions currently being executed by the interpreter.
class ActionStack {
public:
// Constructs an empty ActionStack
explicit ActionStack(Scope globals) : globals_(std::move(globals)) {}
void Print(llvm::raw_ostream& out) const;
LLVM_DUMP_METHOD void Dump() const { Print(llvm::errs()); }
// Returns an Env containing the currently-defined global variables.
auto GlobalEnv() const -> Env { return globals_.values(); }
// Starts execution with `action` at the top of the stack. Cannot be called
// when IsEmpty() is false.
void Start(std::unique_ptr<Action> action);
// True if the stack is empty.
auto IsEmpty() const -> bool { return todo_.IsEmpty(); }
// The Action currently at the top of the stack. This will never be a
// ScopeAction.
auto CurrentAction() -> Action& { return *todo_.Top(); }
// The scope that should be used to resolve name lookups in the current
// action.
auto CurrentScope() const -> Scope&;
// The result produced by the `action` argument of the most recent
// `Start` call. *this must be empty, signifying that the action has been
// fully executed.
auto result() const -> Nonnull<const Value*> { return *result_; }
// The following methods, called "transition methods", update the state of
// the ActionStack and/or the current Action to reflect the effects of
// executing a step of that Action. Execution of an Action step should always
// invoke exactly one transition method, as the very last operation. This is a
// matter of safety as well as convention: most transition methods modify the
// state of the current action, and some of them destroy it. To help enforce
// this requirement, we have a convention of calling these methods as part of
// return statements, e.g. `return todo_.FinishAction()`, even though they
// return void.
// Finishes execution of the current Action. If `result` is specified, it
// represents the result of that Action.
void FinishAction();
void FinishAction(Nonnull<const Value*> result);
// Advances the current action one step, and push `child` onto the stack.
// If `scope` is specified, `child` will be executed in that scope.
void Spawn(std::unique_ptr<Action> child);
void Spawn(std::unique_ptr<Action> child, Scope scope);
// Advances the current action one step.
void RunAgain();
// Unwinds Actions from the stack until the StatementAction associated with
// `ast_node` is at the top of the stack.
void UnwindTo(Nonnull<const Statement*> ast_node);
// Unwinds Actions from the stack until the StatementAction associated with
// `ast_node` has been removed from the stack. If `result` is specified,
// it represents the result of that Action (StatementActions normally cannot
// produce results, but the body of a function can).
void UnwindPast(Nonnull<const Statement*> ast_node);
void UnwindPast(Nonnull<const Statement*> ast_node,
Nonnull<const Value*> result);
// Resumes execution of a suspended continuation.
void Resume(Nonnull<const ContinuationValue*> continuation);
// Suspends execution of the currently-executing continuation.
void Suspend();
private:
// Pop any ScopeActions from the top of the stack, propagating results as
// needed, to restore the invariant that todo_.Top() is not a ScopeAction.
void PopScopes();
// Set `result` as the result of the Action most recently removed from the
// stack.
void SetResult(Nonnull<const Value*> result);
// TODO: consider defining a non-nullable unique_ptr-like type to use here.
Stack<std::unique_ptr<Action>> todo_;
std::optional<Nonnull<const Value*>> result_;
mutable Scope globals_;
};
} // namespace Carbon
#endif // EXECUTABLE_SEMANTICS_INTERPRETER_ACTION_STACK_H_