Files
carbon-lang/common/filesystem.h
T
Chandler Carruth 3c9b87ab54 Add some more operations to the filesystem library (#5968)
Specifically this adds `WriteStream` to get an LLVM-style
`raw_fd_ostream` for an open file, and `Rename` corresponding to
`rename` and `renameat` Unix-like system calls.

Some basic testing for both is added as well.

This was split out of work to switch the runtimes building to use the
new filesystem library.
2025-08-20 02:54:22 +00:00

1573 lines
59 KiB
C++

// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#ifndef CARBON_COMMON_FILESYSTEM_H_
#define CARBON_COMMON_FILESYSTEM_H_
#include <dirent.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <concepts>
#include <filesystem>
#include <iterator>
#include <string>
#include "common/check.h"
#include "common/error.h"
#include "common/ostream.h"
#include "common/raw_string_ostream.h"
#include "common/template_string.h"
#include "llvm/ADT/ScopeExit.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/FormatVariadic.h"
// Provides a filesystem library for use in the Carbon project.
//
// This library provides an API designed to support modern Unix / Linux / POSIX
// style filesystem operations, often called "Unix-like"[1] here, efficiently
// and securely, while also carefully staying to a set of abstractions and
// operations that can be reasonably implemented even on Windows platforms.
//
// TODO: Currently, there is not a Windows implementation, but this is actively
// desired when we have testing infrastructure in place for Windows development.
// Lacking that testing infrastructure and a full Windows port, the operations
// here are manually compared with LLVM's filesystem library to ensure a
// reasonable Windows implementation is possible.
//
// The library uses C++'s `std::filesystem::path` as its abstraction for
// paths. This library provides two core APIs: open directories and files.
//
// Open directories provide relative- and absolute-path based operations to open
// other directories or files. This allows secure creation of directories even
// in the face of adversarial operations for example in a shared `/tmp`
// directory. There is a `constexpr` current working directory available as
// `Cwd()` that models normal filesystem operations with paths.
//
// Open files provide read, write, and other operations on the file. There are
// separate types for read-only, write-only, and read-write files to model the
// different APIs available.
//
// The APIs for both directories and files are primarily on `*Ref` types that
// model a non-owning reference to the directory or file. These types are the
// preferred types to use on an API boundary. Owning versions are provided that
// ensure the file or directory is closed on destruction. Files support explicit
// closing in order to observe any close-specific errors.
//
// Where APIs require flag parameters of some form, this library provides
// enumerations that model those flags. The enumeration values are in turn
// chosen to simplify passing these to specific native APIs. This means the
// enumeration *values* should not be expected to be portable across platforms.
// Customizing the values is part of the larger TODO to port the implementation
// to Windows.
//
// [1]: Note that we refer to platforms as "Unix-like" rather than POSIX as we
// want to group together all the OSes where the Unix-derived APIs are the
// primary and expected way to interact with the filesystem, regardless of
// whether a POSIX conforming API happens to exist. For example, both macOS
// and WSL (Windows Subsystem for Linux) _are_ Unix-like as those are the
// primary APIs used to access files in those environments. But Windows
// itself _isn't_ Unix-like, even considering things like the defunct NT
// POSIX subsystem or modern WSL, as those aren't the primary filesystem
// APIs for the (non-WSL) Windows platform. This also matches the rough OS
// classification used in LLVM.
namespace Carbon::Filesystem {
// The different creation options available when opening a file or directory.
//
// Because these are by far the most common parameters and they have unambiguous
// names, the enumerators are also available directly within the namespace.
enum class CreationOptions {
// Requires an existing file or directory.
OpenExisting = 0,
// Opens an existing file or directory, and create one otherwise.
OpenAlways = O_CREAT,
// Opens and truncates an existing file or creates a new file. Provides
// consistent behavior of an empty file regardless of the starting state. This
// cannot be used for directories as they cannot be truncated on open. This is
// essentially a short-cut for using `OpenAlways` and passing the
// `OpenFlags::Truncate` below.
CreateAlways = O_CREAT | O_TRUNC,
// Requires no existing file or directory and will error if one is found. Only
// succeeds when it creates a new file or directory.
CreateNew = O_CREAT | O_EXCL,
};
using enum CreationOptions;
// General flags to control the behavior of opening files that aren't covered by
// other more specific flags.
//
// These can be combined using the `|` operator where the semantics are
// compatible, although not all are.
enum class OpenFlags : int {
None = 0,
// Open the file for appending rather than with the position at the start.
//
// An error to combine with `Truncate` or to use with `CreateAlways`.
Append = O_APPEND,
// Open the file and truncate its contents to be empty.
Truncate = O_TRUNC,
// Don't follow a symlink in the final path component being opened.
NoFollow = O_NOFOLLOW,
};
inline auto operator|(OpenFlags lhs, OpenFlags rhs) -> OpenFlags {
return static_cast<OpenFlags>(static_cast<int>(lhs) | static_cast<int>(rhs));
}
inline auto operator|=(OpenFlags& lhs, OpenFlags rhs) -> OpenFlags& {
lhs = lhs | rhs;
return lhs;
}
// Flags controlling which permissions should be checked in an `Access` call.
//
// These permissions can also be combined with the `|` operator, so
// `AccessCheckFlags::Read | AccessCheckFlags::Write` checks for both read and
// write access.
enum class AccessCheckFlags : int {
Exists = F_OK,
Read = R_OK,
Write = W_OK,
Execute = X_OK,
};
inline auto operator|(AccessCheckFlags lhs, AccessCheckFlags rhs)
-> AccessCheckFlags {
return static_cast<AccessCheckFlags>(static_cast<int>(lhs) |
static_cast<int>(rhs));
}
inline auto operator|=(AccessCheckFlags& lhs, AccessCheckFlags rhs)
-> AccessCheckFlags& {
lhs = lhs | rhs;
return lhs;
}
// The underlying integer type that should be used to model the mode of a file.
//
// The mode is used in this API to represent both the permission bit mask and
// special properties of a file. For example, on Unix-like systems, it combines
// permissions with set-user-ID, set-group-ID, and sticky bits.
//
// The permission bits in the mode are represented using the Unix-style bit
// pattern that facilitates octal modeling:
// - Owner bit mask: 0700
// - Group bit mask: 0070
// - All bit mask: 0007
//
// For each, read is an octal value of `1`, write `2`, and execute `4`.
//
// Windows gracefully degrades to the effective permissions modeled using
// these values.
using ModeType = mode_t;
// Enumeration of the different file types recognized.
//
// In addition to the specific type values being arranged for ease of use with
// the POSIX APIs, the underlying type of the enum is arranged to use the common
// mode type.
enum class FileType : ModeType {
// Portable file types that need to be supported across platform
// implementations.
Directory = S_IFDIR,
RegularFile = S_IFREG,
SymbolicLink = S_IFLNK,
// Non-portable Unix-like platform specific types.
UnixFifo = S_IFIFO,
UnixCharDevice = S_IFCHR,
UnixBlockDevice = S_IFBLK,
UnixSocket = S_IFSOCK,
// Mask for the Unix-like types to allow easy extraction.
UnixMask = S_IFMT,
};
// Enumerates the different open access modes available.
//
// These are largely used to parameterize types in order to constrain which API
// subset is available, and rarely needed directly.
enum class OpenAccess {
ReadOnly = O_RDONLY,
WriteOnly = O_WRONLY,
ReadWrite = O_RDWR,
};
// Forward declarations of various types that appear in APIs.
class DirRef;
class Dir;
class RemovingDir;
template <OpenAccess A>
class FileRef;
template <OpenAccess A>
class File;
class FdError;
class PathError;
namespace Internal {
class FileRefBase;
} // namespace Internal
// Returns a constant `Dir` object that models the open current working
// directory.
//
// Whatever the working directory of the process is will be used as the base for
// any relative path operations on this object. For example, on Unix-like
// systems, `Cwd().Stat("some/path")` is equivalent to `stat("some/path")`.
consteval auto Cwd() -> Dir;
// Creates a temporary directory and returns a removing directory handle to it.
//
// Each directory created will be unique and newly created by the call. It is
// the caller's responsibility to clean up this directory.
auto MakeTmpDir() -> ErrorOr<RemovingDir, Error>;
// Class modeling a file (or directory) status information structure.
//
// This provides a largely-portable model that callers can use, as well as a few
// APIs to access non-portable implementation details when necessary.
class FileStatus {
public:
// The size of the file in bytes.
auto size() const -> int64_t { return stat_buf_.st_size; }
auto type() const -> FileType {
return static_cast<FileType>(stat_buf_.st_mode &
static_cast<ModeType>(FileType::UnixMask));
}
// Convenience predicates to test for specific values of `type()`.
auto is_dir() const -> bool { return type() == FileType::Directory; }
auto is_file() const -> bool { return type() == FileType::RegularFile; }
auto is_symlink() const -> bool { return type() == FileType::SymbolicLink; }
// The read, write, and execute permissions for user, group, and others. See
// the `ModeType` documentation for how to interpret the result.
auto permissions() const -> ModeType { return stat_buf_.st_mode & 0777; }
// Non-portable APIs only available on Unix-like systems. See the
// documentation of the Unix `stat` structure fields they expose for their
// meaning.
auto unix_inode() const -> uint64_t { return stat_buf_.st_ino; }
auto unix_uid() const -> uid_t { return stat_buf_.st_uid; }
private:
friend DirRef;
friend Internal::FileRefBase;
FileStatus() = default;
struct stat stat_buf_ = {};
};
// The base class defining the core `File` API.
//
// While not used directly, this is the base class used to implement all of the
// main `File` types: `ReadFileRef`, `WriteFileRef`, and `ReadWriteFileRef`.
//
// Objects using this type have access to an open file handle to a specific file
// and expose operations on that open file. These operations may fail directly
// with their `ErrorOr` return, but some errors may be deferred until the
// underlying owning file is closed.
//
// The type provides reference semantics to the underlying file, but is
// rebindable, movable, and copyable unlike a C++ language reference.
class Internal::FileRefBase {
public:
// This object can be default constructed, but will hold an invalid file
// handle in that case. This is to support rebinding operations.
FileRefBase() = default;
// Reads the file status.
//
// Analogous to the Unix-like `fstat` call.
auto Stat() -> ErrorOr<FileStatus, FdError>;
// Methods to seek the current file position, with various semantics for the
// offset.
auto Seek(int64_t delta) -> ErrorOr<int64_t, FdError>;
auto SeekFromBeginning(int64_t delta_from_beginning)
-> ErrorOr<int64_t, FdError>;
auto SeekFromEnd(int64_t delta_from_end) -> ErrorOr<int64_t, FdError>;
// Reads as much data as is available and fits into the provided buffer.
//
// On success, this returns a new slice from the start to the end of the
// successfully read bytes. These will always be located in the passed-in
// buffer, but not all of the buffer may be filled. A partial read does not
// mean that the end of the file has been reached.
//
// When a successful read with an *empty* slice is returned, that represents
// reaching EOF on the underlying file successfully and there is no more data
// to read.
//
// This method retries `EINTR` on Unix-like systems and returns
// other errors to the caller.
auto ReadToBuffer(llvm::MutableArrayRef<std::byte> buffer)
-> ErrorOr<llvm::MutableArrayRef<std::byte>, FdError>;
// Writes as much data as possible from the provided buffer.
//
// On success, this returns a new slice of the *unwritten* bytes still present
// in the buffer. An empty return represents a successful write of all bytes
// in the buffer. A non-empty return does not represent an error or the
// inability to finish writing.
//
// This method retries `EINTR` on Unix-like systems and returns
// other errors to the caller.
auto WriteFromBuffer(llvm::ArrayRef<std::byte> buffer)
-> ErrorOr<llvm::ArrayRef<std::byte>, FdError>;
// Returns an LLVM `raw_fd_ostream` that writes to this file.
//
// Note that this doesn't expose any write errors here, those will surface
// through the `raw_fd_ostream` API. The stream will also not close the file
// which remains owned by the owning `File` object.
auto WriteStream() -> llvm::raw_fd_ostream;
// Reads the file until EOF into the returned string.
//
// This method will retry any recoverable errors and work to completely read
// the file contents up to first encountering EOF.
//
// Any non-recoverable errors are returned to the caller.
auto ReadToString() -> ErrorOr<std::string, FdError>;
// Writes a string into the file starting from the current position.
//
// This method will retry any recoverable errors and work to completely write
// the provided content into the file.
//
// Any non-recoverable errors are returned to the caller.
auto WriteFromString(llvm::StringRef str) -> ErrorOr<Success, FdError>;
protected:
explicit FileRefBase(int fd) : fd_(fd) {}
// Note: this should only be used or made part of the public API by subclasses
// that provide *ownership* of the open file. It is implemented here to
// provide a single, non-templated implementation.
auto Close() && -> ErrorOr<Success, FdError>;
// Factored out code to destroy an open read-only file. This calls `Close`
// above but ignores any errors as there is no risk of data loss for a
// read-only file.
//
// Note: this is a private API that should not be made public, and should only
// be used by the implementation of subclass destructors. It should also only
// be called for subclasses with *ownership* of the file reference, and is
// provided here as a single non-template implementation.
auto ReadOnlyDestroy() -> void;
// Factored out code to destroy an open writable file. This _requires_ the
// file to have already been closed with an explicit `Close` call, where it
// can report any errors. Without that, destroying a writable file can easily
// result in unnoticed data loss.
//
// Note: this is a private API that should not be made public, and should only
// be used by the implementation of subclass destructors. It should also only
// be called for subclasses with *ownership* of the file reference, and is
// provided here as a single non-template implementation.
auto WriteableDestroy() -> void;
// State representing a potentially open file.
//
// On POSIX systems, this will be a file descriptor. For moved-from and
// default-constructed file objects this may be an invalid negative value to
// signal that state.
//
// TODO: This should be customized on non-POSIX systems.
//
// This member is made protected rather than private as the derived classes
// need direct access to it in several contexts.
// NOLINTNEXTLINE(misc-non-private-member-variables-in-classes)
int fd_ = -1;
};
// A non-owning reference to an open file.
//
// Instances model a reference to an open file. Generally, rather than using a
// `WriteFile&`, code should use a `WriteFileRef`.
//
// A specific instance provides the subset of the file API suitable for its
// access based on its template parameter: read, write, or both.
//
// The API for file references is factored into a base class
// `Internal::FileRefBase` to avoid duplication for each access instantiation.
// Only the methods that are constrained by access are defined here, and they
// are defined as wrappers around methods in the base where the documentation
// and implementation live.
template <OpenAccess A>
class FileRef : public Internal::FileRefBase {
public:
static constexpr bool Readable =
A == OpenAccess::ReadOnly || A == OpenAccess::ReadWrite;
static constexpr bool Writeable =
A == OpenAccess::WriteOnly || A == OpenAccess::ReadWrite;
// This object can be default constructed, but will hold an invalid file
// handle in that case. This is to support rebinding operations.
FileRef() = default;
// Read and Write methods that delegate to the `FileRefBase` implementations,
// but require the relevant access. See the methods on `FileRefBase` for full
// documentation.
auto ReadToBuffer(llvm::MutableArrayRef<std::byte> buffer)
-> ErrorOr<llvm::MutableArrayRef<std::byte>, FdError>
requires Readable;
auto WriteFromBuffer(llvm::ArrayRef<std::byte> buffer)
-> ErrorOr<llvm::ArrayRef<std::byte>, FdError>
requires Writeable;
auto WriteStream() -> llvm::raw_fd_ostream
requires Writeable;
auto ReadToString() -> ErrorOr<std::string, FdError>
requires Readable;
auto WriteFromString(llvm::StringRef str) -> ErrorOr<Success, FdError>
requires Writeable;
protected:
friend File<A>;
friend DirRef;
// Other constructors from the base are also available, but remain protected.
using FileRefBase::FileRefBase;
};
// Convenience type defs for the three access combinations.
using ReadFileRef = FileRef<OpenAccess::ReadOnly>;
using WriteFileRef = FileRef<OpenAccess::WriteOnly>;
using ReadWriteFileRef = FileRef<OpenAccess::ReadWrite>;
// An owning handle to an open file.
//
// This extends the `FileRef` API to provide ownership of the file handle. Most
// of the API is defined by `FileRef`.
//
// The file will be closed when the object is destroyed, and must close without
// errors. If there is a chance of errors on close, and that is often where
// errors are reported, code must use the `Close` API to directly handle them or
// it must be correct to check-fail on them.
//
// This type allows intentional "slicing" to the `FileRef` base class as that is
// a correct and safe conversion to pass a non-owning reference to a file to
// another function, much like binding a reference to an owning type is
// implicit.
template <OpenAccess A>
class File : public FileRef<A> {
public:
static constexpr bool Readable =
A == OpenAccess::ReadOnly || A == OpenAccess::ReadWrite;
static constexpr bool Writeable =
A == OpenAccess::WriteOnly || A == OpenAccess::ReadWrite;
// Default constructs an invalid file.
//
// This can be destroyed or assigned safely, but no other operations are
// correct.
File() = default;
// File objects are move-only as they model ownership.
File(File&& arg) noexcept : FileRef<A>(std::exchange(arg.fd_, -1)) {}
auto operator=(File&& arg) noexcept -> File& {
Destroy();
this->fd_ = std::exchange(arg.fd_, -1);
return *this;
}
File(const File&) = delete;
auto operator=(const File&) -> File& = delete;
~File() { Destroy(); }
// Closes the open file and leaves the file in a moved-from state.
//
// The signature is `auto Close() && -> ErrorOr<Success, FdError>`.
//
// This type provides ownership of the file, so expose the `Close` method to
// allow checked destruction and release of the file resources.
//
// If any errors are encountered during closing, returns them. Note that the
// file should still be considered closed, and the object is moved-from even
// if errors occur.
using Internal::FileRefBase::Close;
private:
friend DirRef;
// Destroy the file.
//
// This dispatches to non-template code in `FileRefBase` based on whether the
// file is writable or readonly. The core logic is in the non-template
// methods.
auto Destroy() -> void;
explicit File(int fd) : FileRef<A>(fd) {}
};
// Convenience type defs for the three access combinations.
using ReadFile = File<OpenAccess::ReadOnly>;
using WriteFile = File<OpenAccess::WriteOnly>;
using ReadWriteFile = File<OpenAccess::ReadWrite>;
// A non-owning reference to an open directory.
//
// This is the main API for accessing and opening files and other directories.
// Conceptually, every open file or directory is relative to some other
// directory. The symbolic current working directory object is available via the
// `Cwd()` function. When on a Unix-like platform, this is intended to provide
// the semantics of `openat` and related functions, including the ability to
// write secure filesystem operations in the face of adversarial parallel
// filesystem operations.
//
// Relative path parameters are always relative to this directory. Absolute path
// parameters are also allowed and are treated as absolute paths. This parallels
// the behavior of `/` for path concatenation where an absolute path ignores all
// preceding components.
//
// Errors for directory operations retain the path parameter used in order to
// print helpful detail when unhandled, but otherwise work to be lazy and
// lightweight to support low-overhead expected error patterns.
//
// The names are designed to mirror the underlying Unix-like APIs that implement
// them, with extensions to add clarity. However, the set of operations is
// expected to be reasonable to implement on Windows with reasonable fidelity.
class DirRef {
public:
class Entry;
class Iterator;
class Reader;
// Begin reading the entries in a directory.
//
// This returns a `Reader` object that can be iterated to walk over all the
// entries in this directory. Note that the returned `Reader` owns a newly
// allocated handle to this directory, and provides the full `DirRef` API. If
// it isn't necessary to keep both open, the `Dir` class offers a
// move-qualified overload that optimizes this case.
//
// Note that it is unspecified whether added and removed files during the
// lifetime of the reader will be included when iterating, but otherwise
// concurrent mutations are well defined.
auto Read() & -> ErrorOr<Reader, FdError>;
// Checks that the provided path can be accessed.
auto Access(const std::filesystem::path& path,
AccessCheckFlags check = AccessCheckFlags::Exists)
-> ErrorOr<bool, PathError>;
// Reads the `FileStatus` for the open directory.
auto Stat() -> ErrorOr<FileStatus, FdError>;
// Reads the `FileStatus` for the provided path (without opening it).
//
// Like the `stat` system call on Unix-like platforms, this will follow any
// symlinks and provide the status of the underlying file or directory.
auto Stat(const std::filesystem::path& path)
-> ErrorOr<FileStatus, PathError>;
// Reads the `FileStatus` for the provided path (without opening it).
//
// Like the `lstat` system call on Unix-like platforms, this will *not* follow
// symlinks, and instead will return the status of the symlink itself.
auto Lstat(const std::filesystem::path& path)
-> ErrorOr<FileStatus, PathError>;
// Reads the target string of the symlink at the provided path.
//
// This does not follow the symlink, and does not require the symlink target
// to be valid or exist. It merely reads the textual string.
//
// Returns an error if called with a path that is not a symlink.
auto Readlink(const std::filesystem::path& path)
-> ErrorOr<std::string, PathError>;
// Opens the provided path as a read-only file.
//
// The interaction with an existing file is governed by `creation_options` and
// defaults to error unless opening an existing file. When creating a file,
// only the leaf component in the provided path can be created with this call.
//
// If creating a file, the file is created with `creation_mode` which defaults
// to a restrictive `0600`. The creation permission bits are also completely
// independent of the access provided via the opened file. For example,
// creating with write permissions doesn't impact whether write access is
// available via the returned file. And creating _without_ write permission
// bits is compatible with opening the file for writing.
//
// Additional flags can be provided to `flags` to control other aspects of
// behavior on open.
//
// This is an error if the path exists and is a directory. If the path is a
// symlink, it will follow the symlink.
auto OpenReadOnly(const std::filesystem::path& path,
CreationOptions creation_options = OpenExisting,
ModeType creation_mode = 0600,
OpenFlags flags = OpenFlags::None)
-> ErrorOr<ReadFile, PathError>;
// Opens the provided path as a write-only file. Otherwise, behaves as
// `OpenReadOnly`.
auto OpenWriteOnly(const std::filesystem::path& path,
CreationOptions creation_options = OpenExisting,
ModeType creation_mode = 0600,
OpenFlags flags = OpenFlags::None)
-> ErrorOr<WriteFile, PathError>;
// Opens the provided path as a read-and-write file. Otherwise, behaves as
// `OpenReadOnly`.
auto OpenReadWrite(const std::filesystem::path& path,
CreationOptions creation_options = OpenExisting,
ModeType creation_mode = 0600,
OpenFlags flags = OpenFlags::None)
-> ErrorOr<ReadWriteFile, PathError>;
// Opens the provided path as a directory.
//
// Similar to `OpenReadOnly` and other file opening APIs, accepts
// `creation_options` to control the interaction with any existing directory.
// However, `CreateAlways` is not implementable for directories and an error
// if passed. The default permissions in the `creation_mode` are `0700` which
// is more suitable for directories. There are no extra flags that can be
// passed.
//
// As with other open routines, when creating a directory, only the leaf
// component can be created by the call to this routine.
//
// When creating a directory with `CreateNew`, this routine works to be safe
// even in the presence of adversarial, concurrent operations that attempt to
// replace the created directory with one that is controlled by the adversary.
//
// Specifically, for `CreateNew` we ensure that the last component is a
// created directory in its parent, and cannot be replaced by a symlink into
// an attacker-controlled directory. We further ensure it cannot have been
// replaced by a directory with a different owner or with wider permissions
// than the created directory.
//
// However, no validation is done on any prefix path components leading to the
// leaf component created. When securely creating directories, the initial
// creation should have a single component from an opened existing parent
// directory. Also, no validation of the owning _group_ is performed. When
// securely creating a directory, the caller should either ensure the parent
// directory does not have a malicious setgid bit set, or restrict the
// created mode to not give group access, or both. In general, the lack of
// control over the owning group motivates our choice to make the default mode
// permissions restrictive and not include any group access.
//
// To securely achieve a result similar to `OpenAlways` instead of
// `CreateNew`, callers can directly `CreateNew` and handle failures with an
// explicit `OpenExisting` that also blocks following symlinks with
// `OpenFlags::NoFollow` and performs any needed validation.
auto OpenDir(const std::filesystem::path& path,
CreationOptions creation_options = OpenExisting,
ModeType creation_mode = 0700, OpenFlags flags = OpenFlags::None)
-> ErrorOr<Dir, PathError>;
// Reads the file at the provided path to a string.
//
// This is a convenience wrapper for opening the path, reading the returned
// file to a string, and closing it. Errors from any step are returned.
auto ReadFileToString(const std::filesystem::path& path)
-> ErrorOr<std::string, PathError>;
// Writes the provided `content` to the provided path.
//
// This is a convenience wrapper for opening the path, creating it according
// to `creation_options` as necessary, writing `content` to it, and closing
// it. Errors from any step are returned.
auto WriteFileFromString(const std::filesystem::path& path,
llvm::StringRef content,
CreationOptions creation_options = CreateAlways)
-> ErrorOr<Success, PathError>;
// Moves a file from one directory to another directory.
auto Rename(const std::filesystem::path& path, DirRef target_dir,
const std::filesystem::path& target_path)
-> ErrorOr<Success, PathError>;
// Changes the current working directory to this directory.
auto Chdir() -> ErrorOr<Success, FdError>;
// Changes the current working directory to the provided path.
//
// An error if the provided path is not a directory. Does not open the
// provided path as a directory, but it will be available as the current
// working directory via `Cwd()`.
auto Chdir(const std::filesystem::path& path) -> ErrorOr<Success, PathError>;
// Creates a symlink at the provided path with the contents of `target`.
//
// Note that the target of a symlink is an arbitrary string and there is no
// error checking on whether it exists or is sensible. Also, the target string
// set will be up to the first null byte in `target`, regardless of its
// `size`. This will not overwrite an existing symlink at the provided path.
//
// Also note that the written symlink will be the null-terminated string
// `target.c_str()`, ignoring everything past any embedded null bytes.
auto Symlink(const std::filesystem::path& path, const std::string& target)
-> ErrorOr<Success, PathError>;
// Creates the directories in the provided path, using the permissions in
// `creation_mode`.
//
// This will create any missing directory components in `path`. Relative paths
// will be created relative to this directory, and without re-resolving its
// path. The leaf created directory is opened and returned.
//
// The implementation allows for concurrent creation of the same directory (or
// a prefix) without error or corruption and optimizes for performance of
// creating the requested path. As a consequence, this creation is _unsafe_ in
// the face of adversarial concurrent manipulation of components of the path.
// If you need to create directories securely, first create an initial
// directory securely using `OpenDir` and `CreateNew` with restricted
// permissions that preclude any adversarial behavior, then use this API to
// create tree components within that root.
auto CreateDirectories(const std::filesystem::path& path,
ModeType creation_mode = 0700)
-> ErrorOr<Dir, PathError>;
// Unlink the last component of the path, removing that name from its parent
// directory.
//
// If this was the last link to the underlying file its contents will be
// removed when the last open file handle to it is closed.
//
// The path must not be a directory. If the path is a symbolic link, the link
// will be removed, not the target. Models the behavior of `unlinkat(2)` on
// Unix-like platforms.
auto Unlink(const std::filesystem::path& path) -> ErrorOr<Success, PathError>;
// Remove the directory entry of the last component of the path.
//
// The path must be a directory, and that directory must be empty. Models
// `rmdirat(2)` on Unix-like platforms.
auto Rmdir(const std::filesystem::path& path) -> ErrorOr<Success, PathError>;
// Remove the directory tree identified by the last component of the path.
//
// The provided path must name a directory. This removes all files and
// subdirectories contained within that named directory and then removes the
// directory itself once empty.
auto Rmtree(const std::filesystem::path& path) -> ErrorOr<Success, PathError>;
protected:
constexpr DirRef() = default;
constexpr explicit DirRef(int dfd) : dfd_(dfd) {}
// Slow-path fallback when unable to read the symlink target into a small
// stack buffer.
auto ReadlinkSlow(const std::filesystem::path& path)
-> ErrorOr<std::string, PathError>;
// Generic implementation of the various `Open*` variants using the
// `OpenAccess` enumerator.
template <OpenAccess A>
auto OpenImpl(const std::filesystem::path& path,
CreationOptions creation_options, ModeType creation_mode,
OpenFlags flags) -> ErrorOr<File<A>, PathError>;
// State representing an open directory.
//
// On POSIX systems, this will be a file descriptor. For moved-from and
// default-constructed file objects this may be an invalid negative value to
// signal that state.
//
// TODO: This should be customized on non-POSIX systems.
//
// The directory's file descriptor is part of the protected API.
// NOLINTNEXTLINE(misc-non-private-member-variables-in-classes):
int dfd_ = -1;
};
// An owning handle to an open directory.
//
// This extends the `DirRef` API to provide ownership of the directory. Most of
// the API is defined by `DirRef`. It additionally provides optimized move-based
// variations on those APIs where relevant.
//
// The directory will be closed when the object is destroyed. Closing an open
// directory isn't an interesting error reporting path and so no direct close
// API is provided.
//
// This type allows intentional "slicing" to the `DirRef` base class as that is
// a correct and safe conversion to pass a non-owning reference to a directory
// to another function, much like binding a reference to an owning type is
// implicit.
class Dir : public DirRef {
public:
Dir() = default;
// Dir objects are move-only as they model ownership.
Dir(Dir&& arg) noexcept : DirRef(std::exchange(arg.dfd_, -1)) {}
auto operator=(Dir&& arg) noexcept -> Dir& {
Destroy();
dfd_ = std::exchange(arg.dfd_, -1);
return *this;
}
Dir(const Dir&) = delete;
auto operator=(const Dir&) -> Dir& = delete;
constexpr ~Dir();
// An optimized way to read the entries in a directory when moving from an
// owning `Dir` object.
//
// This avoids creating a duplicate file handle for the returned `Reader`.
// That `Reader` also supports the full `DirRef` API and so can often be used
// without retaining the original `Dir`.
//
// For more details about reading, see the documentation on `DirRef::Read`.
auto TakeAndRead() && -> ErrorOr<Reader, FdError>;
// Also include `DirRef`'s read API.
using DirRef::Read;
private:
friend consteval auto Cwd() -> Dir;
friend DirRef;
friend RemovingDir;
explicit constexpr Dir(int dfd) : DirRef(dfd) {}
// Prevent implicit creation of a `Dir` object from a `RemovingDir` which will
// end up as a subclass below and represent harmful implicit slicing. Instead,
// require friendship and an explicit construction on an _intended_ release of
// the removing semantics.
explicit Dir(RemovingDir&& arg) noexcept;
constexpr auto Destroy() -> void;
};
// An owning handle to an open directory and its absolute path that will be
// removed recursively when destroyed.
//
// This can be used to ensure removal of a directory, and also exposes the
// absolute path of the directory.
//
// As removal may encounter errors, unless the desired behavior is a
// check-failure, users should explicitly move and call `Remove` at the end of
// lifetime and handle any resultant errors.
class RemovingDir : public Dir {
public:
// Takes ownership of the open directory `d` and wraps it in a `RemovingDir`
// that will remove it on destruction using `abs_path`. Requires `abs_path` to
// be an absolute path and the desired path to remove on destruction.
//
// Note that there is no way for the implementation to validate what directory
// `abs_path` refers to, that is the responsibility of the caller.
explicit RemovingDir(Dir d, std::filesystem::path abs_path)
: Dir(std::move(d)), abs_path_(std::move(abs_path)) {
CARBON_CHECK(abs_path_.is_absolute(), "Relative path used for removal: {0}",
abs_path_);
}
RemovingDir() = default;
RemovingDir(RemovingDir&& arg) = default;
auto operator=(RemovingDir&& rhs) -> RemovingDir& = default;
~RemovingDir();
auto abs_path() const [[clang::lifetimebound]]
-> const std::filesystem::path& {
return abs_path_;
}
// Releases the directory from being removed and returns just the underlying
// owning handle.
auto Release() && -> Dir { return std::move(*this); }
// Removes the directory immediately and surfaces any errors encountered.
auto Remove() && -> ErrorOr<Success, PathError>;
private:
friend Dir;
std::filesystem::path abs_path_;
};
// A named entry in a directory.
//
// This provides access to the scanned data when reading the entries of the
// directory. It can only be produced by iterating over a `DirRef::Reader`.
class DirRef::Entry {
public:
// The name of the entry.
//
// This is exposed as a null-terminated C-string as that is the most common
// representation.
auto name() const -> const char* { return dent_->d_name; }
// Test if the entry has an unknown type. In this case, all other type
// predicates will return false and the caller will have to directly `Lstat()`
// the entry to determine its type.
auto is_unknown_type() const -> bool { return dent_->d_type == DT_UNKNOWN; }
// Predicates to test for known entry types.
//
// Note that we don't provide an enumerator here as we don't have any reliable
// way to predict the set of possible values or narrow to that set. Different
// platforms and even different versions of the same header may change the set
// of types surfaced here.
auto is_known_dir() const -> bool { return dent_->d_type == DT_DIR; }
auto is_known_regular_file() const -> bool { return dent_->d_type == DT_REG; }
auto is_known_symlink() const -> bool { return dent_->d_type == DT_LNK; }
private:
friend Dir::Reader;
friend Dir::Iterator;
Entry() = default;
explicit Entry(dirent* dent) : dent_(dent) {}
dirent* dent_ = nullptr;
};
// An iterator into a `DirRef::Reader`, used for walking the entries in a
// directory.
//
// Most of the work of iterating a directory is done when constructing the
// `Reader`, when constructing the beginning iterator, or when incrementing the
// iterator.
class DirRef::Iterator
: public llvm::iterator_facade_base<Iterator, std::input_iterator_tag,
const Entry> {
public:
// Default construct a general end iterator.
Iterator() = default;
auto operator==(const Iterator& rhs) const -> bool {
CARBON_DCHECK(dirp_ == nullptr || rhs.dirp_ == nullptr ||
dirp_ == rhs.dirp_);
return entry_.dent_ == rhs.entry_.dent_;
}
auto operator*() const [[clang::lifetimebound]] -> const Entry& {
return entry_;
}
auto operator++() -> Iterator&;
private:
friend Dir::Reader;
// Construct a begin iterator for a specific directory stream.
explicit Iterator(DIR* dirp) : dirp_(dirp) {
// Increment immediately to populate the initial entry.
++*this;
}
DIR* dirp_ = nullptr;
Entry entry_;
};
// A reader for a directory.
//
// This class owns a handle to a directory that is set up for reading the
// entries within the directory. Because it owns a handle to the directory, it
// also implements the full `DirRef` API for convenience.
//
// Beyond the `DirRef` API, this object can be iterated as a range to visit all
// the entries in the directory.
//
// Note that it is unspecified whether entries added or removed prior to being
// visited while iterating. Iterating also cannot be re-started once begun --
// this models an input iterable range, not even a forward iterable range.
//
// This type allows intentional "slicing" to the `DirRef` base class as that is
// a correct and safe conversion to pass a non-owning reference to a directory
// to another function, much like binding a reference to an owning type is
// implicit.
class DirRef::Reader : public DirRef {
public:
Reader() = default;
Reader(Reader&& arg) noexcept
// The directory file descriptor isn't owning, but clear it for clarity.
: DirRef(std::exchange(arg.dfd_, -1)),
dirp_(std::exchange(arg.dirp_, nullptr)) {}
Reader(const Reader&) = delete;
auto operator=(Reader&& arg) noexcept -> Reader& {
Destroy();
// The directory file descriptor isn't owning, but clear it for clarity.
dfd_ = std::exchange(arg.dfd_, -1);
dirp_ = std::exchange(arg.dirp_, nullptr);
return *this;
}
~Reader() { Destroy(); }
// Compute the begin and end iterators for reading the entries of the
// directory.
auto begin() -> Iterator;
auto end() -> Iterator;
private:
friend DirRef;
friend Dir;
explicit Reader(DIR* dirp) : DirRef(dirfd(dirp)), dirp_(dirp) {}
auto Destroy() -> void;
DIR* dirp_ = nullptr;
};
namespace Internal {
// Base class for `errno` errors.
//
// This is where we extract common APIs and logic for querying the specific
// `errno`-based error.
template <typename ErrorT>
class ErrnoErrorBase : public ErrorBase<ErrorT> {
public:
// Accessors to test for specific kinds of errors that are portably available.
auto already_exists() const -> bool { return errnum_ == EEXIST; }
auto is_dir() const -> bool { return errnum_ == EISDIR; }
auto no_entity() const -> bool { return errnum_ == ENOENT; }
auto not_dir() const -> bool { return errnum_ == ENOTDIR; }
auto access_denied() const -> bool { return errnum_ == EACCES; }
// Specific to `Rmdir` operations, two different error values can be used.
auto not_empty() const -> bool {
return errnum_ == ENOTEMPTY || errnum_ == EEXIST;
}
// Accessor for the `errno` based error number. This is not a portable API,
// code using it will need to be ported to use a different API on Windows.
// TODO: Add a Windows-specific API for its low-level error information.
auto unix_errnum() const -> int { return errnum_; }
protected:
// NOLINTNEXTLINE(bugprone-crtp-constructor-accessibility):
explicit ErrnoErrorBase(int errnum) : errnum_(errnum) {}
private:
int errnum_;
};
} // namespace Internal
// Error from a file-descriptor operation.
//
// This is the implementation of the file-descriptor-based error type. When
// operations on a file descriptor fail, they use this object to convey the
// error plus the descriptor in question.
//
// Specific context on the exact point or nature of the operation that failed
// can be included in the custom format string. The format string should include
// a placeholder for the file descriptor to be substituted into. The format
// string should describe the _operation_ that failed, once rendered it will
// have `failed: ` and a description of the `errno`-indicated failure appended.
//
// For example:
//
// `FdError(EPERM, "Read of file '{0}'", 42)`
//
// Will be rendered similarly to:
//
// "Read of file '42' failed: EPERM: ..."
class FdError : public Internal::ErrnoErrorBase<FdError> {
public:
FdError(FdError&&) noexcept = default;
auto operator=(FdError&&) noexcept -> FdError& = default;
// Prints this error to the provided string.
//
// Works to render the `errno` in a friendly way and includes the file
// descriptor for context.
auto Print(llvm::raw_ostream& out) const -> void;
private:
friend Internal::FileRefBase;
friend ReadFile;
friend WriteFile;
friend ReadWriteFile;
friend DirRef;
friend Dir;
explicit FdError(int errnum, llvm::StringLiteral format, int fd)
: ErrnoErrorBase(errnum), fd_(fd), format_(format) {}
int fd_;
llvm::StringLiteral format_;
};
// Error from a path-based operation.
//
// This is the implementation of the path-based error type. When operations on a
// path fail, they use this object to convey the error plus both the path and
// relevant directory FD leading to the failure.
//
// Specific context on the exact point or nature of the operation that failed
// can be included in the custom format string. The format string should include
// placeholders for the path and the directory file descriptor to be substituted
// into. The format string should describe the _operation_ that failed, once
// rendered it will have `failed: ` and a description of the `errno`-indicated
// failure appended.
//
// For example:
//
// `PathError(EPERM, "Open of '{0}' relative to '{1}'", "filename", 42)`
//
// Will be rendered similarly to:
//
// "Open of 'filename' relative to '42' failed: EPERM: ..."
class PathError : public Internal::ErrnoErrorBase<PathError> {
public:
PathError(PathError&&) noexcept = default;
auto operator=(PathError&&) noexcept -> PathError& = default;
// Prints this error to the provided string.
//
// Works to render the `errno` in a friendly way and includes the path and
// directory file descriptor for context.
auto Print(llvm::raw_ostream& out) const -> void;
private:
friend DirRef;
friend Dir;
explicit PathError(int errnum, llvm::StringLiteral format,
std::filesystem::path path, int dir_fd)
: ErrnoErrorBase(errnum),
dir_fd_(dir_fd),
path_(std::move(path)),
format_(format) {}
int dir_fd_;
std::filesystem::path path_;
llvm::StringLiteral format_;
};
// Implementation details only below.
consteval auto Cwd() -> Dir { return Dir(AT_FDCWD); }
inline auto Internal::FileRefBase::Stat() -> ErrorOr<FileStatus, FdError> {
FileStatus status;
if (fstat(fd_, &status.stat_buf_) == 0) {
return status;
}
return FdError(errno, "File::Stat on '{0}'", fd_);
}
inline auto Internal::FileRefBase::Seek(int64_t delta)
-> ErrorOr<int64_t, FdError> {
int64_t byte_offset = lseek(fd_, delta, SEEK_CUR);
if (byte_offset == -1) {
return FdError(errno, "File::Seek on '{0}'", fd_);
}
return byte_offset;
}
inline auto Internal::FileRefBase::SeekFromBeginning(
int64_t delta_from_beginning) -> ErrorOr<int64_t, FdError> {
int64_t byte_offset = lseek(fd_, delta_from_beginning, SEEK_SET);
if (byte_offset == -1) {
return FdError(errno, "File::SeekTo on '{0}'", fd_);
}
return byte_offset;
}
inline auto Internal::FileRefBase::SeekFromEnd(int64_t delta_from_end)
-> ErrorOr<int64_t, FdError> {
int64_t byte_offset = lseek(fd_, delta_from_end, SEEK_END);
if (byte_offset == -1) {
return FdError(errno, "File::SeekFromEnd on '{0}'", fd_);
}
return byte_offset;
}
inline auto Internal::FileRefBase::ReadToBuffer(
llvm::MutableArrayRef<std::byte> buffer)
-> ErrorOr<llvm::MutableArrayRef<std::byte>, FdError> {
for (;;) {
ssize_t read_bytes = read(fd_, buffer.data(), buffer.size());
if (read_bytes == -1) {
if (errno == EINTR) {
continue;
}
return FdError(errno, "File::Read on '{0}'", fd_);
}
return buffer.slice(0, read_bytes);
}
}
inline auto Internal::FileRefBase::WriteFromBuffer(
llvm::ArrayRef<std::byte> buffer)
-> ErrorOr<llvm::ArrayRef<std::byte>, FdError> {
for (;;) {
ssize_t written_bytes = write(fd_, buffer.data(), buffer.size());
if (written_bytes == -1) {
if (errno == EINTR) {
continue;
}
return FdError(errno, "File::Write on '{0}'", fd_);
}
return buffer.drop_front(written_bytes);
}
}
inline auto Internal::FileRefBase::WriteStream() -> llvm::raw_fd_ostream {
return llvm::raw_fd_ostream(fd_, /*shouldClose=*/false);
}
inline auto Internal::FileRefBase::Close() && -> ErrorOr<Success, FdError> {
// Put the file in a moved-from state immediately as it is invalid to
// retry closing or use the file in any way even if the close fails.
int fd = std::exchange(fd_, -1);
int result = close(fd);
if (result == 0) {
return Success();
}
return FdError(errno, "File::Close on '{0}'", fd);
}
inline auto Internal::FileRefBase::ReadOnlyDestroy() -> void {
if (fd_ >= 0) {
auto result = std::move(*this).Close();
// Intentionally drop errors, as there is no interesting error here. There
// is no risk of data loss, and the least bad thing we can do is to just
// leak the file descriptor.
static_cast<void>(result);
}
}
inline auto Internal::FileRefBase::WriteableDestroy() -> void {
CARBON_CHECK(
fd_ == -1,
"Cannot destroy an open writable file, they _must_ be destroyed by "
"calling `Close` and handling any errors to avoid data loss.");
}
template <OpenAccess A>
auto FileRef<A>::ReadToBuffer(llvm::MutableArrayRef<std::byte> buffer)
-> ErrorOr<llvm::MutableArrayRef<std::byte>, FdError>
requires Readable
{
return FileRefBase::ReadToBuffer(buffer);
}
template <OpenAccess A>
auto FileRef<A>::ReadToString() -> ErrorOr<std::string, FdError>
requires Readable
{
return FileRefBase::ReadToString();
}
template <OpenAccess A>
auto FileRef<A>::WriteFromBuffer(llvm::ArrayRef<std::byte> buffer)
-> ErrorOr<llvm::ArrayRef<std::byte>, FdError>
requires Writeable
{
return FileRefBase::WriteFromBuffer(buffer);
}
template <OpenAccess A>
auto FileRef<A>::WriteStream() -> llvm::raw_fd_ostream
requires Writeable
{
return FileRefBase::WriteStream();
}
template <OpenAccess A>
auto FileRef<A>::WriteFromString(llvm::StringRef str)
-> ErrorOr<Success, FdError>
requires Writeable
{
return FileRefBase::WriteFromString(str);
}
template <OpenAccess A>
auto File<A>::Destroy() -> void {
if constexpr (Writeable) {
this->WriteableDestroy();
} else {
this->ReadOnlyDestroy();
}
}
inline auto DirRef::Read() & -> ErrorOr<Reader, FdError> {
int dup_dfd = dup(dfd_);
if (dup_dfd == -1) {
// There are very few plausible errors here, but we can return one so it
// doesn't hurt to do so. While `EINTR` and `EBUSY` are mentioned in some
// documentation, there is no indication that for just `dup` it is useful to
// loop and retry.
return FdError(errno, "Dir::Read on '{0}'", dfd_);
}
return Dir(dup_dfd).TakeAndRead();
}
inline auto DirRef::Access(const std::filesystem::path& path,
AccessCheckFlags check) -> ErrorOr<bool, PathError> {
if (faccessat(dfd_, path.c_str(), static_cast<int>(check), /*flags=*/0) ==
0) {
return true;
}
return PathError(errno, "Dir::Access on '{0}' relative to '{1}'", path, dfd_);
}
inline auto DirRef::Stat() -> ErrorOr<FileStatus, FdError> {
FileStatus status;
if (fstat(dfd_, &status.stat_buf_) == 0) {
return status;
}
return FdError(errno, "Dir::Stat on '{0}': ", dfd_);
}
inline auto DirRef::Stat(const std::filesystem::path& path)
-> ErrorOr<FileStatus, PathError> {
FileStatus status;
if (fstatat(dfd_, path.c_str(), &status.stat_buf_, /*flags=*/0) == 0) {
return status;
}
return PathError(errno, "Dir::Stat on '{0}' relative to '{1}'", path, dfd_);
}
inline auto DirRef::Lstat(const std::filesystem::path& path)
-> ErrorOr<FileStatus, PathError> {
FileStatus status;
if (fstatat(dfd_, path.c_str(), &status.stat_buf_,
/*flags=*/AT_SYMLINK_NOFOLLOW) == 0) {
return status;
}
return PathError(errno, "Dir::Lstat on '{0}' relative to '{1}'", path, dfd_);
}
inline auto DirRef::Readlink(const std::filesystem::path& path)
-> ErrorOr<std::string, PathError> {
// On the fast path, we read into a small stack buffer and get the whole
// contents.
constexpr ssize_t BufferSize = 256;
char buffer[BufferSize];
ssize_t read_bytes = readlinkat(dfd_, path.c_str(), buffer, BufferSize);
if (read_bytes == -1) {
return PathError(errno, "Dir::Readlink on '{0}' relative to '{1}'", path,
dfd_);
}
if (read_bytes < BufferSize) {
// We got the whole contents in one shot, return it.
return std::string(buffer, read_bytes);
}
// Otherwise, fallback to an out-of-line function to handle the slow path.
return ReadlinkSlow(path);
}
inline auto DirRef::OpenReadOnly(const std::filesystem::path& path,
CreationOptions creation_options,
ModeType creation_mode, OpenFlags flags)
-> ErrorOr<ReadFile, PathError> {
return OpenImpl<OpenAccess::ReadOnly>(path, creation_options, creation_mode,
flags);
}
inline auto DirRef::OpenWriteOnly(const std::filesystem::path& path,
CreationOptions creation_options,
ModeType creation_mode, OpenFlags flags)
-> ErrorOr<WriteFile, PathError> {
return OpenImpl<OpenAccess::WriteOnly>(path, creation_options, creation_mode,
flags);
}
inline auto DirRef::OpenReadWrite(const std::filesystem::path& path,
CreationOptions creation_options,
ModeType creation_mode, OpenFlags flags)
-> ErrorOr<ReadWriteFile, PathError> {
return OpenImpl<OpenAccess::ReadWrite>(path, creation_options, creation_mode,
flags);
}
inline auto DirRef::Rename(const std::filesystem::path& path, DirRef target_dir,
const std::filesystem::path& target_path)
-> ErrorOr<Success, PathError> {
if (renameat(dfd_, path.c_str(), target_dir.dfd_, target_path.c_str()) ==
-1) {
return PathError(errno, "Dir::Rename on '{0}' relative to '{1}'", path,
dfd_);
}
return Success();
}
inline auto DirRef::Chdir() -> ErrorOr<Success, FdError> {
if (fchdir(dfd_) == -1) {
return FdError(errno, "Dir::Chdir on '{0}'", dfd_);
}
return Success();
}
inline auto DirRef::Chdir(const std::filesystem::path& path)
-> ErrorOr<Success, PathError> {
if (path.is_absolute()) {
if (chdir(path.c_str()) == -1) {
return PathError(errno, "Dir::Chdir on '{0}' relative to '{1}'", path,
dfd_);
}
return Success();
}
CARBON_ASSIGN_OR_RETURN(Dir d, OpenDir(path));
auto result = d.Chdir();
if (result.ok()) {
return Success();
}
return PathError(result.error().unix_errnum(),
"Dir::Chdir on '{0}' relative to '{1}'", path, dfd_);
}
inline auto DirRef::Symlink(const std::filesystem::path& path,
const std::string& target)
-> ErrorOr<Success, PathError> {
if (symlinkat(target.c_str(), dfd_, path.c_str()) == -1) {
return PathError(errno, "Dir::Symlink on '{0}' relative to '{1}'", path,
dfd_);
}
return Success();
}
inline auto DirRef::Unlink(const std::filesystem::path& path)
-> ErrorOr<Success, PathError> {
if (unlinkat(dfd_, path.c_str(), /*flags=*/0) == -1) {
return PathError(errno, "Dir::Unlink on '{0}' relative to '{1}'", path,
dfd_);
}
return Success();
}
inline auto DirRef::Rmdir(const std::filesystem::path& path)
-> ErrorOr<Success, PathError> {
if (unlinkat(dfd_, path.c_str(), AT_REMOVEDIR) == -1) {
return PathError(errno, "Dir::Rmdir on '{0}' relative to '{1}'", path,
dfd_);
}
return Success();
}
template <OpenAccess A>
inline auto DirRef::OpenImpl(const std::filesystem::path& path,
CreationOptions creation_options,
ModeType creation_mode, OpenFlags flags)
-> ErrorOr<File<A>, PathError> {
for (;;) {
int fd = openat(dfd_, path.c_str(),
static_cast<int>(A) | static_cast<int>(creation_options) |
static_cast<int>(flags),
creation_mode);
if (fd == -1) {
// May need to retry on `EINTR` when opening FIFOs on Linux.
if (errno == EINTR) {
continue;
}
return PathError(errno, "Dir::Open on '{0}' relative to '{1}'", path,
dfd_);
}
return File<A>(fd);
}
}
constexpr Dir::~Dir() { Destroy(); }
inline auto Dir::TakeAndRead() && -> ErrorOr<Reader, FdError> {
// Transition our file descriptor into a directory stream, clearing it in the
// process.
int dfd = std::exchange(dfd_, -1);
DIR* dirp = fdopendir(dfd);
if (dirp == nullptr) {
return FdError(errno, "Dir::Read on '{0}'", dfd);
}
return Dir::Reader(dirp);
}
inline Dir::Dir(RemovingDir&& arg) noexcept : Dir(static_cast<Dir&&>(arg)) {
arg.abs_path_.clear();
}
constexpr auto Dir::Destroy() -> void {
if (dfd_ != -1 && dfd_ != AT_FDCWD) {
auto result = close(dfd_);
// Closing a directory shouldn't produce errors, directly check fail on any.
//
// This is a very different case from `close` on a file producing an error.
// We don't actually write through the directory file descriptor, and for
// most platforms `closedir` (the closest thing in documentation and
// exclusively about directories), only provides a very few possible errors
// here:
//
// EBADF: This should be precluded by the types here, and so we consider
// it a programming error.
//
// EINTR: Technically, a system could fail here. We have good evidence
// that systems we practically support don't as there also is nothing
// useful to *do* in the face of this: retrying on almost all systems
// is not allowed as the file descriptor is immediately released. And
// here, there is no potentially dropped data to report.
//
// If we ever discover a platform that fails here, we should adjust this
// code to not fail in the face of that, likely by dropping the error. If we
// end up supporting a platform that actually requires well-specified
// retries, this code should handle that. Until then, we require these to
// succeed so we will learn about any issues during porting to new
// platforms.
CARBON_CHECK(result == 0, "{0}",
FdError(errno, "Dir::Destroy on '{0}'", dfd_));
}
dfd_ = -1;
}
inline RemovingDir::~RemovingDir() {
if (dfd_ != -1) {
auto result = std::move(*this).Remove();
CARBON_CHECK(result.ok(), "{0}", result.error());
}
}
inline auto RemovingDir::Remove() && -> ErrorOr<Success, PathError> {
CARBON_CHECK(dfd_ != -1,
"Unexpected explicit remove on a `RemovingDir` with no owned "
"directory!");
// Close the directory base object prior to removing it.
static_cast<Dir&>(*this) = Dir();
return Cwd().Rmtree(abs_path_);
}
inline auto Dir::Iterator::operator++() -> Iterator& {
CARBON_CHECK(dirp_, "Cannot increment an end-iterator");
errno = 0;
entry_.dent_ = readdir(dirp_);
// There are no documented errors beyond an erroneous `dirp_` which would be
// a programming error and not due to any recoverable failure of the
// filesystem.
CARBON_CHECK(entry_.dent_ != nullptr || errno == 0,
"Using a directory iterator with a non-directory, errno '{0}'",
errno);
if (entry_.dent_ == nullptr) {
// Clear the directory pointer to ease debugging increments past the end.
dirp_ = nullptr;
}
return *this;
}
inline auto Dir::Reader::begin() -> Iterator { return Iterator(dirp_); }
inline auto Dir::Reader::end() -> Iterator { return Iterator(); }
inline auto Dir::Reader::Destroy() -> void {
if (dirp_) {
int result = closedir(dirp_);
// Closing a directory shouldn't produce interesting errors, so check fail
// on them directly.
//
// See the detailed comment on `Dir::Destroy` for more context on closing of
// directories, why we check-fail, and what we should do if we discover
// platforms where an error needs to be handled here.
CARBON_CHECK(result == 0, "{0}",
FdError(errno, "Dir::Reader::Destroy on '{0}'", dfd_));
dirp_ = nullptr;
dfd_ = -1;
}
}
} // namespace Carbon::Filesystem
#endif // CARBON_COMMON_FILESYSTEM_H_