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This makes duplicate and previous definition handling match. While we may want to make both point more fine-grained at the name, the necessary logic seems likely to be equivalent. Note, I'm looking at this mainly due to duplicate names in imports, where it's especially helpful to take an instruction instead of a parse node. We'll eventually want to handle parse nodes from other imports better, and I think this is the way it would most likely work.
163 lines
6.1 KiB
C++
163 lines
6.1 KiB
C++
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#include "toolchain/check/context.h"
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#include "toolchain/check/modifiers.h"
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namespace Carbon::Check {
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auto HandleInterfaceIntroducer(Context& context,
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Parse::InterfaceIntroducerId parse_node)
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-> bool {
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// Create an instruction block to hold the instructions created as part of the
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// interface signature, such as generic parameters.
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context.inst_block_stack().Push();
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// Push the bracketing node.
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context.node_stack().Push(parse_node);
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// Optional modifiers and the name follow.
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context.decl_state_stack().Push(DeclState::Interface);
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context.decl_name_stack().PushScopeAndStartName();
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return true;
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}
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static auto BuildInterfaceDecl(Context& context,
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Parse::AnyInterfaceDeclId parse_node)
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-> std::tuple<SemIR::InterfaceId, SemIR::InstId> {
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if (context.node_stack().PopIf<Parse::NodeKind::TuplePattern>()) {
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context.TODO(parse_node, "generic interface");
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}
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if (context.node_stack().PopIf<Parse::NodeKind::ImplicitParamList>()) {
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context.TODO(parse_node, "generic interface");
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}
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auto name_context = context.decl_name_stack().FinishName();
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context.node_stack()
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.PopAndDiscardSoloParseNode<Parse::NodeKind::InterfaceIntroducer>();
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// Process modifiers.
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CheckAccessModifiersOnDecl(context, Lex::TokenKind::Interface);
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LimitModifiersOnDecl(context, KeywordModifierSet::Access,
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Lex::TokenKind::Interface);
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auto modifiers = context.decl_state_stack().innermost().modifier_set;
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if (!!(modifiers & KeywordModifierSet::Access)) {
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context.TODO(context.decl_state_stack().innermost().saw_access_modifier,
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"access modifier");
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}
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context.decl_state_stack().Pop(DeclState::Interface);
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auto decl_block_id = context.inst_block_stack().Pop();
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// Add the interface declaration.
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auto interface_decl =
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SemIR::InterfaceDecl{SemIR::InterfaceId::Invalid, decl_block_id};
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auto interface_decl_id =
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context.AddPlaceholderInst({parse_node, interface_decl});
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// Check whether this is a redeclaration.
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auto existing_id = context.decl_name_stack().LookupOrAddName(
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name_context, interface_decl_id);
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if (existing_id.is_valid()) {
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if (auto existing_interface_decl =
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context.insts().Get(existing_id).TryAs<SemIR::InterfaceDecl>()) {
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// This is a redeclaration of an existing interface.
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interface_decl.interface_id = existing_interface_decl->interface_id;
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// TODO: Check that the generic parameter list agrees with the prior
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// declaration.
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} else {
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// This is a redeclaration of something other than a interface.
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context.DiagnoseDuplicateName(interface_decl_id, existing_id);
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}
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}
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// Create a new interface if this isn't a valid redeclaration.
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if (!interface_decl.interface_id.is_valid()) {
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// TODO: If this is an invalid redeclaration of a non-interface entity or
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// there was an error in the qualifier, we will have lost track of the
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// interface name here. We should keep track of it even if the name is
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// invalid.
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// TODO: should have a `Self` type id member
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interface_decl.interface_id = context.interfaces().Add(
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{.name_id = name_context.name_id_for_new_inst(),
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.enclosing_scope_id = name_context.enclosing_scope_id_for_new_inst(),
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.decl_id = interface_decl_id});
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}
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// Write the interface ID into the InterfaceDecl.
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context.ReplaceInstBeforeConstantUse(interface_decl_id,
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{parse_node, interface_decl});
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return {interface_decl.interface_id, interface_decl_id};
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}
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auto HandleInterfaceDecl(Context& context, Parse::InterfaceDeclId parse_node)
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-> bool {
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BuildInterfaceDecl(context, parse_node);
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context.decl_name_stack().PopScope();
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return true;
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}
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auto HandleInterfaceDefinitionStart(
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Context& context, Parse::InterfaceDefinitionStartId parse_node) -> bool {
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auto [interface_id, interface_decl_id] =
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BuildInterfaceDecl(context, parse_node);
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auto& interface_info = context.interfaces().Get(interface_id);
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// Track that this declaration is the definition.
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if (interface_info.definition_id.is_valid()) {
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CARBON_DIAGNOSTIC(InterfaceRedefinition, Error,
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"Redefinition of interface {0}.", std::string);
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CARBON_DIAGNOSTIC(InterfacePreviousDefinition, Note,
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"Previous definition was here.");
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context.emitter()
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.Build(parse_node, InterfaceRedefinition,
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context.names().GetFormatted(interface_info.name_id).str())
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.Note(interface_info.definition_id, InterfacePreviousDefinition)
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.Emit();
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} else {
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interface_info.definition_id = interface_decl_id;
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interface_info.scope_id = context.name_scopes().Add(
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interface_decl_id, interface_info.enclosing_scope_id);
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}
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// Enter the interface scope.
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context.PushScope(interface_decl_id, interface_info.scope_id);
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// TODO: Introduce `Self`.
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context.inst_block_stack().Push();
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context.node_stack().Push(parse_node, interface_id);
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// TODO: Perhaps use the args_type_info_stack for a witness table.
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// TODO: Handle the case where there's control flow in the interface body. For
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// example:
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//
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// interface C {
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// let v: if true then i32 else f64;
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// }
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//
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// We may need to track a list of instruction blocks here, as we do for a
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// function.
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interface_info.body_block_id = context.inst_block_stack().PeekOrAdd();
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return true;
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}
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auto HandleInterfaceDefinition(Context& context,
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Parse::InterfaceDefinitionId /*parse_node*/)
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-> bool {
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auto interface_id =
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context.node_stack().Pop<Parse::NodeKind::InterfaceDefinitionStart>();
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context.inst_block_stack().Pop();
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context.PopScope();
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context.decl_name_stack().PopScope();
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// The interface type is now fully defined.
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auto& interface_info = context.interfaces().Get(interface_id);
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interface_info.defined = true;
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return true;
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}
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} // namespace Carbon::Check
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