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Only change is to update the path to the fuzzer build extension. Original main commit message: > Add an initial parser library. (#30) > > This library builds a parse tree, very similar to a concrete syntax > tree. There are no semantics here, simply introducing the basic > syntactic structure. > > The current focus has been on the APIs and the data structures used to > represent the parse tree, and not on the actual code doing the > parsing. The code doing the parsing tries to be reasonably efficient > and reasonably easy to understand recursive descent parser. But there > is likely much that can be done to improve this code path. A notable > area where very little thought has been given yet are emitting good > diagnostics and doing good recovery in the event of parse errors. > > Also, this code does not try to match the current under-discussion > grammar closely. It is only partial and reflects discussions from some > time ago. It should be updated incrementally to reflect the current > expected grammar. > > The data structure used for the parse tree is unusual. The first > constraint is that there is a precise one-to-one correspondence > between the tokens produced by the lexer and the nodes in the parse > tree. Every token results in exactly one node. In that way, the parse > tree can be thought of as merely shaping the token stream into a tree. > > Each node is also represented with a fixed set of data that is densely > packed. Combined with the exact relationship to tokens, this allows us > to fully allocate the parse tree's storage, and to use a dense array > rather than a pointer-based tree structure. > > The tree structure itself is implicitly defined by tracking the size > of each subtree rooted at a particular node. See the code comments for > more details (and I'm happy to add more comments where necessary). The > goal is to minimize both the allocations (one), the working set size > of the tree as a whole, and optimize common iteration patterns. The > tree is stored in postorder. This allows depth-first postorder > iteration as well as topological iteration by walking in reverse. > > Building the parse tree in postorder is a natural consequence of the > grammar being LR rather than LL, which is a consequence of supporting > infix operators. > > As with the Lexer, the parser supports an API for operating on the > parse tree, as well as the ability to print the tree in both > a human-readable and machine-readable format (YAML-based). It includes > significant unit tests and a fuzz tester. The fuzzer's corpus will be > in a follow-up commit. > > This is the largest chunk of code already written by several of us > prior to open sourcing. (There are a few more pieces, but they are > significantly smaller and less interesting.) If there are major things > that folks would like to see happen here, it may make sense to move > them into issues for tracking. I have tried to update the code to > follow the style guidelines, but apologies if I missed anything, just > let me know. We also have issues #19 and #29 to track things that > already came up with the lexer. Co-authored-by: Jon Meow <46229924+jonmeow@users.noreply.github.com>
195 lines
6.4 KiB
C++
195 lines
6.4 KiB
C++
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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// Exceptions. See /LICENSE for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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#include "parser/parse_tree.h"
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#include <cstdlib>
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#include "lexer/token_kind.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/ADT/Sequence.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/Support/raw_ostream.h"
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#include "parser/parse_node_kind.h"
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#include "parser/parser_impl.h"
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namespace Carbon {
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auto ParseTree::Parse(TokenizedBuffer& tokens, DiagnosticEmitter& emitter)
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-> ParseTree {
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// Delegate to the parser.
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return Parser::Parse(tokens, emitter);
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}
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auto ParseTree::Postorder() const -> llvm::iterator_range<PostorderIterator> {
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return {PostorderIterator(Node(0)),
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PostorderIterator(Node(node_impls.size()))};
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}
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auto ParseTree::Postorder(Node n) const
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-> llvm::iterator_range<PostorderIterator> {
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// The postorder ends after this node, the root, and begins at the start of
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// its subtree.
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int end_index = n.index + 1;
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int start_index = end_index - node_impls[n.index].subtree_size;
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return {PostorderIterator(Node(start_index)),
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PostorderIterator(Node(end_index))};
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}
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auto ParseTree::Children(Node n) const
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-> llvm::iterator_range<SiblingIterator> {
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int end_index = n.index - node_impls[n.index].subtree_size;
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return {SiblingIterator(*this, Node(n.index - 1)),
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SiblingIterator(*this, Node(end_index))};
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}
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auto ParseTree::Roots() const -> llvm::iterator_range<SiblingIterator> {
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return {SiblingIterator(*this, Node(static_cast<int>(node_impls.size()) - 1)),
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SiblingIterator(*this, Node(-1))};
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}
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auto ParseTree::HasErrorInNode(Node n) const -> bool {
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return node_impls[n.index].has_error;
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}
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auto ParseTree::GetNodeKind(Node n) const -> ParseNodeKind {
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return node_impls[n.index].kind;
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}
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auto ParseTree::GetNodeToken(Node n) const -> TokenizedBuffer::Token {
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return node_impls[n.index].token;
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}
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auto ParseTree::GetNodeText(Node n) const -> llvm::StringRef {
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return tokens->GetTokenText(node_impls[n.index].token);
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}
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auto ParseTree::Print(llvm::raw_ostream& output) const -> void {
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output << "[\n";
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// The parse tree is stored in postorder, but the most natural order to
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// visualize is preorder. This is a tree, so the preorder can be constructed
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// by reversing the order of each level of siblings within an RPO. The sibling
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// iterators are directly built around RPO and so can be used with a stack to
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// produce preorder.
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// The roots, like siblings, are in RPO (so reversed), but we add them in
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// order here because we'll pop off the stack effectively reversing then.
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llvm::SmallVector<std::pair<Node, int>, 16> node_stack;
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for (Node n : Roots())
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node_stack.push_back({n, 0});
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while (!node_stack.empty()) {
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Node n;
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int depth;
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std::tie(n, depth) = node_stack.pop_back_val();
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auto& n_impl = node_impls[n.GetIndex()];
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for (int unused_indent : llvm::seq(0, depth)) {
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(void)unused_indent;
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output << " ";
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}
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output << "{node_index: " << n.index << ", kind: '" << n_impl.kind.GetName()
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<< "', text: '" << tokens->GetTokenText(n_impl.token) << "'";
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if (n_impl.has_error)
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output << ", has_error: yes";
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if (n_impl.subtree_size > 1) {
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output << ", subtree_size: " << n_impl.subtree_size;
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// Has children, so we descend.
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output << ", children: [\n";
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// We append the children in order here as well because they will get
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// reversed when popped off the stack.
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for (Node sibling_n : Children(n))
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node_stack.push_back({sibling_n, depth + 1});
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continue;
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}
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// This node is finished, so close it up.
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assert(n_impl.subtree_size == 1 &&
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"Subtree size must always be a positive integer!");
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output << "}";
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int next_depth = node_stack.empty() ? 0 : node_stack.back().second;
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assert(next_depth <= depth && "Cannot have the next depth increase!");
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for (int close_children_count : llvm::seq(0, depth - next_depth)) {
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(void)close_children_count;
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output << "]}";
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}
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// We always end with a comma and a new line as we'll move to the next node
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// at whatever the current level ends up being.
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output << ",\n";
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}
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output << "]\n";
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}
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auto ParseTree::Verify() const -> bool {
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// Verify basic tree structure invariants.
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llvm::SmallVector<ParseTree::Node, 16> ancestors;
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for (Node n : llvm::reverse(Postorder())) {
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auto& n_impl = node_impls[n.GetIndex()];
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if (n_impl.has_error && !has_errors) {
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llvm::errs()
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<< "Node #" << n.GetIndex()
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<< " has errors, but the tree is not marked as having any.\n";
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return false;
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}
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if (n_impl.subtree_size > 1) {
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if (!ancestors.empty()) {
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auto parent_n = ancestors.back();
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auto& parent_n_impl = node_impls[parent_n.GetIndex()];
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int end_index = n.GetIndex() - n_impl.subtree_size;
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int parent_end_index = parent_n.GetIndex() - parent_n_impl.subtree_size;
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if (parent_end_index > end_index) {
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llvm::errs() << "Node #" << n.GetIndex() << " has a subtree size of "
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<< n_impl.subtree_size
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<< " which extends beyond its parent's (node #"
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<< parent_n.GetIndex() << ") subtree (size "
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<< parent_n_impl.subtree_size << ")\n";
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return false;
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}
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}
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// Has children, so we descend.
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ancestors.push_back(n);
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continue;
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}
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if (n_impl.subtree_size < 1) {
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llvm::errs() << "Node #" << n.GetIndex()
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<< " has an invalid subtree size of " << n_impl.subtree_size
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<< "!\n";
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return false;
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}
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// We're going to pop off some levels of the tree. Check each ancestor to
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// make sure the offsets are correct.
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int next_index = n.GetIndex() - 1;
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while (!ancestors.empty()) {
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ParseTree::Node parent_n = ancestors.back();
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if ((parent_n.GetIndex() -
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node_impls[parent_n.GetIndex()].subtree_size) != next_index)
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break;
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ancestors.pop_back();
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}
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}
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if (!ancestors.empty()) {
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llvm::errs()
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<< "Finished walking the parse tree and there are still ancestors:\n";
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for (Node ancestor_n : ancestors)
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llvm::errs() << " Node #" << ancestor_n.GetIndex() << "\n";
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return false;
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}
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return true;
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}
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} // namespace Carbon
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