Files
carbon-lang/explorer/testdata/interface/tuple_vector_add_scale.carbon
T
Jon Ross-Perkins 129f31710d Disable autoupdate in explorer tests. (#4023)
Just replacing AUTOUPDATE with NOAUTOUPDATE, and removing the autoupdate
script. Tests will still run, but autoupdate may need to be fixed if
significant changes are made.

I noticed this while trying to autoupdate for #4007 (because we verify
that tests have been autoupdated). Autoupdate was likely broken by
#3449.

Trying to run with no changes gives:

```
CHECK failure at testing/file_test/file_test_base.cpp:801: !absl::GetFlag(FLAGS_test_targets_file).empty(): Missing --test_targets_file.
```

This is because the `file_test` rule creates a file with test inputs
that it runs with, which the prebuilt binary doesn't provide.

A local kludge to create a `file_test` target not using prebuilt_binary
showed another error:

```
: CommandLine Error: Option ': CommandLine Error: Option 'parser_debug' registered more than once!
LLVM ERROR: inconsistency in registered CommandLine options
trace_phase' registered more than once!
LLVM ERROR: inconsistency in registered CommandLine options
```

I'm thinking here that the explorer code hasn't been in enough use, and
we're seeing some rot as a consequence. Rather than trying to maintain
it, I'm suggesting to go with NOAUTOUPDATE.
2024-06-04 16:44:36 +00:00

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// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
// NOAUTOUPDATE
package ExplorerTest api;
interface Vector {
fn Add[self: Self](b: Self) -> Self;
fn Scale[self: Self](v: i32) -> Self;
}
class Point {
var x: i32;
var y: i32;
extend impl as Vector {
fn Add[self: Point](b: Point) -> Point {
return {.x = self.x + b.x, .y = self.y + b.y};
}
fn Scale[self: Point](v: i32) -> Point {
return {.x = self.x * v, .y = self.y * v};
}
}
}
fn AddAndScaleGeneric[T:! Vector](t: (T, T), s: i32) -> T {
var m: auto = t[0].Add;
var n: auto = m(t[1]).Scale;
return n(s);
}
fn Main() -> i32 {
var a: Point = {.x = 1, .y = 1};
var b: Point = {.x = 2, .y = 3};
var p: Point = AddAndScaleGeneric((a, b), 5);
return p.x - 15;
}
// CHECK:STDOUT: result: 0