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carbon-lang/toolchain/check/testdata/struct/reorder_fields.carbon
T
Jon Ross-Perkins 7ccc1e0144 Expand naming for impls and functions (#5808)
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.

The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.

This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
2025-07-21 18:45:07 +00:00

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// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
// INCLUDE-FILE: toolchain/testing/testdata/min_prelude/primitives.carbon
// TODO: Add ranges and switch to "--dump-sem-ir-ranges=only".
// EXTRA-ARGS: --dump-sem-ir-ranges=if-present
//
// AUTOUPDATE
// TIP: To test this file alone, run:
// TIP: bazel test //toolchain/testing:file_test --test_arg=--file_tests=toolchain/check/testdata/struct/reorder_fields.carbon
// TIP: To dump output, run:
// TIP: bazel run //toolchain/testing:file_test -- --dump_output --file_tests=toolchain/check/testdata/struct/reorder_fields.carbon
fn MakeI32() -> i32;
fn MakeF64() -> f64;
fn F() -> {.a: i32, .b: f64} {
let x: {.a: i32, .b: f64} = {.b = MakeF64(), .a = MakeI32()};
let y: {.b: f64, .a: i32} = x;
return y;
}
// CHECK:STDOUT: --- reorder_fields.carbon
// CHECK:STDOUT:
// CHECK:STDOUT: constants {
// CHECK:STDOUT: %int_32: Core.IntLiteral = int_value 32 [concrete]
// CHECK:STDOUT: %Int.type: type = generic_class_type @Int [concrete]
// CHECK:STDOUT: %Int.generic: %Int.type = struct_value () [concrete]
// CHECK:STDOUT: %i32: type = class_type @Int, @Int(%int_32) [concrete]
// CHECK:STDOUT: %pattern_type.7ce: type = pattern_type %i32 [concrete]
// CHECK:STDOUT: %MakeI32.type: type = fn_type @MakeI32 [concrete]
// CHECK:STDOUT: %MakeI32: %MakeI32.type = struct_value () [concrete]
// CHECK:STDOUT: %int_64: Core.IntLiteral = int_value 64 [concrete]
// CHECK:STDOUT: %Float.type: type = fn_type @Float [concrete]
// CHECK:STDOUT: %Float: %Float.type = struct_value () [concrete]
// CHECK:STDOUT: %pattern_type.3de: type = pattern_type f64 [concrete]
// CHECK:STDOUT: %MakeF64.type: type = fn_type @MakeF64 [concrete]
// CHECK:STDOUT: %MakeF64: %MakeF64.type = struct_value () [concrete]
// CHECK:STDOUT: %struct_type.a.b: type = struct_type {.a: %i32, .b: f64} [concrete]
// CHECK:STDOUT: %pattern_type.59f: type = pattern_type %struct_type.a.b [concrete]
// CHECK:STDOUT: %F.type: type = fn_type @F [concrete]
// CHECK:STDOUT: %F: %F.type = struct_value () [concrete]
// CHECK:STDOUT: %struct_type.b.a: type = struct_type {.b: f64, .a: %i32} [concrete]
// CHECK:STDOUT: %pattern_type.a24: type = pattern_type %struct_type.b.a [concrete]
// CHECK:STDOUT: }
// CHECK:STDOUT:
// CHECK:STDOUT: imports {
// CHECK:STDOUT: %Core: <namespace> = namespace file.%Core.import, [concrete] {
// CHECK:STDOUT: .Int = %Core.Int
// CHECK:STDOUT: .Float = %Core.Float
// CHECK:STDOUT: import Core//prelude
// CHECK:STDOUT: import Core//prelude/...
// CHECK:STDOUT: }
// CHECK:STDOUT: %Core.Int: %Int.type = import_ref Core//prelude/parts/int, Int, loaded [concrete = constants.%Int.generic]
// CHECK:STDOUT: %Core.Float: %Float.type = import_ref Core//prelude/parts/float, Float, loaded [concrete = constants.%Float]
// CHECK:STDOUT: }
// CHECK:STDOUT:
// CHECK:STDOUT: file {
// CHECK:STDOUT: package: <namespace> = namespace [concrete] {
// CHECK:STDOUT: .Core = imports.%Core
// CHECK:STDOUT: .MakeI32 = %MakeI32.decl
// CHECK:STDOUT: .MakeF64 = %MakeF64.decl
// CHECK:STDOUT: .F = %F.decl
// CHECK:STDOUT: }
// CHECK:STDOUT: %Core.import = import Core
// CHECK:STDOUT: %MakeI32.decl: %MakeI32.type = fn_decl @MakeI32 [concrete = constants.%MakeI32] {
// CHECK:STDOUT: %return.patt: %pattern_type.7ce = return_slot_pattern [concrete]
// CHECK:STDOUT: %return.param_patt: %pattern_type.7ce = out_param_pattern %return.patt, call_param0 [concrete]
// CHECK:STDOUT: } {
// CHECK:STDOUT: %int_32: Core.IntLiteral = int_value 32 [concrete = constants.%int_32]
// CHECK:STDOUT: %i32: type = class_type @Int, @Int(constants.%int_32) [concrete = constants.%i32]
// CHECK:STDOUT: %return.param: ref %i32 = out_param call_param0
// CHECK:STDOUT: %return: ref %i32 = return_slot %return.param
// CHECK:STDOUT: }
// CHECK:STDOUT: %MakeF64.decl: %MakeF64.type = fn_decl @MakeF64 [concrete = constants.%MakeF64] {
// CHECK:STDOUT: %return.patt: %pattern_type.3de = return_slot_pattern [concrete]
// CHECK:STDOUT: %return.param_patt: %pattern_type.3de = out_param_pattern %return.patt, call_param0 [concrete]
// CHECK:STDOUT: } {
// CHECK:STDOUT: %int_64: Core.IntLiteral = int_value 64 [concrete = constants.%int_64]
// CHECK:STDOUT: %Float.call: init type = call constants.%Float(%int_64) [concrete = f64]
// CHECK:STDOUT: %.loc16_17.1: type = value_of_initializer %Float.call [concrete = f64]
// CHECK:STDOUT: %.loc16_17.2: type = converted %Float.call, %.loc16_17.1 [concrete = f64]
// CHECK:STDOUT: %return.param: ref f64 = out_param call_param0
// CHECK:STDOUT: %return: ref f64 = return_slot %return.param
// CHECK:STDOUT: }
// CHECK:STDOUT: %F.decl: %F.type = fn_decl @F [concrete = constants.%F] {
// CHECK:STDOUT: %return.patt: %pattern_type.59f = return_slot_pattern [concrete]
// CHECK:STDOUT: %return.param_patt: %pattern_type.59f = out_param_pattern %return.patt, call_param0 [concrete]
// CHECK:STDOUT: } {
// CHECK:STDOUT: %int_32.loc18: Core.IntLiteral = int_value 32 [concrete = constants.%int_32]
// CHECK:STDOUT: %i32.loc18: type = class_type @Int, @Int(constants.%int_32) [concrete = constants.%i32]
// CHECK:STDOUT: %int_64.loc18: Core.IntLiteral = int_value 64 [concrete = constants.%int_64]
// CHECK:STDOUT: %Float.call.loc18: init type = call constants.%Float(%int_64.loc18) [concrete = f64]
// CHECK:STDOUT: %.loc18_25.1: type = value_of_initializer %Float.call.loc18 [concrete = f64]
// CHECK:STDOUT: %.loc18_25.2: type = converted %Float.call.loc18, %.loc18_25.1 [concrete = f64]
// CHECK:STDOUT: %struct_type.a.b.loc18: type = struct_type {.a: %i32, .b: f64} [concrete = constants.%struct_type.a.b]
// CHECK:STDOUT: %return.param: ref %struct_type.a.b = out_param call_param0
// CHECK:STDOUT: %return: ref %struct_type.a.b = return_slot %return.param
// CHECK:STDOUT: }
// CHECK:STDOUT: }
// CHECK:STDOUT:
// CHECK:STDOUT: fn @MakeI32() -> %i32;
// CHECK:STDOUT:
// CHECK:STDOUT: fn @MakeF64() -> f64;
// CHECK:STDOUT:
// CHECK:STDOUT: fn @F() -> %return.param: %struct_type.a.b {
// CHECK:STDOUT: !entry:
// CHECK:STDOUT: name_binding_decl {
// CHECK:STDOUT: %x.patt: %pattern_type.59f = binding_pattern x [concrete]
// CHECK:STDOUT: }
// CHECK:STDOUT: %MakeF64.ref: %MakeF64.type = name_ref MakeF64, file.%MakeF64.decl [concrete = constants.%MakeF64]
// CHECK:STDOUT: %MakeF64.call: init f64 = call %MakeF64.ref()
// CHECK:STDOUT: %MakeI32.ref: %MakeI32.type = name_ref MakeI32, file.%MakeI32.decl [concrete = constants.%MakeI32]
// CHECK:STDOUT: %MakeI32.call: init %i32 = call %MakeI32.ref()
// CHECK:STDOUT: %.loc19_62.1: %struct_type.b.a = struct_literal (%MakeF64.call, %MakeI32.call)
// CHECK:STDOUT: %.loc19_27: type = splice_block %struct_type.a.b.loc19 [concrete = constants.%struct_type.a.b] {
// CHECK:STDOUT: %int_32.loc19: Core.IntLiteral = int_value 32 [concrete = constants.%int_32]
// CHECK:STDOUT: %i32.loc19: type = class_type @Int, @Int(constants.%int_32) [concrete = constants.%i32]
// CHECK:STDOUT: %int_64.loc19: Core.IntLiteral = int_value 64 [concrete = constants.%int_64]
// CHECK:STDOUT: %Float.call.loc19: init type = call constants.%Float(%int_64.loc19) [concrete = f64]
// CHECK:STDOUT: %.loc19_24.1: type = value_of_initializer %Float.call.loc19 [concrete = f64]
// CHECK:STDOUT: %.loc19_24.2: type = converted %Float.call.loc19, %.loc19_24.1 [concrete = f64]
// CHECK:STDOUT: %struct_type.a.b.loc19: type = struct_type {.a: %i32, .b: f64} [concrete = constants.%struct_type.a.b]
// CHECK:STDOUT: }
// CHECK:STDOUT: %.loc19_62.2: %i32 = value_of_initializer %MakeI32.call
// CHECK:STDOUT: %.loc19_62.3: %i32 = converted %MakeI32.call, %.loc19_62.2
// CHECK:STDOUT: %.loc19_62.4: f64 = value_of_initializer %MakeF64.call
// CHECK:STDOUT: %.loc19_62.5: f64 = converted %MakeF64.call, %.loc19_62.4
// CHECK:STDOUT: %struct.loc19: %struct_type.a.b = struct_value (%.loc19_62.3, %.loc19_62.5)
// CHECK:STDOUT: %.loc19_62.6: %struct_type.a.b = converted %.loc19_62.1, %struct.loc19
// CHECK:STDOUT: %x: %struct_type.a.b = bind_name x, %.loc19_62.6
// CHECK:STDOUT: name_binding_decl {
// CHECK:STDOUT: %y.patt: %pattern_type.a24 = binding_pattern y [concrete]
// CHECK:STDOUT: }
// CHECK:STDOUT: %x.ref: %struct_type.a.b = name_ref x, %x
// CHECK:STDOUT: %.loc20_27: type = splice_block %struct_type.b.a [concrete = constants.%struct_type.b.a] {
// CHECK:STDOUT: %int_64.loc20: Core.IntLiteral = int_value 64 [concrete = constants.%int_64]
// CHECK:STDOUT: %Float.call.loc20: init type = call constants.%Float(%int_64.loc20) [concrete = f64]
// CHECK:STDOUT: %.loc20_15.1: type = value_of_initializer %Float.call.loc20 [concrete = f64]
// CHECK:STDOUT: %.loc20_15.2: type = converted %Float.call.loc20, %.loc20_15.1 [concrete = f64]
// CHECK:STDOUT: %int_32.loc20: Core.IntLiteral = int_value 32 [concrete = constants.%int_32]
// CHECK:STDOUT: %i32.loc20: type = class_type @Int, @Int(constants.%int_32) [concrete = constants.%i32]
// CHECK:STDOUT: %struct_type.b.a: type = struct_type {.b: f64, .a: %i32} [concrete = constants.%struct_type.b.a]
// CHECK:STDOUT: }
// CHECK:STDOUT: %.loc20_31.1: f64 = struct_access %x.ref, element1
// CHECK:STDOUT: %.loc20_31.2: %i32 = struct_access %x.ref, element0
// CHECK:STDOUT: %struct.loc20: %struct_type.b.a = struct_value (%.loc20_31.1, %.loc20_31.2)
// CHECK:STDOUT: %.loc20_31.3: %struct_type.b.a = converted %x.ref, %struct.loc20
// CHECK:STDOUT: %y: %struct_type.b.a = bind_name y, %.loc20_31.3
// CHECK:STDOUT: %y.ref: %struct_type.b.a = name_ref y, %y
// CHECK:STDOUT: %.loc21_10.1: %i32 = struct_access %y.ref, element1
// CHECK:STDOUT: %.loc21_10.2: ref %i32 = struct_access %return, element1
// CHECK:STDOUT: %.loc21_10.3: init %i32 = initialize_from %.loc21_10.1 to %.loc21_10.2
// CHECK:STDOUT: %.loc21_10.4: f64 = struct_access %y.ref, element0
// CHECK:STDOUT: %.loc21_10.5: ref f64 = struct_access %return, element0
// CHECK:STDOUT: %.loc21_10.6: init f64 = initialize_from %.loc21_10.4 to %.loc21_10.5
// CHECK:STDOUT: %.loc21_10.7: init %struct_type.a.b = struct_init (%.loc21_10.3, %.loc21_10.6) to %return
// CHECK:STDOUT: %.loc21_11: init %struct_type.a.b = converted %y.ref, %.loc21_10.7
// CHECK:STDOUT: return %.loc21_11 to %return
// CHECK:STDOUT: }
// CHECK:STDOUT: