Commit Graph
18 Commits
Author SHA1 Message Date
Dana Jansens fe020ee08b Make FacetAccessType evaluate to SymbolicBindingType for type-of a BindSymbolicName (#6115)
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.

The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.

This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
2025-10-06 18:56:43 +00:00
Boaz Brickner 5f561282eb Properly set the name for C++ overload set instructions in SemIR (#6156)
This is a followup of #5891.
Part of #5915.
2025-10-06 07:36:28 +00:00
Boaz Brickner 16999a79cc Fix a crash caused by a bug introduced in C++ overloads support in GetScopeIdOffset() (#6151)
After this change, we correctly increment the offset by the next switch
case type.
Before this change, we accidentally incremented the offset by
`functions()` size instead of `cpp_overload_sets()` size and vice versa.
Also sorted the switch cases according to the order of the enum, for
consistency. This might help prevent a future similar incident.

This fix prevents crashing in the newly introduced test
`multiple_too_few_args_calls`.

This also has the side effect of showing `null name` for
`cpp_overload_set_type` and `cpp_overload_set_value`, instead of having
an arbitrary name.
Examples that demonstrate the old name is arbitrary can easily be seen
in tests like `cpp_namespace.carbon` and `decayed_param.carbon`, but
careful review would show that all old names are arbitrary, though often
luckily almost make sense.

We might want to have a proper name for these, but it's beyond the scope
of this crash fixing change.
See #6156.

Part of #5915.
2025-10-02 14:34:34 +00:00
Ivana Ivanovska a24598f069 Lower CppOverloadSetValue (#6101)
Following up on comments from
[#5891](https://github.com/carbon-language/carbon-lang/pull/5891) ([
1](https://github.com/carbon-language/carbon-lang/pull/5891#discussion_r2317244981),
[2](https://github.com/carbon-language/carbon-lang/pull/5891#discussion_r2317266756)).

Lowering `CppOverloadSetValue` as an empty struct value, using
`context.GetLiteralAsValue()`. Also changed its constant kind to
`InstConstantKind::Always`.

Part of https://github.com/carbon-language/carbon-lang/issues/5915
2025-10-01 16:25:05 +00:00
Jon Ross-Perkins 4a6376cf59 Rename/restructure Destroy logic to better reflect #6124 (#6144)
This also does a little restructuring in the same direction, following
#6124.

Leads want `Destroy` to work similarly now for all types. As a
consequence, there doesn't seem to be as much benefit to splitting off
aggregate destruction. In this PR, the `type.destroy` function can now
be expected to destroy anything that's destructible; that means it'll be
usable for the `final fn` once that support is available.

Similarly, this gets rid of the impls other than the single blanket
impl, now using `type.can_destroy`. Since they all need to use the same
function, there's no benefit to splitting approaches. Also, now it can
just be a `final impl` since there should be no need for people to
create specializations -- if this blanket impl applies, it means the
`final fn` is the same.

This also slips in `partial` support since there's no reason to have it
diverge anymore. Also `abstract`, which I'm not sure is broadly testable
since most cases it'd come up, the `abstract` keyword is explicitly
detected/rejected.

Note though that this doesn't make any really big changes. It's just
realigning on the leads decision. I'm going this way to try to reduce
name-related churn for other changes.
2025-09-30 20:43:36 +00:00
Jon Ross-Perkins 47081be67a Reduce test sensitivity to small import loc changes (#6145)
Locations are similarly fragile, because adding a comment changes them.
This has made me pause when making prelude changes in #6144, so dropping
them for those cases.

Instruction ids aren't actually that interesting outside debugging, and
can be churny when doing other structural changes. I've seen this in
particular when doing singleton changes, which bump every instruction
id.

Note there are still other ways fragility from locations can crop up.
This shouldn't be considered a complete fix, but hopefully a small
improvement.
2025-09-30 17:20:14 +00:00
Richard SmithandJon Ross-Perkins 1e7b7e53ae C++ interop: support for default arguments. (#6108)
The general strategy here is to force use of a thunk when we want to use
default arguments, and have Clang generate uses of the default arguments
on its side of the thunk.

To support this, change the key type used in `clang_decls` from being
just a `Decl*` to being a pair of `Decl*` and number of parameters in
the case of function decls. Import distinct `SemIR::Function`s for each
number of parameters that's used, and corresponding distinct thunks.

---------

Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
2025-09-24 01:07:59 +00:00
Jon Ross-Perkins 9704dc670e Change the Destroy blanket impls to be more specific (#6098)
The main direction of this change is the edits to `destroy.carbon`
(matching in both prelude and min_prelude).

Previously there was a no-op blanket impl for `Destroy`, which hid all
missing implementations of `Destroy`. This does a few things:

- Sets up builtin aggregate destruction for struct and tuple types as
before, but also adds C++ class types and array types to the same
handling. (all as a TODO for actual implementation)
- Also maybe-unformed destruction, for now at least. (there's a chance I
may try a different approach on this, but the impl lookup wasn't working
as I'd hope in order to write it in code)
- Adds handlers for simple things that are easy to do in code: `type`,
`bool`, pointers. (because these are no-op destruction)
- Redirect `const T` destruction to `T` destruction.

This leaves as future issues:

- `partial T` destruction. (this can't be done similar to `const`
because it only works for non-`final` class types; I think `class`
definitions should just generate what's needed)
- Destruction of other prelude-provided types. (will probably come up as
we implement class destruction, that the adapted builtin type doesn't
implement `Destroy` -- but may end up special-casing that in a way that
moots it)

This moves the `&` operator from `facet_types.carbon` to
`convert.carbon` because more things need to handle type and now that
we're getting separate copy and destroy interfaces. It should be
low-cost (an interface and builtin) so hopefully this is the right
balance for complexity and re-use.

A few tests are also edited in order to focus them more on what they
intend to test, and avoid a `Destroy` dependency.
2025-09-18 22:10:50 +00:00
Richard Smith 65a7e50037 Instantiate C++ templates at end of file. (#6084)
Mark C++ functions as used when overload resolution selects them, and
trigger Clang's end-of-TU processing at the end of the Carbon
compilation to perform instantiation and other pending cleanup steps.
2025-09-17 01:06:47 +00:00
Richard Smith b44ba47cf3 Don't treat dependent types as having a copy value representation. (#6055)
Add `Dependent` value and initializing representations for types whose
representations are unknown because they are dependent. When generating
SemIR in such cases, use a worst-case initializing representation that
both provides a destination address and also propagates a potential
result value.

Use this to fix incorrect lowering and lowering crashes for specific
functions involving generic types that don't use a copy value
representation.

In lowering, be careful to distinguish between whether the initializing
representation for the generic return type uses a return slot (which
affects whether the SemIR declaration and call have one) and whether the
initializing representation for the specific return type uses a return
slot (which affects whether the LLVM IR declaration and call have one).
2025-09-15 23:59:00 +00:00
Richard Smith ca40e9d693 Support making method calls to C++ overload sets. (#6069)
Fixes #6059
2025-09-15 23:41:15 +00:00
Jon Ross-PerkinsandDana Jansens 5e3bb523f8 Add builtin functions for destroy, with special requirements in facet types (#6035)
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):

```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";

// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
  fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```

That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.

The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.

A few alternatives considered were:

- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.

---------

Co-authored-by: Dana Jansens <danakj@orodu.net>
2025-09-15 17:03:43 +00:00
Ivana Ivanovska 12ddfb9c7c [Carbon/C++ interop] Add support for C++ overloaded functions (#5891)
As proposed in [Carbon: C++ interop for overloaded functions and
function
templates](https://docs.google.com/document/d/1KUxumZtNe3mY3TsjW2s_ZADOlAaFlrtsLKHVILtqIaM/edit?tab=t.0),
Clang is used to perform the overload resolution using C++ rules, when
an overloaded C++ set is called from Carbon. Once a function is
selected, it's converted into a Carbon function and called using the
Carbon rules including argument conversions.

A single non-templated function is treated the same way as an overload
set and the same rules apply for its call.
Template functions are not supported yet.

Demo:

a) Non-templated function calls:

```c++
// --- overloads.h

auto foo(int a, short b) -> void;
auto foo(double a) -> void;
auto foo(int a) -> void;
```

```c++
// overloads.cpp

#include "overloads.h"
#include <cstdio>

auto foo(int a, short b) -> void {
  printf("hello from foo_int_short(%d, %d) \n", a, b);
}
auto foo(double a) -> void { printf("hello from foo_double(%f) \n", a); }
auto foo(int a) -> void { printf("hello from foo_int(%d) \n", a); }
```
```c++
library "Main";

import Cpp library "overloads.h";

fn Run() -> i32 {
  Cpp.foo(1.1 as f64);
  return 0;
}
```
```
$ clang -c overloads.cpp 
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link overloads.o main.o --output=demo
$ ./demo
hello from foo_double(1.100000) 
```

b) Constructors:
```c++
// --- constructor_overloads.h
class C {
 public:
  C();
  C(int a, int b);
};
```

```c++
// constructor_overloads.cpp
#include "constructor_overloads.h"
#include <cstdio>

C::C() { printf("hello from C() \n"); }
C::C(int a, int b) { printf("hello from C(%d, %d) \n", a, b); }
```
```c++
library "Main";

import Cpp library "constructor_overloads.h";

fn Run() -> i32 {
  let c1: Cpp.C = Cpp.C.C();
  let c2: Cpp.C = Cpp.C.C(1, 2);
  return 0;
}
```

```
$ clang -c constructor_overloads.cpp 
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link constructor_overloads.o main.o \--output=demo
$ ./demo
hello from C() 
hello from C(1, 2) 
```


Follow-ups:

- `Cpp.foo({})` - proper handling of struct literals as call args.
- Fix access for overloaded sets.
- Fix tests:
- Method calls: `error: missing object argument in method call
[MissingObjectInMethodCall]` in tests.
    - Fix `toolchain/check/testdata/interop/cpp/import.carbon` test.
    - Fix `enums` support.
    - Fix `str` -> `std::string_view` mapping.


Part of #5915
2025-09-15 12:29:49 +00:00
Richard SmithandGeoff Romer 1ec8ac7ef9 Add Copy interface and use it for making copies. (#6034)
Instead of hardcoding which types are copyable, add a `Core.Copy`
interface to perform copying. Move almost all the current copy support
to that interface. Some remaining pieces are still using builtin logic
after this PR:

* For tuples and structs, builtin logic is used to perform elementwise
copies. This also supports copying *adapters of* tuples and structs,
which seems like it may not be desirable, especially for non-extending
adapters. A `Copy` impl is provided for tuples of at most 2 elements, so
that `Core.Copy` constraints are satisfied, but we can't implement this
generally until we have variadics support, and don't yet have a
mechanism to generalize this to structs.
* For `enum` types imported from C++, builtin logic is used to perform a
copy. This is temporary until we have a mechanism to identify these
types from an impl in the prelude.

One lowering test in `toolchain/lower/testdata/class/generic.carbon` is
disabled for now, as it causes a crash in the lowering code due to an
ABI mismatch between the call signature in the lowered declaration of a
specific function and the call that is generated in the specific callee.
Fixing this is a little involved, and will be done in a separate PR.

---------

Co-authored-by: Geoff Romer <gromer@google.com>
2025-09-10 23:55:55 +00:00
Jon Ross-Perkins 0518fdebbc Fix potential fingerprint conflict in constraints (#6033)
This uses each vector's size as a barrier between lists, to eliminate
the possibility of incidental collisions between entries of different
lists. This is the same as is done inside `AddBlock`.
2025-09-09 21:44:03 +00:00
Richard Smith db0a00d713 Fix double-destruction of temporaries. (#6010)
Attach the cleanup to the `Temporary` instruction instead of to the
`TemporaryStorage` instruction. We create `TemporaryStorage`
instructions speculatively when creating an initializing expression, and
may overwrite those instructions with other instructions if it turns out
that a temporary is not required. Instead, wait until we finalize the
temporary and create a `Temporary` instruction to register the cleanup.
2025-09-04 19:19:59 +00:00
Richard SmithandDana Jansens 4483d1e5a7 Recover better from invalid C++ classes. (#5992)
When importing a class definition, don't ask for the class layout if the
definition is invalid. Avoids an assertion failure in Clang.

---------

Co-authored-by: Dana Jansens <danakj@orodu.net>
2025-09-02 19:32:35 +00:00
Richard Smith 82ba1a43a1 Support for importing C++ enum types. (#5978)
We import C++ enum types as Carbon class types as adapters for the
corresponding builtin integer type, and we import enumerator constants
as integer constants of that class type.

No operators are supported on such values for now; eventually once we
start asking Clang to implement operators on C++-owned types, these
types should be handled in the same way. However, they can be converted
to the corresponding integer type with `as` via adapter conversion, and
integer builtin functions can operate on them.
2025-08-26 23:11:35 +00:00