Implementation of unused pattern bindings #2022, continued.
Whereas previous PR #6460 took care of parsing, and PR #6479 prepared
the stage by using _ in some test cases, this PR has the the actual
implementation, using a simple dataflow analysis.
---------
Co-authored-by: Burak Emir <bqe@google.com>
Co-authored-by: jonmeow <jperkins@google.com>
This TODO had been written before C++ types were generating destroy
implementations, which is resolved now.
Assisted-by: Google Antigravity with Gemini 3 Flash
The primary change in this PR is to split the `Initializing` expression
category into separate `ReprInitializing` and `InPlaceInitializing`
categories, depending on whether initialization uses the types
initializing representation, or is guaranteed to be in place. It also
rationalizes and documents the SemIR-level semantics of those categories
(including where #5545's "ephemeral entire reference" category will
fit), and introduces two new inst kinds to close gaps exposed in the
process.
Some additional secondary changes:
- Consistently format the storage arguments of initializers with `to`,
regardless of whether initialization is in-place, and document the `to`
notation.
- Rename some inst kinds and functions, and restructure some of the
code, for clarity and consistency with the new documentation.
- Resolve a TODO to handle more category conversions in
`CategoryConverter`, in order to make it easier to reason about category
conversions.
See #6588 and the review history of this PR for background.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
The general strategy here is to import the constructor with a signature
that directly matches the argument. The intent is that the imported
function will eventually be usable directly as the `ImplicitAs.Convert`
function in a generated `impl`.
For initialization from a tuple, for example `(1, 2)`, we import the
selected constructor with a signature that takes a tuple pattern:
`fn Class.Class((a: i32, b: i32)) -> Class;`
In order to support that, this PR also adds support in general for tuple
patterns in function signatures. It turns out the implementation was
already very close to allowing this.
Assisted-by: Gemini 3 Pro via Antigravity
When performing an implicit conversion to or from a C++ class type, look
for a C++ implicit conversion, and if that conversion involves a
function call (to a constructor or conversion function), call that
function to perform the conversion.
Note that this is just a first pass at supporting implicit conversions.
There are a lot of other things that can happen in a C++ implicit
conversion, such as aggregate initialization or `std::initializer_list`
initialization that aren't handled here. In addition, we intentionally
leave all standard conversions to Carbon to perform, so that we will
reject conversions such as `i32 -> unsigned` that C++ would select but
Carbon considers to be invalid.
Also support `as` conversions. These are treated analogously, but
perform direct-initialization instead of copy-initialization, so they
also find `explicit` constructors and conversion functions.
In order to give good diagnostics, also track the original C++ source
location for imported C++ functions on the imported version of the
function.
Assisted-by: Gemini 3 Pro via Antigravity
The key changes are:
- Function output parameters are now prefixed with `out`, and more
consistently formatted as named parameters.
- Function and inst output arguments are now written as part of the inst
form, rather than as one of the inst arguments.
As a drive-by fix, this also changes `Temporary::storage_id` from
`DestInstId` to `InstId`, because it doesn't represent an output
parameter of the `Temporary` inst itself.
See the review of
[#6532](https://github.com/carbon-language/carbon-lang/pull/6532) and
[this Discord
discussion](https://discord.com/channels/655572317891461132/999638000126394370/1458268977020141589)
for additional background.
Pursuant to recent decisions on #6124, switch `Destroy` to use a
`CustomWitness` for its implementation. Right now this is manufacturing
no-op implementation functions on each lookup, which obviously isn't
ideal but is intended as a first pass. I'm mostly trying to find the
right balance between updating the approach to reflect new decisions,
while still breaking apart work in a way.
The `CoreInterface` logic is intended to build on `CoreIdentifier`
support. We have a number of additional interfaces that require
specialized logic, and that'll extend pretty far with C++ interop, so it
seemed easiest to have a generic function for it. That's what's
replacing the logic inside C++ interop that was doing string comparisons
(which could have already been moved to `CoreIdentifier`, I just missed
it in my first pass).
This adds `CustomWitness` support because the `Destroy` witnesses can be
imported cross-file. `CustomWitness` was previously only used for C++
types, which don't yet support import, which is why that wasn't
previously an issue. The addition of `query_specific_interface_id` is
similarly needed in order to get correct sorting of witness blocks when
imported.
This PR also removes builtin constraint logic (note this is in a
separate commit to help review; it's not a separate PR because it's
difficult to split apart without tests breaking). This had been made
generic with the expectation that destroy, copy, move, and conversions
would all need related support. Under the new decision, we are not going
to do blanket impls and will instead just manufacture a `CustomWitness`
for everything.
A lot of SemIR fingerprints change, but that's probably because the
addition of `Destroy` on core classes is yielding structural changes.
This separates the return type from the return pattern, and replaces the
return pattern with a block of return patterns. This is a step toward
support for `ref` returns (where there's no corresponding return
pattern) and compund-form returns (where there may be multiple return
patterns).
This is a prerequisite for support for interop with C++ template names.
No behavior change here, except that it sadly changes the fingerprinting
for a lot of tests.
Give TupleLiteral and StructLiteral a constant value, if their contents
have constant values. Their constant values are TupleValue and
StructValue respectively. This supports their ability to convert to a
constant type (or facet type).
This way when deduce finds a TupleLiteral as the argument to a
_symbolic_ facet type, it can also find a constant value to use for that
argument. This allows deduction to move onto step two, where it can
substitute into the symbolic parameter from previous deduced arguments,
and then perform the conversion from the TupleValue to the desired facet
type.
Allow `PerformBuiltinConversion()` to convert from a canonical
TupleValue or StructValue to `type` instead of only from literals. Then,
also support conversion from a symbolic binding of type TupleType or
StructType to `type`.
#6289 absentmindedly added fields in more places, and this is undoing
that plus further fixes.
This does some cleanup of types with relation to singletons. For
`TypeType` and `ErrorInst`, they're always complete due to a
`SetComplete` call in `file.cpp`. For `CppVoidType`, it's intended to be
incomplete by construction, and so a `TypeId` should be okay. The intent
though on not generally providing these had been that `GetSingletonType`
needs to be called to get a type to be marked as complete.
In the case of `AutoType`, removing `TypeId`does change a small printing
detail. I think that's old legacy that's just been carried forward.
Otherwise, for both `InstType` and `AutoType`, I've added
`GetSingletonType` calls where they were used in order to ensure
completeness is applied correctly. These calls cause small SemIR
permutations.
This causes `AutoType` to be seen by lowering, so I'm adding a
placeholder for it. Also merging two functions that look like they're
identical in intent -- not sure why they're separate.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
This resolves a TODO in `expr_info.cpp` by using the inst kind rather
than the bound value to track the binding's category.
Since we're churning all the `bind_name` insts in testdata anyway, I'm
also taking this opportunity to align the inst naming with the design's
terminology, by calling these insts "bindings" (this aspect of the PR is
dependent on #6231 resolving an ambiguity in that terminology). For
consistency we'll need to rename several other insts as well (see the
TODO on `RefBinding`); I'm deferring that to a separate PR to minimize
the review load, but I think those name changes are in-scope for this
review.
This requires changing `ReturnSlotPattern` and `OutParamPattern`
definitions to use untyped node id, so they can have any associated
node.
Follow up of #5197.
Part of #5064.
When deducing arguments for generic parameters of an `impl`, the
deduction calls `Convert` on the input arguments. Often, the input
argument is a facet, and needs to be converted to a type via
FacetAccessType in order to produce a different facet. These
instructions end up being added to the semir, but only their constant
values are needed for the resulting specific returned from Deduce.
In the best case, these extra instructions are just noise in the semir,
or they just cause instruction names to get differentiated with larger
suffixes.
In the worst case, these extra instructions contain references to
instructions from a generic context, and leak them out of that generic
context and into another. In particular, when importing a
LookupImplWitness instruction, the re-evaluation of it can do deduce
(when the lookup is against a generic `impl`). The instructions created
in Deduce are not part of the import, and end up referring to imported
instructions from the local context, which leads to confusion in the
toolchain, and can crash.
The `import_self_specific.carbon` test demonstrates this. It causes the
`I.F` function to be imported from the `I` interface when building the
witness table for the `impl`. Doing so imports the specific of `C` which
includes a LookupImplWitness for `Self.Accoc` in `I`. The `Self` is a
BindSymbolicName with generic binding index 0, in `I`. When Convert
creates instructions in the generic `impl forall D`, however, they end
up referencing and including this BindSymbolicName into its eval block.
But the generic binding 0 in the `impl` is a very different thing (a
value of type `E`). This confusion leads to crashes.
The SymbolicBindingType refers to the type value that will be
substituted in for the BindSymbolicName, but holds onto the EntityNameId
from the BindSymbolicName instead of (or in addition to, for now) the
instruction.
The EntityNameId will be used to look in the ScopeStack to find the
witnesses either from the BindSymbolicName instruction, or other
instructions that specify `impls` constraints against the EntityName.
This will allow us to have the `T` in `I(T)` resolve to a `.Self`
reference in the type so that we get type equality with the binding's
type: `T:! I(.Self)`.
After this change, we correctly increment the offset by the next switch
case type.
Before this change, we accidentally incremented the offset by
`functions()` size instead of `cpp_overload_sets()` size and vice versa.
Also sorted the switch cases according to the order of the enum, for
consistency. This might help prevent a future similar incident.
This fix prevents crashing in the newly introduced test
`multiple_too_few_args_calls`.
This also has the side effect of showing `null name` for
`cpp_overload_set_type` and `cpp_overload_set_value`, instead of having
an arbitrary name.
Examples that demonstrate the old name is arbitrary can easily be seen
in tests like `cpp_namespace.carbon` and `decayed_param.carbon`, but
careful review would show that all old names are arbitrary, though often
luckily almost make sense.
We might want to have a proper name for these, but it's beyond the scope
of this crash fixing change.
See #6156.
Part of #5915.
This also does a little restructuring in the same direction, following
#6124.
Leads want `Destroy` to work similarly now for all types. As a
consequence, there doesn't seem to be as much benefit to splitting off
aggregate destruction. In this PR, the `type.destroy` function can now
be expected to destroy anything that's destructible; that means it'll be
usable for the `final fn` once that support is available.
Similarly, this gets rid of the impls other than the single blanket
impl, now using `type.can_destroy`. Since they all need to use the same
function, there's no benefit to splitting approaches. Also, now it can
just be a `final impl` since there should be no need for people to
create specializations -- if this blanket impl applies, it means the
`final fn` is the same.
This also slips in `partial` support since there's no reason to have it
diverge anymore. Also `abstract`, which I'm not sure is broadly testable
since most cases it'd come up, the `abstract` keyword is explicitly
detected/rejected.
Note though that this doesn't make any really big changes. It's just
realigning on the leads decision. I'm going this way to try to reduce
name-related churn for other changes.
The general strategy here is to force use of a thunk when we want to use
default arguments, and have Clang generate uses of the default arguments
on its side of the thunk.
To support this, change the key type used in `clang_decls` from being
just a `Decl*` to being a pair of `Decl*` and number of parameters in
the case of function decls. Import distinct `SemIR::Function`s for each
number of parameters that's used, and corresponding distinct thunks.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Include notes listing the candidates and explaining why they didn't
work. Rather than duplicating the (substantial) logic for this, use the
Clang machinery to generate these diagnostics.
In order to support this, add a mechanism to map `SemIR::LocId`s to
`clang::SourceLocation`s. This works by creating source buffers in Clang
that refer into the Carbon source file so that `SourceLocation`s can
point into them.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
The main direction of this change is the edits to `destroy.carbon`
(matching in both prelude and min_prelude).
Previously there was a no-op blanket impl for `Destroy`, which hid all
missing implementations of `Destroy`. This does a few things:
- Sets up builtin aggregate destruction for struct and tuple types as
before, but also adds C++ class types and array types to the same
handling. (all as a TODO for actual implementation)
- Also maybe-unformed destruction, for now at least. (there's a chance I
may try a different approach on this, but the impl lookup wasn't working
as I'd hope in order to write it in code)
- Adds handlers for simple things that are easy to do in code: `type`,
`bool`, pointers. (because these are no-op destruction)
- Redirect `const T` destruction to `T` destruction.
This leaves as future issues:
- `partial T` destruction. (this can't be done similar to `const`
because it only works for non-`final` class types; I think `class`
definitions should just generate what's needed)
- Destruction of other prelude-provided types. (will probably come up as
we implement class destruction, that the adapted builtin type doesn't
implement `Destroy` -- but may end up special-casing that in a way that
moots it)
This moves the `&` operator from `facet_types.carbon` to
`convert.carbon` because more things need to handle type and now that
we're getting separate copy and destroy interfaces. It should be
low-cost (an interface and builtin) so hopefully this is the right
balance for complexity and re-use.
A few tests are also edited in order to focus them more on what they
intend to test, and avoid a `Destroy` dependency.
Only do the lookup when the class is complete.
Before this change we crash in `Sema::LookupQualifiedName()` on
`Declaration context must already be complete!`.
* Add support for template candidates by calling the suitable
`AddCandidate` function for them.
* Add support for overloading on `*this` qualifiers by calling
`AddMethodCandidate` when appropriate.
* Make mapping from Carbon arguments to Clang arguments a little more
faithful by mapping the Carbon expression category into the Clang value
kind.
This is in support of a goal of changing the blanket `destroy` impl to
use (roughly):
```
private fn CanAggregateDestroy() -> type = "type.can_aggregate_destroy";
// Handles aggregate type destruction.
impl forall [AggregateDestroyT:! CanAggregateDestroy()] AggregateDestroyT as Destroy {
fn Op[addr self: Self*]() = "type.aggregate_destroy";
}
```
That isn't done here because there's still other issues that migrating
raises. What this *does* do is add the builtin functions, and in
particular, support to `FacetTypeInfo` to make `CanAggregateDestroy`
work.
The "special requirement" approach in `FacetTypeInfo` allows us to
support restricting a blanket impl under the current approach of impls.
Maybe we'll find a cleaner approach that can work in the future, but
this fits into the current model by propagating similar to other
requirements. I'm using an enum mask because we have a number of similar
things to add (e.g. copy, move) but I'm not sure we need a full vector.
A few alternatives considered were:
- Supporting syntax more like `where .Self impls
TypeCanAggregateDestroy(.Self, SupportedInterface,
UnsupportedInterface)`. I think it'd be a little cleaner, but requires
better compile-time evaluation in order to assess the type of the call.
Right now it's expected to be a `FacetType` too early to make this work,
and I was concerned about pouring too much more time down this route.
- Providing an actual interface, in particular doing name lookup back
into `Core.` for an interface. This would've added name lookup overhead,
and the question of whether an `impl` exists.
- Generating an interface. This avoids the name lookup, but would still
raise the question of whether an `impl` should also be generated. Work
I've previously done generating interfaces for class destruction also
feels complex to both write and understand (an unfortunate issue).
- Still modeling as an `ImplsConstraint`, for example by defining a
special `InterfaceId::CanAggregateDestroy = -2` similar to what we do on
other ids. I was hesitant because of how this expands the number of
modes of `InterfaceId`, and things for consuming code to watch out for,
for what feels like a relatively niche set of use-cases that are only
interface-like.
---------
Co-authored-by: Dana Jansens <danakj@orodu.net>
As proposed in [Carbon: C++ interop for overloaded functions and
function
templates](https://docs.google.com/document/d/1KUxumZtNe3mY3TsjW2s_ZADOlAaFlrtsLKHVILtqIaM/edit?tab=t.0),
Clang is used to perform the overload resolution using C++ rules, when
an overloaded C++ set is called from Carbon. Once a function is
selected, it's converted into a Carbon function and called using the
Carbon rules including argument conversions.
A single non-templated function is treated the same way as an overload
set and the same rules apply for its call.
Template functions are not supported yet.
Demo:
a) Non-templated function calls:
```c++
// --- overloads.h
auto foo(int a, short b) -> void;
auto foo(double a) -> void;
auto foo(int a) -> void;
```
```c++
// overloads.cpp
#include "overloads.h"
#include <cstdio>
auto foo(int a, short b) -> void {
printf("hello from foo_int_short(%d, %d) \n", a, b);
}
auto foo(double a) -> void { printf("hello from foo_double(%f) \n", a); }
auto foo(int a) -> void { printf("hello from foo_int(%d) \n", a); }
```
```c++
library "Main";
import Cpp library "overloads.h";
fn Run() -> i32 {
Cpp.foo(1.1 as f64);
return 0;
}
```
```
$ clang -c overloads.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link overloads.o main.o --output=demo
$ ./demo
hello from foo_double(1.100000)
```
b) Constructors:
```c++
// --- constructor_overloads.h
class C {
public:
C();
C(int a, int b);
};
```
```c++
// constructor_overloads.cpp
#include "constructor_overloads.h"
#include <cstdio>
C::C() { printf("hello from C() \n"); }
C::C(int a, int b) { printf("hello from C(%d, %d) \n", a, b); }
```
```c++
library "Main";
import Cpp library "constructor_overloads.h";
fn Run() -> i32 {
let c1: Cpp.C = Cpp.C.C();
let c2: Cpp.C = Cpp.C.C(1, 2);
return 0;
}
```
```
$ clang -c constructor_overloads.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link constructor_overloads.o main.o \--output=demo
$ ./demo
hello from C()
hello from C(1, 2)
```
Follow-ups:
- `Cpp.foo({})` - proper handling of struct literals as call args.
- Fix access for overloaded sets.
- Fix tests:
- Method calls: `error: missing object argument in method call
[MissingObjectInMethodCall]` in tests.
- Fix `toolchain/check/testdata/interop/cpp/import.carbon` test.
- Fix `enums` support.
- Fix `str` -> `std::string_view` mapping.
Part of #5915
This uses each vector's size as a barrier between lists, to eliminate
the possibility of incidental collisions between entries of different
lists. This is the same as is done inside `AddBlock`.
Attach the cleanup to the `Temporary` instruction instead of to the
`TemporaryStorage` instruction. We create `TemporaryStorage`
instructions speculatively when creating an initializing expression, and
may overwrite those instructions with other instructions if it turns out
that a temporary is not required. Instead, wait until we finalize the
temporary and create a `Temporary` instruction to register the cleanup.
Based on #5948. A couple of tricky parts:
* When generating the C++ side of the thunk, we are given a pointer to
the location to emplace the return value. The only mechanism C++
provides to perform this emplacement is using placement `operator new`,
which requires a library function in the `<new>` header. We handle this
by declaring that library function ourselves, and rely on Clang not
actually needing a definition for it (which the standard library owns).
* On the Carbon side of the thunk, we want to form an initializing
expression as the result of the call. We don't have a way of expressing
in SemIR that an initializing expression performs its initialization by
storing through a pointer, so this PR adds a new initializing
instruction, `InPlaceInit`, to model an initialization that's performed
opaquely in-place.
When initializing a C++ thunk parameter:
* If we have an initializing expression, materialize a temporary and
pass its address.
* If we have a reference expression, pass its address directly.
* If we have a value expression with a pointer value representation,
pass the pointer.
* Otherwise, create a new temporary and initialize it with a copy of the
argument, and pass its address.
When the C++ function has a parameter that is not a pointer and not a
signed integer of 32 or 64 bits, generate a thunk.
Terminology:
* Callee function: The C++ function we actually want to call.
* Thunk function: The C++ function we generated that calls the callee
function.
* A simple ABI type, for now, is one of:
* A pointer
* signed integer with 32 bits
* signed integer with 64 bits
The thunk function is marked `always_inline` and uses the `asm`
attribute to set its mangled to the callee function mangled name
suffixed with `".carbon_thunk"`.
When importing a C++ function, we decide whether calling it requires a
thunk and if so we generate it and import it as well, which is currently
a recursive call.
When calling the thunk function, we initialize a temporary storage for
each non simple ABI parameter type and take its address. This can be
optimized when the variable is already in storage.
Not supported yet:
* Functions with non void return values.
* Member methods.
Moved unsigned int param test from `arithmetic_types_direct.carbon` to
`arithmetic_types_bridged.carbon`, since only signed integers aren't
bridged using a thunk.
C++ Interop Demo:
```c++
// hello_world.h
struct S {
S() {}
S(const S&) { x = 1; }
int x;
};
void hello_world(S s);
```
```c++
// hello_world.cpp
#include "hello_world.h"
#include <cstdio>
void hello_world2(S s) { printf("hello_world2: %d\n", s.x); }
void hello_world(S s) {
printf("hello_world: %d\n", s.x);
hello_world2(s);
}
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
var s : Cpp.S;
Cpp.hello_world(s);
return 0;
}
```
```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: 1
hello_world2: 1
```
Before this change (no thunk - copy constructor not called when calling
`hello_world()`):
```shell
$ ./demo
hello_world: -1219172304
hello_world2: 1
```
Instead of taking the complete text of the Clang diagnostic and using it
as the message portion of a Carbon diagnostic, generate the individual
pieces separately and pass them into the Carbon diagnostic
infrastructure.
* Clang's context lines are generated by running a custom "diagnostic
renderer" and tracking which lines it wants to print as context for a
given source location. When mapping from a C++ source location back to a
Carbon location, the Carbon `Loc` structure is now fully populated,
including filling in the context line and the column number.
* Clang's snippet is generated by running a custom diagnostic renderer
that is a cut-down version of the full text diagnostic renderer that
only prints a snippet. This is then attached to the Carbon diagnostic
manually as an override for the snippet we'd usually create.
We no longer repeat the file location twice on each diagnostic, and no
longer produce a bogus "in import" line for all locations coming from
clang that point arbitrarily to the first C++ import in the Carbon file.
The `[diagnostic kind]` marker is now displayed at the end of the
diagnostic message, not on a line of its own after the snippet.
When importing a class definition, ask Clang to complete it first. This
causes class template specializations to get instantiated as needed when
the type-checking of Carbon requires a C++ class to be complete. It also
allows Clang to implement things like modules-aware definition
visibility checking.
Don't reject importing a class with a virtual base if it's never
required to be complete. Instead, defer diagnosing until the definition
is required.
This also removes the recursion from `MapType`, as mapping a class type
no longer maps its definition.
In order to get diagnostics from instantiation failures, fix a bug that
caused any Clang diagnostics produced after the initial building of the
`ASTUnit` to get discarded. This exposed some duplicate diagnostic
issues in `ImportNameFromCpp` which are fixed here too.
Add a new type, `custom_layout_type`, representing a struct type whose
size, alignment, and field offsets can be manually controlled. Use this
as the object representation type for imported C++ class types (which
also includes struct and union types), allowing us to model C++ class
type layouts. In passing, also add support for incomplete C++ class
types, mapping them into incomplete Carbon class types.
Map C++ fields into Carbon field declarations, allowing direct access to
C++ fields from Carbon. So far, no support is added for base classes nor
anonymous struct or union declarations; those will be added in
subsequent PRs. Also, we don't map C++ access control into Carbon yet,
so all C++ fields are accessible regardless of their access control.
For now we still use a `struct_type` as the object representation for
empty C++ classes, in order to continue to support our existing tests
that convert `{}` to empty C++ class types. This is temporary and should
be removed once we support interop with C++ class initialization.
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.
This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).
This will allow for simpler "name based on name" logic. This is
something I plan to use for:
- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
- Note an impl may be used as the entity for a bound function.
By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.
To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.
Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Before this change we crash in this case when trying to use the outer
type.
After this change we diagnose a TODO.
Will add the missing support for this in a separate PR.
Part of #5533.
Added test coverage to demonstrate name lookup following import of a
type of a function parameter.
SemIR changes show that the same decl isn't imported multiple times.
Part of #5533.
In `BuildUnaryOperator`, `GetOperatorOpFunction` is treated as
desugaring, but `PerformCompoundMemberAccess` and `PerformCall` are not.
This treats all of destruction as desugaring.
This leads to some instructions being elided, because of `GetOrAddInst`
behaviors:
> // If the instruction has a desugared location and a constant value,
returns
> // the constant value's instruction ID. Otherwise, same as AddInst.
This changes instructions that previously had a non-desugared location
to instead have a desugared location, so if they also have a constant
value then the constant value can be used directly.
Unify code paths for importing classes by name and importing them
indirectly when their type is referenced. Switch to using the general
type import machinery to import all type declarations, which allows
typedef declarations naming importable types to be used too.
Fix up handling of error cases to consistently only produce an Error
InstId after actually producing an error message, so that we can produce
exactly one diagnostic in failure cases.
Remove TODO error for unions that previously was only produced when
importing them indirectly, not when importing them by name. Import of
unions is exactly as complete / incomplete as import of other class
types, so treating them differently doesn't seem necessary.
When mapping parameter types, we assume that if the `clang::Decl` isn't
mapped, the name wasn't added, so this fixes a bug that triggers a crash
otherwise.
Part of #5533.