* Modify parser and AST nodes to include let statement
* Implement let variables
* Remove redundant code in fail_match_choice test
* Add comment for has_value_category()
* Apply suggestions from code review
Co-authored-by: Jon Meow <46229924+jonmeow@users.noreply.github.com>
* clang-format changes
* Update comments for new BindingPattern methods
* Implement nested vars in patterns
* Apply suggestions from @geoffromer's code review
Co-authored-by: Geoff Romer <gromer@google.com>
* Implement changes from code review.
* Remove maybe_var_pattern grammar rule
Co-authored-by: Jon Meow <46229924+jonmeow@users.noreply.github.com>
Co-authored-by: Geoff Romer <gromer@google.com>
This required changing BindingPattern::name() to return `"_"` instead of nullopt when representing a `"_"` binding.
Semi-related drive-by fixes:
- Update BindingPlaceholderValue to expose a NamedEntity instead of a string name, and stop exposing its type.
- Drop the unused SourceLocation parameter of ValueEqual
As a byproduct, replace NamedEntity with a type-erasing wrapper NamedEntityView, eliminate virtual inheritance from the AST, and eliminate interfaces from gen_rtti.
Rationale: Based on the status of #478 and #505, Carbon won't have this feature for a while, and it will be simpler not to support it on spec in the meantime.
This does a mass rename of:
- `SourceLoc()` -> `source_loc()` for property naming
- `loc` -> `source_loc_` for underscore+consistency
- Generally changing function args to `source_loc` for consistency
- `Tag()` -> `kind()` for property naming and `Kind` parity
- `tag` -> `kind_` for underscore
Also renames `Pos` and `Results` on `Action`. These are a bit of an exception in that most base classes only have `Tag` and maybe `SourceLoc`, whereas `Action` has a little more. I felt okay having `source_loc()` and `kind()` on the base class where children do `Exp()` and the like, but it felt weird to me to mix it on the same class.
The reason for doing this cross-class in one PR is so that I can do it efficiently with a global replace in the codebase, rather than e.g. changing `Expression` but having to read through compiler errors to determine where it's calling `Expression`'s `Tag` versus a different `Tag`. The end result should be equivalent.
The code is pretty intertwined: having the AST be truly mutable means (to me) changing parser.ypp to return non-const values, but then the way things are passed around between objects should be non-const (particularly an issue with lists), which then creates issues with construction of lists in the TypeChecker, which then TypeChecker needs to mostly be non-const.
Due to the difficulties in breaking this apart, whereas I'd previously considering refactoring accessor naming in the same PR, I've largely avoided doing so. The intent is then that this PR focuses mainly on const -> non-const AST behavior.
call_main moves out of interpreter.cpp so that interpreter.cpp can receive a fully const AST.
With this, only main.cpp instantiates an arena. Maybe we'll want to split that up more later (e.g., so that the runtime interpreter uses its own arena), but given the intent to have type-checking update the AST, I thought this was a reasonable approach for now in order to avoid ownership complexities.
Fixes#769
Sorry about the big change, this is hard to split. ParenContents is used by both, templated, and expects the same pointer type. While I could duplicate ParenContents with some ExpressionParenContents or PatternParenContents, that seems a little kludgy versus a single large change handling both. The worst of it is that Expression is already pretty sweeping, Pattern is really just incrementally adding.
That said, I believe this includes a couple fixes I found with incorrect use of dyn_cast in typecheck.cpp (checked nullptr at the wrong step in 2 code locations). There's also a missing `*` in member.cpp this caught. I adjust passing of expressions for Return due to nullness (I felt adding another constructor was the best solution).
I add a `.Release()` to BisonWrap due to things like `$3.first` needing some way to work through BIsonWrap. I felt this was better than `operator->`, but feel free to comment if you prefer the other path (`.Release()` conveniently lets me do pair unwrapping, so it felt a better solution).
I do add a TODO to think about better Ptr-to-Ptr cast<> support too, though, as that doesn't work cleanly with LLVM's infra. But so far it seems to only come up in one spot, so I'm not prioritizing it.
It was in my mind to add String in order to support libraries in `package`. `print` is added in order to have a String go to stdout. I've tried to do `print` in a way that won't be too hard to add other printable types, but it's probably also somewhat optional here -- that is, if desired, I could remove it. But it was a lot easier to doublecheck `\n` behavior with it, and I suspect it'll be helpful in other tests if it supports more value types.
On the side, this also fixes dereferencing in Pattern/Expression Print() calls, which I was noticing printing pointers instead of values. This may be another argument for moving away from passing pointers, since this seems to be a difficult-to-catch error.
Co-authored-by: Geoff Romer <gromer@google.com>
`Pattern` is intended to pilot some changes I would like to apply to all our sum types:
- The alternatives are expressed as derived classes rather than members of a `std::variant`.
- The alternatives are classes in the [style guide sense](https://google.github.io/styleguide/cppguide.html#Structs_vs._Classes), meaning they can have invariants, but can't have public data members.
- Creating an object is expressed using a constructor rather than a factory function.
- Accessing an alternative is expressed as a cast (using LLVM's RTTI system) rather than `std::get` or a `Get` method.
Co-authored-by: Jon Meow <46229924+jonmeow@users.noreply.github.com>