This avoids needing to have nearly as many rules here which should
reduce its churn.
I've tested that this reaches the exact same set of transitive
dependencies.
Note, only the last commit here is new.
This moves over to the vanilla upstream GoogleTest pulled in the more
expected manner with Bazel. It also adds Abseil and Google Benchmark
libraries in the same fashion (there are cross dependencies here).
As part of this, also introduce a dependency check test that can enforce
basic layering of dependencies. For example, this lets us ensure that
non-test Carbon code only depends on LLVM and Clang despite having other
libraries available. There remains some cleanup to improve the way these
dependency tests work, but this at least ensures we don't regress.
I've also provided workarounds to allow both Carbon code and LLVM code
to freely be used with GoogleTest (and other `std::ostream` based
output code). This is done by extending the code in
`//common/ostream.h`. One downside is that it requires opening the
`llvm` namespace and adding an ADL_found overload there. I think on
balance this is still a win and doesn't make me too nervous.
The new version of GoogleTest requires printing more often from matchers
and so I've also added several printing routines to types that
previously didn't require them. Otherwise, most of the updates are just
using the more conventional upstream style of including the headers and
adding `ostream.h` where it is needed.
I did consider moving code over to use `std::ostream` instead of LLVM's
`raw_ostream`, but the advantages of not doing virtual dispatch still
seem significant, and it also seems good to retain access to LLVM's
formatting utilities built around `raw_ostream` given that we can't pull
arbitrary dependencies into Carbon code outside of test code.
All of this was slightly motivated by requests for newer features in
GoogleTest, but much more-so by my desire to have access to Google
Benchmark and Abseil when writing benchmarks. For example, using
Abseil's random number generator seems extremely helpful when generating
inputs for benchmarks. The growing dependencies between these packages
further motivated me to just pull them all in and ensure they worked
well.
Arguably missed in #769
Note, this is reminding me we have more class members to rename for `_`, but I felt it's best to use the new naming instead of adding more to clean up.
Previously, the program exit was triggered by the destructor.
Unfortunately, C++ doesn't make it precisely clear where the destructor
is run, and Clang doesn't generate reliable debug information for that
to give good backtraces. Among other things, when combining separate
cleanup regions in Clang there may be no single canonical location.
Instead, move the ExitingStream system to use an explicit
low-precedence operator overload to flush the output and exit. This
ensures the stream and other actions are completed first but then
immediately exits the program in a way that has a definitive source
location and produces reliable backtraces.
I've tried to add comments and helpers to make this as clear as possible
given that it is a subtle and surprising issue.
Co-authored-by: Geoff Romer <gromer@google.com>
Only the special nullability attributes (`_Nonnull`) work correctly
through type aliases like we're using with `Ptr`. But they aren't
strictly UB and so have to be specially enabled in our sanitizer config
in order to usefully catch nullness errors early. Turn on those
sanitizers as well.
Also, now that we are using fully remote build output caching for our
CI and not trying to squeeze under an arbitrary size limit, re-enable
the nice error messages for all the UBSan checks.
Note that this will have a (very) slow CI run as it will have to
recompile ~everything and upload fresh artifacts. But those should then
be effective cache hits going forward.
The advantage is a C++ pointer is special, and this approach eliminates the Ptr class type that was causing problems in conversions. Attribute suggestion was courtesy of chandlerc. We're sticking with the Ptr name because it's shorter than Nonnull, and we're likely to keep this in lots of places.
With this, only main.cpp instantiates an arena. Maybe we'll want to split that up more later (e.g., so that the runtime interpreter uses its own arena), but given the intent to have type-checking update the AST, I thought this was a reasonable approach for now in order to avoid ownership complexities.
Fixes#769
This is intended to:
- Standardize use of line_num (and highlight where no line_num is available).
- Standardize indications of runtime/compilation errors.
- Make it incrementally easier to write new errors.
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>