Rename `BoolValue::FromBool` to `BoolValue::From` as requested in #3816.
Add `BoolValue::ToBool`.
Convert existing code to use these where appropriate.
Support is added for all overloaded operator interfaces in the current
design apart from `Assign`, which is going to require some more work to
properly handle, given that primitive assignment currently has a special
implementation for quite a few builtin types.
As we don't have support for generics yet -- in particular, generic
interfaces -- there is no support for `*With` interfaces, but homogenous
interfaces such as `Add` are supported instead.
Factor out building of call expressions so that overloaded operators can
generate calls.
Switch a few places from using specific kinds of NodeId to a general
NodeId. Because overloaded operators and other things like implicit
conversions can result in member access and function calls, those
operations can't require a specific kind of NodeId.
Add import support for associated entities, and fix import support for
interfaces and symbolic bindings. We now import interfaces in two steps,
first importing a forward declaration then a definition, just like we do
for classes. For symbolic bindings, we ensure that each BindSymbolicName
is imported only once, because its ID is used as its symbolic identity.
This is necessary because we (only) support operator interfaces that are
defined in an imported Carbon package for now.
The entire contents of `check/operator.cpp` should probably be
rethought. In particular, doing a lot of name lookups on each operator
is likely to be bad for performance. But this gets us to the point where
overloaded operators are basically working, which seems like a good
place to iterate from.
For now, the tests that the individual operators map to the right
interfaces are mostly generated by a script, but that's just because I'm
expecting a fair bit of churn in how we define the prelude and the
`impl`s -- in particular, when we add support for `AddWith`, we'll need
to update all the tests. The plan is to remove the script once things
settle down.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
This change implements the check behavior for the arrow operator.
`ptr->Foo()` is rewritten as `(*ptr).Foo()` and `ptr->(X.y)` is
rewritten as `(*ptr).(X.y)`
This was previously discussed at
https://discord.com/channels/655572317891461132/655578254970716160/1209975051588210729.
I'm initiating this mainly because we typically use "id" suffixes to
indicate an `IdBase` being passed around and the non-id suffix of
`parse_node` suggests at it carrying more data than it actually does.
There used to be more reason for avoiding `node_id` because
`SemIR::InstId` used to be named `NodeId`, but that's no longer
necessary. As a consequence, I'd like to rename `parse_node` to more
precisely reflect its type.
In full, this is doing:
```
parse_node_kind -> node_kind
parse_node -> node_id
ParseNodeCategory -> NodeCategory
ParseNodeKind -> NodeKind
ParseNode -> NodeId
```
This is primarily in check and sem_ir, but with some `parse_node_kind`
references in parse too.
Pluralization is consistent with name forms on both sides, so that
wasn't part of my replacements.
Note we may also want to do this with NameId, maybe some other things,
but the TypeId use is pretty broad and repetitive -- I thought I'd start
with it first.
Also, form `addr_of error` instead of `addr_of operand` when `operand`
is not a reference expression, so that we don't try to constant-evaluate
a meaningless expression.
Also, expect a constant for an array bound rather than specifically an
integer literal. This allows constant evaluation results to be more
easily tested by inspecting array bounds.
The parse nodes are still tracked as part of the same value store
interface in order to ensure parity, but they're split out from Inst
itself in order to reduce the size of Inst -- the expectation is that
they don't need to be passed around quite as much.
This change doesn't actually reduce the passing very much, although
there are hints of it: AddInstAndPush doesn't typically need a separate
parse node from the one on the Inst itself, for example. In a couple
spots I changed code to rely a little more on the InstId until the
ParseNode is needed, but it's very low hanging fruit where done. I think
convert could do more to not eagerly fetch the parse node before its
use, but more cleanup felt it would be easier to handle separately. I'm
currently viewing this as making such cleanup _possible_ rather than
executing on it up-front.
But also, I want to make sure there's a consensus to head in this
direction before pulling the trigger. We speculated that this would
result in the parse node being passed around less, and I do think that's
the case, although it's a bit fuzzy in the change.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Goal is to increase type safety, though more work needs to be done (see
added TODOs).
Note that, after this change, check handlers corresponding to deleted
parse node kinds will no longer compile.
---------
Co-authored-by: Chandler Carruth <chandlerc@gmail.com>
This leaves a single state for each in the expr loop. I was trying to
think through ways to have per-token states, but they felt sort of
bulky.
Note this is more verbose: but I think the long-term is going to be that
when we start wanting to add handlers, we're going to need to switch to
different names based on the token found. As a consequence, the parse
state logic will end up diverging a little, and we'll just want to align
towards boilerplate handlers.
Short-term, this opens up a path for saying that each parse node
corresponds to precisely one token in success states, and separates out
what were becoming big handler functions in check.
Another incremental change to diagnostic formatting. I simply recurse
over all the tokens in the subtree of a parse node and construct a
`DiagnosticLocation` that covers all of the tokens.
I believe it's nicer for the user to be directed at the entire chunk of
source where the error is occurring rather then just pointing at the
bracketing/terminator tokens, but let me know if you all agree.
This is also doing the parse node split, allowing lower reliance in
formatter on the tokenized buffer (something that I may be touching more
due to import handling).
BinaryOperatorAdd had been added early on as a proof-of-concept for
toolchain design for parsing -> checking flow. However, it doesn't
reflect the interface direction for operators, and now other portions of
the toolchain demonstrate the relevant logic. Instead, it's just a bit
of an outlier versus other instructions which have evolved over time.
1. In general, `semantics_ir` -> `sem_ir`, to match the directory name.
2. For the list of `ValueStore`-related accessors on `SemIR::File`, add
them to `check`'s `Context` object, shortening access.
Finishing what #3316 started, add more bespoke ValueStore-like
structures to File. With this, the things which previously had somewhat
boilerplate Add/Get functions are now all on side classes, giving a
uniform style of API for calling.
Note, I was on the fence about making things public on ValueStore. If
it's preferred that I make some things there protected I certainly can,
there's just a trade-off that may mean more distinct child/wrapper
types.
Split `node.h` into separate files for ID types (`id.h`) and for typed
nodes (`typed_nodes.h`). The per-node-kind data is now specified as part
of declaring the typed nodes, and is removed from the node kinds
x-macros, which now simply enumerate the node kinds.
Don't produce an error diagnostic if any of the information leading to
identifying that error is itself known to be affected by an
already-diagnosed error.
This is shorter, more closely connected to code using the typed node
types, and avoids using the ambiguous word `Node` in places referring to
typed `SemIR` nodes.
Replace `SemIR::Node::GetAsFoo` and `SemIR::Node::Foo::Make` with
`SemIR::Foo` class that represents a particular kind of node, with named
fields.
Rename `SemIR::IntegerLiteral` and `SemIR::RealLiteral` to
`IntegerValue` / `RealValue` to better reflect their purpose and avoid a
name collision with the corresponding `SemIR` node kinds.
Remove `NodeKind::Invalid` and the `SemIR::Node` default constructor
entirely, as they were not used for anything.
Combine the initialization, implicit conversion, and value category
conversion functions into a single function.
This substantially reduces the duplication between these steps, and
ensures that we support the same set of conversions in all these
contexts. This also fixes some issues where we would not use the proper
value representation for tuples and structs after performing implicit
conversions.
- `Peek()` no longer returns a useful value, because we often don't
allocate a `NodeBlockId` until we finish building the block. Remove it
and update both its callers.
- Rename `PeekForAdd()` to `PeekOrAdd()` since it's no longer used to
get a block ID to add elements into.
- `PushForAdd()` was unused. Remove it.
- Add `NodeBlockStack::AddNode` to combine the operations of adding a
node and inserting it into a block.
Continuing along with #3070. Note this is just a file rename, with BUILD
edits; every file previously in semantics/ should show as moved (except
maybe BUILDs, which split).