In order to have the name available for diagnostics, we now always set
`NameId` in `NameContext` and put `poisoning_loc_id` as part of the
union with `resolved_inst_id` instead (since we never need both).
This in particular uses free functions because it's likely to end up
more consistent with types (versus a wrapper object for InstStore).
Note, this is unlikely to have a performance impact, but if it does, we
can look into related approaches (and we've already discussed using
LTO).
Renames `PendingBlock::AddInst` to `PendingBlock::Add` because
`MakeElementAccessInst` expects the matching name to exist.
This creates a new check/type.h for most logic, and also moves some
functions to TypeStore in sem_ir/type.h. My approach for TypeStore is to
focus on moving the read-only functions there.
Change parse tree from `template (T:! type)` to `(template T):! type`,
so that we have information about whether a binding is a template
binding available when forming the representation of the binding
pattern. This incidentally fixes a bug that we would accept `template
addr A:! B` instead of the intended `addr template A:! B`.
Track whether a symbolic binding is a template binding on the
`EntityName` object. I'm borrowing a bit from the `CompileTimeBindIndex`
for this in order to avoid making `EntityName`s larger. Longer-term, we
should think about using a different representation for symbolic
bindings, to avoid including these fields in all `EntityName`s, but
that's out of scope for this change.
So far, template bindings are treated as having the same phase as
checked bindings, but that will change in a future PR.
Change representation of package names from `IdentifierId` to
`PackageNameId`, and add a special value `PackageNameId::Core` for the
Core package. Add a `Core` expression to name the Core package, and
support for parsing the `Core` keyword in `package` and `import`
declarations.
For now, I've made no changes to instruction fingerprinting or name
mangling. This means that fingerprints and mangled names will collide
between names in the `Core` package and names in a `r#Core` package. See
#4908.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Also makes the style guide explicitly comment on void, but this was the
intent IIRC because it matches Carbon's `-> ()` (and "always" versus
"except for void", which we definitely went back and forth on).
Includes adjusting function pointers, which I definitely forget this
syntax works sometimes.
Excludes utils/tree_sitter/src/scanner.c because it claims to be C, but
really we should probably fix that to be cpp.
Benefits:
* Provide a proper API for accessing lookup information.
* Make assumptions on whether the result is poisoned or not and how we
can use `InstId` explicit.
* Allow safely reusing the `InstId` value for pointing to the poisoning
entity for poisoned results (in a future PR).
* Consolidate `LookupNameInExactScopeResult`, `std::pair<SemIR::InstId,
bool>` and part of `LookupResult`.
Part of #4622.
High level, replacing `Id::Invalid` with `Id::None` and `Id::is_valid`
with `Id::has_value` for clarity, as discussed
[here](https://discord.com/channels/655572317891461132/655578254970716160/1331664574545395794).
The `IntId` refactoring is needed together with `AnyIdBase` because it's
also used with `ValueStore`.
Note, trying to be careful not to rewrite `EnumBase::InvalidIndex`, or
`is_valid` in general (e.g., `IdKind::is_valid`).
I've tried to sequence commits here:
1. Automatic replacements:
- `((?:Id|Index)(?: |::|\(|Base(?:\(|::)))Invalid((?:Index)?\W)` ->
`$1None$2`
- `<invalid>` -> `<none>`
- `InvalidNodeId` -> `NoneNodeId`
- `/\*invalid\*/` -> `/*none*/`
- `id((?:_|\(\))(?:\.|->))is_valid` -> `id$1has_value`
2. Manual edits:
- In `int.h` and `int_test.cpp`
- `IntT` has `is_value`, which I'm renaming to `is_embedded_value`.
- Manual edits to comments in this file.
- `AnyIdBase` and `IdBase`
- Declaration of `is_valid` -> `has_value`, `InvalidIndex` ->
`NoneIndex`.
- In `ids.h` and `ids.cpp`
- `is_valid` -> `has_value`
- `// An explicitly invalid ID.` -> `// An ID with no value.`; similar
for index
- Various math on `InvalidIndex` -> `NoneIndex`
- Various mentions of "valid" in comments
- In `value_store.h`, for `IdT::Invalid`, plus one comment
- In `impl.h` and `tokenized_buffer.h`, we had different initialization
of `::None` values (versus `ids.h` syntax) that I fixed manually.
- Spot checks to compile
- Particularly where `is_valid` replacements didn't catch spots due to
different naming.
3. Autoupdate tests
4. verbose.carbon (NOAUTOUPDATE)
5. Comment spot checks
Note there are probably other mentions of "Invalid" that should be swept
up, but I'd like to argue for merging and separating out remaining
cleanup since this is so sweeping (and likely to hit merge conflicts
from churn). We'll probably have lingering mentions of "invalid" for a
bit regardless, just because there are uses of "invalid" in non-Id APIs.
Insert the poison at the same time we do the name lookup to avoid doing
two hash table lookups into each scope. This adds a bit of complication
because import logic now needs to cope with importing a name that is
already poisoned, but the complexity seems worthwhile to reduce the
number of name lookups performed.
This incidentally fixes a bug where we wouldn't poison any name scopes
if we found the name in an enclosing lexical scope, leading to one extra
diagnostic in existing tests.
Part of #4622
Change the implementation to use an explicit `is_poisoned` bit instead
of `InstId::PoisonedName` value.
Zero behavior change.
This would allow to more easily change the API to support accessing the
poisoning declaration so we can have better name poisoning diagnosis.
#4622
This is a preparation change for adding name poisoning support
(https://github.com/carbon-language/carbon-lang/issues/4622), which is
expected to require more elaborate logic around NameScope since a name
can be not defined yet, defined, or poisoned.
The API separates looking up a name from getting the full entry since we
have cases where the entries are invalidated between the time we're
looking for the name and when we access (and sometimes modify) the
entry.
This change has the following benefits:
* `names` and `name_map` are internal to `NameScope` and are guaranteed
to match.
* `extended_scopes` and `import_ir_scopes` can not be manipulated (only
new scopes can be added).
* `inst_id`, `name_id` and `parent_scope_id` are constants.
* `has_error` can only be mutated from false to true.
---------
Co-authored-by: jonmeow <jperkins@google.com>
This is a primarily automated change:
- Search & replace for capitalization
-
`(CARBON_DIAGNOSTIC\((?:\n\s+)?\w+,(?:\n\s+)?\s\w+,(?:\n\s+)?\s")([A-Z])`
- `$1\L$2`
- Search & replace for period
-
`(CARBON_DIAGNOSTIC\((?:\n\s+)?\w+,(?:\n\s+)?\s\w+,(?:\n\s+)?\s"(?:[^)]|\n)+)\.("[,)])`
- `$1$2`
- Limited search & replace for `ERROR: ` -> `error: ` in streamed things
- Leaving a TODO for command_line because there's more cleanup that can
be done there
- Modify diagnostic_consumer.cpp
- ERROR -> error
- WARNING -> warning
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This switches `DCHECK` and `FATAL` as well.
The goal is to reduce the code size impact of these assertions so that
we can keep more of them enabled. Currently, the largest cost I see from
`CHECK` is not the actual check or the cold code itself, but actually
the failure to inline trivial functions due to the presence of the cold
code. This means that our goal isn't to reduce apparent code size in the
final binary but the LLVM IR cost assessed for these routines in the
inliner, which closely correlates with code size but is a bit different.
As discussed in #4283, experimentation shows that a single function call
with a minimal number of arguments is the lowest cost model for these.
This is easily achieved with a format-string API that internally uses
`llvm::formatv`. This PR is essentially the `CHECK` version of #4283.
However, the check macros are substantially harder to make work with
both format strings and streaming because they also take a condition.
Also, unexpectedly, I was very successful at devising a regular
expression based automated rewrite from the streaming to the format
string form with only low 10s of manual fixes. This includes compacting
strings broken up across lines, etc. Given how well that went, I've
prepared this PR which just directly switches to the format string API
and migrate everything to use it.
One nice side-effect is that the format string approach ends up greatly
simplifying the implementation here as well.
This is ... *shockingly* effective. Parsing speeds up by more than 3%
with just this change. And checking speeds up by **8%** with this change
alone:
```
BM_CompileAPIFileDenseDecls<Phase::Parse>/256 86.3µs ± 1% 82.9µs ± 1% -3.94% (p=0.000 n=17+19)
BM_CompileAPIFileDenseDecls<Phase::Parse>/1024 431µs ± 1% 415µs ± 1% -3.76% (p=0.000 n=18+19)
BM_CompileAPIFileDenseDecls<Phase::Parse>/4096 1.77ms ± 1% 1.71ms ± 1% -3.18% (p=0.000 n=18+19)
BM_CompileAPIFileDenseDecls<Phase::Parse>/16384 7.44ms ± 1% 7.17ms ± 2% -3.56% (p=0.000 n=18+20)
BM_CompileAPIFileDenseDecls<Phase::Parse>/65536 30.7ms ± 1% 29.7ms ± 1% -3.15% (p=0.000 n=18+20)
BM_CompileAPIFileDenseDecls<Phase::Parse>/262144 131ms ± 1% 127ms ± 1% -2.81% (p=0.000 n=18+18)
BM_CompileAPIFileDenseDecls<Phase::Check>/256 878µs ± 2% 800µs ± 1% -8.91% (p=0.000 n=19+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/1024 1.88ms ± 2% 1.72ms ± 1% -8.56% (p=0.000 n=19+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/4096 5.78ms ± 2% 5.28ms ± 1% -8.70% (p=0.000 n=20+18)
BM_CompileAPIFileDenseDecls<Phase::Check>/16384 21.9ms ± 1% 20.1ms ± 1% -8.02% (p=0.000 n=18+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/65536 90.4ms ± 2% 83.1ms ± 1% -8.04% (p=0.000 n=19+20)
BM_CompileAPIFileDenseDecls<Phase::Check>/262144 381ms ± 2% 352ms ± 1% -7.79% (p=0.000 n=19+19)
```
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Co-authored-by: josh11b <15258583+josh11b@users.noreply.github.com>
Remove `ReusingLoc` and add enforcement that even for imported
locations, the kind of the parse node for an instruction matches the
kind specified in the instruction definition.
Change the node kind for a few instructions to `NodeId`:
- A couple of instructions had a typed node but could be created
implicitly with any node as part of a builtin implicit conversion. This
happened for `AddrOf`, `ArrayIndex`, and `Deref`.
- A bunch of instructions had `InvalidNodeId` as their associated parse
node kind but were actually always created with a location.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
I'd considered moving DeclParams uses over, but when handling qualified
names, there's a parse node instead of an instruction. I did try to
unify a couple other uses though, including adding MergeDefinition. I
expect `interface` will use a little more once it's more completely
implemented, but maybe I'm wrong about that.
This implements a few closely related features:
- Starts merging namespaces discovered inside imports.
- Stores results of cross-package name lookup as an entry inside the
scope.
- Note this is particularly visible with `i32`.
- Moves more of the imported instructions to the import scope.
Note this is primarily for executing the namespace TODO in check.cpp,
which is removed here.
`testdata/namespace/merging_with_indirections.carbon` tests key
behavior.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
By adding an `ImportDecl` instruction, this creates something that can
be referenced through `ImportIRInst`.
packages/no_prelude/implicit_imports_entities.carbon is getting a test
of this (import_conflict and import_conflict_reverse).
Also re-packs ImportIR from 24 bytes to 16 on 64-bit, since I'm touching
everywhere that makes one anyways.
This works to leverage the capabilities of the hashtable as much as
possible, for example using the key context in the value stores.
However, there may still be opportunities to refactor more deeply and
use the functionality even better. Hopefully this is at least
a reasonable start and gets us a clean baseline.
On an Arm M1, this is a 15% improvement on my large lexing stress test,
but ends up a wash on my x86-64 server. This is a smaller benefit than
I expected, and it's because we're using a set-of-IDs and looking up
values with a key context for things like identifiers. This pattern has
a surprising tradeoff. The new hashtable uses significantly less memory,
a 10% peak RSS reduction just from the hashtable change. But indirecting
through the vector of values makes growing the hashtable dramatically
less cache-friendly: it causes growth to randomly access every key when
rehashing. On x86, everything gained by the faster hashtable is lost in
even slower growth. And even on Arm, this eats into the benefits.
But I have a plan to tweak how identifiers specifically work to avoid
most of the growth, and so I suspect this is the right tradeoff on the
whole. It gives us significant working set size reduction and we can
likely avoid the regressed operation (growth with rehash) in most cases
by clever reserving and if necessary by adding a hash caching layer to
the table infrastructure.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
This refactors how the implicit import is handled in order to retain
more name scope information. As a consequence, private access control
works better between api files and implementation files. Note though
that this will also be essential for name poisoning between the API and
implementation, as discussed in #3763.
In implementing this, I ran into a couple issues with namespaces that I
think point to flaws in their handling. I've fixed some and added a TODO
for the biggest issue (in check.cpp line 281-288), which relates to the
handling of namespaces of direct imports which are first evaluated
indirectly.
Name scopes store the names in their scope in a `DenseMap`. Several
places reasonably avoid depending on the iteration order by sorting the
names -- they're in the formatting code path where that's a solid
approach.
Unfortunately, when we're importing one scope into another, we also need
to walk the entire scope and do something for each name. =[ This doesn't
seem like a great place to sort things to stabilize them.
I've switched to a fairly simplistic solution of having a vector of name
entries that can be iterated stably, and a separate map for lookups. I
didn't use the set-of-indices trick here because it's not clear that's
the right trade-off for a scope: likely a lot of small scopes here with
relatively hot name lookups. And the key here isn't a large or
dynamically sized thing that we're canonicalizing, it's a `NameId`. That
made me lean towards duplicating the name in the hashtable for lookup
and the vector for iteration.
I thought about a fancy approach of sorting the hashtable keys by their
values (the indices), but that would still require a bit of copying and
more code.
I also thought a bit about other optimizations, but decided to leave a
comment for now -- it's not obvious to me exactly how hot this is and
whether it's better served by faster lookups, being more memory dense,
etc. And that might involve more of an SOA layout change or some other
approach. Rather than do that here, and especially before switching
hashtables, I stuck with a simple approach to address the ordering.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
Adds access to the name lookup table in name scopes. This is so that we
can quickly check access during name lookup without resolving the entity
itself. Does this for names in general, but does not implement handling
for entity-scoped names, only namespace-scoped names (where they're
essentially just not exported).
Excludes `private` names from exports. Although names should be
accessible to `impl` files, that's not implemented here because we'll
probably want to do it by directly copying name lookup tables.
Following up on discussion from #3948, doing a general rename of
"enclosing scope" to "parent scope" (and "enclosing scopes" to "ancestor
scopes"). The intent is to improve understandability and collide less
with C++ terminology for "enclosing scope". Note this changes most uses
of "enclosing", but leaves behind a few like "enclosing function" and
"enclosing block".
Note this does create some "parent class" mentions for "adapt" and "var"
(the class they're within), which is maybe unfortunate, but we'd
probably say "base class" if we meant inheritance so perhaps that's
okay. Along the same lines, these are the only `parent_class` uses I see
now, and we do have a few `base_class`.
Trying to conform with #4009. Changes SemIR::LocIdAndInst construction
to root out struct init cases with AddInst and related functions. I'm
using templating of AddInst functions in order to avoid `AddInst(loc_id,
InstName{...})` and instead have `AddInst<InstName>(loc_id, {...})` with
I think similar readability results. There are a couple cases where inst
construction is templated and so designated initializers couldn't be
used, so this may be better for those in particular due to the extra
type enforcement.
This probably doesn't clean up every last case, but I was trying to get
the bulk at once without bleeding over into less related changes.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
I think this is a key remaining bit of polish for intra-package exports.
Next I'm going to be dealing with cross-package exports, though I think
the fundamentals here will remain intact.
Extern declarations could cause issues for the current approach, but I
think that can be addressed separately. I don't think it's a fundamental
problem, more just incremental.
---------
Co-authored-by: Richard Smith <richard@metafoo.co.uk>
This adds a `BindExport` instruction in order to better track the
location of the `export` itself, but a `bind_name_id` is also added to
`ImportRef` so that we know quickly where to put it in name lookup.
Merging identical names is a TODO. I haven't quite decided how best to
achieve that, because I do think the BindExport should be what's
actually added to name lookup.
Also, I will probably add a mode to DeclNameStack that blocks
non-namespace scopes. This seems to already be an error, but the wrong
one (maybe due to lack of support for cross-file decl/def support).
This provides `export import` logic in lex, parse, and check; `export
name` logic is only in lex and parse, not check.
I think with `export name` I'm going to need to modify import_ref and
some consolidation logic, whereas `export import` seems feasible to keep
as primarily import logic. Given the implementations were looking like
they'd diverge more substantially, I thought it'd be helpful to cut the
PR here.
As we talk about how imports should work, we want to start having
indirectly imported IRs in `import_irs`, where it's currently only
directly imported IRs. The tracking of `CheckIRId` is set up to be able
to determine whether an IR being indirectly imported is actually already
tracked (and may be a direct import). Changes here to how ApiForImpl is
handled start using the logic.
Note that indirect imports may be added while processing even the first
import from the current library. As a consequence, it's necessary to
prepare this map before starting imports, in particular, setting
ApiForImpl before any indirect imports may encounter the same import.
Also, prior validation that `num_irs` matches the final size are no
longer relevant.
check_ir_id is tracked on SemIR because I want to be able to figure it
out given an ImportIR, but the mapping is ephemeral after checking and
so I store that in Context.
I'm putting relevant logic into import_ref.cpp because the primary
alternative is import.cpp, and as more logic is added, ImportRefResolver
will be adding import IRs.
This allows ImportRefs to point at a potentially distant instruction,
while still providing a LocId that can be used for diagnostics. I think
this'll be used if we're trying to point ImportRefs at canonical
instructions in distant IRs. It conveniently eliminates a special-case
in check.cpp.
Restructures LocIdAndInst::Untyped because I think it's not really
needed after this change (the key non-import use was GetWithLocId, which
I just give friend access for). Adding NoLoc for things that don't
provide _any_ location because it turns out Inst can easily be passed in
this way which was not what I had intended, but is used.
Adds ImportIRId::ApiForImpl to reserve a specific slot for the `api`
import, so that the code can trivially determine whether an import is
from the same library. This is then used for merging function
declarations, because the rules for redeclarations in the same library
slightly differ as compared to other imports (note they're also not
identical to same-file rules).
The main thing this leaves from the recent #3762 is verifying that
entities forward declared in the `impl` file are also defined, but
that's not in-scope for merging; it's moreso post-checking validation.
Note, a lot of our `invalid <entity> ID` comments in ids.h were
incorrectly copy-pasted, so I've cut `<entity>`.
This doesn't significantly change logic, although I'm trying to add the
location to used state.
The issue I'm trying to address is how to identify a declaration as
"allowed to be redeclared". Consider:
```
library "a" api;
extern fn F();
```
```
library "b" api;
extern fn F();
```
```
library "c" api;
import library "a";
import library "b";
var x: auto = F();
fn F();
```
What currently happens is:
1. On import of "a", `F` becomes ImportRefUnused
2. On import of "b", `F` becomes ImportRefUsed in order to merge.
3. In "c", the call `F()` doesn't change the state.
4. In "c", the declaration `fn F();` needs some breadcrumb to understand
whether "F" has been referenced, as in step (3) here.
What I want to happen is:
1. On import of "a", `F` becomes ImportRefUnloaded
2. On import of "b", `F` becomes ImportRefLoaded in order to merge.
3. In "c", the call `F()` causes `F` to become ImportRefUsed
4. In "c", the declaration `fn F();` detects that `F` is already
ImportRefUsed, and can use the associated `used_id` for a diagnostic
about why redeclaring is invalid.
Note this PR isn't implementing (4). I'm focused on the refactoring to
add a new ImportRef state here.
Note we only identify conflicts between libraries in the current package
during import.
This restructures the BUILD because of dependency cycles between cpp
files... We're going to need context's name lookup to handle things such
as merging, merging requires function logic, function logic requires
context access. Per discussion, going with a single large cc_library for
now rather than trying to split out small libraries.
I'm envisioning the new merge.* as a hub for cross-declaration merge
logic. Note function.cpp is already pretty sizable, and I think it may
lean a little function-specific even if there are some utilities that
could be split out.
This replaces all invalid node IDs in import_ref.cpp with references to
the imported instruction.
This splits out ReplaceInstBeforeConstantUse into a separate function
when the LocationId is replaced, as for splicing. That's the less common
case, whereas others would need to provide the LocationId in order just
to not change the value.