This uses each vector's size as a barrier between lists, to eliminate
the possibility of incidental collisions between entries of different
lists. This is the same as is done inside `AddBlock`.
Attach the cleanup to the `Temporary` instruction instead of to the
`TemporaryStorage` instruction. We create `TemporaryStorage`
instructions speculatively when creating an initializing expression, and
may overwrite those instructions with other instructions if it turns out
that a temporary is not required. Instead, wait until we finalize the
temporary and create a `Temporary` instruction to register the cleanup.
Added tests for different character types.
`char` is currently not in primitives prelude, so had to use full
prelude.
C++ Interop Demo:
```carbon
// main.carbon
library "Main";
import Cpp inline '''
auto output_char(char c) -> void {
printf("%c", c);
}
''';
fn Run() -> i32 {
let msg: array(Core.Char, 13) =
('H', 'e', 'l', 'l', 'o', ' ', 'w', 'o', 'r', 'l', 'd', '!', '\n');
for (c: Core.Char in msg) {
Cpp.output_char(c);
}
return 0;
}
```
```shell
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link main.o --output=demo
$ ./demo
Hello world!
```
Part of https://github.com/carbon-language/carbon-lang/issues/5263.
Based on #5948. A couple of tricky parts:
* When generating the C++ side of the thunk, we are given a pointer to
the location to emplace the return value. The only mechanism C++
provides to perform this emplacement is using placement `operator new`,
which requires a library function in the `<new>` header. We handle this
by declaring that library function ourselves, and rely on Clang not
actually needing a definition for it (which the standard library owns).
* On the Carbon side of the thunk, we want to form an initializing
expression as the result of the call. We don't have a way of expressing
in SemIR that an initializing expression performs its initialization by
storing through a pointer, so this PR adds a new initializing
instruction, `InPlaceInit`, to model an initialization that's performed
opaquely in-place.
Generalize the f64 support to support other sizes. Also provide interop
support for `float`, `_Float16`, and `__float128`.
Also lay some groundwork for non-standard floating-point types, though
we don't have any syntax to name them yet.
The main change here is that a bad type appearing somewhere within a
field or base class of a class shouldn't cause an import of that class
to fail. Instead, only that field or base class becomes inaccessible
from Carbon.
Also improve the way that type importing errors are diagnosed. While we
lose the precision of a diagnostic saying why a type is not supported,
we gain a useful source location for where the type was mentioned in C++
code.
---------
Co-authored-by: Jon Ross-Perkins <jperkins@google.com>
Don't convert to f64 until we know that's the type that we actually
want. Also reimplement the conversion from RealId to FloatId to perform
an exact conversion with a real check for overflow, rather than
performing an approximate conversion via the host `double` type.
Unfortunately, LLVM doesn't expose its integer mantissa and exponent to
APFloat conversion, so we convert the RealId back to a string for now.
The LLVM conversion also detects overflow only if the literal would
round to having an out-of-range exponent, not if the literal is outside
the range of values of the type as the Carbon design expects. It's not
clear to me which rule we actually want here, so for simplicitly I'm
using the LLVM rule for now.
In preparation for adding other floating-point types beyond f64.
* Rename the type.
* Change lowering to lower FloatLiteralType values as the placeholder
`{}` value we use for literals instead of as an LLVM f64.
* Change eval to convert the type as part of a floating point
conversion, so that lowering can lower converted constants properly.
For now we still represent a value of FloatLiteralType as a
double-precision APFloat. (That will need to change so that we can
losslessly convert literals to f80 / f128 values, and so that we can
convert literals to f32 values without double-rounding.)
The self access is important; for the test `generic_class.carbon` being
added to `toolchain/check/testdata/class/destroy_calls.carbon`, it was
using `%T.as.Destroy` instead of `%D.as.Destroy`, indicating the default
blank impl was being used instead of the type-specific version. That
test is trying to focus on the issue, but the delta is visible in a
couple other files in this PR, for example
`toolchain/check/testdata/class/generic/init.carbon`.
I'm separately working on getting rid of the default impl, which is how
I noticed this.
Add missing builtins for float compound assignment, for building a
FloatType, and for converting a float literal to FloatType. Switch
`Core.Float` to being a class and add impls for the various
floating-point operators.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
When initializing a C++ thunk parameter:
* If we have an initializing expression, materialize a temporary and
pass its address.
* If we have a reference expression, pass its address directly.
* If we have a value expression with a pointer value representation,
pass the pointer.
* Otherwise, create a new temporary and initialize it with a copy of the
argument, and pass its address.
Use it to dump the AST that includes a generated C++ thunk.
Based on #5917.
Also added printing of the full actual text when check fails to make
debugging easier.
Changed line replacement to allow removing complete lines.
Part of #5514.
When the C++ function has a parameter that is not a pointer and not a
signed integer of 32 or 64 bits, generate a thunk.
Terminology:
* Callee function: The C++ function we actually want to call.
* Thunk function: The C++ function we generated that calls the callee
function.
* A simple ABI type, for now, is one of:
* A pointer
* signed integer with 32 bits
* signed integer with 64 bits
The thunk function is marked `always_inline` and uses the `asm`
attribute to set its mangled to the callee function mangled name
suffixed with `".carbon_thunk"`.
When importing a C++ function, we decide whether calling it requires a
thunk and if so we generate it and import it as well, which is currently
a recursive call.
When calling the thunk function, we initialize a temporary storage for
each non simple ABI parameter type and take its address. This can be
optimized when the variable is already in storage.
Not supported yet:
* Functions with non void return values.
* Member methods.
Moved unsigned int param test from `arithmetic_types_direct.carbon` to
`arithmetic_types_bridged.carbon`, since only signed integers aren't
bridged using a thunk.
C++ Interop Demo:
```c++
// hello_world.h
struct S {
S() {}
S(const S&) { x = 1; }
int x;
};
void hello_world(S s);
```
```c++
// hello_world.cpp
#include "hello_world.h"
#include <cstdio>
void hello_world2(S s) { printf("hello_world2: %d\n", s.x); }
void hello_world(S s) {
printf("hello_world: %d\n", s.x);
hello_world2(s);
}
```
```carbon
// main.carbon
library "Main";
import Cpp library "hello_world.h";
fn Run() -> i32 {
var s : Cpp.S;
Cpp.hello_world(s);
return 0;
}
```
```shell
$ clang -c hello_world.cpp
$ bazel-bin/toolchain/carbon compile main.carbon
$ bazel-bin/toolchain/carbon link hello_world.o main.o --output=demo
$ ./demo
hello_world: 1
hello_world2: 1
```
Before this change (no thunk - copy constructor not called when calling
`hello_world()`):
```shell
$ ./demo
hello_world: -1219172304
hello_world2: 1
```
In preparation for `FloatValue` being used more generally, and not only
for literals.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Instead of taking the complete text of the Clang diagnostic and using it
as the message portion of a Carbon diagnostic, generate the individual
pieces separately and pass them into the Carbon diagnostic
infrastructure.
* Clang's context lines are generated by running a custom "diagnostic
renderer" and tracking which lines it wants to print as context for a
given source location. When mapping from a C++ source location back to a
Carbon location, the Carbon `Loc` structure is now fully populated,
including filling in the context line and the column number.
* Clang's snippet is generated by running a custom diagnostic renderer
that is a cut-down version of the full text diagnostic renderer that
only prints a snippet. This is then attached to the Carbon diagnostic
manually as an override for the snippet we'd usually create.
We no longer repeat the file location twice on each diagnostic, and no
longer produce a bogus "in import" line for all locations coming from
clang that point arbitrarily to the first C++ import in the Carbon file.
The `[diagnostic kind]` marker is now displayed at the end of the
diagnostic message, not on a line of its own after the snippet.
When importing a class definition, ask Clang to complete it first. This
causes class template specializations to get instantiated as needed when
the type-checking of Carbon requires a C++ class to be complete. It also
allows Clang to implement things like modules-aware definition
visibility checking.
Don't reject importing a class with a virtual base if it's never
required to be complete. Instead, defer diagnosing until the definition
is required.
This also removes the recursion from `MapType`, as mapping a class type
no longer maps its definition.
In order to get diagnostics from instantiation failures, fix a bug that
caused any Clang diagnostics produced after the initial building of the
`ASTUnit` to get discarded. This exposed some duplicate diagnostic
issues in `ImportNameFromCpp` which are fixed here too.
Add a new type, `custom_layout_type`, representing a struct type whose
size, alignment, and field offsets can be manually controlled. Use this
as the object representation type for imported C++ class types (which
also includes struct and union types), allowing us to model C++ class
type layouts. In passing, also add support for incomplete C++ class
types, mapping them into incomplete Carbon class types.
Map C++ fields into Carbon field declarations, allowing direct access to
C++ fields from Carbon. So far, no support is added for base classes nor
anonymous struct or union declarations; those will be added in
subsequent PRs. Also, we don't map C++ access control into Carbon yet,
so all C++ fields are accessible regardless of their access control.
For now we still use a `struct_type` as the object representation for
empty C++ classes, in order to continue to support our existing tests
that convert `{}` to empty C++ class types. This is temporary and should
be removed once we support interop with C++ class initialization.
Expand support for `int` and `short` to cover all the other `intN_t` and
`uintN_t` types too. We achieve this by asking Clang what the `intN_t` /
`uintN_t` type that it would use for the given bitwidth is, and checking
if that's the type we're trying to map.
Change impls from `<interface>.impl` to `<self>.as.<interface>.impl`,
and *member* functions to `<parent scope>.<fn>` (non-member functions
exclude their parent scope). Stop special-casing builtin functions,
given the new naming scheme.
The purpose of this is to make it clearer when a member function is
being accessed and, if so, which member function. In particular, we
often access interface `Op` functions. The builtin function
special-casing was intended to help with that, but we still have lots of
`Op` functions. This particular approach should make the interactions
clearer.
This changes up queueing of block IDs a little because, in particular,
we need to process bodies of entities only after constants finish
processing. But, it should also result in less memory usage during
processing because it means we have less on the insts stack at any given
time, since we track a block rather than all instructions contained by
the block.
This switches from the `CollectNamesInBlock` approach for entities, to
instead traversing entities as they're encountered. For example, when
traversing constants, when a type is found, the entity will have its
block queued for processing.
This leads to a change in the traversal order, which affects
disambiguation done by numeric sequencing (since that's just showing the
traversal order).
This will allow for simpler "name based on name" logic. This is
something I plan to use for:
- impls: `<type>.as.<interface>.impl`
- functions: `<entity>.<member function>`
- Note an impl may be used as the entity for a bound function.
By naming the entities as they're encountered, I'll be able to rely on
the generated names rather than recalculating them.
To assist this, I'm also differentiating between the ambiguous and
disambiguated name. Otherwise, we could end up with things like
`<function>.<disambiguator>.<call>.<other disambiguator>`, where the
repeated disambiguator may not be necessary in order to get full
disambiguation. It's also a smaller delta from the current output.
Note, changing `Name` to a class felt appropriate given its shape. I was
also noticing that parts of its API were unused, and the class helps
detect unused private members.
---------
Co-authored-by: Geoff Romer <gromer@google.com>
Before this change we crash in this case when trying to use the outer
type.
After this change we diagnose a TODO.
Will add the missing support for this in a separate PR.
Part of #5533.
For example, this would allow using `std::string::size`, which is
templated because it's a member of the class template
`std::basic_string`, but isn't itself a function template.
This is instead of having one test file that has different return types
and two test files for `i16` and `i32` param tests, which doesn't seem
consistent.
First commit does file renames for easier review.
Part of #5063.
Added test coverage to demonstrate name lookup following import of a
type of a function parameter.
SemIR changes show that the same decl isn't imported multiple times.
Part of #5533.
Create a `self` parameter when importing a C++ non-static member
function. That seems to be all we need to get basic method calls
working! For now, `const` methods have by-value self parameters, and
non-`const` methods get an `addr self: Self*` parameter.
Incidentally also supports import of pointers-to-pointers.
Imported const-qualified types aren't especially useful just yet,
because on the Carbon side we don't yet permit conversions from
non-const to const types, so most of the tests still fail, but for
different reasons now.
In `BuildUnaryOperator`, `GetOperatorOpFunction` is treated as
desugaring, but `PerformCompoundMemberAccess` and `PerformCall` are not.
This treats all of destruction as desugaring.
This leads to some instructions being elided, because of `GetOrAddInst`
behaviors:
> // If the instruction has a desugared location and a constant value,
returns
> // the constant value's instruction ID. Otherwise, same as AddInst.
This changes instructions that previously had a non-desugared location
to instead have a desugared location, so if they also have a constant
value then the constant value can be used directly.
Unify code paths for importing classes by name and importing them
indirectly when their type is referenced. Switch to using the general
type import machinery to import all type declarations, which allows
typedef declarations naming importable types to be used too.
Fix up handling of error cases to consistently only produce an Error
InstId after actually producing an error message, so that we can produce
exactly one diagnostic in failure cases.
Remove TODO error for unions that previously was only produced when
importing them indirectly, not when importing them by name. Import of
unions is exactly as complete / incomplete as import of other class
types, so treating them differently doesn't seem necessary.
When mapping parameter types, we assume that if the `clang::Decl` isn't
mapped, the name wasn't added, so this fixes a bug that triggers a crash
otherwise.
Part of #5533.
Currently if the first operand contains an error, we will return error,
even though the second operands contains a runtime, and it has a
stronger priority (the phase always goes up if possible).
Import is only allowed on instructions with compile-time values, so we
crash if we ever try to import a runtime value. Importable instructions
must diagnose unexpected runtime values and produce errors in the semir
from which they would be imported so that runtime values are never
imported by another semir.
If we had an instruction where you had an error value from the first
operand, and runtime from the second, and we imported it:
- Before https://github.com/carbon-language/carbon-lang/pull/5728 we
would crash in import, but only because we treated errors as runtime
- After https://github.com/carbon-language/carbon-lang/pull/5728 we
would import ErrorInst because we propagate errors. This is desirable
for cases with compile-time values and errors present only.
- After this PR, we would crash again, cuz you're importing a runtime
thing.
This change means that instructions containing an
`InstConstantKind::Never` instruction like`ValueParam` will consistently
evaluate to a runtime value, even if there are errors present. This is
visible in the `BindName` instructions changing in the semir, where they
became constant `ErrorInst` values previously but no longer do.
This changes `Destroy` to use an interface for its implementation.
Note that this change includes a lot of test updates. Even when
`Destroy` is a no-op, it still causes code generation as part of
determining that.
Originally I was trying to use ranges to cut down the scope of this, and
to a degree I think they have. But a flipside here is that cases where
no destructors should be generated -- particularly globals -- would be
needed to completely remove destructor calls. Even for ranges, the range
can often include the destructor placement. So I've shifted
frame-of-thought a little: accept a bunch of destructor churn, because
destructors are needed and will be prevalent. The verbosity is a feature
of the design to make desugaring apparent in IR, not a bug.